• Title/Summary/Keyword: MIDDLEWARE

Search Result 1,146, Processing Time 0.021 seconds

Design and Implementation of Interface System for Swarm USVs Simulation Based on Hybrid Mission Planning (하이브리드형 임무계획을 고려한 군집 무인수상정 시뮬레이션 시스템의 연동 인터페이스 설계 및 구현)

  • Park, Hee-Mun;Joo, Hak-Jong;Seo, Kyung-Min;Choi, Young Kyu
    • Journal of the Korea Society for Simulation
    • /
    • v.31 no.3
    • /
    • pp.1-10
    • /
    • 2022
  • Defense fields widely operate unmanned systems to lower vulnerability and enhance combat effectiveness. In the navy, swarm unmanned surface vehicles(USVs) form a cluster within communication range, share situational awareness information among the USVs, and cooperate with them to conduct military missions. This paper proposes an interface system, i.e., Interface Adapter System(IAS), to achieve inter-USV and intra-USV interoperability. We focus on the mission planning subsystem(MPS) for interoperability, which is the core subsystem of the USV to decide courses of action such as automatic path generation and weapon assignments. The central role of the proposed system is to exchange interface data between MPSs and other subsystems in real-time. To this end, we analyzed the operational requirements of the MPS and identified interface messages. Then we developed the IAS using the distributed real-time middleware. As experiments, we conducted several integration tests at swarm USVs simulation environment and measured delay time and loss ratio of interface messages. We expect that the proposed IAS successfully provides bridge roles between the mission planning system and other subsystems.

Clustering Technique of Intelligent Distance Estimation for Mobile Ad-hoc Network (이동 Ad-hoc 통신을 위한 지능형 거리추정 클러스터방식)

  • Park, Ki-Hong;Shin, Seong-Yoon;Rhee, Yang-Won;Lee, Jong-Chan;Lee, Jin-Kwan;Jang, Hye-Sook
    • Journal of the Korea Society of Computer and Information
    • /
    • v.14 no.11
    • /
    • pp.105-111
    • /
    • 2009
  • The study aims to propose the intelligent clustering technique that calculates the distance by improving the problems of multi-hop clustering technique for inter-vehicular secure communications. After calculating the distance between vehicles with no connection for rapid transit and clustering it, the connection between nodes is created through a set distance vale. Header is selected by the distance value between nodes that become the identical members, and the information within a group is transmitted to the member nodes. After selecting the header, when the header is separated due to its mobility, the urgent situation may occur. At this time, the information transfer is prepared to select the new cluster header and transmit it through using the intelligent cluster provided from node by the execution of programs included in packet. The study proposes the cluster technique of the intelligent distance estimation for the mobile Ad-hoc network that calculates the cluster with the Store-Compute-Forward method that adds computing ability to the existing Store-and-Forward routing scheme. The cluster technique of intelligent distance estimation for the mobile Ad-hoc network suggested in the study is the active and intelligent multi-hop cluster routing protocol to make secure communications.

Design and Implementation of Multi-HILS based Robot Testbed to Support Software Validation of Biomimetic Robots (생체모방로봇 소프트웨어 검증 지원 다중 HILS 기반 로봇 테스트베드 설계 및 구현)

  • Hanjin Kim;Kwanhyeok Kim;Beomsu Ha;Joo Young Kim;Sung Jun Shim;Jee Hoon Koo;Won-Tae Kim
    • The Transactions of the Korea Information Processing Society
    • /
    • v.13 no.6
    • /
    • pp.243-250
    • /
    • 2024
  • Biomimetic robots, which emulate characteristics of biological entities such as birds or insects, have the potential to offer a tactical advantage in surveillance and reconnaissance in future battlefields. To effectively utilize these robots, it is essential to develop technologies that emulate the wing flapping of birds or the movements of cockroaches. However, this effort is complicated by the challenges associated with securing the necessary hardware and the complexities involved in software development and validation processes. In this paper, we presents the design and implementation of a multi-HILS based biomimic robot software validation testbed using modeling and simulation (M&S). By employing this testbed, developers can overcome the absence of hardware, simulate future battlefield scenarios, and conduct software development and testing. However, the multi-HILS based testbed may experience inter-device communication delays as the number of test robots increases, significantly affecting the reliability of simulation results. To address this issue, we propose the data distribution service priority (DDSP), a priority-based middleware. DDSP demonstrates an average delay reduction of 1.95 ms compared to the existing DDS, ensuring the required data transmission quality for the testbed.

Development of a Real-Time Mobile GIS using the HBR-Tree (HBR-Tree를 이용한 실시간 모바일 GIS의 개발)

  • Lee, Ki-Yamg;Yun, Jae-Kwan;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
    • /
    • v.6 no.1 s.11
    • /
    • pp.73-85
    • /
    • 2004
  • Recently, as the growth of the wireless Internet, PDA and HPC, the focus of research and development related with GIS(Geographic Information System) has been changed to the Real-Time Mobile GIS to service LBS. To offer LBS efficiently, there must be the Real-Time GIS platform that can deal with dynamic status of moving objects and a location index which can deal with the characteristics of location data. Location data can use the same data type(e.g., point) of GIS, but the management of location data is very different. Therefore, in this paper, we studied the Real-Time Mobile GIS using the HBR-tree to manage mass of location data efficiently. The Real-Time Mobile GIS which is developed in this paper consists of the HBR-tree and the Real-Time GIS Platform HBR-tree. we proposed in this paper, is a combined index type of the R-tree and the spatial hash Although location data are updated frequently, update operations are done within the same hash table in the HBR-tree, so it costs less than other tree-based indexes Since the HBR-tree uses the same search mechanism of the R-tree, it is possible to search location data quickly. The Real-Time GIS platform consists of a Real-Time GIS engine that is extended from a main memory database system. a middleware which can transfer spatial, aspatial data to clients and receive location data from clients, and a mobile client which operates on the mobile devices. Especially, this paper described the performance evaluation conducted with practical tests if the HBR-tree and the Real-Time GIS engine respectively.

  • PDF

A Design and Implementation of Multimedia Retrieval System based on MAF(Multimedia Application File Format) (MAF(Multimedia Application File Format) 기반 멀티미디어 검색 시스템의 설계 및 구현)

  • Gang Young-Mo;Park Joo-Hyoun;Bang Hyung-Gin;Nang Jong-Ho;Kim Hyung-Chul
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.33 no.9
    • /
    • pp.574-584
    • /
    • 2006
  • Recently, ISO/IEC 23000 (also known as 'MPEG-A') has proposed a new file format called 'MAF(Multimedia Application File Format)[1]' which provides a capability of integrating/storing the widely-used compression standards for audio and video and the metadata in MPEG-7 form into a single file format. However, it is still very hard to verify the usefulness of MPEG-A in the real applications because there is still no real system that fully implements this standard. In this thesis, a design and implementation of a multimedia retrieval system based on MPEG-A standard on PC and mobile device is presented. Furthermore, an extension of MPEG-A for describing the metadata for video is also proposed. It is selected and defined as a subset of MPEG-7 MDS[4] and TV-anytime[5] for video that is useful and manageable in the mobile environments. In order to design the multimedia retrieval system based on MPEG-A, we define the system requirements in terms of portability, extensibility, compatibility, adaptability, efficiency. Based on these requirements, we design the system which composed of 3 layers: Application Layer, Middleware Layer, Platform Layer. The proposed system consists of two sub-parts, client-part and server-part. The client-part consists of MAF authoring tool, MAP player tool and MAF searching tool which allow users to create, play and search the MAF files, respectively. The server-part is composed of modules to store and manage the MAF files and metadata extracted from MAF files. We show the usefulness of the proposed system by implementing the client system both on MS-Windows platform on desk-top computer and WIPI platform on mobile phone, and validate whether it to satisfy all the system requirements. The proposed system can be used to verify the specification in the MPEG-A, and to proves the usefulness of MPEG-A in the real application.

A Performance Evaluation of the e-Gov Standard Framework on PaaS Cloud Computing Environment: A Geo-based Image Processing Case (PaaS 클라우드 컴퓨팅 환경에서 전자정부 표준프레임워크 성능평가: 공간영상 정보처리 사례)

  • KIM, Kwang-Seob;LEE, Ki-Won
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.21 no.4
    • /
    • pp.1-13
    • /
    • 2018
  • Both Platform as a Service (PaaS) as one of the cloud computing service models and the e-government (e-Gov) standard framework from the Ministry of the Interior and Safety (MOIS) provide developers with practical computing environments to build their applications in every web-based services. Web application developers in the geo-spatial information field can utilize and deploy many middleware software or common functions provided by either the cloud-based service or the e-Gov standard framework. However, there are few studies for their applicability and performance in the field of actual geo-spatial information application yet. Therefore, the motivation of this study was to investigate the relevance of these technologies or platform. The applicability of these computing environments and the performance evaluation were performed after a test application deployment of the spatial image processing case service using Web Processing Service (WPS) 2.0 on the e-Gov standard framework. This system was a test service supported by a cloud environment of Cloud Foundry, one of open source PaaS cloud platforms. Using these components, the performance of the test system in two cases of 300 and 500 threads was assessed through a comparison test with two kinds of service: a service case for only the PaaS and that on the e-Gov on the PaaS. The performance measurements were based on the recording of response time with respect to users' requests during 3,600 seconds. According to the experimental results, all the test cases of the e-Gov on PaaS considered showed a greater performance. It is expected that the e-Gov standard framework on the PaaS cloud would be important factors to build the web-based spatial information service, especially in public sectors.