• Title/Summary/Keyword: Mobile Meeting

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Game Contents of Ubiquitous UCC with Participation (참여형 UCC를 통한 유비쿼터스 UCC놀이콘텐츠 시스템개발 - 모바일 기반 콘텐츠를 중심으로(J.E.N))

  • Kim, Jin-Sik;Park, In-Seok;Yang, Seung-Mu
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.47-52
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    • 2008
  • J.E.N(Joint Enjoyment Network) is the ubiquitous UCC play contents system that provides amusements off-line by utilizing the UCC that people are able to participate in. It is also the entertainment service system that is devised to use contents that could be enjoyed through the cell phone and to make people participate in production, in cases of meeting people off-line during their pastime. The development of this system begins from pointing out the problem of the limitation of the UCC that does participate in production but the produced contents could only be watched, and the UCC only works on-line. The goal of researching this ubiquitous UCC play contents is to suggest the UCC entertainment service system that are available off-line by applying the interactive system to UCC and, by this, to obtain the positive responses about the off-line participating UCC contents. In this research, it chooses scenario and 테스크 performance as the method of deriving the participating UCC from the off-line, and it suggests the ubiquitous UCC play contents system through analyzing the behaviors in each off-line place. Moreover, by developing the prototype that could practically perform the system, it verifies the potentialities of the UCC entertainment service. The anticipation of this study is to make people participate and enjoy not only in production, but also in the contents made. This research will provide the modern people who concern about where to go and what to do with the amusements and will also present a way of new form of contents mixed with UCC and the entertainment service.

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Artifacts Analysis of Users Behavior in Korea Random Chat Application (국내 랜덤 챗 어플리케이션에서 사용자의 행위에 따른 아티팩트 분석)

  • Seo, Seunghee;Nam, Gihoon;Kim, Yeog;Lee, Changhoon
    • Journal of Digital Forensics
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    • v.12 no.3
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    • pp.1-8
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    • 2018
  • A random chat application is a type of social dating application that helps people find a lover or spouse by randomly connecting and providing services such as text, voice and video chat. Recently, there has been globally a rapid increase in its use due to the fact that it provides people to quick and convenient encounters at low cost. However, it is used as one of method to prostitute or to trade drugs and become a cause of violent crimes due to various criminal occurring after actual meeting between app users. For this reason, a random chat application is likely to provide proof of prostitution or drug trade and clues to arrest rape, kidnapping and murder suspects. Thus, it is necessary to analyse random chat applications from the viewpoint of digital forensics investigation, but there is no related research at all. Therefore, in this paper, we analyzed artifacts of 6 Korea random chat application's user behaviors; Ranchat, AngTalk, SsumgThing, DaTalk, EveryTalk and Sail. As a result, we found that it is remain on mobile device that time and contents of message transmission/reception, sender/receiver, friend profile and user account creation time when user is using the applications.

Residual Pesticide Analysis Method of Edible Oil via Heat Distillation Methods (가열증류법에 의한 식용유지의 잔류농약 분석법 개발)

  • Mi-Hui Son;Jae-Kwan Kim;Young-Seon Cho;Na-Eun Han;Byeong-Tae Kim;Myoung-Ki Park;Yong-Bae Park
    • Journal of Food Hygiene and Safety
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    • v.38 no.3
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    • pp.89-98
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    • 2023
  • Currently, no guidelines exist regarding the maximum residues of pesticides in edible oil which is a processed food commonly consumed in Korea. This lack of guidelines hinders the evaluation of the safety of edible oil in terms of pesticide contamination. In this study, an analysis method based on heat distillation and GC-MS/MS was established by optimizing the extraction and purification procedure for 68 pesticides. Important variables in the thermal distillation procedure included heating temperature and time, and we found the nitrogen flow rate as a mobile phase and the type of dissolving solvent were not considerably affected. The determination coefficient (R2) of the residual pesticide was 0.99 or higher, and the quantitative limit (LOQ) was 0.01-0.02 mg/L. The average recovery rate (n=5) was 66.1-120.0% and the relative standard deviation was lower than ±10% when 68 pesticides were spiked at concentrations of 0.01-0.02, 0.1, and 0.5 mg/L. In addition, the within-laboratory precision was less than ±11%, meeting the Korea Food and Drug Safety Evaluation Institute's Guidelines on Standard Procedures for Preparing Food Testing Methods (2016). Therefore, the test method developed in this study can be used as a test method for managing the safety of the residual pesticide concentration in edible oil.

A Study on Efficient IPv6 Address Allocation for Future Military (미래 군을 위한 효율적인 IPv6 주소 할당에 관한 연구)

  • Hanwoo Lee;Suhwan Kim;Gunwoo Park
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.5
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    • pp.613-618
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    • 2023
  • The advancement of Information and Communication Technology (ICT) is accelerating innovation across society, and the defense sector is no exception as it adopts technologies aligned with the Fourth Industrial Revolution. In particular, the Army is making efforts to establish an advanced Army TIGER 4.0 system, aiming to create highly intelligent and interconnected mobile units. To achieve this, the Army is integrating cutting-edge scientific and technological advancements from the Fourth Industrial Revolution to enhance mobility, networking, and intelligence. However, the existing addressing system, IPv4, has limitations in meeting the exponentially increasing demands for network IP addresses. Consequently, the military considers IPv6 address allocation as an essential process to ensure efficient network management and address space provisioning. This study proposes an approach for IPv6 address allocation for the future military, considering the Army TIGER system. The proposal outlines how the application networks of the Army can be differentiated, and IP addresses can be allocated to future unit structures of the Army, Navy, and Air Force, from the Ministry of National Defense and the Joint Chiefs of Staff. Through this approach, the Army's advanced ground combat system, Army TIGER 4.0, is expected to operate more efficiently in network environments, enhancing overall information exchange and mobility for the future military.