• Title/Summary/Keyword: Metaverse platform

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The Connection Platform For Stakeholders of Metaverse Services (메타버스 서비스 이해관계자 연결 플랫폼)

  • Lee, Tae-Hoon;Kim, Chae-Il;Choi, Eun-Seong;Kim, In-Ae;Lee, Kyung-June
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.797-799
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    • 2022
  • 메타버스 시장은 향후 지속 성장할 것으로 예상되지만 현재 메타버스 관련 이해관계자 중계 플랫폼은 부족한 실정하다. 따라서 메타버스 서비스 이해관계자간 연결 플랫폼을 개발한다면 개인, 소상공인, 그리고 중소기업 등 서비스 요청자들의 접근성을 높일 수 있으며, 이를 통한 부가가치 창출이 가능할 것으로 기대된다. 이에 따라 '메타드림(Meta Dream) 플랫폼'을 기획하고 개발하였다.

Real-time noncontact performance platform development in the Metaverse (메타버스 속 실시간 비대면 공연 플랫폼 개발)

  • Lee, Sue-Bin;Cho, Yoon-Kyeong;Kim, Na-Yeoung;Lee, Da-Un;Na, Jeong-Jo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.1028-1030
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    • 2022
  • 실시간 보이스 채팅과 텍스트 채팅을 활용하여 양방향 비대면 행사 및 공연을 진행할 수 있다. 사용자의 개성을 나타낼 수 있는 캐릭터를 선택하여 덕성여자대학교 메타버스 캠퍼스를 탐방할 수 있다.

Special Topic: The Impact of ChatGPT in Society, Business, and Academia

  • Kyoung Jun Lee;Taeho Hong;Hyunchul Ahn;Taekyung Kim;Chulmo Koo
    • Asia pacific journal of information systems
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    • v.33 no.4
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    • pp.957-976
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    • 2023
  • ChatGPT has had a significant impact on society, business, and academia by influencing individuals and organizations through knowledge generation and supporting users in locating conversational inquiries and answers. It can transform how people seek answers by combining human-like conversational skills with AI. By eradicating the cumbersome process of selecting from multiple options, users can conduct preliminary research or create optimized solutions. The purpose of this research is to investigate how consumers use ChatGPT and digital transformation, specifically in terms of knowledge development, searching and recommending, and optimizing accessible possibilities. Using many linked theories, we address the potential implications and insights that can be gained from ChatGPT's early stages and its integration with other applications such as robotics, service automation, and the metaverse. Finally, the application of ChatGPT has practical, theoretical, and phenomenological impacts, in addition to improving users' experiences.

A Study on the Policy Direction of the Online Platform Industry: Focusing on PEST-SWOT-AHP Analysis for Scholars and Researchers (온라인 플랫폼 산업의 정책 방향성 연구: 학자 및 연구자 대상 PEST-SWOT-AHP 분석을 중심으로)

  • Sun-Ho Park
    • Journal of Industrial Convergence
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    • v.22 no.5
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    • pp.1-10
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    • 2024
  • This study proposes a developmental policy direction for the online platform industry, moving away from the regulatory-centered discussions that have predominated thus far. To offer policy directions, the PEST-SWOT-AHP analysis model was employed. The study first categorizes the issues of the domestic online platform industry into political, economic, social, and technological aspects, which are then further categorized into 16 strengths, weaknesses, opportunities, and threats. The relative importance among these factors was measured, leading to the derivation of four final strategies. The analysis indicates that policy directions should prioritize addressing weaknesses, with 'improving regulations that hinder innovation' being the most important factor across all categories, while technological factors were consistently rated highly in importance apart from this. Accordingly, the policy direction for the domestic online platform industry suggests avoiding excessive regulation and instead emphasizing policy support centered around technological development. This study is significant in that it presents a macroscopic developmental direction for online platform policies that have not been discussed in existing academic research, and it provides professional and objective indicators through consensus among scholars and researchers. In the future, it is hoped that research will continue to propose detailed policy strategies and implementation systems based on a macroscopic perspective.

Comparison of Characteristics of Meta-Fashion and Real Fashion to Predict the Expansion and Direction of the Meta-Fashion Market -Focused on Gen Z Creators' ZEPETO Studios and Online Shops- (메타패션 시장 확장을 위한 메타패션과 실제패션 특성 비교와 그 방향성 예측 -Z세대 크리에이터의 제페토 스튜디오와 온라인 쇼핑몰을 중심으로-)

  • Yoojeong Park;Yoon Kyung Lee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.48 no.1
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    • pp.50-65
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    • 2024
  • By analyzing the style of creator avatars in the world of Metaverse, which is emerging as a fourth-generation social media platform, this study aims to identify the meta-fashion tastes of Generation Z (Gen Z) creators (born in the late 2010s and early 2020s) and to analyze the extent to which current trends in the fashion market are influencing meta-fashion. The research method uses a case study to compare meta-fashion and current fashion trends. First, five Gen Z fashion creators on ZEPETO were selected to analyze the meta-fashion styles presented by this group. In the end, a total of 100 fashion styles were analyzed by combining 50 items each from the current meta-fashion and real fashion trends. The fashion styles were found to be hip-hop, easy-casual, punk, lovely feminine, and sexy, and the main fashion items were analyzed as jeans, hip-hop style pants, sneakers, tight crop tops, dresses, tattoos, chain accessories, and dyeing. Meta-fashion is the emergence of items similar in shape to those popular in the current fashion market, but are more exaggerated or show off the human body than actual fashion items.

The Study on Data Governance Research Trends Based on Text Mining: Based on the publication of Korean academic journals from 2009 to 2021 (텍스트 마이닝을 활용한 데이터 거버넌스 연구 동향 분석: 2009년~2021년 국내 학술지 논문을 중심으로)

  • Jeong, Sun-Kyeong
    • Journal of Digital Convergence
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    • v.20 no.4
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    • pp.133-145
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    • 2022
  • As a result of the study, the poorest keywords were information, big data, management, policy, government, law, and smart. In addition, as a result of network analysis, related research was being conducted on topics such as data industry policy, data governance performance, defense, governance, and data public. The four topics derived through topic modeling were "DG policy," "DG platform," "DG in laws," and "DG implementation," of which research related to "DG platform" showed an increasing trend, and "DG implementation" tended to shrink. This study comprehensively summarized data governance-related studies. Data governance needs to expand research areas from various perspectives and related fields such as data management and data integration policies at the organizational level, and related technologies. In the future, we can expand the analysis targets for overseas data governance and expect follow-up studies on research directions and policy directions in industries that require data-based future industries such as Industry 4.0, artificial intelligence, and Metaverse.

A study on the advancement of makerspace as a digital transformation platform (디지털전환 플랫폼으로서의 메이커스페이스 고도화 방안연구)

  • Jung, Won-Joong;Choi, NakHyeok
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.599-608
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    • 2022
  • There has been criticism that the government-led makerspace did not reflect the actual demand of makers, so there was a limit to performance creation. In this regard, the study aims to diagnose the current status and problems of makerspace and to suggest the implication to respond to policy demand. To this end, we analyzed the current status of makerspace by utilizing the government documents. Then, we conducted a survey of SMEs related to ICT devices that experienced makerspace, and analyzed their opinions on D·N·A technology demand, management difficulties, and governments' support policies. As results, the study proposed several improvement measures to upgrade makerspace as a digital conversion platform as follows. First, due to the nature of the existing industry for introducing D·N·A technology, there is a limit for companies to enter the market on their own, so comprehensive support from the government is needed. Second, it is necessary to establish and expand an empirical test bed for the development of new products and services so that various types of metaverse contents can be discovered and digital transformation convergence models of existing businesses can be derived. Third, by modifying the support method to operate the makerspace as a platform that implements the government-led start-up support policy, boldly transfer what the private sector can do well to the private sector. The participants of Industry·University·Institute Collaboration should freely share ideas and help the common problem be solved. Based on the problems and the findings for improvement, it is expected that the current makerspace would be upgraded to a digital conversion platform suitable for the demand of the field.

A study on the expression methods and influence of pataphysics in modern fashion (현대 패션에 적용된 파타피직스의 표현 방식과 영향성에 관한 연구)

  • Junho Kang;Giyoung Kwon
    • The Research Journal of the Costume Culture
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    • v.31 no.3
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    • pp.346-360
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    • 2023
  • The pataphysics implemented by digital technology differs from the form of objects in the real world and is used throughout the cultural industry. This study aims to analyze the expression method of pataphysics as applied to modern fashion and derive its impact on the fashion industry. The research analyzes fashion images, shows, films, displays, and e-commerce, since 2016, when pataphysics began to be used in the fashion domain. Pataphysics, created by Alfred Zaire, appeared as an overlapping phenomenon that reflects physical phenomena in the virtual world. The expression method of pataphysics applied to modern fashion was divided into an augmented reality method based on immersion and interaction, a virtual platform-oriented metaverse, and a virtual model expressing a processed self. The influence of pataphysics applied to modern fashion is as follows. In the field of design, pataphysics affects the development of contemplative designs for innovation and creativity. Second, digital technology can expand the role of fashion at the intersection of art and fashion that takes a novel perspective through pataphysics. Third, e-commerce positively affects efficient production and consumption through virtual and economic models. In conclusion, this study's findings are expected to play a positive role in promoting creativity and innovation by introducing new perspectives and ideas into modern fashion through pataphysics.

A study on the application of metaverse platform in the field of academic information service (학술정보서비스 영역에서의 메타버스 플랫폼 적용방안에 관한 연구)

  • Shin, Jaemin;Han, Sangjun;Park, Junghun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.634-635
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    • 2022
  • COVID-19의 확산과 급속한 디지털 전환으로 인해 비대면으로 소통하고 정보를 교류하는 메타버스 플랫폼이 최근 많은 주목을 받고 있다. 하지만 새로운 플랫폼의 등장에도 불구하고 대부분 게임이나 상용 시스템 위주로 적용되고 있으며 학술정보서비스 영역에서의 적용은 요원한 현실이다. 본 연구에서는 기술의 적용 형태와 지향범위에 따른 메타버스의 '증강현실, 일상기록, 미러월드, 가상세계' 등의 4가지 유형과 메타버스 플랫폼 주요 현황을 살펴보고, KISTI에서 제공하고 있는 과학기술지식인프라 통합서비스 ScienceON과 연계하여 디지털 연구환경 조성과 개방형 협업연구 활동을 지원하는 메타버스 플랫폼 키온버스의 제공서비스 유형과 주요 기능 등 학술정보서비스 영역에서의 메타버스 적용방안을 제시하였다. 본 연구는 학술정보서비스에 적용된 메타버스 플랫폼의 사례로서 향후 메타버스 활성화에 기여할 것으로 기대한다.

Product Research for Digitization of Hawaiian Local Fashion Products: Focusing on Shirts and Dresses

  • Wolhee Do;Namsoon Kim
    • Fashion & Textile Research Journal
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    • v.26 no.3
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    • pp.265-272
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    • 2024
  • In the current era of rapid digitization of the fashion industry, this study aims to facilitate the digitization of local Hawaiian fashion products. The research compares and analyzes the patterns and colors of digital clothing products sold on Zepeto, a metaverse platform, and those of physical products sold both, online and offline, by six specialized brands with stores in Honolulu, Hawaii, or Hawaiian signature clothing products. The following results were obtained: First, physical products generally display various patterns, such as animals, plants, geography, regions, and beaches. However, the pattern diversity of digital products is relatively limited, with a tendency to focus on plant and animal designs, which are Hawaii's signature patterns. Second, the color analysis results demonstrate that chromatic color groups, such as blue and red, were the most popular in physical products, whereas digital products used mostly green and neutral colors. Considering that physical products are sold both, online and offline, this is presumed to be due to differences in expression techniques and customer responses to digital and physical products, rather than market differences. To facilitate the digitization of Hawaiian local fashion products, a library that accommodates physical products in a variety of patterns and colors must be secured, and continuous modifications must be made to match the overall fashion trends.