• Title/Summary/Keyword: Minimum Weighted edge

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Proposal of Minimum Spanning Tree Algorithm using 2-Edges Connected Grap (2-간선 연결 그래프를 사용한 최소신장트리 알고리즘 제안)

  • Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.233-241
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    • 2014
  • This paper suggests a fast minimum spanning tree algorithm which simplify the original graph to 2-edge connected graph, and using the cycling property. Borůvka algorithm firstly gets the partial spanning tree using cycle property for one-edge connected graph that selects the only one minimum weighted edge (e) per vertex (v). Additionally, that selects minimum weighted edge between partial spanning trees using cut property. Kruskal algorithm uses cut property for ascending ordered of all edges. Reverse-delete algorithm uses cycle property for descending ordered of all edges. Borůvka and Kruskal algorithms always perform |e| times for all edges. The proposed algorithm obtains 2-edge connected graph that selects 2 minimum weighted edges for each vertex firstly. Secondly, we use cycle property for 2-edges connected graph, and stop the algorithm until |e|=|v|-1 For actual 10 benchmark data, The proposed algorithm can be get the minimum spanning trees. Also, this algorithm reduces 60% of the trial number than Borůvka, Kruskal and Reverse-delete algorithms.

Efficient Connection of Migration Routes with Their Weights Using EGOSST (EGOSST를 이용한 이동 경로의 가중치를 반영한 효과적 연결)

  • Kim, In-Bum
    • The KIPS Transactions:PartA
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    • v.18A no.5
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    • pp.215-224
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    • 2011
  • In this paper, a mechanism connecting all weighted migration routes with minimum cost with EGOSST is proposed. Weighted migration routes may be converted to weighted input edges considered as not only traces but also traffics or trip frequencies of moving object on communication lines, roads or railroads. Proposed mechanism can be used in more wide and practical area than mechanisms considering only moving object traces. In our experiments, edge number, maximum weight for input edges, and detail level for grid are used as input parameters. The mechanism made connection cost decrease average 1.07% and 0.43% comparing with the method using weight minimum spanning tree and weight steiner minimum tree respectively. When grid detail level is 0.1 and 0.001, while each execution time for a connecting solution increases average 97.02% and 2843.87% comparing with the method using weight minimum spanning tree, connecting cost decreases 0.86% and 1.13% respectively. This shows that by adjusting grid detail level, proposed mechanism might be well applied to the applications where designer must grant priority to reducing connecting cost or shortening execution time as well as that it can provide good solutions of connecting migration routes with weights.

An Eulerian Cycle Algorithm for Chinese Postman Problem

  • Lee, Sang-Un
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.7
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    • pp.47-52
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    • 2016
  • This paper introduces an algorithm to construct an Eulerian cycle for Chinese postman problem. The Eulerian cycle is formed only when all vertices in the graph have an even degree. Among available algorithms to the Eulerian cycle problem, Edmonds-Johnson's stands out as the most efficient of its kind. This algorithm constructs a complete graph composed of shortest path between odd-degree vertices and derives the Eulerian cycle through minimum-weight complete matching method, thus running in $O({\mid}V{\mid}^3)$. On the contrary, the algorithm proposed in this paper selects minimum weight edge from edges incidental to each vertex and derives the minimum spanning tree (MST) so as to finally obtain the shortest-path edge of odd-degree vertices. The algorithm not only runs in simple linear time complexity $O({\mid}V{\mid}log{\mid}V{\mid})$ but also obtains the optimal Eulerian cycle, as the implementation results on 4 different graphs concur.

Image Interpolation using directional edge weight (방향성 에지 윤곽선 가중치를 이용한 영상 보간)

  • Lee, Ou-Seb;Kim, Hyeong-Kyo
    • Journal of the Institute of Convergence Signal Processing
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    • v.11 no.1
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    • pp.26-31
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    • 2010
  • We proposed a new directional edge based interpolation, DEBI, by combining two weighted directional information to reduce blurred edges and annoying artifacts. Four isotropic gradient masks are employed in defining edge directions and they are proven to hold a first order derivative relation with respect to a rotating coordinate. Two minimum gradients among four absolute directional results are shown to be sufficient to describe slant edges efficiently. Compared with widely used bilinear and bicubic interpolation methods, the proposed algorithm results in a noticeable improvement along edge area.

Generalized Borůvka's Minimum Spanning Tree Algorithm (일반화된 Borůvka 최소신장트리 알고리즘)

  • Choi, Myeong-Bok;Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.6
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    • pp.165-173
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    • 2012
  • Given a connected, weighted, and undirected graph, the Minimum Spanning Tree (MST) should have minimum sum of weights, connected all vertices, and without any cycle taking place. Borůvka Algorithm is firstly suggested as an algorithm to evaluate the MST, but it is not widely used rather than Prim and Kruskal algorithms. Borůvka algorithm selects the Minimum Weight Edge (MWE) from each vertex with distinct weights in $1^{st}$ stage, and selects the MWE from each MSF (Minimum Spanning Forest) in $2^{nd}$ stage. But the cycle check and the number of MSF in $1^{st}$ stage and $2^{nd}$ stage are difficult to implication by computer program even if it is easy to verify visually. This paper suggests the generalized Borůvka Algorithm, This algorithm selects all of the same MWEs for each vertex, then checks the cycle and constructs MSF for ascending sorted MWEs. Kruskal method bring into this process. if the number of MSF greats then 1, this algorithm selects MWE from ascending sorted inter-MSF edges. The generalized Borůvka algorithm is verified its application by being applied to the 7 graphs with the many minimum weights or distinct weight edges for any vertex. As a result, the generalized Borůvka algorithm is less required for cycle verification then the Kruskal algorithm. Therefore, the generalized Borůvka algorithm is more fast to obtain MST then Kruskal algorithm.

Edge Computing-based Differential Positioning Method for BeiDou Navigation Satellite System

  • Wang, Lina;Li, Linlin;Qiu, Rui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.1
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    • pp.69-85
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    • 2019
  • BeiDou navigation satellite system (BDS) is one of the four main types of global navigation satellite systems. The current system has been widely used by the military and by the aerospace, transportation, and marine fields, among others. However, challenges still remain in the BeiDou system, which requires rapid responses for delay-sensitive devices. A differential positioning algorithm called the data center-based differential positioning (DCDP) method is widely used to avoid the influence of errors. In this method, the positioning information of multiple base stations is uploaded to the data center, and the positioning errors are calculated uniformly by the data center based on the minimum variance or a weighted average algorithm. However, the DCDP method has high delay and overload risk. To solve these problems, this paper introduces edge computing to relieve pressure on the data center. Instead of transmitting the positioning information to the data center, a novel method called edge computing-based differential positioning (ECDP) chooses the nearest reference station to perform edge computing and transmits the difference value to the mobile receiver directly. Simulation results and experiments demonstrate that the performance of the ECDP outperforms that of the DCDP method. The delay of the ECDP method is about 500ms less than that of the DCDP method. Moreover, in the range of allowable burst error, the median of the positioning accuracy of the ECDP method is 0.7923m while that of the DCDP method is 0.8028m.

A Shortest Bypass Search Algorithm by using Positions of a Certain Obstacle Boundary (임의형태의 장애물 경계정보를 이용한 최소거리 우회경로 탐색 알고리즘)

  • Kim, Yun-Sung;Park, Soo-Hyun
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.129-137
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    • 2010
  • Currently used shortest path search algorithms involve graphs with vertices and weighted edges between each vertex. However, when finding the shortest path with a randomly shaped obstacle(an island, for instance) positioned in between the starting point and the destination, using such algorithms involves high memory inefficiency and is significantly time consuming - all positions in the map should be considered as vertices and every line connecting any of the two adjacent vertices should be considered an edge. Therefore, we propose a new method for finding the shortest path in such conditions without using weighted graphs. This algorithm will allow finding the shortest obstacle bypass given only the positions of the obstacle boundary, the starting point and the destination. When the row and column size of the minimum boundary rectangle to include an obstacle is m and n, respectively, the proposed algorithm has the maximum time complexity, O(mn). This performance shows the proposed algorithm is very efficient comparing with the currently used algorithms.

Energy Saving Characteristics of OSPF Routing Based on Energy Profiles (Energy Profile에 기반한 OSPF 라우팅 방식의 에너지 절약 특성)

  • Seo, Yusik;Han, Chimoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.7
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    • pp.1296-1306
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    • 2015
  • Nowadays the research of energy saving on the IP networks have been studied the various methods in many research institutes. This paper suggests the energy saving method in IP networks which have the various energy profiles, and analyzes its energy saving characteristics in detail. Especially this paper proposes the energy profile based OSPF routing method which have the selectable weighted value in OSPF metric and energy consumption in IP network. This paper analyzes the energy saving effects of the various situations to minimize the energy consumption using the various weighted value on the proposed scheme. The results show that the energy saving efficiency can get about 67% at in ingress input load ${\rho}=0.5$ by using random energy profiles in IP networks. Although the number of hops is a slight increased due to routing the paths for the minimum energy consumption in the algorithm of this method, the increment hop number is limited the mean 1.4 hops. This paper confirms that the energy profile of core router has the large effects of energy saving than the energy profile of edge router, and the proposed method has the excellent energy saving characteristics in IP networks.

Development of Adaptive Spatial Filter to Improve Noise Characteristics of PET Images (PET 영상의 잡음개선을 위한 적응적 공간 필터 개발)

  • Woo, S. K.;Choi, Y.;Im, K. C.;Song, T. Y.;Jung, J. H.;Lee, K. H.;Kim, S. E.;Choe, Y. S.;Park, C. C.;Kim, B. T.
    • Journal of Biomedical Engineering Research
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    • v.23 no.3
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    • pp.253-261
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    • 2002
  • A spatially adaptive falter was formulated to imrove PET image qualify and the Performance of the filter was evaluated using simulation and phantom and human PET studies. In the proposed filter. if a pixel was identified as the edge Pixel, the Pixel value was Preserved. Otherwise a Pixel was replaced by the mean of the pixel values weighted by 2:7: 2. A Pixel was identified as the edge Pixel. if it satisfies the following conditions : the number of ADs (absolute difference between center and neighborhood pixels) which is smaller than THl (($pix_max{\times}0.1/log_2(NPM)$, NPM : mean of 6 neighborhood pixels excluding minimum and maximum) is 8-k and the number of ADs which is lager than TH2 ($NPM{\times}0.1$) is k. where k : 2, 3, …, 6. The results of this study demonstrate the superior performance of the Proposed titter compared to Gaussian fitter, weight median filter and subset averaged median filter. The proposed tittering method is simple but effective in increasing uniformity and contrast with minimal degradation of spatial resolution of PET images and thus. is expected to Provide improved diagnositc quality PET images .

Graph-based High-level Motion Segmentation using Normalized Cuts (Normalized Cuts을 이용한 그래프 기반의 하이레벨 모션 분할)

  • Yun, Sung-Ju;Park, An-Jin;Jung, Kee-Chul
    • Journal of KIISE:Software and Applications
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    • v.35 no.11
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    • pp.671-680
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    • 2008
  • Motion capture devices have been utilized in producing several contents, such as movies and video games. However, since motion capture devices are expensive and inconvenient to use, motions segmented from captured data was recycled and synthesized to utilize it in another contents, but the motions were generally segmented by contents producers in manual. Therefore, automatic motion segmentation is recently getting a lot of attentions. Previous approaches are divided into on-line and off-line, where ow line approaches segment motions based on similarities between neighboring frames and off-line approaches segment motions by capturing the global characteristics in feature space. In this paper, we propose a graph-based high-level motion segmentation method. Since high-level motions consist of repeated frames within temporal distances, we consider similarities between neighboring frames as well as all similarities among all frames within the temporal distance. This is achieved by constructing a graph, where each vertex represents a frame and the edges between the frames are weighted by their similarity. Then, normalized cuts algorithm is used to partition the constructed graph into several sub-graphs by globally finding minimum cuts. In the experiments, the results using the proposed method showed better performance than PCA-based method in on-line and GMM-based method in off-line, as the proposed method globally segment motions from the graph constructed based similarities between neighboring frames as well as similarities among all frames within temporal distances.