• Title/Summary/Keyword: Mobile Multimedia Devices

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Development of a Meeting Android Application Based on Real-Time Remote Screen Control (실시간 원격화면 제어 기반의 회의 지원 안드로이드 앱 개발)

  • Jung, Jae Yoon;Kim, Tae-Hwa;Jung, Hyun-Woo;Lee, Ji-Hoon;Kim, Dong Kwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.411-413
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    • 2012
  • It is noticeable that the number of newly registered Android applications increases rapidly. Such a recent trend indicates the Android platform is spreading globally. The ongoing platform upgrade might be one of the main reasons of the popularity of the Android mobile platform. Android platform 4.0 or later provides WiFi-Direct APIs that allow smart devices to communicate with each other without intermediate media. In this paper, we propose design and implementation techniques for small-scale impromptu meeting applications based on WiFi-Direct. The proposed meeting application can be used in a situation when one is difficult to connect the Internet. It also provides meeting data sharing capabilities, noting functionality, real-time remote screen control, and grouping of meeting participants. Our development results have demonstrated that the Android WiFi-Direct APIs can be effectively applied to impromptu conferencing mobile applications.

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A Study of Mobile Content Generation System using 2-Dimensional bar code in Smart Device Environment (스마트 기기 환경에서 2차원 바코드를 활용한 모바일 콘텐츠 생성 시스템 연구)

  • Jin, Byung-Wook;Lee, Keun-Wang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.4
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    • pp.2349-2354
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    • 2014
  • While the number of smart phone subscribers excessing 30 million people, Korea is leaping into the 'smart powerhouse' from IT powerhouse. The popularizat+ion of smart devices so called 'PC in the hand', brought surely change to people's life style, and also it had led to a revolutionary change to and also to business and government. In several corporations of each countries, a variety of smart devices smart devices such as smart phone, tablet PC and E-books have been developing. Nowadays, the usage of the smart phone is not only the simple function calling. It has become a culture of the terminal type in the hand anywhere at any time, which makes can communicate with the others in anywhere and anytime. However, some of the subscribers who visit the website for PC version with the mobile devices screen, can feel kind of discomfort while surfing the net on a smartphone devices because the install of the existing video and flash files and the screen size for computer is not available for mobile devices. Therefore, in this paper, we studied on effective mobile contents generation program using QR code that is two dimensions bar code under the smart device environment. Also, unlike previous QR code generator that decorate standardized design, we realize an original QR code generation system from user perspective.

A Study on M2M Identifier for M2M Service in Mobile Communication Networks (이동통신 네트워크에서 M2M 서비스를 위한 M2M 식별자 연구)

  • Hong, Yong-Geun;Youn, JooSang
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.11
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    • pp.63-71
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    • 2012
  • Recently, due to the development of the mobile communication system and communication technology, a communication paradigm changes from human-to-human(H2H) communication to machine-to-human(M2H) and machine-to-machine(M2M) communication. The machine means a device with networking capabilities Also, if M2M services will be activated, we can expect that many M2M devices connect to mobile communication networks, which leads to the lack of M2M identifier to identify a M2M device in mobile communication system. Therefore, this paper proposes the group identifier based M2M identification scheme to identify many M2M devices in mobile communication based M2M service network. In the future, the proposed M2M identification scheme can be utilized as a way to solve the shortage problem of M2M identifier.

Design of a Truncated Floating-Point Multiplier for Graphic Accelerator of Mobile Devices (모바일 그래픽 가속기용 부동소수점 절사 승산기 설계)

  • Cho, Young-Sung;Lee, Yong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.3
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    • pp.563-569
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    • 2007
  • As the mobile communication and the semiconductor technology is improved continuously, mobile contents such as the multimedia service and the 2D/3D graphics which require high level graphics are serviced recently. Mobile chips should consume small die area and low power. In this paper, we design a truncated floating-point multiplier that is useful for the 2D/3D vector graphics in mobile devices. The truncated multiplier is based on the radix-4 Booth's encoding algorithm and a truncation algorithm is used to achieve small area and low power. The average percent error of the multiplier is as small as 0.00003% and neglectable for mobile applications. The synthesis result using 0.35um CMOS cell library shows that the number of gates for the truncated multiplier is only 33.8 percent of the conventional radix-4 Booth's multiplier.

HYPOLED - VGA OLED micro-display for HMD and microprojection

  • Vogel, Uwe;Underwood, Ian;Notni, Gunther;Zilstorff, Christian;Meerholz, Klaus;Haas, Gunther
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.404-407
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    • 2009
  • HYPOLED is a collaborative European project that commenced in 2008. It is targeted toward "High-Performance OLED-Microdisplays for Mobile Multimedia HMD and Projection Applications". In this paper, we describe the initial objectives and present draft specifications for devices, the personal display system and micro-projection unit. Initial results are shown and discussed.

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A Device Authentication Mechanism Reducing Performance Cost in Mobile P2P Networks

  • Jeong, Yoon-Su;Kim, Yong-Tae;Shin, Seung-Soo;Lee, Sang-Ho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.4
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    • pp.923-948
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    • 2013
  • The main concern in mobile peer-to-peer (P2P) networks is security because jamming or eavesdropping on a wireless link is much easier than on a wired one and such damage can be incurred without physical access or contact. In particular, authentication has increasingly become a requirement in mobile P2P environments. This paper presents a new mutual authentication mechanism which requires less storage space and maintains a high level of security in mobile P2P networks. The proposed mechanism improves efficiency by avoiding the use of centralized entities and is designed to be agile in terms of both reliability and low-cost implementation. The mechanism suggested in the simulation evaluates the function costs occurring in authentication between the devices under mobile P2P network environment comparing to existing method in terms of basic operation costs, traffic costs, communications costs, storage costs and scalability. The simulation results show that the proposed mechanism provides high authentication with low cryptography processing overhead.

Performance Evaluation of Diffserv Model for Providing QoS in Mobile IPv6 Networks (Mobile IPv6망에서 QoS 제공을 위한 Diffserv 모델의 성능 평가)

  • Kim, Mi-Sun;Mun, Young-Song
    • Journal of KIISE:Information Networking
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    • v.33 no.5
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    • pp.380-394
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    • 2006
  • Traditional Internet services provide the same level of qualify to all users without considering about their application's QoS (quality of service) requirements. Because the wireless and Internet technologies are evolving rapidly, the powerful mobile devices are more widely used. Therefore, the new applications such as DMB (digital multimedia broadcasting), VoD (video on demand), telemedicine, and etc. demand appropriate QoS and host mobility. To satisfy free mobility and QoS, we deploy Diffserv (differentiated services) model to the mobile IPv6 networks. We propose the operational procedures and cost analyzing models for providing an MN's mobility and QoS. Also its performance is presented by cost analyzing and the future works are described.

Design and Evaluation of a New Multicast Protocol in Large Micro-Mobility Environments (대규모 마이크로 모빌리티 환경에서의 멀티캐스트 프로토콜의 구현과 평가)

  • Kang, Ho-Seok;Shim, Young-Chul
    • The KIPS Transactions:PartC
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    • v.15C no.1
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    • pp.51-60
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    • 2008
  • Micro-mobility protocols have been developed to reduce the control message overhead due to movements of mobile nodes. With the spread of mobile devices, services using mobile nodes are increasing and multicast services are becoming more important in providing multimedia services. In this paper we propose a new multicast protocol suitable for micro-mobility environments. The proposed protocol is designed to maintain optimal multicast routing paths and continue to provide multicast services without disruption in spite of frequent handoffs due to movements of mobile nodes. We used simulation to evaluate the proposed protocol, compared its performance with existing multicast protocols for mobile environments including bi-directional tunneling, remote subscription, and MMA, and observed that the proposed protocol exhibited better performance in terms of transmission success ratio and overhead on the network.

Mobile Voice Web Browser for the Low Vision (저시력자를 위한 모바일 보이스 웹 브라우저 개발)

  • Park, Joo Hyun;Lee, Han Na;Shin, Ji Eun;Dong, Suh-Yeon;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.23 no.11
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    • pp.1418-1427
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    • 2020
  • The web has become indispensable in all of our daily lives. We communicate, study and get information with others through the web. This behavior also continues in the smart phone environment. The biggest problem is that the small display screen of a smart phone degrades the accuracy in selecting or manipulating content for people with low vision. To compensate for this, voice guidance services that combine touch and voice, such as VoiceOver and Talkback, are currently provided to smart phone devices. However, restrictions arise in GUI, TTS control problems, and content expansion and selection. In addition, unnecessary content is also output by voice, which causes fatigue for low vision people to use. In this study, we propose a mobile web browser interface that selects and enlarges a desired area from web browsers and contents, or outputs it as a voice so that people with low vision can easily use the mobile web browser. In this paper, we propose a context selective focusing function that enables selection for each element of web content. In addition, we intend to develop a mobile voice web browser that can enlarge the selected content or output it by voice.

A Development of Mobile Vehicle Diagnostic System on .NET System and Bluetooth (블루투스와 닷넷 시스템에서의 모바일 자동차 진단기 개발)

  • Park, Dong-Gyu;Uh, Yoon;Ha, Jae-Deok
    • Journal of Korea Multimedia Society
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    • v.11 no.10
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    • pp.1436-1445
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    • 2008
  • Currently, mobile handset embeds many communication modules including CDMA and Bluetooth, and many applications are developed based on these modules. In this paper, we study about wireless vehicle diagnosis software and user interface based on bluetooth system on mobile handset. We developed Bluetooth communication system on protocol converter between OBD(On Board Diagnostics)-II system. Based on this system, we can communicate ECU(Engine Control Unit) and mobile device based on windows .NET compact framework platform. Therefore we can easily diagnose vehicle state and obtain engine data. All user interface and vehicle diagnosis systems on mobile handset are developed under windows .NET compact framework platform. Using this system we achieved several improvements over existing vehicle diagnostic system; 1) the software download and upgrade can be achieve on wireless environment, 2) no additional diagnostic devices are requires, which saves additional cost and we can diagnose the vehicle easily, 3) we can easily port our system on many embedded systems including PDA and navigator, etc.

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