• Title/Summary/Keyword: Media Flow

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NUMERICAL MODELLING OF SHEET-FLOW TRANSPORT UNDER WAVE AND CURRENT

  • Bakhtiary, Abbas-Yeganeh;Hotoshi Gotoh;Tetsuo Sakai
    • Water Engineering Research
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    • v.3 no.2
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    • pp.75-84
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    • 2002
  • An Euler-Lagrange two-phase flow model is presented fur simulation sheet-flow transport under wave and current. The flow is computed by solving the Reynolds Averaged Navier-Stokes equation in conjunction with the k-$\varepsilon$ turbulence model for turbulence closure. The sediment transport is introduced as a motion of granular media under the action of unsteady flow from the Lagragian point of view. In other word, motion of every single particle is numerically traced with Movable Bed Simulator (MBS) code based on the Distinct Element Method (DEM), in which the frequent interparticle collision of the moving particles during the sheet-flow transport is sophisticatedly taken into account. The particle diameter effect on time-dependent developing process of sheet-flow transport is investigated, by using three different diameter sizes of sediment. The influence of an imposed current on oscillatory sheet-flow transport is also investigated. It is concluded that the sediment transport rate increases due to the relaxation process related to the time-lag between flow velocity and sediment motion.

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Efficient Token Flow Design for the MPEG RMC Framework

  • Cui, Li;Kim, Sowon;Kim, Hyungyu;Jang, Euee S.
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.5
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    • pp.251-258
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    • 2014
  • This paper proposes an efficient token flow design methodology for a decoder in the MPEG Reconfigurable Media Coding (RMC) framework. The MPEG RMC framework facilitates a decoder to be configured with a set of modules called functional units (FUs) that are connected by tokens. Such a modular design philosophy of the MPEG RMC framework enables the reusability and reconfigurability of FUs. One drawback of the MPEG RMC framework is that the decoder performance can be affected by increasing the token transmissions between FUs. The proposed method improves the design of the FU network in the RMC framework toward real-time decoder implementation. In the proposed method, the merging of FU, the separation of token flow, and the merging of token transactions are applied to minimize the token traffic between FUs. The experimental results of the MPEG-4 SP decoder show that the proposed method reduces the total decoding time by up to 77 percent compared to the design of the RMC simulation model.

RECENT IMPROVEMENTS IN THE CUPID CODE FOR A MULTI-DIMENSIONAL TWO-PHASE FLOW ANALYSIS OF NUCLEAR REACTOR COMPONENTS

  • Yoon, Han Young;Lee, Jae Ryong;Kim, Hyungrae;Park, Ik Kyu;Song, Chul-Hwa;Cho, Hyoung Kyu;Jeong, Jae Jun
    • Nuclear Engineering and Technology
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    • v.46 no.5
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    • pp.655-666
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    • 2014
  • The CUPID code has been developed at KAERI for a transient, three-dimensional analysis of a two-phase flow in light water nuclear reactor components. It can provide both a component-scale and a CFD-scale simulation by using a porous media or an open media model for a two-phase flow. In this paper, recent advances in the CUPID code are presented in three sections. First, the domain decomposition parallel method implemented in the CUPID code is described with the parallel efficiency test for multiple processors. Then, the coupling of CUPID-MARS via heat structure is introduced, where CUPID has been coupled with a system-scale thermal-hydraulics code, MARS, through the heat structure. The coupled code has been applied to a multi-scale thermal-hydraulic analysis of a pool mixing test. Finally, CUPID-SG is developed for analyzing two-phase flows in PWR steam generators. Physical models and validation results of CUPID-SG are discussed.

Multiple Vibration Signal Feedback for Mobile Devices (모바일 기기에서의 다중 진도 신호 피드백)

  • Yoo, Yongjae;Hwang, Inwook;Seo, Jongman;Choi, Seungmoon
    • Smart Media Journal
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    • v.1 no.4
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    • pp.8-17
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    • 2012
  • In this paper, we introduce the appoaches that aim to improve user experience in mobile device by the use of multiple vibration signal feedback, conducted by Haptics and Virtual Reality laboratory at POSTECH. We introduce current progresses of our 'Vibrotactile flow using multiple vibration actuators' and 'Real-time dual-channel haptic music player.' The 'Vibrotactile flow using multiple vibration actuators' produces vibrotactile flow sensations by using multiple actuators and that improves the information transfer on mobile devices. The 'Real-time dual-channel haptic music player' generates vibrotactile sensation by transforming auditory signal, which improves the user experience of mobile devices. These approaches can be good examples to fulfill the demands of better information transfer capability and user experience on mobile devices.

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Transient Heat Transfer in Porous Media under Oscillating Flow Condition (왕복유동조건에서 다공성 물질의 비정상 열전달)

  • Byeon, Su-Yeong;Lee, Dae-Yeong;No, Seung-Tak
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.25 no.3
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    • pp.422-432
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    • 2001
  • An analytical characterization is presented on the transient heat transfer by an oscillating flow through a porous slab. Based on a two-equation model, analytic solutions are obtained for both the fluid and solid temperature variations. Two parameters are identified as the Stanton number for the internal heat exchange and the ratio of the thermal capacities between the solid and fluid phases. The heat transfer characteristics are shown to be classified into four regimes according to the two parameters and physical interpretation is presented on the particular heat transfer processes within each regime. In addition, the condition for the local thermal equilibrium between the phases is examined and the relevant criterion is suggested.

An Experimental Study on the Toluene Control Characteristics of Biofilter Packed with Compost, Peatmoss and GAC (Compost, Peatmoss, GAC의 복합 메디아로 충전된 Biofilter의 Toluene 제어특성에 관한 실험적 연구)

  • Eom, Yun-Sung;Han, Se-Hyun;Jung, Yong-Won
    • Journal of Korean Society for Atmospheric Environment
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    • v.23 no.3
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    • pp.265-276
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    • 2007
  • The primary objective of this study is to investigate the effect of media on the performance of biofilters. Two types of experiments were carried out in this study. The first type of experiment used a biofilter with the media composed of three different packing materials of compost, peatmoss and GAC(granular activated carbon), whereas the second type used a biofilter with the media composed of compost only. It was found from the two experiments that the biofilter composed of compost, peatmoss and GAC showed better performance than the one composed of compost only with the higher toluene removal efficiency, lower pressure drop, and more uniform media moisture content. In particular, no appreciable media compression occurred for the biofilter composed of compost, peatmoss and GAC, whereas significant media compression took place in the biofilter composed of compost only. As suggested by the other researchers, it is likely that GAC may be responsible for the higher toluene removal efficiency in the case of the biofilter composed of mixed media especially for the early stage of biofiltration due to its adsorption capability of toluene of such high concentration as 300 ppm. It was also regarded that GAC may playa major role in maintaining lower media pressure drop in the case of the mixed media than the media with compost only because of its mechanical strength resisting to the compression. Nonetheless, further refined experiments may need to draw more accurate conclusion. The results of the additional test run using the same mixed media showed that the biofilter system using the mixed media can be consistently operated for more than 100 days very stably despite sudden change in operating conditions of temperature and flow rate.

FMM: Fusion media middleware for actual feeling service (실감 서비스 제공을 위한 융합 미디어 미들웨어)

  • Lee, Ji-Hye;Yoon, Yong-Ik
    • Journal of Korea Multimedia Society
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    • v.13 no.2
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    • pp.308-315
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    • 2010
  • User Generated contents(UGC) interchange with internet users actively in Web2.0 environment. According to growth of content sharing site, the number of non-expert's contents increased. But non-expert's contents have a simple media just recorded. For providing actual feeling like effects and actions to non-expert's contents, we suggest Fusion Media Middleware(FMM). The FMM can increase user satisfaction by providing actual feeling. Furthermore, The content changes advanced media that has emotional impression. The FMM for providing actual feeling classify the inputted media as a scene based on MPEG-7. The FMM provide an actual feeling to simple media by inserting effects like a sound, image and text among the classified media. Using the BSD code of MPEG-21, the FMM can link up with inputted media and effects. Through the mapping BSD code the FMM control synchronization between media and effects. In this paper, Using the Fusion Media Middleware, the non-expert's contents express value as multimedia that has an actual feeling. Futhermore, the FMM creates flow of new media circulation.

Actual Feeling Service Model for Video-Media Contents (영상미디어콘텐츠에 대한 실감 서비스 모델)

  • Lee, Ji-Hye;Yoon, Yong-Ik
    • Journal of Digital Contents Society
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    • v.10 no.3
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    • pp.453-459
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    • 2009
  • In recently, as the interest of media contents increase among internet users, a variety of media contents are circulated in the web. Especially, video-media content in media contents attracts internet user's interest. In conjunction with web 2.0, internet users open and share their making contents by themselves. Their attitude about accepting media contents is not passive but aggressive. Additionally, they create new form of distribution of the flow. Video media content for distribution on the Web is created by experts to a professional content, but Web 2.0 era, the UCC (User Create Contents) in the form of self-produced content is the most. The generated media by the general internet users, but self-produced content, provides video information only and has limitations. To satisfy internet users as consumers in the web 2.0 eras, it has needed to provide actual feeling contents that add various effects not just simple media. Therefore, this paper represents the existing media content with simple information based on the concept of ontology and the meaning to the subject for the media content. We will provide an actual feeling how to offer the configuration of a service model (AF-VS : Actual Feeling Video Service).

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