• Title/Summary/Keyword: Mobile IP-based networks

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Techniques study of IMS/SIP based Lawful Interception in 3G networks (3G 네트워크에서의 IMS/SIP 기반 합법적 감청 기법)

  • Lee, Myoung-rak;Pyo, Sang-Ho;In, Hoh Peter
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.25 no.6
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    • pp.1411-1420
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    • 2015
  • Lawful interception(LI) standard of telephone networks has technical limitations to lawfully intercept IMS/SIP-based mobile communication network subscriber who using Android and iPhone device. In addition, the technical standards related to legal interception of the IMS/SIP of the wireless network is insufficient compared to the systematic study of the development of a wireless network infrastructure. The architecture proposed in the standard of ETSI(European Telecommunications Standards Institute) for the seamless LI is insufficient to overcome the limitations of traditional voice-centric LI techniques. This paper proposes an IMS/SIP-based architecture to perform LI under 3G networks that focuses on mobility-supported environments with merging cellular networks and the Internet. We implemented the simulation to verify the efficiency of the proposed architecture, and the experimental results show that our method achieves higher lawful interception rate than that of existing interception methods.

A Research on The Real Time Video Traffic Transmission Mechanism in IP Based Mobile Networks (IP기반 이동네트워크에서 실시간 비디오 트래픽 전송 메카니즘에 관한 연구)

  • 강문식;이준호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.8A
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    • pp.879-888
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    • 2004
  • In this paper, we propose a real time QoS(Quality of Service) guaranteed transmission mechanism for MPEG video traffic at the congested node in IP based networks. Recent spread of the Internet has increased the demands of a real time multimedia service of the quality, Because the type of Internet services can, however, offer the best effort delivery strategies, it is difficult to treat all the types of traffic with differential COS (Class of Service). Most of all, the hierarchical coding method of MPEG data utilizes the reference frame for the motion prediction. The loss of the reference frames makes QoS of the video traffic degraded because the reference frame bit error causes the consecutive packet loss. Therefore we have studied the real time QoS guaranteed mechanism for video traffic by analyzing the previous methods. Computer simulation results show that the proposed scheme has better performance than the previous one.

Design of Transmission / Receiver Structure for an Additional Data Service based on Mobile MMT in Hybrid Network Environment (하이브리드 망 환경에서 부가데이터 서비스를 위한 Mobile MMT 기반 데이터 송수신 구조 설계)

  • Song, Seulki;Ryu, Youngsu;Park, Kyungwon;Paik, Jongho;Kwon, Kiwon
    • Journal of Satellite, Information and Communications
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    • v.12 no.2
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    • pp.94-98
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    • 2017
  • In this paper, we design a transmission / receiver structure to provide additional data service based on Mobile MMT in hybrid network environment. Mobile MMT is an extended standard of MMT, the next generation multimedia transmission protocol. MMT defines technologies for efficiently transmitting multimedia and supporting various types of data transmission and bidirectional services over heterogeneous networks based on IP. The Mobile MMT further defines the extended functions to provide functions specific to the mobile network based on the existing MMT technology. In this paper, we design and propose a additional data service scenario and additional data transmission / receiver structure that can receive additional data related to contents delivered through broadcasting network and additional data such as traffic, weather, traveler information related to user information.

Mobile Interaction in a Usable-Unified-Ubiquitous (U3) Web Service for Real-time Social Networking Service (실시간 소셜 네트워크 서비스를 위한 사용 가능한-통합적-유비쿼터스 (U3) 웹 서비스에서의 모바일 상호작용)

  • Kim, Yung-Bok;Kim, Chul-Su
    • The KIPS Transactions:PartB
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    • v.15B no.3
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    • pp.219-228
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    • 2008
  • For real-time social networking service, mobile interaction in a usable-unified-ubiquitous (U3) web service was studied. Both as a convenient mobile HCI for real-time social networks and as indexing keys to metadata information in ubiquitous web service, the multi-lingual single-character domain names (e.g. 김.net, 이.net, 가.net, ㄱ.net, ㄴ.net, ㅎ.net, ㅏ.net, ㅔ.net, ㄱ.com, ㅎ.com) are convenient mobile interfaces when searching for social information and registering information. We introduce the sketched design goals and experience of mobile interaction in Korea, Japan and China, with the implementation of real-time social networking service as an example of U3 Web service. We also introduce the possibility of extending the application to the metadata directory service in IP-USN (IP-based Ubiquitous Sensor Network) for a unified information management in the service of social networking and sensor networking.

Design and Implementation of a QoS Signaling Protocol for Multimedia Applications in Mobile Network Environments (이동망 환경에서 멀티미디어 응용을 위한 QoS 신호 프로토콜의 설계 및 구현)

  • Kim, Hong-Tae;Jeong, Seong-Ho
    • Journal of Korea Multimedia Society
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    • v.11 no.5
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    • pp.673-684
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    • 2008
  • In this paper, we propose a signaling protocol which can support QoS for multimedia applications continuously after handover of a mobile node in the network environment where IP-based wireless access networks co-exist. Since existing RSVP-based signaling protocols can cause the waste of network resources due to double reservation and do not provide fast resource reservation/release, they are not suitable for mobile networks. The proposed QoS signaling protocol can support QoS for multimedia applications using the fast reservation of necessary resources after handover and avoid the waste of resources by resolving the double reservation problem. This paper presents design and implementation architectures of the proposed signaling protocol and analyzes its performance via a physical testbed. Based on the analysis results, it was shown that the proposed protocol is able to support seamless QoS for multimedia applications.

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Improved Resource Management Scheme for Multiclass Services in IP Networks (IP망에서 다중클래스 서비스를 위한 재선된 자원관리 기법)

  • Kim Jong-fouin;Lee Kye Im;Kim Jong-Hee;Jung Soon-Key
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.5 s.37
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    • pp.199-208
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    • 2005
  • In this thesis, we have proposed an extended resource management mechanism that optimizes the QoS of multimedia service by complementing the existing resource management mechanism used in IP networks. The proposed resource management mechanism is composed of traffic Scheduler which was designed based on statistic analysis of the distribution of user traffic occurrence, Traffic Monitor Unit, Bandwidth Allocation Unit, queue Controller, and Traffic Classifier In order to confirm the validity of the proposed resource management mechanism, its performance was analyzed by using computer simulation. As a result of performance analysis, its availability was proved.

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A Multicast Routing Scheme for Mobile Hosts in Next Generation Internet Networks (차세대 인터넷망에서 이동 호스트들을 위한 멀티캐스트 라우팅 기법)

  • 양승제;박성한
    • Proceedings of the IEEK Conference
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    • 2001.06a
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    • pp.137-140
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    • 2001
  • In this paper, we propose a multicast routing scheme for an efficient and reliable support of multicast service to mobile hosts in IPv6 based networks. The purpose of this paper is to develop an algorithm to reduce both the number of multicast tree reconstruction and the multicast service disrupt time using the RSVP scheme. The proposed multicast routing scheme is a hybrid method using the advantages of the hi-directional tunneling and the remote subscription proposed by the IETF Mobile IP working group. The proposed scheme satisfies the maximum tolerable transfer delay time and supports the maximum tunneling service. The simulation results show that the proposed scheme has better performance in the number of multicast tree reconstruction and the time of multicast service disrupt than the previous schemes does.

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Performance Analysis and Architecture Proposal of IMS based OMA BCAST for 3Screens Service (3Screens 서비스를 위한 IMS 기반 OMA BCAST 구조 제안 및 성능 평가)

  • Hwang, Sung-Oh;Kim, Kyung-Min;Lee, Jai-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1245-1253
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    • 2009
  • Since 2000, the demand for multimedia content consumption has been continuously increasing. The research and standardization for the mobile broadcast service has been done to deliver multimedia contents to the huge number of users with the minimum cost. A few commercial services started after the related standards were released. We call this mobile broadcast service the 1st generation service. Now, many experts are researching and developing the technologies for 3Screens(TV, PC, and Mobile) Services that an user can enjoy multimedia contents at every place with the various networks and devices. To enable this service, two main technical areas exist. The first is a core network technology that can support the various access network and the second is a common application layer technology. To resolve these technical areas, we propose IMS(IP Multimedia Subsystem) based OMA BCAST(Open Mobile Alliance Mobile Broadcast Service Enabler Suite) as the technical solution for 3 Screen Services in the paper. In addition, we propose application layer multicast that is enable to implement IMS based OMA BCAST to the existing network with the minimum cost. Finally, we show how we can save the implementation cost of IMS based OMA BCAST with the simulation results.

End-to-End Performance of VoIP Traffics over Large Scale MANETs (대규모 MANET에서 VoIP 트래픽의 종단간 성능)

  • Kim, Young-Dong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.1
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    • pp.49-54
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    • 2011
  • In this paper, End-to-End VoIP(Voice over Internet Protocol) performance over large scale MANET(Mobile Ad-hoc Networks) is evaluated. VoIP implementation model, which can be used for large scale MANET, is suggested through this evaluation. VoIP simulator based on NS-2 network simulator is used for performance measurement. Call connection ratio as a connection performance, MOS and network delay as a transmission performance, packet loss rate as other performance is measured with this simulation. Finally, maximum $10{\sim}15km^2$ as a single MANET, 500 nodes and 100 call connections is suggested for VoIP implementation and operation conditions over large scale MANETs.

Design and Analysis of Resource Management Architecture for Network Mobility (네트워크 이동성을 위한 자원 관리 구조의 설계와 분석)

  • 백은경;조호식;최양희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.7B
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    • pp.628-640
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    • 2004
  • The demand for next generation networks can be condensed into always-best-connected, ubiquitous, mobile, all-lP, and converged networks. IPv6 has been introduced for all-IP ubiquitous communications, and vehicles are coming to represent an important communication platform. In this paper. we propose various resource management schemes for in-vehicle mobile networks, which are adaptive to different hardware configurations. We focus on power and wireless bandwidth since they are critical resources for mobile communications. Based on the mobility characteristics of in-vehicle networks, we propose vehicle-aware power saving schemes. The main idea behind these power saving schemes is to adjust mobile router (MR) advertisement interval and binding lifetime. In addition, according to different wireless environments, we propose adaptive bandwidth management schemes using multihoming: best-connected MR selection based on location, and high-data-rate MR selection based on priority By mathematical analysis, it is shown that our schemes save power prominently for both the dormant nodes and active nodes. In addition, simulation results show that proposed multiple mobile router architecture outperforms previous simple redundant router architecture in preserving session and providing sufficient bandwidth.