• Title/Summary/Keyword: Manipulating

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Manipulating Spatial Data in Constraint Database using MLPQ (MLPQ를 이용한 제약데이터베이스의 공간데이터 연산)

  • 우성구;문경도;정지문;류근호
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10a
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    • pp.91-93
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    • 2001
  • 이 연구에서는 GIS 등에 적용할 수 있는 제약 데이터베이스의 공간데이터 연산을 구현하였다. 공간데이터를 간결하게 표현할 수 있는 새로운 패러다임인 제약 데이터베이스의 구조와 특징을 검토하고, 제약 데이터 모델용으로 개발된 MLPQ 프로토타입을 이용하여 제약 데이터베이스의 지리정보 모델을 구현하였다. 아울러 구현된 모델을 사용자 질의에 따라 공간질의를 처리하도록 하였다.

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Digital Hologram Contents Manipulation and Synthesis (디지털 홀로그램 콘텐츠의 저작 및 합성)

  • Hong, Ki-Sung;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.1
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    • pp.1-12
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    • 2012
  • This paper is to propose a method to obtain a new digital hologram content, a high value-added digital content, by manipulating one or more existing digital hologram contents or depth informations. For the depth informations, we use both the ones converted from disparities by stereo matching and the ones taken by time-of-flight (TOF) depth cameras. For them, we analyze the properties and their differences for the two kinds of depth informations and propose a conversion method to homogenize them. By using them, we propose a method to convert and synthesize the depth informations to calculate a new CGH. Also, we propose a method to get a new digital hologram content by synthesizing the digital holograms themselves according to their linearity. The proposed methods are experimented with various depth informations and digital holograms to show that they are very effective as the manipulating methods for digital hologram contents.

The Study of Thinned Young Apples Fermentation by Manipulating Preparation Treatment and Sugar Content (꼬마사과를 활용하여 다양한 발효 제조방법과 설탕량이 발효에 미치는 영향)

  • Chung, Sung Won;Supeno, Destiani;Pratama, Pandu Sandi;Choi, Won Sik
    • Journal of the Korean Society of Industry Convergence
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    • v.19 no.4
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    • pp.237-244
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    • 2016
  • This paper investigates the possibility to increase the economic value of the thinned young apple trough fermentation process. It is studies the optimal fermentation condition of thinned young apple by manipulating preparation treatment and sugar content. To do this following steps are done. Firstly, different preparation treatment for thinned young apple such as whole apple, cutting apple, and blending apple were done. The different sugar content such as $24^{\circ}Brix$, $15^{\circ}Brix$ and $4^{\circ}Brix$ was added. Secondly, the sugar contents and pH level were measured during fermentation process. Finally, statistical analysis was used to examine the relation between the preparation treatment, sugar content and pH level during the fermentation process. The experimental result shows that the different preparation treatment influences to the fermentation process. The blending apple treatment gave lower pH level compared to other kind treatments. The sugar content of thinned young apple was decrease during the fermentation process. The statistical analysis shows that the manipulation preparation treatment and sugar content affect the final pH level and whole fermentation process. Experimental result shows that the thinned young apple fermentation could be proposed as new alternative product in the market. The best fermentation process was obtained from blending thinned young apple treatment with $24^{\circ}Brix$.

Customer participatory design for mass customization(Focused on development of interactive design toolkit) (매스커스터마이제이션을 위한 소비자 참여 디자인 방법(인터랙티브 디자인 툴킷의 개발을 중심으로))

  • 변재형
    • Archives of design research
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    • v.16 no.4
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    • pp.5-14
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    • 2003
  • This study suggest the development and application of the Interactive Design Toolkit as a participatory design method for general customer who are non-expert on design activity to participate in design process of mass customization. In order to let general customers to express their design needs, we have to make a familiar and direct communication method for them. And, customer's design needs should be transformed into digital media. This study define the Interactive Design Toolkit as a design tool for customer participation by direct manipulation of computer system for simulation of design needs by customer themselves. The Interactive Design Toolkit is based on a PC-based image perception system and its application. User can make virtual models in virtual space by manipulating physical objects in real world. And, The toolkit can be used in the field of participatory design for deliverer side customization, especially in system kitchen which is manufactured and distributed in modular system. More improved design toolkit for manipulating 3 dimensional shape is needed for consumer product design and car styling.

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Simulation of Manipulating Various Pulsed Laser Operations Through Tuning the Modulation Depth of a Saturable Absorber (포화 흡수체의 투과변조깊이 조절을 통한 다양한 펄스상태 조작 방법에 관한 전산 모사)

  • Gene, Jinhwa;Yeom, Dong-Il;Kim, Byoung Yoon
    • Korean Journal of Optics and Photonics
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    • v.28 no.6
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    • pp.351-355
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    • 2017
  • In this paper, we conduct a simulation of manipulating various pulsed laser operations through tuning the modulation depth of the saturable absorber in a laser cavity. The research, showing that various pulsed operations could be manipulated from Q-switching through Q-switched mode locking to mode locking by tuning the modulation depth of the saturable absorber in a cavity, has been studied by experimental means. We conduct a simulation with the Haus master equation to verify that these experimental results are consistent with expectations from theory. The time dependence of the gain was considered to express Q-switching fluctuation through applying a rate equation with the Haus master equation. Laser operation was manipulated from mode locking through Q-switched mode locking to Q-switching as modulation depth was increased, and this result agreed well with the theoretical expectation.

Haptic Rendering Technology for Touchable Video (만질 수 있는 비디오를 위한 햅틱 렌더링 기술)

  • Lee, Hwan-Mun;Kim, Ki-Kwon;Sung, Mee-Young
    • Journal of Korea Multimedia Society
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    • v.13 no.5
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    • pp.691-701
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    • 2010
  • We propose a haptic rendering technology for touchable video. Our touchable video technique allows users for feeling the sense of touch while probing directly on 2D objects in video scenes or manipulating 3D objects brought out from video scenes using haptic devices. In our technique, a server sends video and haptic data as well as the information of 3D model objects. The clients receive video and haptic data from the server and render 3D models. A video scene is divided into small grids, and each cell has its tactile information which corresponds to a specific combination of four attributes: stiffness, damping, static friction, and dynamic friction. Users can feel the sense of touch when they touch directly cells of a scene using a haptic device. Users can also examine objects by touching or manipulating them after bringing out the corresponding 3D objects from the screen. Our touchable video technique proposed in this paper can lead us to feel maximum satisfaction the haptic-audio-vidual effects directly on the video scenes of movies or home-shopping video contents.

Multipoint multimedia communication service in broadband ISDN part II : NOEG video bridge based on non-transcoding mechanism (광대역 ISDN상의 다지점 멀티미디어 통신서비스 II부 : Non-Transcoder근간의 MPEG 비디오브리지)

  • 박정호;황대환;이종형;구한준;조규섭
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.6
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    • pp.1526-1537
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    • 1998
  • The split-screen function on the multipoint control unit(MCU) which is usually using processing method based on pixel domain has many problems for manipulating the video signal in real-time. Although the researches and the developements to cope ith such problems are processing, these have too complex architecture to implement and are limited to method for H.261 video signal. In this paper, we propose a new mechanism for split-screen that can actually apply to ISO/IEC MPEG video standard. The new method that is proposed in this paper do the processes in complete compression domain, thus it is suitable for the application of real-time multipoint multimedia communication service. By simple interpreting and manipulating the MPEG video element stream, the split-screen functional module can be implemented easily and the result of the procedures does not accompany image degradation at all. Finally, the complexity of implementation, the aspect for processing delay and the loss of image quality as compared to that resulting in the case of applying the previous split-screen method has been investigated. And it is confirmed that the proposed mechanism has a significant advantage as a split-screen method.

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Internet comment manipulation and criminal responsibility

  • Lee, Ju-Il
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.6
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    • pp.75-79
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    • 2018
  • The purpose of this paper is to introspect again the role of the criminal law at a time when it is said that numerous criminal and legal discussions are needed to develop the so called "reply manipulation " case that is shaking the nation's political history. The research method considered the literature and precedents discussed in the past, and discussed the issue of subculture abuse caused by the internet, which is a product of convenience and affluence that came with the Forth industrial revolution through criminal law. Through a computer program, a discussion was held on what penalties would be imposed on the criminal law for attempting to manipulate public opinion by manipulating the so-called number of comments or Reaction. Question of whether the criminal law should further emphasize the need for a discussion on the need for a method to strengthen the preventive functions of the criminal law and expand the scope of punishment in order to address new causes of risk that came with the development of science. Without reflecting on whether such as "government-inspired demonstration "would be possible in today's world that was in the public perception of the authoritarian government of the past, it is a problem to see that the political goals of a particular group can be achieved by manipulating comments or creating public opinion on the Internet. The duty of criminal law is to protect the interests of the law. The role of the criminal law should be maintained the self limiting as far as possible in cases of violation or danger of the law. Still, it is a problem that the role of the criminal justice system today is too aggressive and is seen as a top tool rather than a last resort for solving problems. he role of the internet will be expanded further in the Hyper Connected society. To solve these problems, we should look forward to a change in the priority of other laws and policies other than criminal law.

A Study on Method for Bypassing Verification Function by Manipulating Return Value of Android Payment Application's Security Solution (안드로이드 간편결제 애플리케이션 보안 솔루션 결과값 변조를 통한 검증기능 우회 방법에 대한 연구)

  • You, Jaewook;Han, Mijeong;Kim, Kyuheon;Jang, Junyoung;Jin, Hoyong;Ji, Hanbyeol;Shin, Jeonghoon;Kim, Kyounggon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.28 no.4
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    • pp.827-838
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    • 2018
  • Since 2014, ease of regulations on financial institutions expanded the mobile payment market based on simple authentication, and this resulted in the emergence of various simple payment services. Although several security solutions have been used to mitigate possible security threats to payment applications, there are vulnerabilities which can still be found due to the structure in which the security solution is applied to the payment service. In this paper, we analyze the payment application and security solution from the process perspective, and prove through experimentation that verification functions of security solutions can be bypassed without detailed analysis of each security function, but by simply manipulating the verification result value. Finally, we propose methods to mitigate the bypass method presented in this paper from three different perspectives, and thereby contribute to the improvement of security level of the payment service.

A Fourth Grade Student's Units Coordination for Fractions (단위 조정에 따른 초등학생의 분수 개념 이해 분석)

  • Yoo, Jinyoung;Shin, Jaehong
    • Education of Primary School Mathematics
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    • v.23 no.2
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    • pp.87-116
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    • 2020
  • The purpose of this study is to explore how units-coordination ability is related to understanding fraction concepts. For this purpose, a teaching experiment was conducted with one fourth grade student, Eunseo for four months(2019.3. ~ 2019.6.). We analyzed in details how Eunseo's units-coordinating operations related to her understanding of fraction changed during the teaching experiment. At an early stage, Eunseo with a partitive fraction scheme recognized fractions as another kind of natural numbers by manipulating fractions within a two-levels-of-units structure. As she simultaneously recognized proper fraction and a referent whole unit as a multiple of the unit fraction, she became to distinguish fractions from natural numbers in manipulating proper fractions. Eunseo with a reversible partitive fraction scheme constructed a natural number greater than 1, as having an interiorized three-levels-of-units structure and established an improper fraction with three levels of units in activity. Based on the results of this study, conclusions and pedagogical implications were presented.