• Title/Summary/Keyword: Map recognition

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Estimation of optimal position of a mobile robot using object recognition and hybrid thinning method (3차원 물체인식과 하이브리드 세선화 기법을 이용한 이동로봇의 최적위치 추정)

  • Lee, Woo-Jin;Yun, Sang-Seok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.6
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    • pp.785-791
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    • 2021
  • In this paper, we propose a methodology for estimating the optimal traversable destination from the location-based information of the object recognized by the mobile robot to perform the object delivery service. The location estimation process is to apply the generalized Voronoi graph to the grid map to create an initial topology map composed of nodes and links, recognize objects and extract location data using RGB-D sensors, and collect the shape and distance information of obstacles. Then, by applying the hybrid approach that combines the center of gravity and thinning method, the optimal moving position for the service robot to perform the task of grabbing is estimated. And then, the optimal node information for the robot's work destination is updated by comparing the geometric distance between the estimated position and the existing node according to the node update rule.

A Study on the Development of Topic Map for Analysis of Customer Satisfaction in Tourism Industry (관광산업의 고객만족도 분석을 위한 토픽맵 개발에 관한 연구)

  • Kang, Min Shik
    • Journal of the Korea Convergence Society
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    • v.8 no.10
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    • pp.249-255
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    • 2017
  • The domestic tourism industry mostly relies on quantitative surveys for customer satisfaction. However, customer participation of the questionnaires is extremely low and the improvement of the dissatisfactory factors is not being performed promptly. In this paper, we propose a new topic map system and prove its empirical effectiveness to improve the accuracy of customer feedback information and the efficiency of the analysis process. The topic map system is a system for analyzing large amounts of customer feedback data in real time. It uses text mining and ontology techniques by integrating data collected over a certain period from real-time SNS and quantitative data obtained from existing survey systems. The effect after improving the analyzed factors of dissatisfaction is also a new and innovative evaluation system for monitoring customer satisfaction in real time. The classification based on this integrated data is a classification system that is specific to the product or the customer. According to this classification, it is possible to measure the effect of the recognition and improvement of the complaint factor in real time on the topic map system. This provides a sophisticated prioritization of the improvement factors and enables customer satisfaction quality control as a PDCA feedback system. In addition, the survey period and costs are greatly shortened, and responses can be more precise to the existing survey method. As a practical application, this system is applied to the largest H travel agency in Korea to prove the accuracy and efficiency of the proposed system.

A Conversational Interactive Tactile Map for the Visually Impaired (시각장애인의 길 탐색을 위한 대화형 인터랙티브 촉각 지도 개발)

  • Lee, Yerin;Lee, Dongmyeong;Quero, Luis Cavazos;Bartolome, Jorge Iranzo;Cho, Jundong;Lee, Sangwon
    • Science of Emotion and Sensibility
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    • v.23 no.1
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    • pp.29-40
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    • 2020
  • Visually impaired people use tactile maps to get spatial information about their surrounding environment, find their way, and improve their independent mobility. However, classical tactile maps that make use of braille to describe the location within the map have several limitations, such as the lack of information due to constraints on space and limited feedback possibilities. This study describes the development of a new multi-modal interactive tactile map interface that addresses the challenges of tactile maps to improve the usability and independence of visually impaired people when using tactile maps. This interface adds touch gesture recognition to the surface of tactile maps and enables the users to verbally interact with a voice agent to receive feedback and information about navigation routes and points of interest. A low-cost prototype was developed to conduct usability tests that evaluated the interface through a survey and interview given to blind participants after using the prototype. The test results show that this interactive tactile map prototype provides improved usability for people over traditional tactile maps that use braille only. Participants reported that it was easier to find the starting point and points of interest they wished to navigate to with the prototype. Also, it improved self-reported independence and confidence compared with traditional tactile maps. Future work includes further development of the mobility solution based on the feedback received and an extensive quantitative study.

Object Recognition and Target Tracking Using Motion Synchronization between Virtual and Real Robots (가상로봇과 실제로봇 사이의 운동 동기화를 통한 물체 인식 및 목표물 추적방안)

  • Ahn, Hyeo Gyeong;Kang, Hyeon Jun;Kim, Jin Beom;Jung, Ji Won;Ok, Seo Won;Kim, Dong Hwan
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.26 no.1
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    • pp.20-29
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    • 2017
  • Motion synchronization between developed real and virtual robots for object recognition and target tracking is introduced. ASUS's XTION PRO Live is implemented as a sensor and configured to recognize walls and obstacles, and perceive objects. In order to create virtual reality, Unity 3D is adopted to be associated with the real robot, and the virtual object is controlled by using an input device. A Bluetooth serial communication module is used for wireless communication between the PC and the real robot. The motion information of a virtual object controlled by the user is sent to the robot. Then, the robot moves in the same way as the virtual object according to the motion information. Through motion synchronization, two scenarios, which map the real space and current object information with virtual objects and space, were demonstrated, yielding good agreement between the two spaces.

Gesture Recognition Using Stereo Tracking Initiator and HMM for Tele-Operation (스테레오 영상 추적 자동초기화와 HMM을 이용한 원격 작업용 제스처 인식)

  • Jeong, Ji-Won;Lee, Yong-Beom;Jin, Seong-Il
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.8
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    • pp.2262-2270
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    • 1999
  • In this paper, we describe gesture recognition algorithm using computer vision sensor and HMM. The automatic hand region extraction has been proposed for initializing the tracking of the tele-operation gestures. For this, distance informations(disparity map) as results of stereo matching of initial left and right images are employed to isolate the hand region from a scene. PDOE(positive difference of edges) feature images adapted here have been found to be robust against noise and background brightness. The KNU/KAERI(K/K) gesture instruction set is defined for tele-operation in atomic electric power stations. The composite recognition model constructed by concatenating three gesture instruction models including pre-orders, basic orders, and post-orders has been proposed and identified by discrete HMM. Our experimental results showed that consecutive orders composed of more than two ones are correctly recognized at the rate of above 97%.

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Real-time Sign Object Detection in Subway station using Rotation-invariant Zernike Moment (회전 불변 제르니케 모멘트를 이용한 실시간 지하철 기호 객체 검출)

  • Weon, Sun-Hee;Kim, Gye-Young;Choi, Hyung-Il
    • Journal of Digital Contents Society
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    • v.12 no.3
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    • pp.279-289
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    • 2011
  • The latest hardware and software techniques are combined to give safe walking guidance and convenient service of realtime walking assistance system for visually impaired person. This system consists of obstacle detection and perception, place recognition, and sign recognition for pedestrian can safely walking to arrive at their destination. In this paper, we exploit the sign object detection system in subway station for sign recognition that one of the important factors of walking assistance system. This paper suggest the adaptive feature map that can be robustly extract the sign object region from complexed environment with light and noise. And recognize a sign using fast zernike moment features which is invariant under translation, rotation and scale of object during walking. We considered three types of signs as arrow, restroom, and exit number and perform the training and recognizing steps through adaboost classifier. The experimental results prove that our method can be suitable and stable for real-time system through yields on the average 87.16% stable detection rate and 20 frame/sec of operation time for three types of signs in 5000 images of sign database.

Motion based Autonomous Emotion Recognition System: A Preliminary Study on Bodily Map according to Type of Emotional Stimuli (동작 기반 Autonomous Emotion Recognition 시스템: 감정 유도 자극에 따른 신체 맵 형성을 중심으로)

  • Jungeun Bae;Myeongul Jung;Youngwug Cho;Hyungsook Kim;Kwanguk (Kenny) Kim
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.3
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    • pp.33-43
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    • 2023
  • Not only emotions affect physical sensations, but they also have an impact on physical movements. The responses to emotions vary depending on the type of emotional stimuli. However, research on the effects of emotional stimuli on the activation of bodily movements has not been rigorously examined, and these effects have not been investigated in Autonomous Emotion Recognition (AER) systems. In this study, we aimed to compare the emotional responses of 20 participants to three types of emotional stimuli (words, pictures, and videos) and investigate their activation or deactivation for the AER system. Our dependent measures included emotional responses, computer-based self-reporting methods, and bodily movements recorded using motion capture devices. The results suggested that video stimuli elicited higher levels of emotional movement, and emotional movement patterns were similar across different types of emotional stimuli for happiness, sadness, anger, and neutrality. Additionally, the findings indicated that bodily changes observed during video stimuli had the highest classification accuracy. These findings have implications for future research on the bodily changes elicited by emotional stimuli.

Dynamic Extension of Genetic Tree Maps (유전 목 지도의 동적 확장)

  • Ha, seong-Wook;Kwon, Kee-Hang;Kang, Dae-Seong
    • Journal of KIISE:Software and Applications
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    • v.29 no.6
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    • pp.386-395
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    • 2002
  • In this paper, we suggest dynamic genetic tree-maps(DGTM) using optimal features on recognizing data. The DGTM uses the genetic algorithm about the importance of features rarely considerable on conventional neural networks and introduces GTM(genetic tree-maps) using tree structure according of the priority of features. Hence, we propose the extended formula, DGTM(dynamic GTM) has dynamic functions to separate and merge the neuron of neural network along the similarity of features.

Face detection and eye blinking verification in common photos (인물 사진에서의 얼굴 추출과 눈 개폐 여부 검증)

  • Bae, Jung-Ho;Hwang, Young-Chul;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.801-804
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    • 2008
  • During face recognition process, face detection process is most preceding process. However, face has very high floating property, so the result could be very different according to which method we used. This paper studies about eye detection and eye blinking verification using edge and color information from YCbCr distribution map, segmentation, and labeling methods.

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A Saliency Map based on Color Boosting and Maximum Symmetric Surround

  • Huynh, Trung Manh;Lee, Gueesang
    • Smart Media Journal
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    • v.2 no.2
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    • pp.8-13
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    • 2013
  • Nowadays, the saliency region detection has become a popular research topic because of its uses for many applications like object recognition and object segmentation. Some of recent methods apply color distinctiveness based on an analysis of statistics of color image derivatives in order to boosting color saliency can produce the good saliency maps. However, if the salient regions comprise more than half the pixels of the image or the background is complex, it may cause bad results. In this paper, we introduce the method to handle these problems by using maximum symmetric surround. The results show that our method outperforms the previous algorithms. We also show the segmentation results by using Otsu's method.

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