• 제목/요약/키워드: Management Skill

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외식업체 조리 기술지원 및 경영 컨설팅을 통한 경영성과 향상에 관한 연구: 경기지역 레스토랑을 중심으로 (A Study on the Management Performance Improvement through Cooking Skills Support and Management Consulting for Restaurants: Focused on Restaurants in Gyeonggi Province)

  • 엄영호;임영희;정주희;이은진
    • 한국조리학회지
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    • 제23권5호
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    • pp.92-100
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    • 2017
  • The purpose of this study was to analyze the current status of 30 restaurants targeted for customized-visit consulting. For this process, experts visited restaurants and conducted consulting to improve the effectiveness of management for restaurants. A frequency analysis was used for general details, and a questionnaire survey was conducted to consult employees and customer groups. The analysis and consulting results were as follows: Firstly,menu need to be improved through restaurants' sanitary state and menu quality improvement. New menu should be developed through continuous training for restaurant operators, the relevant organizations, and cooking skill experts. Secondly, restaurants' cooking skill and knowledge should be secured by training of restaurant operators from the relevant organizations and experts to acquire cooking skills. In conclusion, restaurants' capability needs to be consolidated through persistent and cyclical process to maintain competitive menus and cooking skills. The results also showed that employee group's MOT, foods, menu, and facility education/training should be fortified. In order to reinvigorate the restaurant industry, marketers need to offer continuous education/training and consulting for employees to improve their satisfaction.

생애주기에 따른 스트레스 관리 프로그램에 대한 고찰 -1993년부터 1996년까지의 외국문헌을 중심으로- (Literature Review on the Stress Management Programs throughout Life - span: By foreign research for 1993-1996)

  • 윤손녕;최정숙;이경숙
    • 지역사회간호학회지
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    • 제8권2호
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    • pp.178-196
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    • 1997
  • The purpose of this study is to identify the kind, the frequency, and the type of Stress Management Program(SMPs) throughout life-span used foreign, recent research. The period of this study was from July 1 to Dec. 10, 1997. The data were collected through Medline using two concepts: stress management programs and life-span. The number of these research were 106 and thirty-one experimental researches that were tested the effectiveness of SMPs throughout life span were selected. The data were analysed by the kind, frequency, and life-span. The results were as follows: 1. The kind and frequency of SMP : The total number of the kind of SMP were twenty-two. The most used SMP was relaxation therapy, 22 out of 31. The second biofeedback was 10, the third, cognitive behavior program was 9, the fourth, nutrition and diet, and education were 7. The others were coping skill(4), cognitive therapy(4), breathing(4), imagery(3), autogenic training(3), sleep and rest(2), meditation(2), information(2), desensitization(2), hypnosis(2), behavior therapy(1), time management (1), visualization(I), yoga(I), diversion(1), and problem solving skill. 2. Throughout life-span: Most SMPs were applied to adolescents, young adults, and middle-adults. Other subjects could not be found under the schooler. 3. The type of SMPs : 28(90.3%) out of 31 research used combined-SMP : two-combined SMP, 5: three-combined SMP, twelve: four-combined SMP, seven: five-combined SMP. 4. Afterward, further study such as meta-analysis are needed in order to identify effective ness of the SMPs.

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유방암 환자의 스트레스 대응 능력 증진을 위한 심리사회적 중재 재발 및 효과: 예비연구 (Developing and Testing the Effects of a Psychosocial Intervention on Stress Response and Coping in Korean Breast Cancer Survivors : A Pilot Study)

  • 김조자;허혜경;강덕희;김보환
    • 대한간호학회지
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    • 제34권6호
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    • pp.1069-1080
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    • 2004
  • Purpose: The purpose of this study was to develop a socioculturally-appropriate psychosocial intervention program for Korean patients with breast cancer and test its effects on stress, anxiety, depression, and coping strategies. Methods: One group pretest and posttest design was used to test the effects of the intervention. A post-intervention interview was conducted to refine the nature of the intervention. A convenience sample of 10 breast cancer survivors was recruited from the outpatients clinics. Psychosocial intervention was developed to provide the health education, stress management, coping skill training and support weekly(90min) for 6 weeks. Results: There was a significant decrease in stress scores following the intervention(Z= -2.388, p=0.017). However, no significant changes were noted in the use of problem-focused and emotion-focused coping strategies, nor in the changes of anxiety and depression levels. Content analysis of interview data revealed six clusters; changes in perception, changes in problem solving approaches, changes in anger management, changes in life pattern, social support and reduction of perceived stress. Conclusions: Based on quantitative and qualitative data, we recommend the refinements of the intervention in the following areas for future studies: 1) duration, activities, and progression of psychosocial intervention; 2) research design and sample size; and 3) measurements.

고가용성 데이터베이스 구축을 통한 장애 극복 분류 및 관리 기법 (Fail Over Analysis and Management for the Database Implement of the High Availability Solution)

  • 이병엽
    • 한국콘텐츠학회논문지
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    • 제10권7호
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    • pp.49-54
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    • 2010
  • 인터넷 환경의 급속한 발전과 더불어 국내외 미션 크리티컬한 비즈니스 환경이 온라인에 의해 서비스 되고 있다. 따라서 웹 환경을 통해 처리되어야 할 정보의 양의 급증과, 이의 처리를 위해 여러 개의 단일 서버를 고속의 네트워크로 연결한 고가용성 구현이 가능한 클러스터 컴퓨팅 시스템이 등장하게 되었다. 그 결과 클러스터 기반 DBMS에 관한 연구와 상용화된 솔루션을 통해 국내외적으로 활발히 진행 중이며, 이에 따라 클러스터 기반 DBMS를 효율적이고 최적화된 상태의 관리 연구는 미흡한 실정이다. 따라서 본 논문에서는 클러스터 기반 DBMS를 위한 고가용성 클러스터 솔루션의 최적화된 관리 기법과 이론에 대해 알아본다.

간호학생의 임상실습 교육을 위한 임상지도자 활용 모델 적용 효과에 관한 연구 (The effect of preceptorship on clinical education of nursing students)

  • 김조자;이원희;김소선;유해라;한신희;김기연;노영숙
    • 대한간호
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    • 제36권4호
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    • pp.100-109
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    • 1997
  • This study examined effect of preceptorship on clinical education of 39 senior nursing students. Competency scores and satisfaction with preceptors scores were investigated. Competency scores of the students before the clinical education (pre-competency scores) were compared with the competency scores after the clinical education (post-competency scores), and satisfactory scores were also examined after the clinical education. Study results showed that the total post-competency scores were increased compared to the total pre-competency scores, and this increment was statistically significant. However, analyzing sub-domains of the competency scores indicated only the nursing-skill domain scores were increased while the scores of interpersonal domain and management domain were increased but statistically insignificant. Satisfaction with preceptors scores were also more than the average scores reflecting the students were satisfied with their preceptors generally. The students, However, grade low in the preceptors' intellectual ability while their professional and interpersonal ability were rather satisfied. This study indicated preceptors should make more efforts to teach interpersonal and management skill and increase their intellectual ability. This study recommended a systematic reward system for the preceptors to increase the motivation to teach students is needed.

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The Effect of IT Human Capability and Absorptive Capacity on Knowledge Transfer

  • Park, Joo-Yeon
    • Journal of Information Technology Applications and Management
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    • 제15권3호
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    • pp.209-225
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    • 2008
  • The purpose of this study is to examine the relationship between IT human capability and knowledge transfer and the role of absorptive capacity between them. From the test of both measurement and structural model using Partial Least Squares (PLS), IT human capability is found to be significant to absorptive capacity and knowledge transfer. Absorptive capacity is also significantly related to knowledge transfer. The interesting result found in this study is that the path of absorptive capacity drawn from IT human capability to knowledge transfer is stronger than the direct relationship between IT human capability and knowledge transfer, indicating that absorptive capacity plays an important role in knowledge transfer. This result indicates that IT personnel with stronger technical skill, interpersonal skill and management capability are more likely to acquire and learn knowledge effectively from outside expertise. Moreover, this study shows that absorptive capacity, the individual’s ability to utilize external knowledge is derived from IT human capability and strongly effects on transferring knowledge from outsourcing vendors. This study suggests IT related managers that the development of IT human capability and absorptive capacity should be recognized for a successful exploitation of outside knowledge within a firm. It is also a necessary condition for a successful IT implementation and maintenance independently and economically from outside vendors.

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국내 대형소매유통업체에서의 비정규직 고용의 결정요인에 관한 연구 (Determinants of Contingent Employment in Korean Department Stores)

  • 원인성
    • 경영과정보연구
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    • 제7권
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    • pp.265-292
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    • 2001
  • This paper examines what determines the use of contingent workers in Korean Department Stores. Drawing on internal labor market, transaction cost & agency, and bureaucracy theories, I hypothesize that four factors affect the use of contingent workers: job characteristics, HRM, occupation, and organizational characteristics. Data from a sample of employers surveyed by the author in 1997 were used to test the hypotheses, and analyses showed the following results. First, consistent with job-based perspective, we find that such job characteristics as firm-specific skill and the level of skill significantly affect the use of contingent workers. But job standardization and outcome measurability have no effects of its use. Second, also we find significant effects on the use of contingent workers of such HRM as scrutiny on employee selection and promotion system. The promotion system has expected effect on its use, but scrutiny on employee selection has opposite effect. Third, we find that occupation significantly affects the use of contingent workers, especially the extent of use of contingent workers of sales service is as five hundred times as that of managerial occupation. Fourth, also consistent with organizational-based perspective, we find that the firm's size significantly has positive effects, and affiliate company and labor union have negative effects. That is, the larger firm's size is, the more possibility of use of contingent workers exists, and the possibilities of its use reduce in case of affiliate company and in front of labor union. Finally, we discuss the implications and limits of theses findings.

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가상현실 콘텐츠의 교육 과정 운영을 위한 중학교 교육 환경에 대한 연구 - 교육 품질의 질적 제고를 중심으로 (An Exploratory Study on the Educational Enviroment for the Application of Virtual Reality Contents to the Curriculum -Focusing on Improving the Quality of Education)

  • 김기윤
    • 품질경영학회지
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    • 제49권3호
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    • pp.405-420
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    • 2021
  • Purpose: This study started with the question of how to use Virtual Reality (VR) contents as a part of the non-face-to-face education tool that has recently attracted attention. Methods: In this paper, the use of VR contents as an educational tool is explained as a process of 'new media access dimension'. The question was explored on why Virtual Reality (or Augmented Reality) contents are not used as educational tools in the educational field. Results: As a result, the lack of 'material access' such as devices and infrastructure affects 'motivational access' approach stage, which is the previous stage. Again, it has a negative effect on literacy, which is 'skill access' approach stage. As it was found that it was not circulating to the level of "motive-material-skill-usage", it was discussed that it was taking a different step from the past adoption process of ICT and smart media. Conclusion: Based on this, it is believed that immersive content will contribute to arousing interest that can be applied and spread in the educational field, and it is also thought that it will be possible to derive academic interest in the educational effect according to the characteristics of immersive content such as VR.

Does Foreign Direct Investment Promote Skill Upgrading in Developing Countries? Empirical Evidence from Malaysia

  • JAUHARI, Azmafazilah;MOHAMMED, Nafisah
    • The Journal of Asian Finance, Economics and Business
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    • 제8권4호
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    • pp.289-306
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    • 2021
  • This paper aims to investigate how and to what extent FDI impacts the relative demand for skilled labor within firms in the case of developing countries. The analysis uses a sizeable micro-level dataset for Malaysian manufacturing industries using the System-GMM estimators to control the estimations' endogeneity problems. For this purpose, the study uses foreign equity share at the firm level to investigate foreign ownership effects at the firm level and the Horizontal FDI index by Smarzynska Javorcik (2004) to analyze FDI intra-industry linkages influence on the structure of labor demand for Malaysian domestic firms. Our findings indicate that foreign ownership increases the skilled demand within Malaysian manufacturing through the learning process, exclusively for small- and medium-sized firms (SMEs). Conversely for foreign-owned firms, changes in their skilled-labor share do not associate with changes in firm-level foreign equity share. We conclude that foreign ownership per se is not the major contributing factor for skill upgrading in Malaysian manufacturing firms. Furthermore, the competitive pressures caused by foreign firms' presence within the same industry - namely horizontal FDI - has a significant negative spillover effect on the level of skilled-labor share for domestic firms in the Malaysian manufacturing sector within periods of the understudies.

기계학습을 활용한 온라인게임 매치메이킹 개선방안 (Improvement of online game matchmaking using machine learning)

  • 김용우;김영민
    • 한국게임학회 논문지
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    • 제22권1호
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    • pp.33-42
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    • 2022
  • 온라인 게임에서 다른 플레이어와의 상호작용은 플레이어의 만족도에 영향을 미친다. 따라서, 비슷한 수준의 플레이어를 매치시켜 원활한 상호작용을 도모하는 것은 플레이어의 게임 경험을 위해 중요하다. 그러나, 게임의 최종승패로만 플레이어의 평가점수를 증감시키는 현재의 평가 방식으로는 신규 및 복귀 플레이어의 원활한 매칭이 불가능하다. 본 연구에서는 스타크래프트II의 리플레이를 활용하여 매치메이킹 개선을 위한 기계학습 활용방안을 제시한다. 매치메이킹의 기준이 되는 플레이어의 MMR 점수를 예측하는 기계학습 모델을 생성하고 성능을 평가하였다. 모델의 오차는 리그 평균 MMR 점수 범위의 40.4% 수준으로, 제안된 방식을 통해서 플레이어를 실력과 근접한 리그에 즉시 배치할 수 있음을 확인하였다. 또한, 결과에 대한 플레이어의 수용도를 높일 수 있도록 예측의 근거를 도출하는 방안도 제시되었다.