• Title/Summary/Keyword: Meaning Object

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A Study on the Middle Age Costume Expression of France (프랑스 <마카이요프스키 성경(Maciejowski Bible)>의 중세복식 표현에 관한 연구)

  • Kim, Hee-Jung
    • The Research Journal of the Costume Culture
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    • v.16 no.2
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    • pp.263-277
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    • 2008
  • In picture bible, the picture is helpful for showing story more vividly and specifically and it is helpful for finding the meaning of bible hidden behind familiarity. It plays the role of the most powerful testimony and expression, with which human provides himself. The purpose of study was to grasp the relation among historical background of the middle age, human's characteristic and symbolic color by considering the fact that the costume expressed in Maciejowski Bible, which is a picture bible of the middle age and observing type, color and decoration of costume. Among 46 folios organizing Maciejowski Bible, 129 pictures explaining the Book of Genesis, the Book of Exodus, the Book of Leviticus, the Book of Numbers, the Book of Deuteronomy, the Book of Joshua and the Book of Judges, which belong to the former 400 years of the old Testament, were analyzed for people's costumes. The pictures shown in Maciejowski Bible portrays object, costume and behavior on the background of France of the 13th century so we can find out the precious natures of middle age's costume, weapon and armor. Especially, the portrait about finger armor of chain mail attached in hauberk becomes the outstanding evidence that can encroach the discussion over whether it was used in the end of 1300s. Regarding costumes of main characters, they wore chemise and braies as underwear, wore tunic or cotte having various lengths from the length reaching knee to the length reaching 8round as basic costume and wore mantle with different-colored lining and hose with various colors. In the war picture, we can see hauberk made with chain mail and cyclas with long slit, which was worn over hauberk, barrel helmet, norman helmet and steel school cap. Regarding cap. man usually wore coif, beret, shade-shaped cap, straw hat and woman wore the decoration using veil and hairlace and used the method to wrap whole hair with net. As the colors used in the costume of the picture bible, scarlet, blue, green and brown were usually used in order. They usually wore costumes decorated splendidly with the colors haying hish brightness and chroma.

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Cultural Meaning and Analysis of Cooking Methods using Eggs in the Chosun Dynasty (조선조 계란의 문화적 의미와 조리법 분석)

  • Cha, Gyung-Hee;Kim, Seung-Woo
    • Journal of the Korean Society of Food Culture
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    • v.28 no.6
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    • pp.603-622
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    • 2013
  • Egg is a food that has been loved from ancient times by people all around the world. It has been called a present from god because its rounded shape was believed to refer to the earth. We found the oldest and most perfectly preserved egg fossil at Chunmachong (天馬) in Kyungju (慶州). We believe that it was used during the period of the Three States or the unified Silla (新羅), and, accordingly, it was a noble food that has been found at the king's grave of the age. Egg, which is called egg of chicken in Korean, was written as egg of chicken (鷄卵), son of chicken (鷄子), bird's egg of chicken (鷄蛋), and round thing of chicken (鷄丸) in the Korean alphabet and Chinese characters. The ancient countries had the following myths about eggs In myths about offspring by egg, they were born as heaven's will to make them god. There were 19 proverbs: 'Hitting a rock with an egg', 'It's like the yellow part of an egg' and 'Even an egg stops when it rolls', etc. According to a theory of divination based on topography, people use eggs when they find a good place. There are 10 proverbs (四字 成語): Dongjiipran (冬至立卵), Nanyeoseoktu (卵與石投) etc. Studies for analysis of egg recipes found in the old literature (cooking, agriculture and fishing, and medical books) in the Chosun Dynasty recorded 36 times where cuisine with egg was mentioned as the main ingredient, 154 times as a sub-ingredient, 79 times as a garnish, and 20 times etc. As a garnish, they were 'finely sliced', 'thin rectangular and the rhombus form', and 'rounded shape'; after grilling they were divided into yellow and white parts. When cooked, they were used in comparison of the size or shape of an object with that of other objects.

A Study on the PIMS and 3D Simulation Application of the Construction Field (건설공사 현장에서의 PMIS와 3D Simulation 적용에 관한 연구)

  • Tak, Seung-Won;Chun, Jae-Youl
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2007.11a
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    • pp.967-970
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    • 2007
  • If is become complicated and jumbo a construction project. therefore, is increased complication the management by enormous information. In addition, According IT technology develops, it is the course taking in IT technology for Construction project and information of construction technology in an object positively, It introduces a IT technique in construction project get out of personal experiences and knowledge that the expert and information joint ownership and collection and accumulation gets possible to advantage managed to advantage of Construction project. Also The information joint ownership and project progress situation grasp of construction project participation wild for being smooth, it is become accomplished, This research introduces the necessity and meaning of the PMIS or similar solution which is information-oriented structure and a information system of Construction industry of present. It applies the PMIS and 3D Simulation System from site and analyzes to expectative effect of information system construction

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An Analysis on Discourses of SIMS2 Players in Korea (국내 <심즈2> 플레이어들의 담론분석)

  • Kim, Jong-Deok;Song, Su-Hyun
    • Journal of Korea Game Society
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    • v.11 no.5
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    • pp.53-65
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    • 2011
  • If we analyze games and game communities which are mostly consumed by the young, we can get the meaningful analysis result of youth culture. The content analysis and the discourse analysis methods were used in this study since the relationship between media and culture was exquisitely reciprocal. The object of analysis is the domestic community of the simulation game, Sims 2, which reflects the identities of the game players. I was searching for the social and cultural meaning of the game activities, and could find the content's characteristics of 'Sims 2' players' discourses. The results showed that the game media has social and cultural significance by providing the players a self-realization, identity workshop, virtual identity that diverges from their own ones with an alternative sex, constructing a cultural property with the involved game players, and increasing their virtual consumption and self-examination of antisocial behaviors in the game.

A Study for Design based on Measure and Information as BIRKHOFF's Aesthetic Category (디자인을 위한 비르크호프-G. D. Birkhoff의 미학적 카테고리로서의 척도와 인포메이션에 대한 고찰)

  • Choi, Sung-Woon;Kim, Kyung-Bae
    • Archives of design research
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    • v.17 no.4
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    • pp.107-118
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    • 2004
  • Nowadays Industrial Design appears to us as provided products in the market through only User Interface and Technical Improvement. Consumer purchasing products intend to grant the meaning for the product by mobilizing his specific feeling and experience the moment he contact products the first time. As metaphorical character shown in the product is named to the Product Language, Industrial designer shall constantly proceed the study on the exact understanding or processing method. As Objects or products using by us imply aesthetical value, it appears to be different according to the diverse condition of products be different according to the diverse condition of products to be used. In case objectivity is unsatisfactory, aesthetic character shown in the product requires new instrumental system. Product analysis applied aesthetical measure of BIRKHOFF can be applied as tool for inherent metaphorical character of product and product development. With this, Design operation shall be much easier. So Application of aesthetical measure is not only a system but a tool giving help to carry out more smooth design process.

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Study on the meaning of Architectural Growth in Carlos Jim$\acute{e}$nez's "House and Studio" (카를로스 히메네즈의 'House and Studio'에 보이는 생장성(生長性)의 지역적 의미에 관한 연구)

  • Ahn, Joon-Suk
    • Journal of the Korean Institute of Rural Architecture
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    • v.14 no.2
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    • pp.11-18
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    • 2012
  • Carlos Jimenez's 'House and Studio' was self-designed to fully function as both a home and workplace. Since its establishment in 1983, the installation has been continuously updated for almost 30 years solely under the guidance of the owner's life occurrences and routine needs. The additions and alterations succeeding the building's erection were executed to incorporate small yet symbolic fragments of the resident's memories and life episodes. The particularity of the 'House and Studio' can be compared with other residential remodeling and expansion projects in regards to certain key aspects. These means of comparison include, but are not limited to, building strictly under the direction of a master plan of development vs. allowing natural adaptations that comply with the resident's needs, rapid development vs. gradual advancement, the ornamenting by exposing showy features vs. the enhancing by addition of modest natural components, sustainability vs. sustenance, systematic room divisions vs. ambiguous spatial organization, possession as a materialized asset vs. preservation as a recollection of memories, and finally the recognition as one example of signature architecture vs. the witnessing of a maturing animated shelter. The given propositions can be further explained with the comprehension of Erich Fromm's theory of the 'Having' mode and 'Being' mode, two mechanisms that categorize the essence of human life. The 'Having' mode is described by the human greed for wealth, power, and influence, whereas the 'Being' mode is comprised of compassion, joy, and productivity. Fromm's thesis applies to the general sense of human life, but the ideas can be narrowed to accommodate the architectural standpoint. In architecture, the 'Having' mode can be translated to be the conspicuous form-oriented and self-contained object. The 'Being' mode, on the other hand, is transposed as the more natural form, incorporating the needs of the owner before commercialization. The growth of Jimenez's 'House and Studio' can be perceived as an architectural suggestion to the overcoming of human indifference caused by fixation on the 'Having' mode.

Mathematical Cognition as the Construction of Concepts in Kant's Critique of Pure Reason ("순수이성비판"에 나타난 수학적 인식의 특성: 개념의 구성)

  • Yim, Jae-Hoon
    • Journal of Elementary Mathematics Education in Korea
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    • v.16 no.1
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    • pp.1-19
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    • 2012
  • Kant defines mathematical cognition as the cognition by reason from the construction of concepts. In this paper, I inquire the meaning and the characteristics of the construction of concepts based on Kant's theory on the sensibility and the understanding. To construct a concept is to exhibit or represent the object which corresponds to the concept in pure intuition apriori. The construction of a mathematical concept includes a dynamic synthesis of the pure imagination to produce a schema of a concept rather than its image. Kant's transcendental explanation on the sensibility and the understanding can be regarded as an epistemological theory that supports the necessity of arithmetic and geometry as common core in human education. And his views on mathematical cognition implies that we should pay more attention to how to have students get deeper understanding of a mathematical concept through the construction of it beyond mere abstraction from sensible experience and how to guide students to cultivate the habit of mind to refer to given figures or symbols as schemata of mathematical concepts rather than mere images of them.

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A Study on the Geometrical Space Composition, Dynamic Visual Perception and Questions of Existence found in the Works of James Turrell - Focusing on 'Wedgework', 'Space Division', 'Skyspace' Projects - (제임스 터렐의 작품에 나타난 기하학적 공간구성, 시지각적 역동성 그리고 존재론적 의미에 관한 연구 - '웨지워크', '스페이스 디비전', '스카이스페이스' 프로젝트를 중심으로 -)

  • Kim, Jong-Jin
    • Korean Institute of Interior Design Journal
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    • v.21 no.5
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    • pp.145-152
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    • 2012
  • Since 1966 when James Turrell completed his studies on Art, he has been working on the consistent theme of Art. For the 46 years of time, site contexts, scales, methods of light have been changed and they made Turrell's unique 'project series'. Each series has different spatial, visual-perceptual forms and characteristics from other series. The differences were caused by the given situations, but also Turrell intentionally pursued it. However, there are essential theme of art that has not changed in most of Turrell's projects. Target of this paper is to study the unchanged theme as well as the differences. The study starts with three questions: first, what is the geometrical space composition?, second, what is the visual-perceptual phenomenon?, third, what is the hidden consistent theme? This research focuses on three case projects: Wedgework, Space Division Constructions, Skyspaces. These project series are in between the early small object-like installations and the late mega-scale outdoor projects. The study found that geometrical space composition has important role to give visual-perceptual dynamism to the viewer. The phenomenological perception is connected to the questions of relationship between human and space, ultimately human and the world. Although the Merleau-Ponty's philosophy has been related to the work of Turrell in various previous studies, Cartesian 3-dimensional geometry has also crucial role to experiment a viewer's perceptual boundaries. Image of infinity is another aspect of three cases, especially Space Division Constructions and Skyspaces. Through these structure, Turrell's work lead to an ultimate question of meaning for human existence in infinite space. It is hoped that this paper is helpful for Architecture and Interior design field in which light and space are essential.

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A Study on the Design Method of Restructuring Hanok by the Restoration (재생디자인을 활용한 한옥의 재구축 디자인 방법에 관한 연구)

  • Park, Sang-Hyun;Park, Chan-Il
    • Korean Institute of Interior Design Journal
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    • v.19 no.1
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    • pp.16-26
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    • 2010
  • In recent, as rediscovery of the modern value is developed through the support by the government and the reinterpretation of the traditional culture, a Korean-style house(Hanok) also becomes an object of interest. Among these various viewpoints to see the Korean-style house, the necessity of a new spatial design approach to contain the types and functions of the architectural space of the Hanok appropriate to the modern society is raised which is not a passive approach to preserve the existing cultural assets. Out of the methods of the new spatial design of the Hanok which reflect the paradigm of the times, this study has the purpose to make an approach from the viewpoint of 'Restoration design'. As the 21 st century started, the recycle design whose active discussion and performance is made largely by Europe and Japan can be called a design method in the hardware part which enables continuous adaptive use of a building by applying a new use purpose and method to a building which doesn't use the recycle design or has low efficiency. In that meaning, it can be considered to be a very important architectural activity historically, archltecturally and spatially. Based on the methodological characteristics of the recycle design, this study largely divides the types of recycle into coherent recycle and imagery recycle and dedto s detailed methods of space, consinto ion and material and wardrobe used for each case to analyze the methods of concrete recycle design through the methodological analysis of recycle cases of the existing modern buildings. For the objects of recycle cases of the Hanok made recently based on the design methods acquired here, it was examined how the architectural and spatial characteristics of the Hanok can be reconsinto ed through what kinrecycmethods. The approach of the recycle design is considered to be a cornerstone to show a new architectural and spatial value in the viewpoint of the Hanok existence in modern times.

The Research Regarding the Visual Continuity of the Green in the Re-development Area by Using the Aerial Photograph

  • Lee Hyuk-Hae;Koshimiz Hajime
    • Journal of the Korean Institute of Landscape Architecture International Edition
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    • no.2
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    • pp.102-108
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    • 2004
  • In the city of Asia like Seoul and Tokyo, aggregate power is poured into the city making which is suitable in new age. Large-scale re-development is active in various places as the present condition, As for the various East Asian cities, high-level utilization conversion of the land and high conversion of the building are advanced. As for these realities, the re-development is advanced in the situation that has not been clarified enough though it is true that green of the city has decreased. This research was aimed at the clarifying the allocation of greenery when proceeding with town planning projects by quantifying the possibility of allocating greenery in the form of rooftop landscaping in redeveloped areas. Moreover, the distribution of the green in the re-development region was calculated and the coexistence level of green space was calculated, The realities of a desirable green were clarified in the spectacle by understanding a sight and spatial continuousness in the green. In order to clarify the potentiality of roof greenery revaluating, the research was conducted by analyzing from aerial photographs, in Tokyo and Seoul, And the flow of the research was conducted by selection of research object area, taking pictures, acquisition of the aerial photography, rearrangement the data and the analysis. As a result, I was able to prepare a land vegetation coverage classification chart and obtain data pertaining to the level of urban and green tract of land for the researched cities of Tokyo and Seoul. By analyzing this data, we were able to indicate patterns of greenery unable to be obtained through data from ratio of vegetation coverage and ascertain the effectiveness of rooftop landscaping.

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