• Title/Summary/Keyword: M&S Effectiveness Analysis

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Implementation of Smartphone Adaptor for Real-Time Live Simulations (실시간 Live 시뮬레이션을 위한 스마트폰 연동기 구현)

  • Kim, Hyun-Hwi;Lee, Kang-Sun
    • Journal of the Korea Society for Simulation
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    • v.22 no.1
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    • pp.9-20
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    • 2013
  • Defense M&S for weapons effectiveness is a realistic way to support virtual warfare similar to real warfare. As the war paradigm becomes platform-centric to network-centric, people try to utilize smartphones as the source of sensor, and command/control data in the simulation-based weapons effectiveness analysis. However, there have been limited researches on integrating smartphones into the weapon simulators, partly due to high modeling cost - modeling cost to accomodate client-server architecture, and re-engineering cost to adapt the simulator on various devices and platforms -, lack of efficient mechanisms to exchange large amount of simulation data, and low-level of security. In this paper, we design and implement Smartphone Adaptor to utilize smartphones for the simulationbased weapons effectiveness analysis. Smartphone Adaptor automatically sends sensor information, GPS and motion data of a client's smartphone to a simulator and receives simulation results from the simulator on the server. Also, we make it possible for data to be transferred safely and quickly through JSON and SEED. Smartphone Adaptor is applied to OpenSIM (Open simulation engine for Interoperable Models) which is an integrated simulation environment for weapons effectiveness analysis, under development of our research team. In this paper, we will show Smartphone Adaptor can be used effectively in constructing a Live simulation, with an example of a chemical simulator.

Analysis of Dredging Efficiency for Operation of Dredging Cutter Head (준설용 커터헤드 운영방식에 따른 준설효율 향상특성 분석)

  • Chae, Dongseok;Park, Jae-Hyeon;Kim, Young Do;Kim, Myunghak;Lee, Mansoo
    • Journal of the Korean GEO-environmental Society
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    • v.10 no.5
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    • pp.5-9
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    • 2009
  • In this experiment, the cutter head was designed as the down-scaled shape from the cutter head of the Asan-3 of Hyundai Construction Company. The dredging simulation instrument was installed in the experiment water tank which has the dimension of $4.2m(L){\times}2.2m(W){\times}1.5m(H)$. The speed of all components were controlled manually through the hydraulic tool and motors to find the effective desilting condition. As the results, the experiment was conducted to find the optimate dredging cutter head operation rate. To compare the factors which effect on the dredging effectiveness, the dimensionless dredging volume ratio was introduced and it can be found the best effectiveness at 2.0 m/s suction speed, 8 cm dredging depth and 4~4.5 dimensionless dredging volume ratio. Therefore, in order to take the best effectiveness these 3 components factors should be adequately considered.

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An Ontology-based Cloud Storage for Reusing Weapon Models (무기체계 모델 재사용을 위한 온톨로지 기반 클라우드 저장소 연구)

  • Kim, Tae-Sup;Park, Chan-Jong;Kim, Hyun-Hwi;Lee, Kang-Sun
    • Journal of the Korea Society for Simulation
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    • v.21 no.3
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    • pp.35-42
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    • 2012
  • Defense Modeling and Simulation aims to provide a computerized war environment where we can analyze weapon systems realistically. As we invest significant efforts to represent weapon systems and their operational environments on the computer, there has been an increasing need to reuse predefined weapon models. In this paper, we introduce OB-Cloud (Ontology-Based Cloud storage) to utilize predefined weapon models. OB-Cloud has been implemented as a repository for OpenSIM (Open Simulation engine for Interoperable Models), which is an integrated simulation environment for aiding weapons effectiveness analysis, under the development of our research team. OB-Cloud uses weapon ontology and thesaurus dictionaries to provide semantic search for reusable models. In this paper, we present repository services of OB-Cloud, including registration of weapon models and semantic retrieval of similar models, and illustrate how we can improve reusability of weapon models, through an example.

Architectural Model of Integrated Simulation Environment for the M&S Based Design of Unmanned Ground Combat Vehicle (M&S기반 무인지상전투차량 설계를 위한 통합모의실험환경 아키텍처모델)

  • Choi, Sang Yeong;Park, Jin Ho;Park, Kang
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.3
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    • pp.221-229
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    • 2015
  • M&S (Modeling & Simulation) based design is widely accepted for the development of the future weapon system with better performance in a cheaper and faster way. Integrated simulation environment (ISE) is needed for the M&S based design. On the ISE, system engineers can not only verify design options but also validate system requirements. In this paper, we propose architectural models of the integrated simulation environment (ISE) which incorporates mission effectiveness M&S (Modeling & Simulation), system performance M&S, the optimization model of integrated performances, digital mockup and virtual prototype. The ISE architectural models may be used to implement the ISE for the development of the future unmanned ground combat vehicle.

The Development of Torpedo Defense Experimental Technique based on M&S (M&S 기반 어뢰방어전 모의실험 기술 구현)

  • Nah, Young-In;Lee, Sim-Yong;Yoon, Han-Saem
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.5
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    • pp.818-823
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    • 2010
  • Exploiting models and simulations are encouraged among the defense acquisition society, as now enforced by the Defense Aquisition Program Administration's regulations. They are useful and, sometimes, inevitable especially in an earlier phase of system development. Computer-simulation-based experimentation technique for the system operational performance analysis for a torpedo defense system is introduced in this paper. Problem definition for the torpedo defense system analysis and engineering efforts for models and simulations development are presented here, including defining measures of performance and effectiveness for the torpedo defense system, conceptual modeling for torpedo engagement and defense simulation, design of experimentation, design of simulator and experimentor, and hardware and software implementation of an analysis support tool - a system operations demonstration and experimentation simulator.

Behavior Analysis Method for Fishes in a Water Tank Using Image Processing Technology

  • Kim, Hwan-Seong;Kim, Hak-Kyeong;Jeong, Nam-Soo;Kim, Sang-Bong
    • International Journal of Control, Automation, and Systems
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    • v.1 no.1
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    • pp.111-118
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    • 2003
  • This paper proposes a two dimensional behavior analysis method for fish in a water tank based on the ARX method and the Kalman filter algorithm using image processing technology. In modeling the behavior of fish, the input is denoted as the environmental change and uses M-sequence. The output is expressed by the partnership between fish. The behavior model of individual fish is identified by the ARX method. It is then estimated by the Kalman filter algorithm. Finally, the fish behavior is analyzed by FFT. To prove the effectiveness of the pro-posed algorithm, it is applied to two tilapias in a water tank with dimensions of 100cm$\times$100cm$\times$50cm. The effectiveness of the proposed method is demonstrated through ARX identification, estimation of Kalman filter, and FFT analysis.

Augmented Visualization of Modeling & Simulation Analysis Results (모델링 & 시뮬레이션 해석 결과 증강가시화)

  • Kim, Minseok;Seo, Dong Woo;Lee, Jae Yeol;Kim, Jae Sung
    • Korean Journal of Computational Design and Engineering
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    • v.22 no.2
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    • pp.202-214
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    • 2017
  • The augmented visualization of analysis results can play an import role as a post-processing tool for the modeling & simulation (M&S) technology. In particular, it is essential to develop such an M&S tool which can run on various multi-devices. This paper presents an augmented reality (AR) approach to visualizing and interacting with M&S post-processing results through mobile devices. The proposed approach imports M&S data, extracts analysis information, and converts the extracted information into the one used for AR-based visualization. Finally, the result can be displayed on the mobile device through an AR marker tracking and a shader-based realistic rendering. In particular, the proposed method can superimpose AR-based realistic scenes onto physical objects such as 3D printing-based physical prototypes in a seamless manner, which can provide more immersive visualization and natural interaction of M&S results than conventional VR or AR-based approaches. A user study has been performed to analyze the qualitative usability. Implementation results will also be given to show the advantage and effectiveness of the proposed approach.

Analysis of the Effectiveness of the University Convergence Curriculum using the CIPP model (CIPP 모형을 활용한 대학 융복합 교육과정의 효과성 분석)

  • Kang, Kyunghee
    • Journal of the Korea Convergence Society
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    • v.11 no.9
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    • pp.135-142
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    • 2020
  • The purpose of this study is to analyze the effectiveness of university convergence curriculum using CIPP model. With 758 data surveys of professors and students participating in K University's convergence education, the analysis of differences according to group characteristics and the factors affecting performance recognition and course satisfaction were analyzed. As a result of analysis, first, class activity(CA) was the highest (M=3.85), and coursework design(CD) was the lowest (M=3.35), and there were significant differences in the course objectives, course content, and class activities according to the characteristics of the group. Second, the factors affecting the performance recognition and course satisfaction of the convergence curriculum were needs analysis, coursework design, learner activity, performance recognition, and course satisfaction. In conclusion, it suggests that from the planning stage, it should be designed to reflect the needs of professors and students, and to improve satisfaction and performance recognition with novel contents and active teaching and learning activities. This study can be used as basic data for improving the quality of the convergence curriculum.

Robust Digital Nonlinear Friction Compensation-Application (견실한 비선형 마찰보상 이산제어 - 응용)

  • Kang, M.S.;Song, W.G.;Kim, C.J.;Lee, S.K.
    • Journal of the Korean Society for Precision Engineering
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    • v.14 no.5
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    • pp.108-117
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    • 1997
  • To prove the stability and the effectiveness of the robust non-linear friction control suggested and proved analytically in the previous paper, the describing function analysis is introduced. The instability of the Southward's nonlinear friction compensation for a digital position control and the improvement of phase margin of the robust nonlinear friction compensation are verified qualitatively through the describing function analysis. Those controls are applied to a single-axis digital servo driving experimental setup which has inherent stick-slip friction and experimental results confirm the results obtained in and the effectiveness of the robust nonlinear friction compensation for a digital position control.

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