• Title/Summary/Keyword: Message Delay

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A Design for Medical Information System of Emergency Situation Prediction using Body Signal (생체신호를 이용한 응급상황 예측 의료정보 시스템의 설계)

  • Park, Sun;Kim, Chul Won
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.4
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    • pp.28-34
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    • 2010
  • In this paper, we proposes a emergency medical information system for predicting emergency situation by using the body's vital signs. Main research of existing emergency system has focused on body sensor networks. The problem of these studies have a delay of the emergency first aid since occurring of an emergency situation send a message of emergency situation to user. In the serious situation, patients of these problem can lead to death. To solve this problem, it need to the prediction of emergency situation for doing quickly the First Aid with identify signs of a pre-emergency situations until an emergency occurs. In this paper, the sensor network technology, the security technology, the internet information retrieval techniques, data mining technology, and medical information are studied for the convergence of medical information systems of the prediction of emergency situations.

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Social Media based Real-time Event Detection by using Deep Learning Methods

  • Nguyen, Van Quan;Yang, Hyung-Jeong;Kim, Young-chul;Kim, Soo-hyung;Kim, Kyungbaek
    • Smart Media Journal
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    • v.6 no.3
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    • pp.41-48
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    • 2017
  • Event detection using social media has been widespread since social network services have been an active communication channel for connecting with others, diffusing news message. Especially, the real-time characteristic of social media has created the opportunity for supporting for real-time applications/systems. Social network such as Twitter is the potential data source to explore useful information by mining messages posted by the user community. This paper proposed a novel system for temporal event detection by analyzing social data. As a result, this information can be used by first responders, decision makers, or news agents to gain insight of the situation. The proposed approach takes advantages of deep learning methods that play core techniques on the main tasks including informative data identifying from a noisy environment and temporal event detection. The former is the responsibility of Convolutional Neural Network model trained from labeled Twitter data. The latter is for event detection supported by Recurrent Neural Network module. We demonstrated our approach and experimental results on the case study of earthquake situations. Our system is more adaptive than other systems used traditional methods since deep learning enables to extract the features of data without spending lots of time constructing feature by hand. This benefit makes our approach adaptive to extend to a new context of practice. Moreover, the proposed system promised to respond to acceptable delay within several minutes that will helpful mean for supporting news channel agents or belief plan in case of disaster events.

Design and Evaluation of an Early Intelligent Alert Broadcasting Algorithm for VANETs (차량 네트워크를 위한 조기 지능형 경보 방송 알고리즘의 설계 및 평가)

  • Lee, Young-Ha;Kim, Sung-Tae;Kim, Guk-Boh
    • Journal of Internet Computing and Services
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    • v.13 no.4
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    • pp.95-102
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    • 2012
  • The development of applications for vehicular ad hoc networks (VANETs) has very specific and clear goals such as providing intellectual safe transport systems. An emergency warning technic for public safety is one of the applications which requires an intelligent broadcast mechanism to transmit warning messages quickly and efficiently against the time restriction. The broadcast storm problem causing several packet collisions and extra delay has to be considered to design a broadcast protocol for VANETs, when multiple nodes attempt transmission simultaneously at the access control layer. In this paper, we propose an early intelligent alert broadcasting (EI-CAST) algorithm to resolve effectively the broadcast storm problem and meet time-critical requirement. The proposed algorithm uses not only the early alert technic on the basis of time to collision (TTC) but also the intelligent broadcasting technic on the basis of fuzzy logic, and the performance of the proposed algorithm was compared and evaluated through simulation with the existing broadcasting algorithms. It was demonstrated that the proposed algorithm shows a vehicle can receive the alert message before a collision and have no packet collision when the distance of alert region is less than 4 km.

Design of 8K Broadcasting System based on MMT over Heterogeneous Networks

  • Sohn, Yejin;Cho, Minju;Paik, Jongho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.8
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    • pp.4077-4091
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    • 2017
  • This paper presents the design of a broadcasting scenario and system for an 8K-resolution content. Due to an 8K content is four times larger than the 4K content in terms of size, many technologies such as content acquisition, video coding, and transmission are required to deal with it. Therefore, high-quality video and audio for 8K (ultra-high definition television) service is not possible to be transmitted only using the current terrestrial broadcasting system. The proposed broadcasting system divides the 8K content into four 4K contents by area, and each area is hierarchically encoded by Scalable High-efficiency Video Coding (SHVC) into three layers: L0, L1, and L2. Every part of the 8K video content divided into areas and hierarchy is independently treated. These parts are transmitted over heterogeneous networks such as digital broadcasting and broadband networks after going through several processes of generating signal messages, encapsulation, and packetization based on MPEG media transport. We propose three methods of generating streams at the sending entity to merge the divided streams into the original content at the receiving entity. First, we design the composition information, which defines the presentation structure for displays. Second, a descriptor for content synchronization is included in the signal message. Finally, we define the rules for generating "packet_id" among the packet header fields and design the transmission scheduler to acquire the divided streams quickly. We implement the 8K broadcasting system by adapting the proposed methods and show that the 8K-resolution contents are stably received and serviced with a low delay.

IDMMAC: Interference Aware Distributed Multi-Channel MAC Protocol for WSAN

  • Kakarla, Jagadeesh;Majhi, Banshidhar;Battula, Ramesh Babu
    • Journal of Information Processing Systems
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    • v.13 no.5
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    • pp.1229-1242
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    • 2017
  • In this paper, an interference aware distributed multi-channel MAC (IDMMAC) protocol is proposed for wireless sensor and actor networks (WSANs). The WSAN consists of a huge number of sensors and ample amount of actors. Hence, in the IDMMAC protocol a lightweight channel selection mechanism is proposed to enhance the sensor's lifetime. The IDMMAC protocol divides the beacon interval into two phases (i.e., the ad-hoc traffic indication message (ATIM) window phase and data transmission phase). When a sensor wants to transmit event information to the actor, it negotiates the maximum packet reception ratio (PRR) and the capacity channel in the ATIM window with its 1-hop sensors. The channel negotiation takes place via a control channel. To improve the packet delivery ratio of the IDMMAC protocol, each actor selects a backup cluster head (BCH) from its cluster members. The BCH is elected based on its residual energy and node degree. The BCH selection phase takes place whenever an actor wants to perform actions in the event area or it leaves the cluster to help a neighbor actor. Furthermore, an interference and throughput aware multi-channel MAC protocol is also proposed for actor-actor coordination. An actor selects a minimum interference and maximum throughput channel among the available channels to communicate with the destination actor. The performance of the proposed IDMMAC protocol is analyzed using standard network parameters, such as packet delivery ratio, end-to-end delay, and energy dissipation, in the network. The obtained simulation results indicate that the IDMMAC protocol performs well compared to the existing MAC protocols.

Optimal LAN Design Using a Pareto Stratum-Niche Cubicle Genetic Algorithm (PS-NC GA를 이용한 최적 LAN 설계)

  • Choi, Kang-Hee;Jung, Kyoung-Hee
    • Journal of the Korea Computer Industry Society
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    • v.6 no.3
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    • pp.539-550
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    • 2005
  • The spanning tree, which is being used the most widely in indoor wiring network, is chosen for the network topology of the optimal LAN design. To apply a spanning tree to GA, the concept of $Pr\ddot{u}fer$ numbers is used. $Pr\ddot{u}fer$ numbers can express he spanning tree in an efficient and brief way, and also can properly represent the characteristics of spanning trees. This paper uses Pareto Stratum-Niche Cubicle(PS-NC) GA by complementing the defect of the same priority allowance in non-dominated solutions of pareto genetic algorithm(PGA). By applying the PS-NC GA to the LAN design areas, the optimal LAN topology design in terms of minimizing both message delay time and connection-cost could be accomplished in a relatively short time. Numerical analysis has been done for a hypothetical data set. The results show that the proposed algorithm could provide better or good solutions for the multi-objective LAN design problem in a fairly short time.

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Development Migration Agent Server for Seamless Virtual Environment (Seamless 가상 환경을 위한 Migration Agent 서버 개발)

  • Won, Donghyun;An, Dongun;Chung, Seungjong
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.9
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    • pp.223-228
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    • 2016
  • Nowadays users of Virtual Environment are want to play with thousands of players in an evolving virtual world at the same time over the internet. So, the load of this kind of Virtual Environments is heavier than that of any other precedents. One of load balancing methods is map-partition to divide the load of entire system which is vulnerable to delay message between clients and servers. In this paper, we propose a Migration Agent application server architecture using to help migration of player character between field servers and to reduce response time between clients and field servers. Migration Agent is reduce Player Character's responds time as Cache Server, if Player Character move to another Field Server, Player Character need the synchronization process in the DBMS approach, to minimize response time by reducing the period for cross - Player Character Field Server to perform the role. Field Server by placing them in form of a stack existing form of grid, for load concentrated on a specific server.

Design of MBB System for provide Mobility continuity in Environment IPSec (IPSec 환경에서 연속적인 이동성 제공을 위한 MBB 시스템 설계)

  • Kim, Seon-Young;Jo, In-June
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.3
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    • pp.478-484
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    • 2008
  • When a mobile node moves, MIPv6 operates an authentication process for the new connection. These kinds of frequent binding update and authentication processes cause much traffic and delay the service. To solve this problem, PMIPv6 provides a network-based mobility protocol in order to lessen the load on a mobile node. However, when it is moved from a domain to a domain or in a domain, there still lies a need fDr a new address, so MIPv6's demerit still exists. In IPsec, too, a new negotiation should be made when it is moved to WAN(Wide Area Network). This causes load to the mobile node. In this paper suggests MBB(Make Before Break) system to eliminate disconnections or delays resulted from the address change or renegotiation for security. When the mobile node receives a CoA address, IPsec negotiation gets operated. Its identity is authenticated by sending the identifier used for the prior negotiation to CN(Correspondent Node) through the BID message suggested. After that, negotiation Bets simplified that disconnections can be eliminated, and in the IPsec negotiation, the load on the mobile node can be lessened as well; moreover, two addresses are used for the communication simultaneously, so the probability of packet loss can be reduced.

SACK-SNOOP Protocol for Wireless TCP Performance Improvement (무선 TCP 성능 향상을 위한 SACK-SNOOP 프로토콜)

  • Ahn, Chi-Hyun;Kim, Hyung-Chul;Woo, Jong-Jung;Kim, Jang-Hyung;Lee, Dae-Young;Jun, Kye-Suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.2
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    • pp.392-401
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    • 2007
  • Wireless network has high BER characteristic because of path loss, fading, noise and interference. Many packet losses occur without any congestion in wireless network. Therefore, many wireless TCP algorithms have been proposed. SNOOP, one of wireless TCP algorithms, hides packet losses for Fixed Host and retransmits lost packets in wireless network. However, SNOOP has a weakness for bust errors in wireless network. This paper proposes the SACK-SNOOP to improve TCP performance based on SNOOP and Freeze-TCP that use ZWA messages in wireless network. This message makes FH stop sending packets to MH. BS could retransmit error packets to MH for this time. SACK-SNOOP use improved Selective ACK, thereby reducing the number of packet sequences according to error environment. This method reduces the processing time for generation, transmission, analysis of ACK. This time gain is enough to retransmit local burst errors in wireless link. Furthermore, SACK-SNOOP can manage the retransmitted error by extending delay time to FH. The simulation shows that our proposed protocol is more effective for packet losses in wireless networks.

Query Technique for Quick Network Routing changing of Mobility Sensor Node in Healthcare System (헬스케어 시스템에서 이동형 센서노드의 신속한 네트워크 라우팅 변화를 위한 질의기법)

  • Lee, Seung-chul;Kwon, Tae-Ha;Chung, Wan-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.517-520
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    • 2009
  • Healthcare application system has been actively researched to apply WSN technology to healthcare area with a mobile sensor node of low cost, low power, and small size. Sensor node has the problem for transmission range of RF power and time delay of the wireless routing connectivity between sensor nodes. In this paper, we proposes a new method utilizing mobile sensor nodes with relay sensor nodes for quick network routing changing using query technique in healthcare system. A query processor to control and manage the routing changing of sensor nodes in a wireless sensor network was designed and implemented. The user's PC transmits the beacon message which will change the quick link routing according to activity status of patient in wireless sensor network. We describe the implementation for query protocol that is very effective of power saving between sensor nodes.

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