• Title/Summary/Keyword: MPEG 3DAV

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Digital Hologram Compression Technique By Hybrid Video Coding (하이브리드 비디오 코팅에 의한 디지털 홀로그램 압축기술)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kang, Hoon-Jong;Lee, Seung-Hyun;Kim, Dong-Wook
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.5 s.305
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    • pp.29-40
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    • 2005
  • According as base of digital hologram has been magnified, discussion of compression technology is expected as a international standard which defines the compression technique of 3D image and video has been progressed in form of 3DAV which is a part of MPEG. As we can identify in case of 3DAV, the coding technique has high possibility to be formed into the hybrid type which is a merged, refined, or mixid with the various previous technique. Therefore, we wish to present the relationship between various image/video coding techniques and digital hologram In this paper, we propose an efficient coding method of digital hologram using standard compression tools for video and image. At first, we convert fringe patterns into video data using a principle of CGH(Computer Generated Hologram), and then encode it. In this research, we propose a compression algorithm is made up of various method such as pre-processing for transform, local segmentation with global information of object image, frequency transform for coding, scanning to make fringe to video stream, classification of coefficients, and hybrid video coding. Finally the proposed hybrid compression algorithm is all of these methods. The tool for still image coding is JPEG2000, and the toots for video coding include various international compression algorithm such as MPEG-2, MPEG-4, and H.264 and various lossless compression algorithm. The proposed algorithm illustrated that it have better properties for reconstruction than the previous researches on far greater compression rate above from four times to eight times as much. Therefore we expect that the proposed technique for digital hologram coding is to be a good preceding research.

Multi-view Video Codec for 3DTV (3DTV를 위한 다시점 동영상 부호화 기법)

  • Bae Jin-Woo;Song Hyok;Yoo Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.3A
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    • pp.337-344
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    • 2006
  • In this paper, we propose a multi-view video codec for 3DTV system. The proposed algorithm is not only to reduce the temporal and spatial redundancy but also to reduce the redundancy among each view. With these results, we can improve the coding efficiency for multi-view video sequences. In order to reduce the redundancy of each view more efficiently, we define the assembled image(AI) that is generated by the global disparity compensation of each view. In addition, the proposed algorithm is based on MPEG-2 structure so that we can easily implement 3DTV system without changing the conventional 2D digital TV system. Experimental results show that the proposed algorithm performs very well. It also performs better than MPEG-2 simulcast coding method. The newly proposed codec also supports the view scalability, accurate temporal synchronization among multiple views and random access capability in view dimension.

Disparity Estimation Algorithm using Variable Blocks and Search Ranges (가변블록 및 가변 탐색구간을 이용한 시차추정 알고리즘)

  • Koh Je hyun;Song Hyok;Yoo Ji sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4C
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    • pp.253-261
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    • 2005
  • In this paper, we propose an efficient block-based disparity estimation algorithm fur multiple view image coding in EE2 and EE3 in 3DAV. The proposed method emphasizes on visual quality improvement to satisfy the requirements for multiple view generation. Therefore, we perform an adaptive disparity estimation that constructs variable blocks by considering given image features. Examining neighboring features around desired block search range is set up to decrease complexity and additional information than only using quad-tree coding through applying binary-tree and quad-tree coding by taking into account stereo image feature having big disparity. The experimental results show that the proposed method improves PSNR about 1 to 2dB compared to existing other methods and decreases computational complexity up to maximum 68 percentages than FBMA.

Multi-View Point switch System Structure & Implementation of Video player in MPEG-4 based (MPEG-4 시스템 기반의 다시점 전환 시스템 구조 및 재생기 구현)

  • Lee, Jun-Cheol;Lee, Jung-Won;Chang, Yong-Seok;Kim, Sung-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.44 no.1
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    • pp.80-93
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    • 2007
  • This paper suggests structures of the Object Descriptor and the Elementary Stream Descriptor that provide multi-view video services in 3-Dimensional Audio Video technical standards of current MPEG-4. First, it defines that the structures of the Object Descriptor and the Elementary Stream Descriptor on established MPEG-4 system, then distributes individually, and analyzes that. But extension of established system is inappropriate for providing multi-view audio video services connected transmissions and receptions. And, this paper suggests a structure of new Object Descriptor able to switch viewpoints that considers the correlation between each viewpoints, when multi-view video is transmitted. By means of that, it is able to switch viewpoints according to a requirement of a user in a multi-view video services, and reduce overheads for transmitting information about necessary viewpoint.

Multi-View Video System using Single Encoder and Decoder (단일 엔코더 및 디코더를 이용하는 다시점 비디오 시스템)

  • Kim Hak-Soo;Kim Yoon;Kim Man-Bae
    • Journal of Broadcast Engineering
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    • v.11 no.1 s.30
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    • pp.116-129
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    • 2006
  • The progress of data transmission technology through the Internet has spread a variety of realistic contents. One of such contents is multi-view video that is acquired from multiple camera sensors. In general, the multi-view video processing requires encoders and decoders as many as the number of cameras, and thus the processing complexity results in difficulties of practical implementation. To solve for this problem, this paper considers a simple multi-view system utilizing a single encoder and a single decoder. In the encoder side, input multi-view YUV sequences are combined on GOP units by a video mixer. Then, the mixed sequence is compressed by a single H.264/AVC encoder. The decoding is composed of a single decoder and a scheduler controling the decoding process. The goal of the scheduler is to assign approximately identical number of decoded frames to each view sequence by estimating the decoder utilization of a Gap and subsequently applying frame skip algorithms. Furthermore, in the frame skip, efficient frame selection algorithms are studied for H.264/AVC baseline and main profiles based upon a cost function that is related to perceived video quality. Our proposed method has been performed on various multi-view test sequences adopted by MPEG 3DAV. Experimental results show that approximately identical decoder utilization is achieved for each view sequence so that each view sequence is fairly displayed. As well, the performance of the proposed method is examined in terms of bit-rate and PSNR using a rate-distortion curve.