• Title/Summary/Keyword: Mixing of Genre

Search Result 15, Processing Time 0.021 seconds

A Study on Gianni Versace's Idea Source for Fashion Design (지아니 베르사체의 패션디자인 발상 연구)

  • Oh, Yun-Jeong;Kim, Ji-Young
    • Journal of the Korean Society of Costume
    • /
    • v.61 no.8
    • /
    • pp.18-31
    • /
    • 2011
  • Gianni Versace was a designer who established his unique fashion world by thinking creatively and using rich design sources. The purpose of this study is to present designers a methodology for creative and characteristic design development by searching Gianni Versace's idea source for fashion design. As a method of the study, visual and textual data were investigated for Versace's fashion and design source especially focusing on those elements that inspired him. Versace was born in the southern area of Italy in 1946. Ever since his childhood, he had a lot of experience with clothes because his mother was a dressmaker. His first collection was made in 1978, and Versace became one of the most famous fashion designers in the world within 20 years. He used a wide range of design sources such as history, culture, and art and created his design world with it. He focused on four important epochs. They were classicism, Byzantium, the eighteenth century centering on Baroque, and the 1920s and 1930s centering on Madeleine Vionnet and Madame Gres. Among cultural elements, costume design for ballet and opera and rock 'n' roll music inspired him greatly. Also, Pop art and various paintings such as Chagall's and Delaunay's had a huge effect on Versace. With these elements, he created a bold and unique coordination of style by mixing & matching history, genre, material, and style into his design. Thus he completed an extraordinary and original fashion style by emphasizing on decorative and glamorous points and changing a way of thinking.

Same music file recognition method by using similarity measurement among music feature data (음악 특징점간의 유사도 측정을 이용한 동일음원 인식 방법)

  • Sung, Bo-Kyung;Chung, Myoung-Beom;Ko, Il-Ju
    • Journal of the Korea Society of Computer and Information
    • /
    • v.13 no.3
    • /
    • pp.99-106
    • /
    • 2008
  • Recently, digital music retrieval is using in many fields (Web portal. audio service site etc). In existing fields, Meta data of music are used for digital music retrieval. If Meta data are not right or do not exist, it is hard to get high accurate retrieval result. Contents based information retrieval that use music itself are researched for solving upper problem. In this paper, we propose Same music recognition method using similarity measurement. Feature data of digital music are extracted from waveform of music using Simplified MFCC (Mel Frequency Cepstral Coefficient). Similarity between digital music files are measured using DTW (Dynamic time Warping) that are used in Vision and Speech recognition fields. We success all of 500 times experiment in randomly collected 1000 songs from same genre for preying of proposed same music recognition method. 500 digital music were made by mixing different compressing codec and bit-rate from 60 digital audios. We ploved that similarity measurement using DTW can recognize same music.

  • PDF

Comparative Analysis on Lee Ritenour and Larry Carlton (기타리스트 리 릿나워와 래리칼튼 비교 분석 연구)

  • Jin, Jae-Young;Cho, Tae-Seon
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.15 no.5
    • /
    • pp.2635-2640
    • /
    • 2014
  • Lee Ritenour and Larry Carlton were the most popular contemporary guitarists. So we can find they have something in common in many ways. Also their abundant experiences and know-how made their own music into Fusion Jazz. They always tried to make new approach specializing Fusion Jazz genre, which makes us realize that they are the front runners of Contemporary Jazz mixing music with the situation of the time. This paper analyzes harmonic parts and arranged parts these two guitarists show and studies the musical meaning and characteristics their representative albums have. Also this paper focuses on some developments and growth by examining the relationship between these two guitarists.

A Study of Sound Expression in Webtoon (웹툰의 사운드 표현에 관한 연구)

  • Mok, Hae Jung
    • Cartoon and Animation Studies
    • /
    • s.36
    • /
    • pp.469-491
    • /
    • 2014
  • Webtoon has developed the method that makes it possible to express sound visually. Also we can also hear sound in webtoon through the development of web technology. It is natural that we analyze the sound that we can hear, but we can also analyze the sound that we can not hear. This study is based on 'dual code' in cognitive psychology. Cartoonists can make visual expression on the basis of auditive impression and memory, and readers can recall the sound through the process of memory and memory-retrieval. This study analyzes both audible sound and inaudable sound. Concise analysis owes the method to film sound theory. Three main factor, Volume, pitch, and tone are recognized by frequency in acoustics. On the other hand they are expressed by the thickness and site of line and image of sound source. The visual expression of in screen sound and off screen sound is related to the frame of comics. Generally the outside of frame means off sound, but some off sound is in the frame. In addition, horror comics use much sound for the effect of genre like horror film. When analyzing comics sound using this kinds of the method film sound analysis, we can find that webtoon has developed creative expression method comparing with simple ones of early comics. Especially arranging frames and expressing sound following and vertical moving are new ones in webtoon. Also types and arrangement of frame has been varied. BGM is the first in using audible sound and recently BGM composed mixing sound effect is being used. In addition, the program which makes it possible for readers to hear sound according to scroll moving. Especially horror genre raise the genre effects using this technology. Various methods of visualizing sound are being created, and the change shows that webtoon could be the model of convergence in contents.

6·25 Special Play Study (6·25 특집극 <최후의 증인> 연구)

  • Song, Chihyuk
    • (The) Research of the performance art and culture
    • /
    • no.42
    • /
    • pp.47-75
    • /
    • 2021
  • This thesis looks into the interpretation of the Korean War and mystery genre in Korea in the 1970s by analyzing the special drama , in which the theme was directly related to the Korean War, airing through MBC in 1979. It begins by finding the change in direction in the 1970s when the world of TV was dictated through the heavy censorship and the memory of the war by the government. It also looks at the intentions of the producer who was taking in the new way and the viewers who also accepted this drama and its reflections. In order to gain some insights into these issues, it compares between the drama "The Last Witness" and the original novel by Seong-jong Kim who holds the same time to see the way in which this is dramatized. The drama, "The Last Witness", was produced with a plan to generate a high-quality special drama which combined both artistry and sense of purpose. Nevertheless, as watching TV became a leisurely past-time during this period, TV dramas become more aggressive and suggestive in order to attract viewers. This ultimately was encored with obstacles due to the regime and the heavy censorship at the time. The genre of special drama that is well known in South Korea, is designed as an art form to satisfy both their unique artistry and its purpose. The conflict is seen between the key elements of the artistic drama crated by the producers and the 'encouraged' elements that often are needed to engage the viewers. Thus, more often than not, special dramas defeat the original intention of national harmony, encouraged by the regime. This is due to the 'novelty' aspect which grows from the effort of bringing enjoyment to viewers whilst also trying to achieve the artistic drama to life. Alongside this, crime element in this drama is designed in a way that visually embodies the process of deduction, becoming a new possibility to secure the reality of the times. However, it was also a paradoxical existence since it was indicated as an example of unrefined culture that lost its original intention. In that way, it is worth to think that detective suspense stories, which were not popular in Korea, influenced viewers as a tv drama series in the 1970s through the various elements that compose the genre. They went through a process of transplantation and acceptance whilst also attempting to satisfy the viewers and their encouraged elements to engage them. As is well known, crime drama in Korea has its own style by mixing anticommunism and detective reasoning. This combination is found in the way in which the genre naturally forms through the elements selected and excluded in the dramatization of "The Last Witness". The point is that the special drama "The Last Witness" can be seen as an intermediate form that shows the tendency of transformation from the detective reasoning form alongside the crime aspects as TV dramas began to include anticommunism messaging and investigation in the 1970s. In conclusion, when the detective reasoning is used as an element in a TV drama, it shows the trust of the public system and it constantly seeks the possibility of circumventing the political interpretation. The memories of the war is seen as a tool that neutralizes the dismal imaginations inscribed on the dark side of society and the system. As a result, "The Last Witness", broadcasted at the end of the Yushin regime in Korea, is a strange result which combines the logic of a special drama and the encouraged characteristics of television dramas. The viewers' desire which is the discussion about the hidden traces from the texts needs to be restored again.