• Title/Summary/Keyword: Literal Art Education

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A Study on the Preservice Curriculum for Secondary School Teachers of Home Economics (중등학교 가정과 교사 재교육을 위한 교육과정 조사연구)

  • 김갑영;김경애;이전숙
    • Journal of Korean Home Economics Education Association
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    • v.3 no.1
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    • pp.61-69
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    • 1991
  • The purpose of this study is to investigate the preserivce curriculum and present it as a material for planning of curriculum of Home Economics. For this study, the preservice curriculum of 5 areas were collected and the questionnaires were administered to teachers who were being trained at these areas. Most of the teachers contented with the numbers of literal art subjects and educational subjects and the prescribed hours of them. More than a half numbers of teachers unsatisfied with the numbers of Home Economics subjects and the prescribed hours of them. They wanted that they could take the more Home Economics courses. The proportion on the lab courses hours are 33% of the hours of the total Home Economics ones.

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Analysis of the Effects of Learners' Visual Literacy and Thinking Patterns on Program Understanding and Writing in Basic Coding Education for Computer Non-majors (컴퓨터 비전공자를 위한 기초 코딩 교육에서 학습자의 시각적 문해력과 사고 유형이 프로그램 이해와 작성에 미치는 영향 분석)

  • Park, Chan Jung;Hyun, Jung Suk
    • The Journal of Korean Association of Computer Education
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    • v.23 no.2
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    • pp.1-11
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    • 2020
  • As software and artificial intelligence education became more and more important, in December 2019, the Ministry of Science and ICT announced plans to expand software and AI education to mandatory education in elementary and secondary schools by 2022. In addition to elementary and secondary schools, most universities are actively engaged in software education for computer non-majors, but research on coding education for computer non-majors is insufficient. The purpose of this paper is to find an efficient teaching and learning method for coding education for computer non-majors. Nowadays, college students, called Millennial and Generation Z, prefer visual information and are familiar with computers as digital natives. Based on these characteristics, this study examined the visual literacy and thinking styles of college students and then examined whether the students' visual literacy and thinking styles influenced coding-based problem solving in coding subjects. Based on this, this paper proposes an alternative to do programming education more efficiently for students who are new to coding.