• Title/Summary/Keyword: MPEG media transport (MMT) protocol

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An Overhead Comparison of MMT and MPEG-2 TS in Broadcast Services (방송 서비스에서 MMT와 MPEG-2 TS의 오버헤드 비교)

  • Park, MinKyu;Kim, Yong Han
    • Journal of Broadcast Engineering
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    • v.21 no.3
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    • pp.436-449
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    • 2016
  • This paper compares the transport overhead of MMT (MPEG Media Transport) with that of MPEG-2 TS (Transport Stream). MPEG-2 TS is globally used in multiplexing compressed audio and video data in digital broadcast industry, including areas of DTV (Digital Television), IPTV (Internet Protocol Television), and DMB (Digital Multimedia Broadcasting). It was the early 1990s when MPEG-2 TS standard was established. After more than two decades of years since its first establishment, many parts of MPEG-2 TS turned out to be inappropriate to today's broadcast and communication environment. Given the situations, in 2014 MPEG (ISO/IEC JTC 1 SC 29/WG 11) standardized MMT as the next-generation multimedia transport standard hopefully that can replace MPEG-2 TS. In this paper, with assumptions of broadcast service scenarios we applied both MMT and MPEG-2 TS to each scenario and we calculated their transport overheads. We used a software program that counts the transport overhead, which was developed in our laboratory for this paper. And we conducted a comparative analysis based on the calculated result of transport overhead.

In-band Media Synchronization Mechanism Based on MMT Protocol for Hybrid Media Delivery (하이브리드 미디어 전송을 위한 MMT 프로토콜 기반의 대역내 미디어 동기화 기법)

  • Won, Kwang-eun;Ahn, Eun-bin;Kim, Ayoung;Lee, Hong-rae;Seo, Kwang-deok
    • Journal of Broadcast Engineering
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    • v.24 no.2
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    • pp.299-305
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    • 2019
  • In ISO MPEG, MPEG-H has been standardized to smoothly deliver huge volume of ultra-high resolution videos over heterogeneous network environments for the consumers. In the MPEG-H standard, MMT(MPEG Media Transport) protocol is the next generation MPEG media transport technology to provide hybrid media delivery over heterogeneous environments. It is important to sustain accurate media synchronization to provide ultra-high resolution video services over heterogeneous network environments. In this paper, we propose and verify an in-band media synchronization scheme to circumvent the problem of additional session setup and excessive traffic problems of the conventional out-of-band media synchronization supported by the MMT technology.

A Development of MPEG-2 TS-to-MMTP Stream Converter (MPEG-2 TS로부터 MMTP 스트림으로의 변환기 개발)

  • Park, MinKyu;Kim, Yong Han
    • Journal of Broadcast Engineering
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    • v.25 no.2
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    • pp.252-264
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    • 2020
  • Korea has launched the world-wide first terrestrial UHD broadcast services on May 31, 2017. While the existing HDTV broadcast services use MPEG-2 TS (Tranport Stream) standard for multiplexing and delivering compressed media with additional data, the terrestrial UHD broadcast services use MMT (MPEG Media Transport) standard, which is the next-generation standard beyond MPEG-2 TS. However, the production cost of UHD contents is so high that only a part of the total broadcast time is filled with UHD contents and the UHD time portion is planned to be gradually increased. On the other hand, the ATSC 3.0 standard that uses MMT is not yet used in full-fledged broadcast services in North America. Hence MMT broadcast equipment is still at an early stage with high prices. In this paper we implemented a multi-thread software running on an ordinary PC that can be utilized to realize a low-cost converter that converts the output of an existing MPEG-2 TS multiplexer to an MMTP (MMT Protocol) packet stream. We also verified the functionality of the software through experiments.

Advanced Delivery Timing Model Design for MPEG MMT Protocol

  • Kim, A-young;An, Eun-bin;Seo, Kwang-deok
    • Journal of Broadcast Engineering
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    • v.24 no.7
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    • pp.1259-1265
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    • 2019
  • Maintaining timing relationships among packets in a single media stream or between packets from different media streams is an essential criterion in MMT system. It is the function of the synchronization and de-jittering algorithms to re-adjust timing relationship between the MMT packets to assure synchronized playback. Thus, delivery of time constrained MPEG media on time, according to their temporal requirements, is an important goal of MMT. For this purpose MMT needs to specify syntax and semantics of a timing model to be used by the delivery functions. In this paper, we propose a proper timestamp-related header format for MMT delivery timing model to support media synchronization in various delivery scenarios including hybrid delivery.

An implementation of MMT streaming system for real-time re-broadcast (실시간 방송의 재전송을 위한 MMT 스트리밍 시스템 구현)

  • Park, MinKyu;Jeong, JuYong;Kim, Yong Han
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.11a
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    • pp.87-90
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    • 2015
  • MPEG-2 TS(Transport Stream)는 DTV(Digital Television), IPTV(Internet Protocol Television), DMB(Digital Multimedia Broadcasting) 등 디지털 방송 분야에서 압축된 오디오 및 비디오 데이터를 다중화하는 데에 전 세계적으로 널리 사용되고 있다. MPEG-2 TS 표준이 제정된 것은 1990년대 초반으로서 20여 년이 지난 오늘날의 방송과 통신 환경에 적합하지 않은 부분이 많이 포함되어 있다. 이러한 상황을 고려하여, MPEG(Moving Picture Experts Group)에서는 2014년에 MPEG-2 TS를 대체하고자 차세대 멀티미디어 전송 표준으로서 MMT(MPEG Media Transport)를 표준화하였다. 특히 네트워크 환경의 발전에 따라, MMT 표준은 IP 친화적이고 여러 가지 다른 종류의 네트워크를 병용한 멀티미디어 전달이 쉽도록 설계되었다. 본 논문에서는 실시간 방송에 의해 수신되는 MPEG-2 TS로부터 실시간으로 MMTP(MMT Protocol) 스트림을 생성하여 UDP/IP로 유무선 인터넷을 통해 멀티미디어 스트리밍 서비스를 제공하는 시스템을 구현하였다. 이를 위해 MPEG-2 TS 실시간 변환 기능을 갖춘 MMT 스트리밍 서버와 이로부터 서비스를 받을 수 있는 MMT 클라이언트를 구현하고 그 동작을 실험을 통해 검증하였다.

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Method of DASH segments into a MMTP stream for switching contents under a hybrid broadcasting environment

  • Kang, Jeonho;Kang, Dongjin;Kim, Kyuheon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.12
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    • pp.5981-5997
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    • 2017
  • Advanced Television Systems Committee (ATSC) produced ATSC 2.0 standard, which has been used for a HD/SD digital broadcasting service with MPEG-2 Transport Stream (TS) as a delivery protocol. Recently, users might want to consume multimedia services without being constrained by transport network. However, MPEG-2 TS is not suitable protocol for IP network. Thus, ATSC has enacted ATSC 3.0 standard, which is designed for a hybrid service through a conversion of both broadcasting and broadband channels. The ATSC 3.0 specifies delivery protocols as MPEG Media Transport (MMT) for a broadcasting environment and Dynamic Adaptive Streaming over HTTP (DASH) for a broadband. However, it seems difficult to combine broadcast and broadband for hybrid broadcasting, and it is difficult to synchronize media data between MMT and DASH. This paper suggests various new service scenarios to be brought up by a hybrid broadcasting, ATSC 3.0, and also proposes a stable mechanism for switching contents between different delivery protocols such as MMT and DASH.

Transport Overhead Analysis in Terrestrial UHD Broadcast A/V Stream (지상파 UHD 방송 AV 스트림 오버헤드 분석)

  • Kim, Nayeon;Bae, Byungjun
    • Journal of Broadcast Engineering
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    • v.22 no.6
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    • pp.744-754
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    • 2017
  • This paper compares transport overhead of MPEG-2 TS, MMT and ROUTE in order to compare transport efficiency between the DTV and UHDTV. The MPEG-2 TS standard, widely used, was established for multiplexing and synchronizing encoded audio and video, additional information. In recent years, MMT and ROUTE was established as a next generation multimedia transport standard for the new broadcasting communication environment. In this paper, we compare and analyze transport overhead about three protocol. In order to analysis, we captured the UHD A/V stream in real-time broadcasting service using ROUTE and MMT, and we calculated and analyzed transport overhead using the overhead analysis program which was developed in our laboratory. Furthermore, for comparison under the same conditions, we assumed the MPEG-2 TS stream by extracting ES of UHD A/V stream based on the DTV standard. In this paper, we show the results of protocol transport efficiency in case of basic A/V stream except for additional services. And result show that MMT and ROUTE have similar overhead and MPEG-2 TS is relatively small overhead. However, since MPEG-2 TS result does not consider null packets, it is expected that the relative overhead difference will be reduced.

ARQ Packet Error Control Scheme Using Multiple Threads Based on MMT Protocol (MMT 프로토콜 기반의 다중쓰레드를 활용한 ARQ 패킷 오류 제어 기법)

  • Won, Kwang-eun;Ahn, Eun-bin;Kim, Ayoung;Lee, Hong-rae;Seo, Kwang-deok
    • Journal of Broadcast Engineering
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    • v.23 no.5
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    • pp.682-692
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    • 2018
  • In this paper, we propose an ARQ packet error control scheme using multiple threads in delivering massive capacity of multimedia based on MMT(MPEG Media Transport) protocol. On the sending side, each frame that constitutes an image is packetized into MMT packets based on MMT protocol. The header of the packet stores the sequence number of the frames contained in the packet and the time of presentation information. The payload of the packet stores the direct information that comprises the frame. The generated MMT packet is transmitted to the IP network. The receiving side checks if any error has occurred in the received packet. For any identified error, it controls the error through ARQ error control scheme and reconfigure the frame according to the information stored in the header of the received packet. At this point, a multi-threading based transport design is constructed so that each thread takes over a single frame, which increases the transmission efficiency of massive capacity multimedia. The efficiency of the multi-threading transport method is verified by solving the problems that might arise when using a single-thread approach if packets with errors are retransmitted.

Delivery of Spatial Partitioning Information for Tile-based Adaptive Bitrate Streaming Using MMT Protocol (MMT 프로토콜을 활용한 타일 기반 적응형 비트율 스트리밍을 위한 영상 분할 정보 전달 기법)

  • An, Eunbin;Kim, Ayoung;Seo, Kwangdeok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.07a
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    • pp.51-54
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    • 2020
  • 본 논문에서는 360 도 VR 영상을 전송하는 기법의 일종인 타일 기반 전송을 MMT(MPEG Media Transport) 프로토콜 기반으로 구현하기 위하여 영상의 공간 분할 정보를 전달하는 방법을 소개한다. 360 도 VR 영상 전송은 대용량 미디어 전송인 동시에 사용자의 움직임에 따라 신속하게 적응적 영상을 전달해야 한다. 타일 기반 전송은 HEVC(High Efficiency Video Coding)의 MCTS(Motion Constrained Tile Sets) 기법을 이용하여 뷰포트에 해당하는 타일들을 고화질로 전달함으로써 이러한 요구사항을 해결한다. 반면, MMT 프로토콜은 초저지연 고화질 영상 전송에 유리한 기술로써 사용자의 시점 변화에 따라 기민하게 영상의 품질을 변환시킬 수 있다. 따라서 HEVC 의 SEI(Supplemental Enhancement Information) 메시지에 포함되는 타일들의 공간 분할 정보를 MMT 프로토콜에 적용하는 방식에 따라 적응적 타일 기반 전송 기법의 효율을 높일 수 있다.

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Adaptive QoS Study for Video Streaming Service In MMT Protocol (비디오 스트리밍 서비스를 위한 MMT 기반 적응적 QoS 연구)

  • Jo, Bokyun;Lee, Doohyun;Suh, Doug Young
    • Journal of Broadcast Engineering
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    • v.20 no.1
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    • pp.40-47
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    • 2015
  • This paper discusses QoS enhancement in the Best-effort services of the service plan provided by MPEG Media Transport (MMT) systems for video streaming applications. Among MMT services, i.e. per-flow, per-class, and best-effort services, the server does not provide guaranteed bandwidth for the best-effort service only. Therefore, in the best-effort services, a bandwidth access priority is defined for various services, where the lowest priority is assigned to the low-level video services. To alleviate the issue of bandwidth limitation in the best-effort services, this paper investigates transmission of low-resolution video with low bitrate and up-sampling. Our experimental results prove the superiority of the proposed method in terms of delivered video quality.