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Empirical Evaluation on the Size of E-Book Devices in User Comprehensive View (사용자의 이해력 관점에서 전자책 장치의 크기에 관한 실험적 평가)

  • Son, Yong-Bum;Kim, Young-Hak
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.167-177
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    • 2012
  • Recently, with the rapid development of information technology the field of e-book market is growing rapidly. The choice of an e-book device to improve user's comprehension is one of very important elements. The effectiveness evaluation between e-books and paper books has been studied previously, but there have not been progressed actively researches on the size of e-book devices based on user's comprehension. Considering these aspects, we in this paper selected e-book devices such as currently available PDA, netbook, and notebook, and then carried out the experiment about which device has the highest user's comprehension depending on the size of e-book devices. Understanding and memory about the content on the display were set as main factors in order to evaluate user's comprehension. We prepared in advance multiple examples of e-books and English words with similar difficulty, and evaluated user's comprehension through answering questions for each example after doing the experiment. 90 undergraduate students who use most widely e-books participated in the experiment, and the result was analyzed using SPSS statistical package. The experiment result showed that user's comprehension was higher in e-book device with middle size rather than the one with big size in display size.

The Implementation of Real-time Performance Monitor for Multi-thread Application (멀티스레드 어플리케이션을 위한 실시간 성능모니터의 구현)

  • Kim, Jin-Hyuk;Shin, Kwang-Sik;Yoon, Wan-Oh;Lee, Chang-Ho;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.3
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    • pp.82-90
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    • 2011
  • Multi-core system is becoming more general with development of microprocessors. Due to this change in performance improvement paradigm, switching conventional single thread applications with multi thread applications. Performance monitoring tools are used to optimize application performance because of complexity in development of multi thread applications. Conventional performance monitoring tools are focused on performance itself rather than user friendliness or real-time support. Real-time performance monitor identify the problem while multi-threaded applications should be performed as well as check real-time operating status of the application. So it can be used as an effective tool compared to non-real-time performance monitor that only with simple performance indicators to find the cause of the problem. In this paper, we propose RMPM(Real-time Multi-core Performance Monitor) which is real-time performance monitoring tool for multi-core system. Observation period is optimized by comparing relation between overhead due to performance evaluation period and accuracy. Our performance monitor shows not only amount of CPU usage of whole system, memory usage, network usage but also aspect of overhead distribution per thread of an application.

Performance Analysis of TCAM-based Jumping Window Algorithm for Snort 2.9.0 (Snort 2.9.0 환경을 위한 TCAM 기반 점핑 윈도우 알고리즘의 성능 분석)

  • Lee, Sung-Yun;Ryu, Ki-Yeol
    • Journal of Internet Computing and Services
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    • v.13 no.2
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    • pp.41-49
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    • 2012
  • Wireless network support and extended mobile network environment with exponential growth of smart phone users allow us to utilize the network anytime or anywhere. Malicious attacks such as distributed DOS, internet worm, e-mail virus and so on through high-speed networks increase and the number of patterns is dramatically increasing accordingly by increasing network traffic due to this internet technology development. To detect the patterns in intrusion detection systems, an existing research proposed an efficient algorithm called the jumping window algorithm and analyzed approximately 2,000 patterns in Snort 2.1.0, the most famous intrusion detection system. using the algorithm. However, it is inappropriate from the number of TCAM lookups and TCAM memory efficiency to use the result proposed in the research in current environment (Snort 2.9.0) that has longer patterns and a lot of patterns because the jumping window algorithm is affected by the number of patterns and pattern length. In this paper, we simulate the number of TCAM lookups and the required TCAM size in the jumping window with approximately 8,100 patterns from Snort-2.9.0 rules, and then analyse the simulation result. While Snort 2.1.0 requires 16-byte window and 9Mb TCAM size to show the most effective performance as proposed in the previous research, in this paper we suggest 16-byte window and 4 18Mb-TCAMs which are cascaded in Snort 2.9.0 environment.

The 4bit Cell Array Structure of PoRAM and A Sensing Method for Drive this Structure (PoRAM의 4bit 셀 어레이 구조와 이를 동작시키기 위한 센싱 기법)

  • Kim, Jung-Ha;Lee, Sang-Sun
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.6 s.360
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    • pp.8-18
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    • 2007
  • In this paper, a 4bit cell way structure of PoRAM and the sensing method to drive this structure are researched. PoRAM has a different operation from existing SRAM and DRAM. The operation is that when certain voltage is applied between top electrode and bottom electrode of PoRAM device we can classify the cell state by measuring cell current which is made by changing resistance of the cell. In the decoder selected by new-addressing method in the cell array, the row decoder is selected "High" and the column decoder is selected "Low" then certain current will flow to the bit-line. Because this current is detect, in order to make large enough current, the voltage sense amplifier is used. In this case, usually, 1-stage differential amplifier using current mirror is used. Furthermore, the detected value at the cell is current, so a diode connected NMOSFET, that is, a device resistor is used at the input port of the differential amplifier to converter current into voltage. Using this differential amplifier, we can classify the cell states, erase mode is "Low" and write mode is "High", by comparing the input value, Vin, that is a product of current value multiplied by resistor value with a reference voltage, Vref.

Elliptic Curve Cryptography Coprocessors Using Variable Length Finite Field Arithmetic Unit (크기 가변 유한체 연산기를 이용한 타원곡선 암호 프로세서)

  • Lee Dong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.42 no.1
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    • pp.57-67
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    • 2005
  • Fast scalar multiplication of points on elliptic curve is important for elliptic curve cryptography applications. In order to vary field sizes depending on security situations, the cryptography coprocessors should support variable length finite field arithmetic units. To determine the effective variable length finite field arithmetic architecture, two well-known curve scalar multiplication algorithms were implemented on FPGA. The affine coordinates algorithm must use a hardware division unit, but the projective coordinates algorithm only uses a fast multiplication unit. The former algorithm needs the division hardware. The latter only requires a multiplication hardware, but it need more space to store intermediate results. To make the division unit versatile, we need to add a feedback signal line at every bit position. We proposed a method to mitigate this problem. For multiplication in projective coordinates implementation, we use a widely used digit serial multiplication hardware, which is simpler to be made versatile. We experimented with our implemented ECC coprocessors using variable length finite field arithmetic unit which has the maximum field size 256. On the clock speed 40 MHz, the scalar multiplication time is 6.0 msec for affine implementation while it is 1.15 msec for projective implementation. As a result of the study, we found that the projective coordinates algorithm which does not use the division hardware was faster than the affine coordinate algorithm. In addition, the memory implementation effectiveness relative to logic implementation will have a large influence on the implementation space requirements of the two algorithms.

A Design of FFT/IFFT Core with R2SDF/R2SDC Hybrid Structure For Terrestrial DMB Modem (지상파 DMB 모뎀용 R2SDF/R2SDC 하이브리드 구조의 FFT/IFFT 코어 설계)

  • Lee Jin-Woo;Shin Kyung-Wook
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.42 no.11
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    • pp.33-40
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    • 2005
  • This paper describes a design of FFT/IFFT Core(FFT256/2k), which is an essential block in terrestrial DMB modem. It has four operation modes including 256/512/1024/2048-point FFT/IFFT in order to support the Eureka-147 transmission modes. The hybrid architecture, which is composed of R2SDF and R2SDC structure, reduces memory by $62\%$ compared to R2SDC structure, and the SQNR performance is improved by TS_CBFP(Two Step Convergent Block Floating Point). Timing simulation results show that it can operate up to 50MHz(a)2.5-V, resulting that a 2048-point FFT/IFFT can be computed in 41-us. The FFT256/2k core designed in Verilog-HDL has about 68,400 gates and 58,130 RAM. The average power consumption estimated using switching activity is about 113-mW, and the total average SQNR of over 50-dB is achieved. The functionality of the core was fully verified by FPGA implementation.

Wavelet Video Coding Using Low-Band-Shift Method and Multiresolution Motion Estimation (저대역 이동법과 다해상도 움직임 추정을 이용한 웨이블릿 동영상 부호화)

  • 박영덕;서석용;고형화
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.3
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    • pp.17-24
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    • 2004
  • In this paper, the wavelet video coding using Low-Band-Shift(LBS) method and multiresolution motion estimation(MRME) is proposed. To overcome shift- variant property on wavelet coefficients, the LBS was proposed. LBS method previously has superior performance in terms of rate-distortion characteristic. However, this method needs more memory and computational complexity. Therefore to reduce computational complexity of video coding using LBS, we combine MRME with LBS. When mm is applied only, it has 7 times as much as existing method's motion vector because each subband has different motion vector using property of LBS, number of motion vector decreases. Proposed method decreases motion vector, and it decreases motion compensated Prediction error by detailed motion estimation. And then it shows better coding performance. Also this method reduces computational amount by smaller search area in higher resolution. The computational complexity of the proposed method is 12.1% of that of existing method at 3-level wavelet transform. The experimental results with the proposed method show about 0.2∼9.7% improvement of MAD performance in case of lossless coding, and 0.1∼2.0㏈ improvement of PSNR performance at 4he same bit rate in case of lossy coding.

Design and Implementation of a Bluetooth Baseband Module with DMA Interface (DMA 인터페이스를 갖는 블루투스 기저대역 모듈의 설계 및 구현)

  • Cheon, Ik-Jae;O, Jong-Hwan;Im, Ji-Suk;Kim, Bo-Gwan;Park, In-Cheol
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.39 no.3
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    • pp.98-109
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    • 2002
  • Bluetooth technology is a publicly available specification proposed for Radio Frequency (RF) communication for short-range :1nd point-to-multipoint voice and data transfer. It operates in the 2.4㎓ ISM(Industrial, Scientific and Medical) band and offers the potential for low-cost, broadband wireless access for various mobile and portable devices at range of about 10 meters. In this paper, we describe the structure and the test results of the bluetooth baseband module with direct memory access method we have developed. This module consists of three blocks; link controller, UART interface, and audio CODEC. This module has a bus interface for data communication between this module and main processor and a RF interface for the transmission of bit-stream between this module and RF module. The bus interface includes DMA interface. Compared with the link controller with FIFOs, The module with DMA has a wide difference in size of module and speed of data processing. The small size module supplies lorr cost and various applications. In addition, this supports a firmware upgrade capability through UART. An FPGA and an ASIC implementation of this module, designed as soft If, are tested for file and bit-stream transfers between PCs.

A Study on the etching mechanism of $CeO_2$ thin film by high density plasma (고밀도 플라즈마에 의한 $CeO_2$ 박막의 식각 메커니즘 연구)

  • Oh, Chang-Seok;Kim, Chang-Il
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.38 no.12
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    • pp.8-13
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    • 2001
  • Cerium oxide ($CeO_2$) thin film has been proposed as a buffer layer between the ferroelectric thin film and the Si substrate in Metal-Ferroelectric-Insulator-Silicon (MFIS) structures for ferroelectric random access memory (FRAM) applications. In this study, $CeO_2$ thin films were etched with $Cl_2$/Ar gas mixture in an inductively coupled plasma (ICP). Etch properties were measured for different gas mixing ratio of $Cl_2$($Cl_2$+Ar) while the other process conditions were fixed at RF power (600 W), dc bias voltage (-200 V), and chamber pressure (15 mTorr). The highest etch rate of $CeO_2$ thin film was 230 ${\AA}$/min and the selectivity of $CeO_2$ to $YMnO_3$ was 1.83 at $Cl_2$($Cl_2$+Ar gas mixing ratio of 0.2. The surface reaction of the etched $CeO_2$ thin films was investigated using x-ray photoelectron spectroscopy (XPS) analysis. There is a Ce-Cl bonding by chemical reaction between Ce and Cl. The results of secondary ion mass spectrometer (SIMS) analysis were compared with the results of XPS analysis and the Ce-Cl bonding was monitored at 176.15 (a.m.u). These results confirm that Ce atoms of $CeO_2$ thin films react with chlorine and a compound such as CeCl remains on the surface of etched $CeO_2$ thin films. These products can be removed by Ar ion bombardment.

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Design of Hardwired Variable Length Decoder for H.264/AVC (하드웨어 구조의 H.264/AVC 가변길이 복호기 설계)

  • Yu, Yong-Hoon;Lee, Chan-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.11
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    • pp.71-76
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    • 2008
  • H.264(or MPEG-4/AVC pt.10) is a high performance video coding standard, and is widely used. Variable length code (VLC) of the H.264 standard compresses data using the statistical distribution of values. A decoder parses the compressed bit stream and searches decoded values in lookup tables, and the decoding process is not easy to implement by hardware. We propose an architecture of variable length decoder(VLD) for the H.264 baseline profile(BP) L4. The CAVLD decodes syntax elements using the combination of arithmetic units and lookup tables for the optimized hardware architecture. A barral shifter and a first 1's detector parse NAL bit stream, and are shared by Exp-Golomb decoder and CAVLD. A FIFO memory between CAVLD and the reorder unit and a buffer at the output of the reorder unit eliminate the bottleneck of data stream. The proposed VLD is designed using Verilog-HDL and is implemented using an FPGA. The synthesis result using a 0.18um standard CMOS technology shows that the gate count is 22,604 and the decoder can process HD($1920{\times}1080$) video at 120MHz.