• Title/Summary/Keyword: Media Quality

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Nanoinjection Molding Process with Passive Heating System for Patterned Magnetic Media (패턴드 미디어 제작을 위한 나노 사출성형 공정에 관한 연구)

  • Choi, Eui-Sun;Lee, Nam-Seok;Han, Jeong-Won;Kim, Young-Joo;Kang, Shin-Ill
    • Transactions of the Society of Information Storage Systems
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    • v.3 no.3
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    • pp.149-153
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    • 2007
  • Perpendicular patterned magnetic media have been regarded as a prime candidate to achieve an ultra-high magnetic recording density of over 1 Tera-bits/$inch^2$. Patterned magnetic media with nanoscale patterns have been fabricated using various nanopatterning technologies. We focused on the two technical issues of nanoinjection molding technology. Firstly, we have investigated a cost-effective method to fabricate metallic stamps. Secondly, we focused on the analysis of nanoinjection molding with passive heating, where the replication of 50 nm nanopillar arrays was successful. The effect of the thermal insulation layer on the replication quality was examined by analytical and experimental methods. Finally, we deposited a magnetic layer on a injection molded nanopillars and measured. Our methodology can provide cost-effective mass-production for patterned magnetic media.

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Chinese Instrument with Sound Visualization function (사운드 시각화 기능을 가진 중국 악기)

  • Xue, Xiangrong;Yuan, Menghe;Yang, Weitiang;Na, Min-Ju;Lee, Kang-Hee
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.01a
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    • pp.271-272
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    • 2013
  • The music with the times, evolved from analogous tape music to digital music. New authoring tools, interfaces, and applications make us to produce high quality music using cheap equipments. Inspired by this concept, we design an classical chinese style-instrument with the audio-visual interactive function. It enables a user to compose music and to see a vivid picture at the same time.

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The study on Fixed Bio-reactor Characteristics Using Porous Media (다공성 여재를 이용한 고정생물막 반응기 특성에 관한 연구)

  • 이영신;김동민;정상철;백명석
    • Journal of Environmental Health Sciences
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    • v.22 no.1
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    • pp.99-106
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    • 1996
  • The purpose of this study is to observe a specific removal efficiency of synthethetic wastewater which is managed by upflow submerged type at porous media which was sinteringed on a comparative low temperature 600$\circ$C, was annexed slag and humus soil with main material kaolinite. Observing removal efficiency quality of each media, a mixed media of kaolinite and humus soil by gravity percent 60, 40% respectively showed the most excellent removal utility, and applied predictive models for suspended culture kinetics without consideration diffusion limitation, and when analyzed kinetic which had been processed by this study the removal efficiency accompanied by carbon, nitrogen, phosphorous volumetric loading rate variation standed for a comparative large change rate 61~71%, it means the selection of the most proper load factor had a great effect on the highly removal efficiency, yield coefficient(Y) and specific microbial attach equation showed 1.53 mgVSS/mgCOD, $m_p=10039.4\times ((S_0)/(6.75+S_0))$ repectively.

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A Preliminary Study on the Method of Media Investigation Using a Hypertext Technique (하이퍼텍스트 기법을 이용한 미디어 조사 방법에 관한 기초 연구)

  • 김종현;김석태
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2003.05a
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    • pp.35-38
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    • 2003
  • According to developing digital media, the delivery and the collection of information are changing with a variety of ways. Especially, digital, as it is, is easy for its sound, video and letter to be mixed. Therefore, media character, Audio-Visual will appear in total. Hypertext must be a basic form in the traveling way of media information which includes such digital Quality in originality. Taking advantage of digital media trait of hypertext , most users can make a research on a variety of studying method. On this thesis, a style of made-up hypertext is taking a part of recent digital culture, and I want to present a different method in research, using two hypertext skills, adventurous choice and joint origination

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Reservation Conflict-Free MAC Design for Mobile Wireless USB Devices with Distributed MAC

  • Joo, Yang-Ick;Kwon, Moon Kyu
    • Journal of Korea Multimedia Society
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    • v.15 no.10
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    • pp.1212-1220
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    • 2012
  • In this paper, a collision-free resource reservation scheme for WUSB (Wireless Universal Serial Bus) networks with WiMedia D-MAC (Distributed Medium Access Control). Since distributed characteristic of the WiMedia D-MAC supporting DRP (Distributed Reservation Protocol) scheme may cause lots of conflicts, overall performances of the WUSB with WiMedia D-MAC can be deteriorated. In addition, when we consider multi-hop environment, "mobile" hidden node problem due to mobility of WUSB devices can be happened, and it is a critical problem to mobile WUSB devices transceiving real-time QoS (Quality of Service) traffic. To tackle the problem, we propose a new DRP reservation mechanism to prevent DRP conflicts for multi-hop mobility support in WUSB networks with WiMedia D-MAC and show its improved performance via simulation results.

A Study on Comparison of Background Material for Virtual Studio (가상 스튜디오 배경화면 구성 물질 비교에 관한 연구)

  • Lee, Choong-Goo;Kim, In-Sun;Lee, Young-Hwa;Park, Goo-Man
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2006.11a
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    • pp.275-278
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    • 2006
  • In this paper we have compared three materials which are used for background in virtual studio. Each material reflects the illumination in different ways. In our experimental comparison, the 'chromatte' have the best quality in making good background image. Without predetermined light condition, chromatte provides wide range of adaptability.

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News Consumption and Behavior of Young Adults and the Issue of Fake News

  • Nazari, Zeinab;Oruji, Mozhgan;Jamali, Hamid R.
    • Journal of Information Science Theory and Practice
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    • v.10 no.2
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    • pp.1-16
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    • 2022
  • This study aimed to understand young adults' attitudes concerning news and news resources they consumed, and how they encounter the fake news phenomenon. A qualitative approach was used with semi-structured interviews with 41 young adults (aged 20-30) in Tehran, Iran. Findings revealed that about half of the participants favored social media, and a smaller group used traditional media and only a few maintained that traditional and modern media should be used together. News quality was considered to be lower on social media than in traditional news sources. Furthermore, young adults usually followed the news related to the issues which had impact on their daily life, and they typically tended to share news. To detect fake news, they checked several media to compare the information; and profiteering and attracting audiences' attention were the most important reasons for the existence of fake news. This is the first qualitative study for understanding news consumption behavior of young adults in a politicized society.

Cloud-IP based Broadcasting Media Production Technology (클라우드-IP 기반의 방송 미디어 제작 기술 동향)

  • H.J., Oh;J.Y., Lee;S.C., Kim;D.J., Choi
    • Electronics and Telecommunications Trends
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    • v.37 no.6
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    • pp.64-73
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    • 2022
  • This document describes the technologies related to internet protocol (IP)-based media production systems. As high-capacity, high-quality data transmission increases, broadcast production platforms are shifting to IP. The IP-based production system uses the network by sharing resources and is easy to control centrally. It also facilitates software-based cloud production. A cloud IP-based media production platform can work regardless of dedicated hardware and can easily collaborate. Associations and industrial groups have created common standards related to production, and manufacturers are developing solutions with their technologies based on their product competitiveness. This study investigates the open standard technologies used for IP-based media production and technology trends in the ProAV industry and describes the production in the cloud environment and cloud AI-based production technology trends.

Reversible Image Watermarking with Differential Histogram Shifting and Error Prediction Compensation (차이값 히스토그램 쉬프팅과 오류 예측 보정을 이용한 가역 영상 워터마킹)

  • Yeo, Dong-Gyu;Lee, Hae-Yeoun;Kim, Byeong-Man;Kim, Kyung-Su
    • Journal of KIISE:Software and Applications
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    • v.37 no.6
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    • pp.417-429
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    • 2010
  • Reversible watermarking inserts watermark into digital media in such a way that visual transparency is preserved and then enables to restore the original media from the marked one without any loss of media quality. This watermarking can be applied to quality-sensitive imaging such as medical imaging, military imaging, remote-sensing imaging, and precious artwork, where the original media should be preserved during image processing and analysis. In this paper, a reversible image watermarking technique that embeds message bits by modifying the differential histogram of adjacent pixels is presented. In order to satisfy both high embedding capacity and visual quality, the proposed technique exploits the fact that adjacent pixels in the image have highly spatial correlation. Also, we prevent overflow/underflow problem and salt-and-pepper artifacts by employing a predicted error compensation scheme. Through experiments using various test images, we prove that the presented technique provides perfect reversibility and high embedding capacity, while maintaining the induced-distortion low.

Exploring the Technology Fit of Digital Media on Product Shopping Task (디지털 매체 기술과 제품 구매 태스크의 적합성 탐색)

  • Han, Hyun-Soo;Joung, Seok-In
    • The Journal of Society for e-Business Studies
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    • v.16 no.4
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    • pp.283-299
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    • 2011
  • In this paper, we draw upon Task-Technology Fit theory to investigate the fit attributes which impacted on customer preference over three virtual shopping channels which included TV home shopping, Internet shopping, and broadband applications, i.e. IPTV. The fit attributes also reflected the product category contingency, which is classified based on the degree of quality assessing difficulty on the web, such as quasi-commodity, look and feel goods, and look and feel with variable quality goods. Using the collected survey data, we employed stepwise regression analysis to validate the fit attributes in the context of performing virtual shopping task via those three distinctive media technologies. Furthermore, through ANOVA test with Duncan statistics, we reported comparative intensity of the valid fit attributes across the product categories and distinct media technologies. The results validated four critical fit attributes and significant distinctions among product categories and three virtual shopping channels. The findings provide practical insights in distribution channel design exploiting digital convergence technologies.