• Title/Summary/Keyword: Machine simulator

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Study of 3D Simulator for Human Hand Writing (3차원 방식의 수기 모사 연구)

  • Kang, Tae-Won;Lee, Kee Sung;Choi, WonSik;Kim, Tae-Woo
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.22 no.2
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    • pp.192-198
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    • 2013
  • A light-weight enough to be portable yet functionally complete hand-writing machine was designed with hardware assembled and software implemented. The machine simulating human hand-writing not only allows identical massive scriptings on papers in human's proxy, but also offers emotional appearance as if the script was directly hand-written in ink. The features of human writing were independently put together to complete the action of scripting. The writing style could be altered in order to mimic a person's own specific writing style. The present work demonstrates that the assembled hand-writing machine was able to duplicate writing of scripts in almost parallel lines in consistent manner. The machine can be used in the emotional marketing area where seasonal greetings or thank-you cards are to be sent in massive manner. The pen-holding machine can also find an emotional application such as writing a short greeting note on a plastic lid on a disposable coffee cup in coffee-selling stores.

A Wind Turbine Simulator with Variable Torque Input (풍력 터빈 모의 실험을 위한 가변 토오크 입력형 시뮬레이터)

  • Jeong, Byeong-Chang;Song, Seung-Ho;No, Do-Hwan;Kim, Dong-Yong
    • The Transactions of the Korean Institute of Electrical Engineers B
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    • v.51 no.8
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    • pp.467-474
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    • 2002
  • In this paper, a wind power simulator is designed and implemented. To realize the torque of wind blade, a DC motor is used as a variable torque input device. An induction machine is used as a generator of which speed is controlled to maintain the optimal tip speed ratio during wind speed change. Input torque of system is controlled by armature current of DC motor and speed is controlled by generator control unit using field oriented control algorithm. Various control algorithms such as MPPT, soft start up, the simulator reactive power control, can be developed and tested using the simulator.

Spatial Information Based Simulator for User Experience's Optimization

  • Bang, Green;Ko, Ilju
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.3
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    • pp.97-104
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    • 2016
  • In this paper, we propose spatial information based simulator for user experience optimization and minimize real space complexity. We focus on developing simulator how to design virtual space model and to implement virtual character using real space data. Especially, we use expanded events-driven inference model for SVM based on machine learning. Our simulator is capable of feature selection by k-fold cross validation method for optimization of data learning. This strategy efficiently throughput of executing inference of user behavior feature by virtual space model. Thus, we aim to develop the user experience optimization system for people to facilitate mapping as the first step toward to daily life data inference. Methodologically, we focus on user behavior and space modeling for implement virtual space.

The Development of Virtual Simulator for Agile Manufacturing System (민첩 생산 시스템을 위한 가상 시뮬레이터 개발)

  • 차상민
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2000.04a
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    • pp.478-483
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    • 2000
  • In this study to cope with the decreasing product's life-cycle a virtual simulator to realize the simulation environment similar to a real manufacturing line is developed. The developed simulator plays a role in reducing the product conversion time by alternating manufacturing components and work plans on the simulation as manufacturing lines change and actuating a virtual manufacturing lines change and actuating a virtual manufacturing line before a real production. The developed simulator realized a virtual manufacturing line on the simulation using various manipulators and work cells as manufacturing components. Also It can be shown that the simulator can cope with rapid change of a manufacturing line by developing a interface that a separate process is managed for each manufacturing module and a manipulator component and a work cell are changed for a user to become convenient to teach tasks of each work module. using Microsoft Visual C++ 6.0 and OpenGL of Silicon Graphics for libraries to realize 3-dimensional graphic and constructing a database system, a hybrid type of hierachical and relational model to develop a progra that has efficiency and standardization.

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Development of Hardware Simulator for DFIG Wind Power System Composed of Anemometer and Motor-Generator Set (풍속계와 Motor-Generator 세트를 이용한 DFIG 풍력발전시스템 하드웨어 시뮬레이터 개발)

  • Oh, Seung-Jin;Cha, Min-Young;Kim, Jong-Won;Jeong, Jong-Kyou;Han, Byung-Moon;Chang, Byung-Hoon
    • The Transactions of the Korean Institute of Power Electronics
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    • v.16 no.1
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    • pp.11-19
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    • 2011
  • This paper describe development of a hardware simulator for the DFIG wind power system, which was designed considering wind characteristic, blade characteristic, and blade inertia compensation. The simulator consists of three major parts, such as wind turbine model using induction motor, doubly-fed induction generator, converter-inverter set. and control system. The turbine simulator generates torque and speed signals for a specific wind turbine with respect to the given wind speed which is detected by Anemometer. This torque and speed signals are scaled down to fit the input of 3.5kW DFIG. The MSC operates to track the maximum power point, and the GSC controls the active and reactive power supplied to the grid. The operational feasibility was verified through computer simulations with PSCAD/EMTDC. And the implementation feasibility was confirmed through experimental works with a hardware set-up.

Design and Tuning of Micro 5KVA Machine's AVR/PSS Robust Control Parameters (축소형 5KVA 동기발전기 AVR/PSS 강건한 제어정수 설계 및 튜닝)

  • Kim, D.J.;Moon, Y.H.;Kim, T.K.;Shin, J.H.
    • Proceedings of the KIEE Conference
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    • 2000.07a
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    • pp.165-168
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    • 2000
  • This paper describes the guideline of design and tuning of practical Micro 5KVA machine's digital AVR/PSS control parameters by using the computer models and testing on-line AVR step test of laboratory simulator under the no-load or load conditions. The suggested procedures can be also applied to the large scaled machine's AVR/PSS control parameter tuning in KEPCO system.

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Development of the Marine Engine Room Simulator

  • Jung, Byung-Gun;So, Myung-Ok;Eum, Pil-Yong;Paek, Se-Hwon;Kim, Chang-Hwa
    • Journal of Advanced Marine Engineering and Technology
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    • v.31 no.7
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    • pp.872-880
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    • 2007
  • The development of a Marine Engine Room Simulator system for training and research is described. Development objectives of the system are for both student training, research and development work. The system includes a distributed server/client architecture for 1 to 1, or 1 to many client simulation operation through OPC server, complete separation of visual elements from the controlling routines and the ability to work on the mathematical model independent of the controller and visual systems. A graphical user interface for the man-machine interface has been developed and the mathematical model has been updated. Various engine room operational situations can be simulated. The use of marine engine room simulator for training of sea going engineers and its competency for STCW-95 is discussed.

Design, Implementation and Validation of the KOMPSAT Spacecraft Simulator

  • Choi, Wan Sik;Lee, Sanguk;Eun, Jong Won;Choi, Han Jun;Chae, Dong Suk
    • International Journal of Aeronautical and Space Sciences
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    • v.1 no.2
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    • pp.50-67
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    • 2000
  • The spacecraft simulator is used for command validation, operational check of the Satellite Operation Subsystem (SOS), spacecraft anomaly analysis support, satellite operator training etc. In this paper, S/W design features and modeling characteristics of the KOMPSAT Spacecraft Simulator Subsystem (SIM) are described. Validation procedures and simulation results are also provided. The SIM provides extensive simulation capabilities by including models for most of the spacecraft subsystems. The software structure of the SIM was designed and implemented so as to support operations not only in real-time but also in non real-time by utilizing the Hewlett Packard (HP) UNIX functions. The SIM incorporates as many user-friendly Man Machine Interface (MMI) windows as possible so that all the SIM normal operations can be executed through the MMI windows.

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DEVELOPMENT OF CHEWING SIMULATOR (저작재현장치의 개발)

  • Park, Sung-Ho;Jung, Il-Young;Lee, Kwon-Yong
    • Restorative Dentistry and Endodontics
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    • v.28 no.1
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    • pp.34-40
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    • 2003
  • Chewing simulator, which can partly mimic the motion of chewing motion of human, has been successfully developed. The purpose of its development was to make a new machine which can anticipate the clinical results of restoration in the human teeth more accurately in vitro condition It is composed of 4 major parts, chewing part, motor part, water bath, controlling part. The controlling part control the chewing force, frequency, the temperature and running time of water. Additionally, the actual chewing force and remaining time is shown in the monitor of controlling part. At present, the chewing cycle is composed depending on the pre-published data of foreign people. Long term clinical data should be additionally collected for the simulator to mimic the clinical results more accurately.