• Title/Summary/Keyword: Management Elements

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A Study on the Development of Metadata for eBook Library (전자책 라이브러리를 위한 메타데이터 개발에 관한 연구)

  • Ha, Jin-Hyee;Kim, Sung-Hyuk;Lim, Soon-Bum
    • Journal of the Korean Society for information Management
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    • v.20 no.3
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    • pp.1-16
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    • 2003
  • The information about eBook cannot be added automatically to library catalog because the eBook Service Provider does not provide enough eBook metadata. Therefore, this paper was developed the eBook library's metadata in order to maintain the compatibility and interoperability analyzed the eBook service provider's metadata, KS X 6100 metadata, Dublin Core, MARC, and TEI Header, and extracted common meradata elements from them. We defined these common metadata elements as a core element and added other elements that uniquely describe eBook characteristics as a detailed adn additional elements for eBook metadata.

Task Analysis of Korean Geriatric Care Managers (노인 케어매니저의 직무 분석)

  • Oh Pok-Ja;Kim Il-Ok;Kim Young-Hye;Shin Sung-Rae;Lee Kyoung-Soon;Han Suk-Jung
    • Journal of Korean Academy of Nursing
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    • v.36 no.5
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    • pp.770-781
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    • 2006
  • Purpose: This study was designed to create a job description for Korean geriatric care managers and examine performance frequency, importance, and difficulty of task elements. Method: The sample consisted of 38 geriatric care managers and professors who performed duties related to geriatric care management at community based-facilities in Korea. A survey method was used, and the questionnaire included frequency, importance, and difficulty of task elements in job descriptions using the DACUM method. Using SPSS WIN 10.0, descriptive statistics such as frequency distribution, means, and standard deviation were conducted to examine the subject's general characteristics, frequency, importance, and difficulties of task performance. Result: The Job description of geriatric care managers revealed 10 duties, 34 tasks, and 105 task elements. On all ten duties, the average performance frequency, importance, and difficulty was 2.55, 2.21 and 2.43 respectively. Conclusion: The job description of geriatric care managers includes duty, task, and task elements and the definition of a completed job. Thus we recommend a data based trial to confirm and validate the information gathered.

Development of Customer-Oriented Quality Design Elements of Shoes based on QFD (QFD 기반에 의한 제화류의 감성지향적 품질설계 요소도출에 관한 실증적 연구)

  • 김진호;황인극
    • Journal of Korean Society for Quality Management
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    • v.32 no.1
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    • pp.130-143
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    • 2004
  • Although consumer needs for better products force manufactures to put emphasis on design, often development of a product has been done without the formal process to consider consumer needs. In order to identify the implicit needs of customers and the areas of potential demand on a product, several analysis scheme such as QFD (Quality Function Deployment) has been developed. QFD, also known as the House of Quality, is the efficient tool ever created to tie product and service design decisions directly to customer wants and needs, i.e. VoC (Voice of Customer) To utilize this tool on a product design, first of all, the consumers attributes and the engineering characteristics must be exactly investigated. However there were only few studies about them on shoe design. Hence in this paper we developed an innovative framework for shoes design based on QFD. As a result, we uncovered 29 dominant human satisfaction dimensions as the consumers attributes for customer-oriented quality evaluation of a comfortable shoes. Here, 29 human satisfaction dimensions for a shoe design were identified as the dimensions that represent the human sensitivity and psychological feeling on comfortable shoes. Also, we proposed 60 human interface elements as the engineering characteristics. The relationships between human satisfaction dimensions and human interface elements were investigated. This study will help the designers and manufacturers clarify the conceptual and abstract aspect of the design evaluation by proposing a more systematic and process-oriented method.

A Model to Determine the Visual Preference for the Color of Benches Located in Urban Parks (도시공원 벤치색상의 시각적 선호 결정 모형)

  • 유상완
    • Archives of design research
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    • v.14 no.2
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    • pp.137-146
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    • 2001
  • In this paper it is investigated that the visual elements of preference which influence the visual preference for bench. "What color of bench is preferred when the location is the same\ulcorner" Started from those questions, the elements of preference which influence the visual preference for bench is investigated. In this research, a equal standard mark system is applied for the evaluation of visual elements of preference and then the relationship between the visual preference and the elements of preference are examined by the method of multiple regression analysis. The result of primary factor analysis from the visual evaluation in this paper will affect visual preference of the bench in urban park. Thus, the result of this study will contribute to development of urban parks for the maximum satisfaction of park visitors supplying necessary information for a resting place planning and design. It will provide a useful management guide of urban park facilities to prepare a strategic management plan of the benches from the users point of view. Especially, to know the correct preference of people, which will be provided by the evaluation of visual preference to bench will be the key to rest place planning.

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A Study on the Definition of Team Creativity upon the Design Paradigm and Their Sub-domains and Element Extraction (공학 설계 패러다임 변화에 따른 팀 창의성의 정의 및 하위 영역과 요소 도출)

  • Kim, Taehoon
    • Journal of Engineering Education Research
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    • v.18 no.3
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    • pp.13-23
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    • 2015
  • This paper attempts to take an in-depth study of the importance of teams and their creativity according to changes of recent design paradigm in engineering and to draw conclusions of the sub-domains and their element extraction. For this purpose, theoretical consideration was reviewed to present the definition of creativity and its sub-domains and elements. Besides, the two steps of expert validation test were conducted to extract the definition of creativity and its sub-domains and elements. The team creativity is defined as a team ability to come up with fresh and useful ideas and to lead them to get meaningful results through cooperative interactions among team members to solve problems given to them based on each member's creativity. Totally, 4 subs -domains and 16 sub-elements were extracted to get to know their influence on the team creativity. This includes a team size, characteristics of team members, and a team structure in team organization domain. To evaluate team atmosphere, elements such as sensibility, fellowship, teamwork, reliability, autonomy and open minded feature are included. In the team activity domain, strategies for solving problems, activities for divergent thinking, activities for convergence thinking and team interaction are included. Also, the sub-domain for team management includes a task, process and conflict management.

Performance evaluation of the input and output buffered knockout switch

  • Suh, Jae-Joon;Jun, Chi-Hyuck;Kim, Young-Si
    • Korean Management Science Review
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    • v.10 no.1
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    • pp.139-156
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    • 1993
  • Various ATM switches have been proposed since Asynchronous Transfer Mode (ATM) was recognized as appropriate for implementing broadband integrated services digital network (BISDN). An ATM switching network may be evaluated on two sides : traffic performances (maximum throughput, delay, and packet loss probability, etc.) and structural features (complexity, i.e. the number of switch elements necessary to construct the same size switching network, maintenance, modularity, and fault tolerance, etc.). ATM switching networks proposed to date tend to show the contrary characteristics between structural features and traffic performance. The Knockout Switch, which is well known as one of ATM switches, shows a good traffic performance but it needs so many switch elements and buffers. In this paper, we propose an input and output buffered Knockout Switch for the purpose of reducing the number of switch elements and buffers of the existing Knockout Switch. We analyze the traffic performance and the structural features of the proposed switching architecture through a discrete time Markov chain and compare with those of the existing Knockout Switch. It was found that the proposed architecture could reduce more than 40 percent of switch elements and more than 30 percent of buffers under a given requirement of cell loss probability of the switch.

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A Study on the Functional Elements for Long-term Preservation of Electronic Records (전자기록물의 장기보존을 위한 기능요소 연구)

  • Kim, Myeong-Ok;Lee, Sang-Yong
    • Journal of Korean Society of Archives and Records Management
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    • v.10 no.2
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    • pp.101-126
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    • 2010
  • This study proposes the functional elements for long-term preservation of electronic records, which are parts of nation's important records and information assets. For this purpose, We compared the international standard ISO 14721 with international research projects and digital archives systems from multi-nations. We identified 18 functional elements for long-term preservation of electronic records. They can be used as the basis to strengthen authenticity and usability when building new digital archive systems or upgrading existing systems at the Archival Institutions.

K-means based Clustering Method with a Fixed Number of Cluster Members

  • Yi, Faliu;Moon, Inkyu
    • Journal of Korea Multimedia Society
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    • v.17 no.10
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    • pp.1160-1170
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    • 2014
  • Clustering methods are very useful in many fields such as data mining, classification, and object recognition. Both the supervised and unsupervised grouping approaches can classify a series of sample data with a predefined or automatically assigned cluster number. However, there is no constraint on the number of elements for each cluster. Numbers of cluster members for each cluster obtained from clustering schemes are usually random. Thus, some clusters possess a large number of elements whereas others only have a few members. In some areas such as logistics management, a fixed number of members are preferred for each cluster or logistic center. Consequently, it is necessary to design a clustering method that can automatically adjust the number of group elements. In this paper, a k-means based clustering method with a fixed number of cluster members is proposed. In the proposed method, first, the data samples are clustered using the k-means algorithm. Then, the number of group elements is adjusted by employing a greedy strategy. Experimental results demonstrate that the proposed clustering scheme can classify data samples efficiently for a fixed number of cluster members.

The Development of a Haptic Interface for Interacting with BIM Elements in Mixed Reality

  • Cho, Jaehong;Kim, Sehun;Kim, Namyoung;Kim, Sungpyo;Park, Chaehyeon;Lim, Jiseon;Kang, Sanghyeok
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1179-1186
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    • 2022
  • Building Information Modeling (BIM) is widely used to efficiently share, utilize and manage information generated in every phase of a construction project. Recently, mixed reality (MR) technologies have been introduced to more effectively utilize BIM elements. This study deals with the haptic interactions between humans and BIM elements in MR to improve BIM usability. As the first step in interacting with virtual objects in mixed reality, we challenged moving a virtual object to the desired location using finger-pointing. This paper presents the procedure of developing a haptic interface system where users can interact with a BIM object to move it to the desired location in MR. The interface system consists of an MR-based head-mounted display (HMD) and a mobile application developed using Unity 3D. This study defined two segments to compute the scale factor and rotation angle of the virtual object to be moved. As a result of testing a cuboid, the user can successfully move it to the desired location. The developed MR-based haptic interface can be used for aligning BIM elements overlaid in the real world at the construction site.

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A Research on a Model Electronic Resource Management Policy in Academic Libraries (대학도서관 전자자원관리정책 모형 연구)

  • Chang, Durk Hyun
    • Journal of the Korean Society for Library and Information Science
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    • v.47 no.4
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    • pp.125-142
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    • 2013
  • A collection development policy is the library's master plan that provides library's long/short-term plans. It also informs the community of the library's commitment in collection development. However, in Korea, libraries which maintain such a policy are not yet to be easily found. Furthermore, due to increasing importance of electronic resources, libraries are gradually required to have electronic resource management policy that reflects a change in the information environment. The purpose of this study is to suggest a model electronic resource management policy in academic libraries. It derived and verified more than thirty preliminary elements from literature and case studies. The elements were modified and supplemented, and as a result, the selection criteria gained the highest marks. The findings can be applied for selecting the elements of digital collection development policy in the university library and reorganizing them so as to meet its peculiarities. This study, finally, presents a model that includes a guideline for the university library which will establish digital collection development policy.