• Title/Summary/Keyword: Life Platform

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Integrated Platform on the Basis of Heterogeneous Data to Support the Establishment of an Innovative Ecosystem for National High-Performance Computing: Focusing on Life Science & Public Health Area (국가 초고성능컴퓨팅 혁신 생태계 구축 지원을 위한 이종데이터 기반 통합 플랫폼: 생명·보건분야를 중심으로)

  • Do-Yeon Lee;Myoung-Ju Koh;Jae-Gyoon Hahm;Keun-Hwan Kim
    • Journal of the Korean Society of Industry Convergence
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    • v.26 no.1
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    • pp.1-14
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    • 2023
  • To secure national future competitiveness, the Korean government announced the 『National Ultra-High Performance Computing (HPC) Innovation Strategy (2021.5.28.)』 and set three innovation strategy goals throughout establishing an innovation ecosystem. This study presented a heterogenous data-based strategic support framework that allowed to understand both the current status of domestic & foreign R&D areas and domestic industrial economy areas in terms of strategic fields related to ultra-high performance computing, and the empirical research was conducted in the life science and public health area. The HPC innovation ecosystem platform based on the connection of heterogeneous data (domestic R&D project-technology-industry-overseas R&D project) presented in this study provided useful and essential information that allowed establishing a specific action plan for the national HPC innovation strategy and contributing to vitalizing the innovation ecosystem. Since the evidence-based policy assumes that a more reasonable consensus is reached through a non-biased decision- making process among stakeholders, the proposed platform may contribute to enhancing policy momentum by increasing legitimacy and trust of planning of the national HPC strategy.

Developing the Core Modules of for Viz-Platform for Supporting Public Service in the City (도시의 공공서비스 제공을 위한 시각화 플랫폼의 핵심모듈 개발)

  • Kim, Mi-Yun
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1131-1139
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    • 2015
  • The purpose of this research is creating the visualization platform of the user interface to make able to be provide the demanded service while users communication with surrounding space in a smart city environment. This comes from the latest enhanced interface technology and social media, and it uses the shares information to support the proper interface environment according to a life style and spatial properties. "EzCity" which is the user interface platform suggested in this research, can control the enormous amount of public data for the smart city. The core module of user platform is made up with Public data module, Interface module, Visualization module and Service module. The role of this platform is to be provide "Geo-Intelligent Interface Service" for space users to access the data in easier and more practical interface environment. This reinforces the visualization process for data collecting, systematization, visualization and providing service. Also this will be expected to be the base to solve the problem which complexity and rapidly increasing amount of data.

How Millennials and Generation Z Perceive Sustainable Growth of Accommodation Sharing Platform Business?

  • Yooncheong, CHO
    • The Journal of Industrial Distribution & Business
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    • v.14 no.2
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    • pp.35-44
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    • 2023
  • Purpose: The purpose of this study is to investigate factors that affect overall attitudes on accommodations sharing platform businesses and effects of overall attitudes on sustainability of accommodation sharing platform and contribution to the tourism industry with the perspectives of millennials and generation Z. Research design, data and methodology: This study conducted an online survey. This study applied factor, ANOVA, and regression analysis to test hypotheses. Results: The results found that factors including economic, trust, environment, local market facilitation, and the quality of residents' life affect overall attitudes toward accommodation sharing, while social and experience aspects do now show significance on overall attitudes. Effects of overall attitudes on sustainability of the accommodation sharing platform and contribution to the tourism industry showed significance. Conclusions: The results provide managerial and policy implications. The results implied how millennials and generation Z perceive significant factors such as local market facilitation for economic benefits and environment aspects with usage of accommodation sharing support characteristics of millennials and generation Z. How to foster social aspects to interact with millennials and generation Z and experience aspects to enhance values of the accommodation sharing that shares experiences remained future issues for better development of sharing platform businesses.

A Study on the Development of Platform-based MyData Service in Financial Industry (금융분야의 플랫폼 기반 마이데이터 서비스 개발에 관한 연구)

  • Jaeseob Choi;Sanghun Cha;Jeongil Choi
    • Journal of Information Technology Services
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    • v.22 no.1
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    • pp.29-42
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    • 2023
  • Amid the global movement to harness individual data and boost the data economy, MyData services that utilize personal data are being implemented in earnest in the financial sector in Korea due to the government's active encouragement policy. To this end, MyData service providers must have a service system for business operators that collects and efficiently loads personal information scattered in various financial institutions with individual consent, and comprehensively analyzes and provides it. The system must not only have strict security management capabilities, but also be built in a flexible form that takes into account future data scalability and additional services. In this paper, it has been proposed to be implemented the essential functions that MyData service system must have and the core functions that can manage the entire data life cycle from data collection, distribution to disposal in the form of a platform. In addition, the strengths of the platform structure were reviewed, and the effectiveness of the platform model was examined upon application.

Durability Evaluation of Platform Safety Step System (승강장 안전발판 시스템의 내구성 평가)

  • Park, Min Heung;Kwak, Hee Man;Kim, Min Ho
    • Journal of Applied Reliability
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    • v.16 no.2
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    • pp.125-133
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    • 2016
  • Purpose: The purpose of this study is to evaluate durability of platform safety step system in railway. Method: We performed finite element analysis & durability analysis of platform safety step system with VPD (Virtual Product Development) techniques and examined the durability standard & qualification life through the rig test during no failure test time in reliability qualification test. We continued to test 1 million cycles in KRS (Korea Railway Standard) for system's robust design performance. Result: FEM analysis results are 14.9MPa & 14.7MPa of pin-joint, pivot and durability analysis result is above 1 million cycles. we calculated theoretically no failure test time 855,000 cycles and through the 1 million cycles durability rig test in KRS standard we confirmed product quality. Conclusion: This platform safety step system was designed very safe in terms of a mechanical strength & durability.

Archival Platform for Everyone : Archival Design with Social Media Platform Based on User Experience Design (모두를 위한 플랫폼 사용자 경험 디자인을 중심으로 한 소셜미디어 플랫폼 기반 일상 아카이브 설계)

  • Yang, In-Ho
    • The Korean Journal of Archival Studies
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    • no.66
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    • pp.157-201
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    • 2020
  • This study started with the question "Shall we apply the existing record management method to our trivial daily records?" For the general public, we focus on media that thinks more about daily recordings and suggests a better method, suggesting a 'social platform' as a plan, and using the user's visual approach through UX design methodology. The social archive proposed in this study aims to be a 'square' where various people can gather and communicate and share. A space that can record daily life using 'record' as a basic body Purpose It aims to provide the basis for basic research in various fields, and aims to function as a space for communication of various research things such as researchers and researchers, researchers and producers. In order to maintain, focus on the prerequisites of the existing construction, the items to be researched when constructing the daily archive are 'creative methodology to change research items when building a paradigm', 'network with related organizations', 'service plans for persistence', and characteristics of social media. We discussed the possibility of social media as a social archive platform. Finally, while looking at the user experience design process, I designed some features of the social archive and suggested things to do in UX design.

Artificial intelligence wearable platform that supports the life cycle of the visually impaired (시각장애인의 라이프 사이클을 지원하는 인공지능 웨어러블 플랫폼)

  • Park, Siwoong;Kim, Jeung Eun;Kang, Hyun Seo;Park, Hyoung Jun
    • Journal of Platform Technology
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    • v.8 no.4
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    • pp.20-28
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    • 2020
  • In this paper, a voice, object, and optical character recognition platform including voice recognition-based smart wearable devices, smart devices, and web AI servers was proposed as an appropriate technology to help the visually impaired to live independently by learning the life cycle of the visually impaired in advance. The wearable device for the visually impaired was designed and manufactured with a reverse neckband structure to increase the convenience of wearing and the efficiency of object recognition. And the high-sensitivity small microphone and speaker attached to the wearable device was configured to support the voice recognition interface function consisting of the app of the smart device linked to the wearable device. From experimental results, the voice, object, and optical character recognition service used open source and Google APIs in the web AI server, and it was confirmed that the accuracy of voice, object and optical character recognition of the service platform achieved an average of 90% or more.

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A Study on MZ Generation's Information Seeking Behavior of Contents Platforms: Focused on Information Users in the Field of Science, Technology, and Information (MZ세대의 콘텐츠 플랫폼 활용행태에 관한 연구 - 과학기술정보 분야의 정보이용자를 중심으로 -)

  • Yoo, Suhyeon;Kim, Hyunjung;Hyun, Mi-Hwan
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.32 no.4
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    • pp.231-263
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    • 2021
  • The purpose of this study is to analyze the information behavior of so-called "MZ Generation" users who are going to be the main information users of the continuously and radically changing scientific information environment due to the advent of various types of information media and rapid increment of digital information resources. Especially, the characteristics of MZ generation is investigated through questionnaire asking questions about their use of contents platforms, and online resources for everyday life information and scholarly information, and their way of producing, responding, and sharing information contents. The results show that they use YouTube most as the contents platform, prefer Naver as their everyday life information source, and use Google as the main scholarly information source. Their main purpose of using the content platform is to search for everyday life information rather than scholarly or professional information, and they are actively producing information, mostly to keep records of their everyday lives.

Software Platform Design and Implementation for Interworking between Smart TV, PC and Smart Phone (스마트 TV, PC, 스마트 폰 간의 상호 연동을 위한 소프트웨어 플랫폼 설계 및 구현)

  • Kim, Min-Jae;Min, Sang-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.9
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    • pp.831-836
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    • 2012
  • To provide convenient life, we consider the situation of using the smart phone to control smart TV and PC in home and office. In this paper, we design the interworking platform between smart TV, smart phone and PC, and implement their applications. Our smart phone application controls the smart TV and PC, where our smart TV application communicates with the smart phone and PC can be booted by the login and password information given form our smart phone application. We hope that our platform design and application implementation will be contributed to be a foundation of interworking between various smart devices in the near-future real smart life.

A Study on the Improvement of UI Design for Online Craft Learning Platform (온라인 공예 학습 플랫폼 UI디자인 개선 방향 연구)

  • Jang, Hui-Su;Nam, Won-Suk
    • The Journal of the Korea Contents Association
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    • v.20 no.11
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    • pp.145-156
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    • 2020
  • Recently, as a culture that values work-life balance has become more important in society as a whole, interest in hobbies and leisure activities that will enrich life is increasing. This phenomenon is due to an increase in platforms where people can enjoy and learn hobbies online. Among them, craft-related content is growing rapidly, and as offline education has been brought online, learning immersion has been reduced online. Therefore, in this study, we want to identify current problems in online and offline craft learning and seek ways to improve UI design to solve them. To this end, we conducted a literature survey on the online learning platform, online craft learning platform and UI design, and based on this, conducted case investigation and analysis to derive the third stage of the learning process of the online craft learning platform. Subsequent surveys showed that as a result, the online craft learning platform was able to find improvements in terms of differentiating the content exploration process, visualizing the craft progress stage, ease of working with video tools, and providing smooth feedback, and in addition to the need for a device for active learning. Through the results of this study, we hope to expand the craft content market by making it easier for users to enjoy the contents provided on the online craft learning platform.