• Title/Summary/Keyword: Menu information

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Graphical User Interface in a Web-based Application System for Primary School Children -Application for the Creative Group Thinking System(CGTS)- (초등학생용 웹 기반 응용프로그램의 GUI에 관한 연구 -창의성 개발 지원 시스템(CGTS)의 적용을 중심으로-)

  • Han Kyung Don;Kim Mi Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.1 s.33
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    • pp.53-58
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    • 2005
  • Interfaces comprising menu and icons of web-based application programs should comply pertinently with user's cognitive system. In Particular, since the application Program's specific function in this study aimed at the purpose of child's effective idea, with respect to that, it is necessary to constitute a rational web use environment through careful research and analysis of user interface. The purpose of this study was to enhance elementary students to modify the CGTS with the menu arrangement. icon types and preferable terms for their use of professionally letter-based screen structure of CGTS developed to help the designer's idea.

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Development of e-Menu embedded System using Bluetooth (블루투스통신을 이용한 e-Menu 시스템 개발)

  • Kim, In-Kyung;Ryu, Jeong-Tak;Moon, Byung-Hyun
    • Journal of Korea Society of Industrial Information Systems
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    • v.13 no.3
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    • pp.16-22
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    • 2008
  • In recent years, embedded applications have emerged at a fast rate and used in every field of one can think of ranging from household products such as microwaves, to automotive products such as air bags sensing and control, to industrial robots. In this paper, a wireless ordering system is developed using Bluetooth communications. The features of this system is the order is performed by the customers rather than the waiters. It can save time to wait until the attenders to take order. Also, the unintended ordering mistakes through waiters can be prevented. The developed system is connected to the kitchen and the counter for automatic checkout.

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The Study of Online Marketing's Impact of Food Service Companies on the Purchasing Behavior Itself and Brand Recognition of New Brand of Menu : Focusing on Viral Marketing (외식기업의 온라인 마케팅을 통한 외식메뉴 구매형태 및 신규브랜드 인식에 관한 연구 : 바이럴마케팅을 중심으로)

  • Kang, Byong-Nam;Moon, Sung-Sik
    • Culinary science and hospitality research
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    • v.23 no.8
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    • pp.173-183
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    • 2017
  • The purpose of this study is to investigate the causal relationship between new brand awareness and new brand awareness according to type of restaurant menu purchase information. This study will provide basic research data on viral marketing strategy through online marketing of restaurant companies. The purpose of this study is to investigate the effect of information obtained through blog information and SNS advertisement on word effect (information acceptance and information transfer) and to investigate the effect of word of mouth effect on consumers' purchase intention. A total of 206 samples were used for this analysis and regression analysis was performed using SPSS 18.0. The results of the study are as follows. First, experience type, timely relevance and consensus among the characteristics of blog information affect information acceptance. Experience, and accuracy are affecting information delivery. Second, information discomfort among the characteristics of SNS advertising information influences the acceptance of information. Information, entertainment and trust are affecting information dissemination. Third, information acceptance and information diffusion affect purchase intention.

A Study on the Improvement of Korea Network for Occupations and Workers(KNOW): Focused on the Engineering Students in College Career Courses (한국직업정보시스템(KNOW)의 개선방안에 관한 연구: 공과대학 진로교과목 수강생을 중심으로)

  • Kang, Hye-Young;Park, Ka-Yeul
    • 대한공업교육학회지
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    • v.40 no.2
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    • pp.216-238
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    • 2015
  • The purpose of this study was to identify the improvement plan of Korea Network for Occupations and Workers(KNOW) in terms of the information quality and usefulness for undergraduate students.'Homework of occupational information exploration'as research instrument was assigned to the engineering students taking career courses at KoreaTech in Chungnam province, Korea. Data was collected from two-hundred sixty six college students. The main results were as follows: The percentage of awareness of KNOW was very low(7.5%), but the mean of preference(73.5) and usefulness of career readiness(70.6) of KNOW were likely to be high. The information quality of KNOW was analysed in terms of both menu bar and evaluative components. In menu bar, the highest mean of information quality was'wage, job satisfaction, and job outlook'menu bar(71.7). On the other hand'task information on the job'had the lowest mean. In evaluative component, the highest mean of information quality was understandability(73.4), whereas the completeness was at the bottom(63.7). These results implied that the KNOW has the usefulness for engineering students to explore the occupational information and to make ready for career. Nevertheless, it is needed to publicize KNOW and to redeem menu bar and contents for the improvement of this online system.

Development an Android based OCR Application for Hangul Food Menu (한글 음식 메뉴 인식을 위한 OCR 기반 어플리케이션 개발)

  • Lee, Gyu-Cheol;Yoo, Jisang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.5
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    • pp.951-959
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    • 2017
  • In this paper, we design and implement an Android-based Hangul food menu recognition application that recognizes characters from images captured by a smart phone. Optical Character Recognition (OCR) technology is divided into preprocessing, recognition and post-processing. In the preprocessing process, the characters are extracted using Maximally Stable Extremal Regions (MSER). In recognition process, Tesseract-OCR, a free OCR engine, is used to recognize characters. In the post-processing process, the wrong result is corrected by using the dictionary DB for the food menu. In order to evaluate the performance of the proposed method, experiments were conducted to compare the recognition performance using the actual menu plate as the DB. The recognition rate measurement experiment with OCR Instantly Free, Text Scanner and Text Fairy, which is a character recognizing application in Google Play Store, was conducted. The experimental results show that the proposed method shows an average recognition rate of 14.1% higher than other techniques.

A Study on Perception of well-being among the High School Student's in Gyeonggi Area (경기지역 남녀고등학생의 웰빙 인식에 대한 연구)

  • Lee, Young-Soon;Cho, Jeong Hwa
    • Journal of the Korean Society of Food Culture
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    • v.25 no.3
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    • pp.303-311
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    • 2010
  • In this study investigation, 550 high school students attending school in Gyeonggi Area were surveyed for their knowledge of well-being perception. The major findings of the study were as follows: The boys found themselves in a better health compared to the girls. Students recognized the well-being food as all kinds of foods, which can improve their health although they had a significantly different opinion on the other things (p<0.001). The students acquired information on well-being through TV shows and the Internet. The students thought that physical and environmental well- being are the most important. In terms of physical well-being, they emphasized regular workout, balanced diet and enough sleep, while reduction of food waste and the use of disposables along with restriction of behavior not to generate environmental hormone were the important aspect for environmental well-being. In terms of eating-out habits, the girls choose healthy menus more often than the boys, and their menu choice was the most influenced by the information provided by TV and newspaper. Generally, the boys expressed more satisfaction with healthy menus than the girls, but the former didn't have a strong intention to reorder the same menu. Although the boys and girls did not have a same reason to select specific menu, both group choose menu to promote their health. The balance of taste and nutrition was identified as the top priority for their choice of well-being menus.

Effects of Easy Understanding of Library User Interface on the Use of Electronic Materials in a Virtual Academic Library (사용자인터페이스의 이해용이성이 전자도서관 자료이용에 미치는 영향)

  • Yoo, Jae-Ok
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.20 no.1
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    • pp.59-72
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    • 2009
  • This study investigates whether easy understanding of user interface could affect the use of electronic materials in a virtual academic library. The user interface of Duksung Women's University Library was analysed in terms of label description and array of menus. The frequencies of menu use were collected by analysis of use log files after modified user interface was applied. Clear label descriptions of link menus and sub-menus of electronic material searches significantly contributed to the increase of number of user clicks on the modified menus. This study reveals that the more clearly menu labels are described, the more frequently users click the menus on the academic library user interface.

Developing Ubiquitous Computing Service Model for Family Restaurant Management

  • Kim, Kyung-Kyu;Choi, Seo-Yun Chris;Ryoo, Sung-Yul
    • International Journal of Contents
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    • v.5 no.2
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    • pp.20-25
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    • 2009
  • The purpose of this study is to seek new u-business services in restaurant management. Using the concept of business model methodology in family restaurant management domain, this study identifies customers' needs in services at the stage of management of purchase of materials, the production management, and the sales management. In addition, this study suggests two killer applications of a family restaurant management linking with the latest ubiquitous computing technologies: the service of the customer-oriented menu recommendation and the service of the inventory-oriented menu recommendation. These findings may offer practical insights in the context of ubiquitous service model of restaurant management.

A Client based S/W development for Efficient Nursery Management (Web 기반의 양식장 경영 자동화 Application 개발)

  • 김지은;김정인;정정수;권장우;길경석
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2000.10a
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    • pp.585-589
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    • 2000
  • In this paper, we present a standard S/W solution for nursery administration. This S/W would substitute for classical nonscientific nursery management that has depended on personal experience and intuition. Especially, the suggest S/W design concepts are based on a diary writing on a computer. It means every statistical data and information for a sales forecast analyzed on the program just by keeping a din. Also it has two operation mode of easy menu and advanced menu for a different level of user.

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