• Title/Summary/Keyword: Message-passing Distributed System

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Total Ordering Algorithm over Reliable Multicast Protocol using Token Passing Mechanism (멀티캐스트 프로토콜상에서 토큰 전달 방법을 이용한 전체 순서화 알고리즘)

  • Won, Yu-Jae;Yu, Gwan-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.8
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    • pp.2158-2170
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    • 1999
  • It has been required more reliable communication on processes and improvement of system performance as distributed systems using multicast protocol became widespread. In distributed environment maintaining data consistency through asynchronous execution of processes and coordinating the activities of them would occurs. This paper proposes a total ordering algorithm, TORMP, in order to resolve these problems. TORMP takes advantage of multicast protocol and uses an effective token passing method. It reduces a process delaying time before transmitting its message by multicasting a token simultaneously to every process that initiates the request of the message. Moreover, the processes receiving the token start multicasting the message at the same time, which causes to cut down the overall transmission dely. In case that one process sends a message, TORMP hardly uses the procedure of controlling for ordering. It gives fairly the right of sending messages to all processes in a group with utilizing vector clock. In TORMP, unlike other algorithms, the number of packets generated during ordering process does not depend on the number of processes.

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Scalable Ordered Broadcast Protocol in the Distributed System (분산 시스템에서 확장성 있는 순서화 방송통신 프로토콜)

  • Han, In;Hong, Young-Sik
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.3
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    • pp.125-133
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    • 2002
  • In this paper, we present an efficient broadcast protocol, called Btoken, that ensures total ordering of messages and atomicity of delivery in the large scaled distributed systems. Unlike the existing token-passing based protocol, Btoken does not circulate a token around the ring, instead, it uses three kinds of control messages for token transmission. The token has a sequence number field for broadcasting message, and the only site having the token can broadcast a message. When a site wishes to broadcast, It must send a message to the token site requesting the token. The token site sends a message with the token to the requester When the requester receives the token, it becomes the current token site and broadcasts a new message after setting sequence number derived from a field of the token into its message. Upon reception of it, any operating member is informed the position of the token site and will send token requesting message to the new token site. However, the other site may request the token to the old token site prior to receiving the broadcast message from the new token site. To resolve this problem, Btoken uses a message which is sent to the current token site by the old token site notifying who is the next token requester. Results of our simulation of the protocol show that Btoken is more efficient in the large scaled distributed system compared to existing broadcast protocols.

Formal Specification Methods for Distributed Object-Oriented Systems (분산 객체지향 시스템을 위한 정형 명세 방법에 관한 연구)

  • Lee, Sang-Beom
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.5
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    • pp.1426-1433
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    • 2000
  • As distributed computing systems become popular, many modeling techniques and methods have been developed in specify the specification formally and verify the distributed/concurrent sytems. In spite of importance of communication in distributed object-oriented systems, specifying of communication method generally has not been emphasized in the design phase. One reason is due to the system designer misunderstanding, that is, a specification needs to be independent on the implementation. However, since defining communication pattern indistributed object-oriented systems is more serious than the required message passing method in the design phase. specifying the communication pattern is necessary instead of postponing until the implementation. In this paper, two formal specification techniques, temporal logic method and Petri nets method, for the communication in distributed systems are discussed. One is based on the temporal logic, which specifies the different patterns of primitive predicates. This method enable to define the underlying mechanism which can be interpreted as constraints. The Petri net method helps to specify the dynamic behavior of communicational patterns using the properties of Petri nets.

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Hybrid Parallelization for High Performance of CFD_NIMR Model (기상 모델 CFD_NIMR의 최적 성능을 위한 혼합형 병렬 프로그램 구현)

  • Kim, Min-Wook;Choi, Young-Jean;Kim, Young-Tae
    • Atmosphere
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    • v.22 no.1
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    • pp.109-115
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    • 2012
  • We parallelized the CFD_NIMR model, which is a numerical meteorological model, for best performance on both of distributed and shared memory parallel computers. This hybrid parallelization uses MPI (Message Passing Interface) to apply horizontal 2-dimensional sub-domain out of the 3-dimensional computing domain for distributed memory system, as well as uses OpenMP (Open Multi-Processing) to apply vertical 1-dimensional sub-domain for utilizing advantage of shared memory structure. We validated the parallel model with the original sequential model, and the parallel CFD_NIMR model shows efficient speedup on the distributed and shared memory system.

Real-time Characteristic Analysis of A Micro Kernel for Supporting Reconfigurability (재구성된 마이크로 커널의 실시간 특성 분석)

  • 박종현;임강빈;정기현;최경희
    • Proceedings of the IEEK Conference
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    • 2000.06c
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    • pp.121-124
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    • 2000
  • Goal of this Paper is to design and develop core kernel components f3r single processor real-time system, which include real-time schedulers, synchronization mechanism, IPC, message passing, and clock & timer. The goal also contains the basic researches on dynamic load balancing and scheduling which provide mechanism for the distributed information processing and efficient resource sharing among various information appliances based on network.

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A Fault-tolerant Mutual Exclusion Algorithm in Asynchronous Distributed Systems

  • Kim, Yoon
    • International Journal of Contents
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    • v.8 no.4
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    • pp.1-6
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    • 2012
  • Mutual Exclusion is one of the most studied topics in distributed systems where processes communicate by asynchronous message passing. It is often necessary for multiple processes at different sites to access a shared resource or data called a critical section (CS) in distributed systems. A number of algorithms have been proposed to solve the mutual exclusion problem in distributed systems. In this paper, we propose the new algorithm which is modified from Garg's algorithm[1] thus works properly in a fault-tolerant system. In our algorithm, after electing the token generator, the elected process generates a new token based on the information of the myreqlist which is kept by every process and the reqdone which is received during election. Consequently, proposed algorithm tolerates any number of process failures and also does even when only one process is alive.

Development of ICPL for Heterarchical SFCS (Heterarchical SFCS를 위한 ICPL 개발에 관한 연구)

  • Kwon, Sung-Pil;Cho, Hyun-Bo;Jung, Moo-Young
    • Journal of Korean Institute of Industrial Engineers
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    • v.25 no.2
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    • pp.150-161
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    • 1999
  • This paper deals with the design and development of a real-time integrated communication architecture for heterarchical SFCS(Shop Floor Control System). In autonomous agent-based heterarchical SFCS, each functional unit of parts and resources is equipped with an intelligent controller (agent) that acts as the representative of the entity. The controllers communicate and negotiate with other controllers on a real-time basis through message passing and bidding protocol to achieve mutual agreements for task sharing. ICPL(Integrated Communication Protocol and Language) is proposed for this purpose. ICPL is a language and a protocol for supporting communication among intelligent controllers. Based on the speech act theory, this paper proposes a semantic description for ICPL that associates the description of the cognitive states of controllers with the use of language primitives (message_type). Semantics for the basic set of ICPL messages is described. Eventually, an ICPL-based communication architecture can provide the implementation of the distributed and heterarchical SFCS, and makes the intelligent controller transparent to the negotiation problem.

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Improving Performance of Large Sparse Linear System Solvers On Distributed Memory Systems By Asynchronous Algorithms (비동기 알고리즘을 이용한 분산 메모리 시스템에서의 초대형 선형 시스템 해법의 성능 향상)

  • Park, Pil-Seong;Sin, Sun-Cheol
    • The KIPS Transactions:PartA
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    • v.8A no.4
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    • pp.439-446
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    • 2001
  • The main stream of parallel programming today is using synchronous algorithms, where processor synchronization for correct computation and workload balance are essential. Overall performance of the whole system is dependent upon the performance of the slowest processor, if workload is not well-balanced or heterogeneous clusters are used. Asynchronous iteration is a way to mitigate such problems, but most of the works done so far are for shared memory systems. In this paper, we suggest and implement a parallel large sparse linear system solver that improves performance on distributed memory systems like clusters by reducing processor idle times as much as possible by asynchronous iterations.

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Design 5Q MPI Hardware Unit Supporting Standard Mode (표준 모드를 지원하는 5Q MPI 하드웨어 유닛 설계)

  • Park, Jae-Won;Chung, Won-Young;Lee, Seung-Woo;Lee, Yong-Surk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.1B
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    • pp.59-66
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    • 2012
  • The use of MPSoC has been increasing because of a rise of use of mobile devices and complex applications. For improving the performance of MPSoC, number of processor has been increasing. Standard MPI is used for efficiently sending data in distributed memory architecture that has advantage in multi processor. Standard In this paper, we propose a scalable distributed memory system with a low cost hardware message passing interface(MPI). The proposed architecture improves transfer rate with buffered send for small size packet. Three queues, Ready Queue, Request Queue, and Reservation Queue, work as previous architecture, and two queues, Small Ready Queue and Small Request Queue, are added to send small size packet. When the critical point is set 8 bytes, the proposed architecture takes more than 2 times the performance improvement in the data that below the critical point.

Partially Decentralized Passive Replication Algorithm (부분적 분산형 수동적 중복 알고리즘)

  • Ahn, Jin-Ho
    • The KIPS Transactions:PartA
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    • v.12A no.6 s.96
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    • pp.507-514
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    • 2005
  • This paper presents a partially decentralized passive replication algorithm for deterministic servers in message-passing distributed systems. The algorithm allows any backup server, not necessarily the primary server, to take responsibility for processing its received client request and coordinating with the other replica servers after obtaining the delivery sequence number of the request from the primary. Thanks to thus desirable feature, the algorithm with conventional load balancing techniques can efficiently avoid extreme load conditions on the primary. Therefore, it can provide better scalability of deterministic and replicated sewer systems than traditional passive replication algorithms. Simulation results indicate that the proposed algorithm can reduce $16.5\%{\~}52.3\%$ of the average response time of a client request compared with the traditional ones.