• Title/Summary/Keyword: Media Representation

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SEMANTIC FEATURE DETECTION FOR REAL-TIME IMAGE TRANSMISSION OF SIGN LANGUAGE AND FINGER SPELLING

  • Hou, Jin;Aoki, Yoshinao
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1662-1665
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    • 2002
  • This paper proposes a novel semantic feature detection (SFD) method for real-time image transmission of sign language and finger spelling. We extract semantic information as an interlingua from input text by natural language processing, and then transmit the semantic feature detection, which actually is a parameterized action representation, to the 3-D articulated humanoid models prepared in each client in remote locations. Once the SFD is received, the virtual human will be animated by the synthesized SFD. The experimental results based on Japanese sign langauge and Chinese sign langauge demonstrate that this algorithm is effective in real-time image delivery of sign language and finger spelling.

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Collision Sound Representation for Realtime Synthesis (실시간 합성을 위한 가상 충돌음 표현)

  • Yi, Jeong-Seon;Nam, Yang-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.11a
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    • pp.257-260
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    • 2006
  • 가상현실에서의 사운드는 충돌이나 접촉 등의 인터랙션을 전달함에 있어서 그래픽 영상보다도 효과적인 경우가 많다. 그러나, 기존 연구에서는 발생 가능한 충돌음을 임의적으로 녹음한 후 실시간에서 단순 재생하는 방법으로 재현하고 있는 것이 대부분이다. 그러나, 가상환경은 미리 주어진 시나리오에 의해 플레이되는 것이 아니기 때문에 실시간으로 주어지는 인터랙션에 대해 적합한 충돌음을 실시간에 합성해야 한다. 본 논문에서는 녹음된 음의 단순재생을 피하고 실시간 가상환경의 충돌음 발생 요인을 바탕으로 유사한 물질의 충돌음을 하나의 대표 모델로서 표현하는 방법을 제안한다. 즉, 모든 샘플들을 저장하는 대신 하나의 고유음과 필요한 속성 표현을 제공하는 것이다. 이러한 고유음 표현은 실시간에 속성 요소의 변형에 의해 다양한 상황에 적응적인 음을 생성하게 된다. 이러한 충돌음 표현의 생성과 타당성을 파악하기 위해 충돌음을 방생시키는 물질들에 대한 진동음의 스펙트로그램 분석을 행하였고, 유사 물질별로 하나의 고유음 표현을 생성하여 해당 물질의 실제 충돌음과 비교함으로써 주요 주파수 패턴의 유사함을 확인하였다.

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Salience based level of detail representation in image region flattening (중요영역을 고려한 다양한 레벨의 Image Region Flattening)

  • Nam, Jang-Woo;Kang, Hang-Bong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.473-474
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    • 2011
  • Image quantization 기술은 영역 평탄화 기술중 하나로서 NPR과 같은 컴퓨터 그래픽스 분야에서 널리 쓰이고 있는 기술 중 하나이다. 하지만 기존의 image quantization은 중요부분을 고려하지 않기 때문에 detail한 칼라 정보를 가지는 주요 영역이 있는 경우에는 그 결과가 좋지 못한 단점을 가지고 있다. 본 논문에서는 이러한 단점을 극복하기 위해, Sailency map을 이용해 영상의 주요 영역을 고려한 image Flattening 기법을 제안한다. 제안한 방법은 검출된 주요 영역을 좀 더 세분화해서 표현하므로 기존의 방법과 비교해 좀 더 좋은 결과를 보여준다.

A new objective quality metric for phase hologram processing

  • Oh, Kwan-Jung;Kim, Jinwoong;Kim, Hui Yong
    • ETRI Journal
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    • v.44 no.1
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    • pp.94-104
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    • 2022
  • Because of its convenience and compatibility with various image processing techniques, digital image representation of holograms is generally used in digital holography, and thus, quality assessment of digital holograms is an essential issue. This study proposes a new objective quality metric for digital phase hologram image processing. The proposed metric is based on a newly defined phase distortion created by taking the 2π periodicity of phase information into account. The experimental results show that the proposed metric correlates with reconstruction image quality better than the existing metric under random distortions and also works well with JPEG 2000 compression. It is expected to be broadly used in phase image processing and compression applications including phase holograms.

Customer-based Recommendation Model for Next Merchant Recommendation

  • Bayartsetseg Kalina;Ju-Hong Lee
    • Smart Media Journal
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    • v.12 no.5
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    • pp.9-16
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    • 2023
  • In the recommendation system of the credit card company, it is necessary to understand the customer patterns to predict a customer's next merchant based on their histories. The data we want to model is much more complex and there are various patterns that customers choose. In such a situation, it is necessary to use an effective model that not only shows the relevance of the merchants, but also the relevance of the customers relative to these merchants. The proposed model aims to predict the next merchant for the customer. To improve prediction performance, we propose a novel model, called Customer-based Recommendation Model (CRM), to produce a more efficient representation of customers. For the next merchant recommendation system, we use a synthetic credit card usage dataset, BC'17. To demonstrate the applicability of the proposed model, we also apply it to the next item recommendation with another real-world transaction dataset, IJCAI'16.

Effective Method to Change Multimedia Scene Configuration Information Using DOM Update (DOM update를 이용한 효율적인 멀티미디어 장면 구성 정보 변경 방안)

  • Kim, Kyuheon;Park, JungWook;Kim, Byungchul
    • Journal of Broadcast Engineering
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    • v.18 no.1
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    • pp.43-58
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    • 2013
  • Richmedia Service means that interactive media service can provide view with various multimedia elements(such as Video, Audio, Text) at same time. Various Multimedia elements can be serviced by Scene Description technology standards like BIFS(Binary Format for Scenes) and LASeR(Light Application Scene Representation). By providing Scene Component information, richmedia service is available to various multimedia services. so users is available to personalized services fitting temporal and spatial options. In conventional technology, when the scene is changed by user or service, mobile deletes the scene of configuration information and makes new scene of configuration information. this is a very inefficient way. In this paper, Propoesed that by using DOM(Document Object Model) method, to pass only the dynamic configuration part, changes scene method.

A Study of imagification of space laying emphasis on representation (표상성을 중심으로한 공간 이미지화에 관한 연구)

  • Hwang Yong-Seup;Park Chan-Ho
    • Korean Institute of Interior Design Journal
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    • v.14 no.5 s.52
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    • pp.106-113
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    • 2005
  • New images percolate through human consciousness by the media such as movies, TV programs, and brilliant advertisements. These images reproduce new ' things ' throughout the ' semantic processes ' by those who experience and recognize them. Alvin Toffler describes it as the ' information bomb ' and ' image fragments ' in his talk about the new paradigm of information-oriented era. The increasing number of images and their accelerating rate of appearance imply that images become more momentary, and are evidence that they are transforming entire human life and consciousness. Such awareness means a lot to a designer. Especially, the subject that how modern space-dominating images are related to the structure and materials constituting the space and communicate with human mind will be an important factor in establishing the human-space relationship in the future. Furthermore, the present age overspread with various medium is not the only one privileged of the images that exist within space. They are the results of continuous expansion of existing images, and also process of evolution of space powered by the fusion of images and digital media. Imagified space is a boundary layer of Cyberspace, and the space itself becomes an interface by human recognition and participation. Now, the functional classification of spaces such as ' office, ' ' cafe, ' and ' school ' is meaningless. Whatever it may be, the function of a space is defined by the information it interfaces, and therefore it becomes an interface to information through a large number of images. Based on this idea, we will observe the imagificaiton of space in the form of discussion, and from that, try to understand the phenomenon through the real world examples.

Representation of Others in TV Contents: Focusing on the KBS News 9 (방송 콘텐츠의 타자 재현과 문화적 함의: KBS 9시 뉴스를 중심으로)

  • Joo, Jaewon
    • The Journal of the Korea Contents Association
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    • v.14 no.8
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    • pp.40-49
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    • 2014
  • Globalisation has intensified the international movement of labour and South Korea is no exception. Korea, which in the past was itself a labour-exporting country, has seen a reversal in human mobility since the late 1990's with a rapid growth in immigration and a transformation of a previously almost ethnically homogenous society. In this context, the important questions about the cultural and political implications associated with the construction of minority representations in the media have remained highly unexplored. The starting point of this study is an examination of the vital role of public service broadcasting (PSB) in Korean society, where ethnic minorities have increasingly become visible. The study shows the significant role of PSB in representing cultural diversity in public debates and the ways in which such representations and their dissemination reflect media power.

'Trivial' Conflicts of Multicultural Families: Focused on the Program (다문화가정의 사소한 갈등: <다문화 고부 열전>을 중심으로)

  • Kang, Hyeonmin
    • The Journal of the Korea Contents Association
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    • v.15 no.8
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    • pp.179-185
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    • 2015
  • This study aims to analyze how the media represents marriage immigrant women in the reality of Korean multicultural society. In particular, by analyzing an EBS documentary titled, 'Multicultural Fierce Conflicts between Mother-in-law and Daughter-in-law', this study clarifies that this content adopted travel narrative to show conflicts between mother-in-law and daughter-in-law and solution of these conflicts. The documentary apparently shows mutual understanding and cultural diversity but still keeps representing these conflicts as individual's 'trivial' problems. Under this way of representation, social and structural problem or institutional problem in reality can be covered up by the medium of travel. It makes such a conflict look like an individual's 'trivial' problem can be solved by individuals.

MRF Particle filter-based Multi-Touch Tracking and Gesture Likelihood Estimation (MRF 입자필터 멀티터치 추적 및 제스처 우도 측정)

  • Oh, Chi-Min;Shin, Bok-Suk;Klette, Reinhard;Lee, Chil-Woo
    • Smart Media Journal
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    • v.4 no.1
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    • pp.16-24
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    • 2015
  • In this paper, we propose a method for multi-touch tracking using MRF-based particle filters and gesture likelihood estimation Each touch (of one finger) is considered to be one object. One of frequently occurring issues is the hijacking problem which means that an object tracker can be hijacked by neighboring object. If a predicted particle is close to an adjacent object then the particle's weight should be lowered by analysing the influence of neighboring objects for avoiding hijacking problem. We define a penalty function to lower the weights of those particles. MRF is a graph representation where a node is the location of a target object and an edge describes the adjacent relation of target object. It is easy to utilize MRF as data structure of adjacent objects. Moreover, since MRF graph representation is helpful to analyze multi-touch gestures, we describe how to define gesture likelihoods based on MRF. The experimental results show that the proposed method can avoid the occurrence of hijacking problems and is able to estimate gesture likelihoods with high accuracy.