• 제목/요약/키워드: Media Environment

검색결과 3,124건 처리시간 0.03초

스마트폰 환경에서 소셜커머스 사용에 대한 연구 (A Study on the Social Commerce in Smartphone Environment)

  • 안현철;이형용
    • 한국IT서비스학회지
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    • 제14권1호
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    • pp.145-158
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    • 2015
  • Currently, Social Commerces have increasingly gained popularity with the growth of Social Network Services (SNS). As the applications of smartphones are being applied in widespread areas, social commerces in the smartphone environment have entered a new chapter. The applications of social commerces on smartphones are widely used, which has increased the market share of social commerces exponentially. Thus, we tried to find out factors which may affect the user acceptance of social commerces in the smartphone environment. We develop a research model to examine how social commerces in the smartphone environment are accepted by users based on the academic factors-switch costs, trend-seeking tendency, richness in media. The theoretical model is validated through an survey of social commerce users in the smartphone environment from the undergraduates and the graduates in Seoul, Korea. The structural equation analysis is conducted based on the partial least square (PLS) approach. The results reveal that the switch cost will have positive mediating influences to the intention to use social commerce in the smartphone environment. We also find that the perceived usefulness of the smartphone is affected by the media richness. The results also suggest that the trend-seeking tendency has no influences to the users of social commerces in the smartphone environment. Also, theoretical and practical implications are discussed. The findings are believed to increase our understanding an interesting mobile phenomenon, as well as making contributions.

여재에 따른 도로면 유출수의 배수 및 처리특성 (Drainage and Treatment Characteristics of Runoff by Media)

  • 김석구;윤상린;김영임;이용재;김이호;김종오
    • 한국물환경학회지
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    • 제20권5호
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    • pp.500-505
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    • 2004
  • While more attention has been paid in recent years to urban point source pollution control, no considerable measures have been taken to control urban non-point source pollution. Contaminants from non-point sources deposited on urban impermeable surfaces such as road and highway are easily released to the public waters by rainfall, leading to the deterioration in water quality in urban area. The present study investigated a system using filter media to reduce the level of contamination in urban road runoff. Three different media, designated as J-P (polypropylene, blowing type), B-P (polypropylene, fiber type), and P-F (Polyvinyl alcohol, cube and sheet type) were evaluated on the basis of pollutant removal efficiency as well as hydraulic property. Experiments were peformed using a 1/4-scale treatment unit at various pollutant roading and rainfall intensity with real rainwater runoff collected from road surfaces. The results at different rainfall intensities shows that the medium J-P is superior to the other media for water permeability. J-P was not blocked at 10 mm/hr rainfall and its permeability was stable. On the other hand, B-P and P-F resulted in substantial overflow ratio even at I mm/hr rainfall intensity. Comparing treatment efficiencies for suspended solids, all media showed similar removal ranged from 91 % to 95%. However, J-P seems to be better than the other media considering its higher water permeability. J-P and P-F, both hydrophobic, yielded over 76% of heavy metal removal. But, the hydrophilic media B-P showed much smaller removal ranging from 26% to 47%. This indicates that J-P and P-F are beneficial to remove heavy metal due to their hydrophobic property. The treatment efficiencies over PAHs (poly aromatic hydrocarbons) showed the similar removal efficiency ranging from 66% to 97% for all three media.

기존 시스템 환경에서의 병렬 미디어 서버의 설계 및 구현 (Design and Implementation of parallel Media server in current system environment)

  • 김경훈;류재상;김서균;남지승
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 하계종합학술대회 논문집(3)
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    • pp.97-100
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    • 2000
  • As network resources have become faster and demands for multimedia service through network have increased, the demand for Media server system has increased. These kinds of media server solve their bottle neck problem of internal storage device by using parallel system which takes advantage of fast network resource. Many vendors have suggested each of their media server system to solve these problem radically, but most of them require major modification of infra component and additional drawback has added. For example, storage mechanism for specific media requires new file system which is totally different from traditional one, and algorithm for enhancing performance may not suit for traditional operating system environment. In this paper, we designed a parallel media server based on web interface of traditional system and implemented a program for media server. Implemented server system performs parallel processing through web interface without any modification of traditional system, and controls which is related to merging load by distributed data is charged only to client and control server and consequently load of storage server can be minimized. And also, data transfer protocol for streaming media includes Retransfer algorithm and client Admission control policy relevant to performance of whole system.

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탄산칼슘 담체를 이용한 폐수내의 인 제거 (Phosphorus Removal from Wastewater by CaCO3 Media)

  • 김문기;박재홍;이광현;주현종
    • 한국물환경학회지
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    • 제25권4호
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    • pp.515-521
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    • 2009
  • In this study, the applicability of $CaCO_3$ as a seed material for crystallization reaction was tested. $CaCO_3$ was ground to lesser than 425 mesh and was made to media mixed with binder. Batch experiment was to investigate the ${PO_4}^{3-}-P$ removal efficiency of different parameters such as $CaCO_3$ dosage and binder ratio, size, type and mass of media. In addition, the effect of phosphorus removal from wastewater was tested using a lab-scaled crystallization reactor. At the results of the batch test, phosphorus removals were improved with increasing $CaCO_3$ dosage and media mass but were decreased with increasing media size. Moreover, phosphorus removals were influenced by specific surface area but media type. The average T-P and ${PO_4}^{3-}-P$ removal efficiency in a lab-scaled crystallization reactor with $CaCO_3$ media for wastewater were shown to be 60.2% and 60.3% for 18 days of operation time.

초기 청소년의 발달환경이 비행행동에 미치는 영향 : 매체환경의 매개효과를 중심으로 (A Study on the Effects of Early Adolescents' Developmental Environment on their Delinquent behavior : Focused on the Mediating Effects of Media Environment)

  • 현다경
    • 한국융합학회논문지
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    • 제9권4호
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    • pp.271-283
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    • 2018
  • 본 연구는 부모양육태도, 친구관계, 학교환경 등 청소년의 발달환경이 비행행동에 미치는 영향을 파악하고, 컴퓨터, 휴대전화 등 매체환경이 그 관계에서 어떤 매개역할을 하는지를 규명하는 데 목적이 있다. 초기 청소년인 중학교 1학년 총 518명 대상으로 한국아동 청소년패널 6차년도 조사결과를 활요하였다. 분석결과, 부모양육태도가 애정형, 과잉간섭형, 학대형일수록, 친구와 소외관계가 깊을수록 비행행동은 더 증가하는 것으로 나타났다. 부모의 비일관성, 친구간 의사소통은 컴퓨터와 휴대폰을 더 자주 사용하게 하였다. 컴퓨터, 휴대전화를 자주 사용할수록 비행행동도 늘어났다. 따라서 청소년의 가정환경, 친구관계는 비행행동에 영향을 미치므로 부모교육프로그램, 친구간 소통프로그램 등 비행행동을 방지하는 발달환경의 조성 전략이 필요할 것이다. 비행행동을 완화하기 위해 최근 사회문제화 되고 있는 컴퓨터나 휴대전화 등에 대해 올바른 활용을 위한 교육프로그램 개발 및 시행이 요구된다.

도시 소하천에서 유속, 비표면적에 따른 사상형 부착조류의 Chlorophyll-a 변화 (Variation of Filamentous Periphyton Chlorophyll-a in accordance with Water Velocity and Specific Surface Area of Media in Small Urban Stream)

  • 안창혁;주진철;이새로미;오주현;안호상;송호면
    • 한국물환경학회지
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    • 제29권4호
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    • pp.551-558
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    • 2013
  • The feasibility of water supply as in-stream flow for Mangwall stream was analyzed in terms of water quality and cultivation periphyton using two different types of water resources (e.g., surface water and bank filtration from Han River basin) and three different types of media (e.g., tile, concrete and pebble). The concentrations of organic and inorganic contaminants from the bank filtration were lower than those from surface water by 17.5 - 55.0%. Using water samples collected from Mangwall stream, surface water, and bank filtration, chlorophyll-a, phaeopigment, and growth rate of periphyton were investigated. During 30 day incubation for each water sample, it was observed that filamentous cyanobacteria, Oscillatoriaceae, accounted for 98%, and water velocity of 5 cm/s was optimum for the in situ filamentous cyanobacteria growth. Also, it was deducted for water velocity and chl-a to have an inverse correlation. Meanwhile, the greater the specific surface area of media, the higher the concentration of chl-a. From these results, both water velocity and specific surface area of media should be considered as an combined parameter to deter the growth of filamentous cyanobacteria.

A Novel Web-based Management of Networked Display for Advanced Collaboration Environment

  • Ramachandra, Vinay;Han, Sang-Woo;Bae, Chang-Hyeok;Kim, Jong-Won
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2009년도 학술대회
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    • pp.221-226
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    • 2009
  • Not many years ago, people found the contemporary technology expensive and difficult to use in collaborative type of meetings. Today, with the technology advanced to high standards and accessible at cheaper price, its adaption is becoming more and more ubiquitous with wide range of applications. Today's meeting rooms are not just plain old telephone systems with microphones and speakers. Today's meeting rooms are smart and intelligent. They can identify the participants; they can provide natural view of remote participants; they can proactively manage resources for collaboration and so on. More effective collaboration is possible with deployment of devices like high-definition cameras, advanced displays, sensors, gigabit networks, trackers, pointers, and high-end audio devices. Devices alone are not enough in the meeting rooms. We need software infrastructure to manage the devices and meeting contexts. One such software infrastructure is SMeet, a Smart Meeting space, which we have developed to provide an effective multi-party remote collaboration environment. Networked display systems are used in such advanced collaboration environment for better visualization. In this paper we discuss a novel approach to control and manage networked display systems in SMeet environment.

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Optimal Medium Conditions for the Detection of Cellulolytic Activity in Ganoderma lucidum

  • Jo, Woo-Sik;Bae, Soon-Hwa;Cho, Doo-Hyun;Park, So-Deuk;Yoo, Young-Bok;Park, Seung-Chun
    • Mycobiology
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    • 제37권4호
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    • pp.313-316
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    • 2009
  • To determine the optimal medium conditions for the detection of the cellulolytic activity in Ganoderma lucidum, we varied three media conditions: dye reagent, pH, and temperature. First, we evaluated the use of four dyes, Congo Red, Phenol Red, Remazol Brilliant Blue, and Trypan Blue. To observe the effect of pH on the chromogenic reaction, we also made and tested various media spanning acidic and alkaline pHs, ranging from 4.5 to 8.0. Furthermore, in order to research the effect of temperature on the clear zone and the fungus growing zone, we tested temperatures ranging from 15 to $35{^{\circ}C}$. On the whole, the best protocol called for Ganoderma lucidum transfer onto media containing Congo red with pH adjusted to 7.0, followed by incubation at $25{^{\circ}C}$ for 5 days. Our results will be useful to researchers who aim to study extracellular enzyme activity in Ganoderma lucidum.

L-System을 이용한 HMD기반 인터렉티브 실감형 미디어 알고리즘 구축 (Construction of HMD-based Interactive Realistic Media Algorithm Using L-System)

  • 임상국
    • 한국멀티미디어학회논문지
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    • 제23권1호
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    • pp.58-66
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    • 2020
  • 5G-based HMD technology grew rapidly in the context of the environment change of convergence technology media and mobile networks in the fourth industrial era. It has also grown into a core technology that transforms our digital visual system. However, there is no research or system that can understand and verify radical visual system changes. Therefore, it is necessary to have an engineering understanding and verification of the diffusion of HMD media imaging devices. Beyond the distinction between virtual and real, research is urgently needed on the new three-dimensional interface of the 21st century through viewer participation. For this reason, research on the algorithm structure of interactive video media using L-System is an essential process and will be a guide to understanding the virtual reality interactive environment.

Development of Personal EPG for Purpose-oriented Broadcasting

  • Lee Yun-Ju;Lim Tae-Beom;Kim Yoon-Sang;Lee Seok-Pil
    • 한국정보시스템학회지:정보시스템연구
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    • 제14권3호
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    • pp.59-62
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    • 2005
  • The recent broadcasting environment has shifted to embrace multimedia and multi-channel features through terrestrial, satellite and cable media. This has multiplied the number of broadcasting programs. With the information on a myriad of programs provided to TV viewers, information overload occurs, and thus, the TV viewing environment is shifting to one where viewers cannot select programs passively. Thus, a growing need is emerging to ensure a personalized electronic program guide (EPG) to help individuals select TV programs according to their taste. This paper presents a personalized EPG that enables a purpose-oriented broadcasting service to provide personalized broadcasting programs in tune with the user's requirements and preferences.

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