• Title/Summary/Keyword: MLB

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Batting index prediction model 2017 (2017년 한국프로야구 타자력 예측모형 개발)

  • Hong, Chong Sun;Shin, Dong Sik
    • Journal of the Korean Data and Information Science Society
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    • v.28 no.3
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    • pp.635-645
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    • 2017
  • In this paper, we propose batting index prediction models of 2017. Due to the insufficiency of KBO pitchers data, batting index prediction models of 2016 has been developed based on elected eight batting index collecting the past three years data of MLB and KBO. It has been found that this prediction model fits well to both MLB and KBO, and the KBO model fits better than MLB in some cases. Using these prediction models, we analyzed and compared 2016's estimated values for the batting index of MLB and KBO. With the relation results between batting index prediction and batter's age for MLB and KBO, it can be determined that there is no relationship between the significant batting index and ages.

Adaptive Periodic MLB Algorithm for LTE Femtocell Networks (LTE 펨토셀 네트워크를 위한 적응적 주기의 MLB 알고리즘)

  • Kim, Woojoong;Lee, Jeong-Yoon;Suh, Young-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.9
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    • pp.764-774
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    • 2013
  • The number of users and data packets has increased in 4G cellular networks. Therefore, 4G cellular network providers suffer from the network capacity problem. In order to solve this problem, femtocell concept is suggested. It can reduce the coverage hole and enhance the QoS. However, only small number of femtocells experience the large amount of loads. To solve this problem, Mobility Load Balancing (MLB) algorithm is suggested, which is a kind of load balancing algorithm. To distribute the traffic load, MLB algorithm modifies the handover region. If the handover region is reduced by MLB algorithm, some cell edge users are compulsively handed over to neighbor femtocell. In this paper, we analyze the relation between MLB performing period and performance indicators. For example throughput and blocking probability is reduced, if period is decreased. On the contrast, if period is increased, the number of handover frequency is decreased. Using this relation, we suggest the adaptive periodic MLB algorithm. This algorithm includes the advantage of both long period and short period MLB algorithm, such as high throughput, the small number of handover frequency, and low blocking probability.

The Characteristics of Cultural Sustainability in Architectural Design of MLB Ballparks (MLB 구장의 건축 디자인에 나타난 문화적 지속가능성의 특성)

  • Kim, Kwang-Hoe;Lee, Young-Han
    • KIEAE Journal
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    • v.15 no.6
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    • pp.93-100
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    • 2015
  • Purpose: Ballparks of KBO which were built by local governments and operated for baseball game-centered have been required more sustainable development according to going into low growth phase in Korea recently. MLB ballparks with the teams having 100 year old tradition have been sustainable-developed economically, socially, environmentally and culturally. This research is to study the characteristics of cultural sustainability in architectural design of 30 MLB parks. Method: To begin with comparison analysis of usage rate of 10 ballparks of KBO with 30 ballparks of MLB, and architectural designs of facades, fields, accommodations, sculptures, greens, roof gardens, etc. are analyzed in the MLB ballpark. And finally, the characteristics of cultural sustainability in the architectural design are analyzed. Result: MLB ballparks have played role as core-space of urban community, accumulated space of citizens' memory being originated in natural climatic feature of region, historical image of city and tradition of home-ballpark. A basis of these characteristics could is nature of cultural sustainability, that is to say local community, historical restoration, social solidarity.

Winning Back Attendance: Effects of Winning Performance, Online Search, and the MLB Rule Changes for More Dynamic Games

  • Rhino Kim;Sue Ryung Chang
    • Asia Marketing Journal
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    • v.25 no.3
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    • pp.148-159
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    • 2023
  • As Major League Baseball (MLB)'s continuous decline in popularity has caused its game attendance to drop gradually, the league makes a desperate attempt such as game rule changes to remain relevant. Along with the introduction of new rules to make games more dynamic such as the pitch clock, bigger bases, and defensive shift limitations, it is important for MLB franchises to understand drivers for game attendance. We focus on the effect of accumulated winning performance of the two teams on game attendance, one of the key drivers of game attendance, and investigate how it is influenced by consumer and industry factors such as online search and game rule changes. We find that game attendance increases as the prior winning performance of the home (away) team increases (decreases). We also find that online search and rule changes for more dynamic games moderate the effect of winning performance on game attendance.

Efficacy of Newer Molecules, Bioagents and Botanicals against Maydis Leaf Blight and Banded Leaf and Sheath Blight of Maize

  • Malik, Vinod Kumar;Singh, Manjeet;Hooda, Karambir Singh;Yadav, Naresh Kumar;Chauhan, Prashant Kumar
    • The Plant Pathology Journal
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    • v.34 no.2
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    • pp.121-125
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    • 2018
  • Maize (Zea mays L.; 2N=20) is major staple food crop grown worldwide adapted to several biotic and abiotic stresses. Maydis leaf blight (MLB) and banded leaf and sheath blight (BLSB) are serious foliar fungal diseases may cause up to 40% and 100% grain yield loss, respectively. The present studies were undertaken to work out the efficacy of chemicals, botanicals and bioagents for the management of MLB and BLSB under field condition for two seasons Kharif 2014 and 2015. Five molecules (propiconazole 25 EC, hexaconazole 25 EC, carbendazim 50 WP, mancozeb 75 WP and carbedazim 12 WP + mancozeb 63 WP), two bioagents i.e. Trichoderma harzianum and T. viridae and three botanicals namely azadirachtin, sarpagandha and bel pathar were tested for their efficacy against MLB. Eight newer fungicides viz., difenconazole 250 SC, hexaconazole 5 EC, carbendazim 50WP, validamycin 3 L, tebuconazole 250 EC, trifloxystrobin 50 WG + tebuconazole 50 WG, azoxystrobin 250 EC and pencycuron 250 SC were evaluated against BLSB. Analysis revealed significant effects of propiconazole at 0.1%, carbendazim 12 WP + mancozeb 63 WP at 0.125% and sarpagandha leaves at 10% against MLB pathogen, whereas validamycin at 0.1% and trifloxystrobin 25 WG + tebuconazole 50 WG at 0.05% were found effective against BLSB. The slow rate of disease control virtually by the bioagents might have not shown instant effect on plant response to the yield enhancing components. The identified sources of management can be used further in strengthening the plant protection in maize against MLB and BLSB.

RECOGNIZING SIX EMOTIONAL STATES USING SPEECH SIGNALS

  • Kang, Bong-Seok;Han, Chul-Hee;Youn, Dae-Hee;Lee, Chungyong
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.04a
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    • pp.366-369
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    • 2000
  • This paper examines three algorithms to recognize speaker's emotion using the speech signals. Target emotions are happiness, sadness, anger, fear, boredom and neutral state. MLB(Maximum-Likeligood Bayes), NN(Nearest Neighbor) and HMM (Hidden Markov Model) algorithms are used as the pattern matching techniques. In all cases, pitch and energy are used as the features. The feature vectors for MLB and NN are composed of pitch mean, pitch standard deviation, energy mean, energy standard deviation, etc. For HMM, vectors of delta pitch with delta-delta pitch and delta energy with delta-delta energy are used. We recorded a corpus of emotional speech data and performed the subjective evaluation for the data. The subjective recognition result was 56% and was compared with the classifiers' recognition rates. MLB, NN, and HMM classifiers achieved recognition rates of 68.9%, 69.3% and 89.1% respectively, for the speaker dependent, and context-independent classification.

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Design of High-Speed Multi-Layer PCB for Ultra High Definition Video Signals (UHD급 영상구현을 위한 다층인쇄회로기판의 특성 임피던스 분석에 관한 연구)

  • Jin, Jong-Ho;Son, Hui-Bae;Rhee, Young-Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.7
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    • pp.1639-1645
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    • 2015
  • In UHD high-speed video transmission system, when a signal within certain frequency region coincides electrically and structurally, the system becomes unstable because the energy is concentrated, and signal flux is interfered and distorted. For the instability, power integrity analysis should be conducted. To remove the signal distortion for MLB, using a high-frequency design technique for EMI phenomenon, EMI which radiates electromagnetic energy fluxed into power layer was analyzed considering system stabilization. In this paper, we proposed an adaptive MLB design method which minimizes high-frequency noise in MLB structure, enhances signal integrity and power integrity, and suppresses EMI. The characteristic impedance for multi-layer circuit board proposed in this study were High-Speed Video Differential Signaling(HSVDS) line width w = 0.203, line gap d = 0.203, beta layer height h = 0.145, line thickness t = 0.0175, dielectric constant εr = 4.3, and characteristic impedance Zdiff = 100.186Ω. When high-speed video differential signal interface board was tested with optimized parameters, the magnitude of Eye diagram output was 672mV, jittering was 6.593ps, transmission frequency was 1.322GHz, signal to noise was 29.62dB showing transmission quality improvement of 10dB compared to previous system.

Recognizing Five Emotional States Using Speech Signals (음성 신호를 이용한 화자의 5가지 감성 인식)

  • Kang Bong-Seok;Han Chul-Hee;Woo Kyoung-Ho;Yang Tae-Young;Lee Chungyong;Youn Dae-Hee
    • Proceedings of the Acoustical Society of Korea Conference
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    • autumn
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    • pp.101-104
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    • 1999
  • 본 논문에서는 음성 신호를 이용해서 화자의 감정을 인식하기 위해 3가지 시스템을 구축하고 이들의 성능을 비교해 보았다. 인식 대상으로 하는 감정은 기쁨, 슬픔, 화남, 두려움, 지루함, 평상시의 감정이고, 각 감정에 대한 감정 음성 데이터베이스를 직접 구축하였다. 피치와 에너지 정보를 감성 인식의 특징으로 이용하였고, 인식 알고리듬은 MLB(Maximum-Likelihood Bayes)분류기, NN(Nearest Neighbor)분류기 및 HMM(Hidden Markov Model)분류기를 이용하였다. 이 중 MLB 분류기와 NN 분류기에서는 특징벡터로 피치와 에너지의 평균과 표준편차, 최대값 등 통계적인 정보를 이용하였고, TMM 분류기에서는 각 프레임에서의 델타 피치와 델타델타 피치, 델타 에너지와 델타델타 에너지 등 시간적 정보를 이용하였다. 실험은 화자종속, 문장독립형 방식으로 하였고, 인식 실험 결과는 MLB를 이용해서 $68.9\%, NN을 이용해서 $66.7\%를 얻었고, HMM 분류기를 이용해서 $89.30\%를 얻었다.

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Functional Prototype Development (기능성 시작품 개발)

  • 정해도;임용관;조진구;정은수;양동열
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.11a
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    • pp.755-758
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    • 2000
  • Rapid prototyping is one of the most important technology for 21th century industry. To overcome the limitation of the material and function, Functional Prototype Development(FPD) concept is newly proposed. Wide function is necessary such as mechanical, optical, chemical and electrical property in order to solve broad requirements of the industry. The process of FPD has more than two conventional processes based on fusion technology and the FPD system is integrated with the interdisciplinary, interfacing and intelligent concepts. This paper shows some representative achievements such as optic coloring prototypes, electric multi layer printed circuit broad(MLB) and MEMS using electrostrictive polymer. Finally, we confirmed that FPD has a great possibility which can be applied in broad industry and will be a powerful tool in near future.

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