• 제목/요약/키워드: Mobile Core Network

검색결과 163건 처리시간 0.023초

윈도 마스킹 기법과 Soft-core Processor 기반 TDD 스위칭 제어 SoC 시스템 FPGA 구현 (Implementation of a Window-Masking Method and the Soft-core Processor based TDD Switching Control SoC FPGA System)

  • 양희진;이증섭;이한슬
    • 한국정보전자통신기술학회논문지
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    • 제17권3호
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    • pp.166-175
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    • 2024
  • 본 논문에서는 시분할 이중화 방식의 MANET(Mobile Ad-hoc Network)망 동기화 시스템의 성능개선 및 경량화를 위해 윈도 마스킹 기법(Window-Masking Method)과 HAT(Hardware Attached Top) CPU SoM(System on Module)을 On-Device 화하여 RISC-V 기반의 Soft-core MCU로 하드웨어 가속기(Hardware Accelerator)인 FPGA에 탑재하는 것을 제안한다. 또한 실험을 통해 검증하였다. 실험 결과 성능 면에서는 제안한 기법을 적용하여 동기획득 범위는 -50dBm~+10dBm에서 -60dBm~+10dBm으로 동기 획득 최저 입력 레벨이 -50dBm에서 -60dBm으로 20% 증가, 검출 지연(Latency)은 220ns에서 125ns로 43% 감소하였다. 경량화 면에서는 Soft-core MCU로 대체 함으로써 컴퓨팅 자원(Resource, 48%), 크기(Size, 33%) 및 무게(Weight, 27%)가 평균 36% 경량화하였다.

Multilevel Location Trigger in Distributed Mobile Environments for Location-Based Services

  • Min, Kyoung-Wook;Nam, Kwang-Woo;Kim, Ju-Wan
    • ETRI Journal
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    • 제29권1호
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    • pp.107-109
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    • 2007
  • In location-based services, most trigger technologies have been implemented on the server side by periodically requesting the locations of mobile phones from mobile network servers. However, bottlenecks and communication interruptions occur when the servers are overloaded by trigger requests. In this letter, we propose a new multilevel location trigger specification which distributes the event detecting role to mobile phones and redesigns the location triggering into a multilevel step. Our suggested location trigger specification can reduce bottlenecks caused by triggers in a mobile core network and reduce power consumption caused by embedded GPS devices in mobile phones.

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3GPP 5G Core Network: An Overview and Future Directions

  • Husain, Syed;Kunz, Andreas;Song, JaeSeung
    • Journal of information and communication convergence engineering
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    • 제20권1호
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    • pp.8-15
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    • 2022
  • The new 5G radio technology (NR) can provide ultra-reliable low latency communications. The supporting 5G network infrastructure will move away from the previous point-to-point network architecture to a service-based architecture. 5G can provide three new things, i.e., wider channels, lower latency and more bandwidth. These will allow 5G to support three main types of connected services, including enhanced mobile broadband, mission-critical communications, and the massive Internet of Things (IoT). In 2015, the 5th generation (5G) mobile communication was officially approved by the International Telecommunication Union (ITU) as IMT-2020. Since then, 3GPP, the international organization responsible for 5G standards, is actively developing specifications for 5G technologies. 3GPP Release 15 provides the first full set of 5G standards, and the evolution and expansion of 5G are now being standardized in Release 16 and 17, respectively. This paper provides an overview of 3GPP 5G technologies and key services.

모바일 애드 혹 멀티캐스트 라우팅 프로토콜 성능분석 (Performance Comparison of Mobile Ad Hoc Multicast Routing Protocols)

  • 이주한;조진웅;이장연;이현석;박승권
    • 한국인터넷방송통신학회논문지
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    • 제8권5호
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    • pp.173-179
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    • 2008
  • 애드 혹 네트워크는 인프라스트럭쳐를 가지지 않는 멀티 홉의 무선 모바일 노드들로 구성된다. 모바일 애드 혹 네트워크상의 노드들의 이동성 때문에 네트워크의 토폴로지는 빈번히 변화한다. 이러한 환경에서 멀티캐스트 프로토콜은 멀티 홉 경로 생성 및 대역폭 제한이라는 문제에 직면하게 된다. 많은 멀티캐스트 라우팅 프로토콜들이 이미 제안되었다. 우리는 두 가지 애드 훅 멀티캐스트 라우팅 프로토콜 - Serial Multiple Disjoint Tree Multicast Routing Protocol(Serial MDTRP)와 Adaptive Core Multicast Routing Protocol(ACMRP)의 성능을 비교분석하였다. 비교분석에 사용된 시뮬레이션툴은 GloMoSim을 사용하였다.

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A New Architecture to Offload Network Traffic using OpenFlow in LTE

  • Venmani, Daniel Philip;Gourhant, Yvon;Zeghlache, Djamal
    • 한국산업정보학회논문지
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    • 제17권1호
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    • pp.31-38
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    • 2012
  • Next generation cellular applications and smart phone usage generate very heavy wireless data traffic. It becomes ineluctable for mobile network operators to have multiple core network entities such as Serving Gateway and Packet Data Network Gateway in 4G-LTE to share this high traffic generated. A typical configuration consists of multiple serving gateways behind a load-balancer which would determine which serving gateway would service a end-users'request. Such hardware is expensive, has a rigid policy set, and is a single point of failure. Another perspective of today's increasingly high data traffic is that besides it is being widely accepted that the high bandwidth L TE provides is creating bottlenecks for service providers by the increasing user bandwidth demands without creating any corresponding revenue improvements, a hidden problem that is also passively advancing on the newly emerging 4G-LTE that may need more immediate attention is the network signaling traffic, also known as the control-plane traffic that is generated by the applications developed for smartphones and tablets. With this as starting point, in this paper, we propose a solution, by a new approach considering OpenFlow switch connected to a controller, which gains flexibility in policy, costs less, and has the potential to be more robust to failure with future generations of switches. This also solves the problem of scaling the control-plane traffic that is imperative to preserve revenue and ensure customer satisfaction. Thus, with the proposed architecture with OpenFlow, mobile network operators could manipulate the traffic generated by the control-plane signaling separated from the data-plane, besides also reducing the cost in installing multiple core-network entities.

WCDMA MSC 시스템 호 유형 별 성능 분석 사례 (A Case Study on Performance Evaluation of which R5 MSC dealing call type in WCDMA System)

  • 안성진;신재호
    • 한국정보통신설비학회:학술대회논문집
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    • 한국정보통신설비학회 2008년도 정보통신설비 학술대회
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    • pp.495-499
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    • 2008
  • Last year UMTS (UMTS: Universal Mobile Telecommunication System) 3G service started and these days 3 its service subscribers sharply increased. Now totally we have been increasing 13 million subscribers, every month 0.8 million people join 3G Service. MSC (Mobile Switching Center) is most important equipment in 3G system, so we call it 'core' network. Higher capacity MSC required to accommodating 1 million subscribers. It is very important whether MSC can accommodate maximum subscriber or not. So systematic analysis, reliable test results are required. This article presents WCDMA MSC performance evaluation case. This would be some direction for designing and developing some communication equipment. This Case Study demonstrates our MSC system performance.

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Determinants of User Satisfaction with Mobile VR Headsets: The Human Factors Approach by the User Reviews Analysis and Product Lab Testing

  • Choi, Jinhae;Lee, Katie Kahyun;Choi, Junho
    • International Journal of Contents
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    • 제15권1호
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    • pp.1-9
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    • 2019
  • Since the VR market is expected to have a high growth, this study aimed to investigate the human factor-related determinants of user satisfaction with mobile VR headsets. A pre-study of customer reviews was conducted with the help of semantic network analysis to identify the core keywords for understanding negative and positive predictors of mobile VR headset experiences. Through laboratory testing with three different commercial models, the main study measured and identified the predictors of user satisfaction. From the results, five factors were extracted as valid predictor variables and used for regression analysis. These factors were immersion, VR sickness, usability, wear-ability and menu navigation interface. All the five predictors were proved to be significant determinants of the perceived user satisfaction with mobile VR headsets. Usability was the strongest predictor, followed by VR sickness and wear-ability. Practical and theoretical implications of the results were discussed.

UMTS의 Core Nerwork에서 VC Holding Time Policy에 관한 연구 (Virtual Circuit Holding Time Policies for UMTS Core Network)

  • 서준배;곽용원;김영진;이형우;조충호
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2000년도 가을 학술발표논문집 Vol.27 No.2 (3)
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    • pp.117-119
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    • 2000
  • UMTS(Universal Mobile Telecommunication System)의 Core Network에서는 SGSN(Serving GPRS Support Node)과 GGSN(Gateway GPRS Support Node)사이의 전송계층을 IP-Over-ATM network을 기반으로 한다. 이는 비연결형(connectionless) IP 트래픽들을 연결지향형(connectionoriented) ATM 전송계층을 통해 전송함으로 이때 효율적인 자원관리를 위해 적절한 VC(Virtual Circuit)의 접속과 해제를 수행해야 한다. 본 논문에서는 [1]에서 제안되는 GPRS(General Packer Radio Service)의 Web 트래픽 모델에 대하여 기존의 VC의 Holding-time을 결정하는 기법인 Holding Cost Pricing Model(LRU, Mean-Variance, Adaptive policy) [2]을 GGSN과 SGSN사이의 ATM 전송계층에 적용하였다. 각각의 기법들에서 VC의 이용률(utilization)과 설정율(setup rate)을 비교함으로써 Adaptive policy 기법의 성능이 다른 기법에 비해 효율적임을 알 수 있다.

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UMTS 망에서의 SG 도입을 통한 신호망 구조 연구 (A Study of Signaling Network Architecture in UMTS Networks Using Signaling Gateway)

  • 조정제;박상훈
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.187-188
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    • 2006
  • In CDMA based mobile communication network, signaling messages are routed through Signaling Transfer Point(STP) which is responsible for MTP layer 3 switching. As WCDMA based UMTS network is considered as next generation technology allowing global roaming services, all nodes in networks have their own identity number called Global Title(GT). Therefore, it is essential to introduce Signaling Gateway(SG) responsible for SCCP layer switching to solve the problem each node has all GT tables including even all overseas nodes. In this paper, we propose the signaling network architecture in UMTS networks using SG and we show that we can reduce CAPEX and OPEX in each node. To show the validity of the proposed method some simulations are given in which the results can be expected by intuitive observation.

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Deep Learning based Loss Recovery Mechanism for Video Streaming over Mobile Information-Centric Network

  • Han, Longzhe;Maksymyuk, Taras;Bao, Xuecai;Zhao, Jia;Liu, Yan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권9호
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    • pp.4572-4586
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    • 2019
  • Mobile Edge Computing (MEC) and Information-Centric Networking (ICN) are essential network architectures for the future Internet. The advantages of MEC and ICN such as computation and storage capabilities at the edge of the network, in-network caching and named-data communication paradigm can greatly improve the quality of video streaming applications. However, the packet loss in wireless network environments still affects the video streaming performance and the existing loss recovery approaches in ICN does not exploit the capabilities of MEC. This paper proposes a Deep Learning based Loss Recovery Mechanism (DL-LRM) for video streaming over MEC based ICN. Different with existing approaches, the Forward Error Correction (FEC) packets are generated at the edge of the network, which dramatically reduces the workload of core network and backhaul. By monitoring network states, our proposed DL-LRM controls the FEC request rate by deep reinforcement learning algorithm. Considering the characteristics of video streaming and MEC, in this paper we develop content caching detection and fast retransmission algorithm to effectively utilize resources of MEC. Experimental results demonstrate that the DL-LRM is able to adaptively adjust and control the FEC request rate and achieve better video quality than the existing approaches.