• Title/Summary/Keyword: Learning needs

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A basic study to develop Realtime video Korean curriculum: Focusing on female-marriage immigrants in Cyber University (실시간 화상 한국어 교육과정 개발을 위한 기초 연구 -사이버 대학교에 재학 중인 여성결혼이민자를 중심으로-)

  • Choi, Eun-ji;Han, Ha-lim;Seo, Jeong-Min
    • Journal of Korean language education
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    • v.29 no.2
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    • pp.181-208
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    • 2018
  • The aim of this study is to design a Real-time video Korean curriculum. Curriculum using real-time video, which is a variant of distance learning, teaches Korean to students studying in distant places through real-time video communication program. This is expected to supplement the lack of interaction in existing video classes and enable online simultaneous interaction, while increasing learning opportunities for Korean language students living in distance places. To find out the needs of the subjects for the curriculum design, this study conducted a one-on-one interview with 9 female married immigrants who are enrolled in the Cyber University which is opening a curriculum later. According to the survey, the students answered that they have a high intention of attending classes if the lack of interaction in existing distance classes are supplemented. Therefore, we could confirm the demand of a curriculum consisting of an overall real-time video education and multilateral individual connection. Also, we found out that there is a demand in performance rather than comprehension and a high demand for detailed feedback from the teacher. The result shows that the curriculum needs to establish performance-oriented contents to progress to an advanced level Korean Language, and include a study plain comprising of real-time interaction.

Infant cry recognition using a deep transfer learning method (딥 트랜스퍼 러닝 기반의 아기 울음소리 식별)

  • Bo, Zhao;Lee, Jonguk;Atif, Othmane;Park, Daihee;Chung, Yongwha
    • Proceedings of the Korea Information Processing Society Conference
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    • 2020.11a
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    • pp.971-974
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    • 2020
  • Infants express their physical and emotional needs to the outside world mainly through crying. However, most of parents find it challenging to understand the reason behind their babies' cries. Failure to correctly understand the cause of a baby' cry and take appropriate actions can affect the cognitive and motor development of newborns undergoing rapid brain development. In this paper, we propose an infant cry recognition system based on deep transfer learning to help parents identify crying babies' needs the same way a specialist would. The proposed system works by transforming the waveform of the cry signal into log-mel spectrogram, then uses the VGGish model pre-trained on AudioSet to extract a 128-dimensional feature vector from the spectrogram. Finally, a softmax function is used to classify the extracted feature vector and recognize the corresponding type of cry. The experimental results show that our method achieves a good performance exceeding 0.96 in precision and recall, and f1-score.

Design Implications for Teachers' Tools in Differentiated Instruction through Case Studies

  • CHA, Hyunjin
    • Educational Technology International
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    • v.14 no.1
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    • pp.55-74
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    • 2013
  • The diversity of students is getting increased in the contemporary classroom. To deal with the diversity, differentiated instruction (DI) should be considered as a way of providing alternative approaches to content, process and product according to the students' readiness, interest, and learning needs. Teachers have problems and difficulties in supporting different student's needs. In fact, teachers need proven tools including framework, guidelines or computing systems to help to practice DI in real context. According to the activity theory, tools influence on how people act and think and even their social practice, playing a crucial role in mediating the activities with people. In DI practice, there are also some studies about physical and abstract tools, but they have been not widely utilized by teachers in real schools. It means that more innovative tool to promote DI might be required. Therefore, to design a better tool to mediate the DI activities with teacher, case studies were conducted. In order to elicit the design implications, two physical and two abstract tools for DI practice were analyzed as case studies. Through the analysis of the case studies, eight design implications better to facilitate DI practice were suggested. This study has implications in suggesting design guidelines for teachers' tools to facilitate their DI practice by analyzing case studies in DI practices for an innovative tool in the educational practice.

Creating a Smartphone User Recommendation System Using Clustering (클러스터링을 이용한 스마트폰 사용자 추천 시스템 만들기)

  • Jin Hyoung AN
    • Journal of Korea Artificial Intelligence Association
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    • v.2 no.1
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    • pp.1-6
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    • 2024
  • In this paper, we develop an AI-based recommendation system that matches the specifications of smartphones from company 'S'. The system aims to simplify the complex decision-making process of consumers and guide them to choose the smartphone that best suits their daily needs. The recommendation system analyzes five specifications of smartphones (price, battery capacity, weight, camera quality, capacity) to help users make informed decisions without searching for extensive information. This approach not only saves time but also improves user satisfaction by ensuring that the selected smartphone closely matches the user's lifestyle and needs. The system utilizes unsupervised learning, i.e. clustering (K-MEANS, DBSCAN, Hierarchical Clustering), and provides personalized recommendations by evaluating them with silhouette scores, ensuring accurate and reliable grouping of similar smartphone models. By leveraging advanced data analysis techniques, the system can identify subtle patterns and preferences that might not be immediately apparent to consumers, enhancing the overall user experience. The ultimate goal of this AI recommendation system is to simplify the smartphone selection process, making it more accessible and user-friendly for all consumers. This paper discusses the data collection, preprocessing, development, implementation, and potential impact of the system using Pandas, crawling, scikit-learn, etc., and highlights the benefits of helping consumers explore the various options available and confidently choose the smartphone that best suits their daily lives.

Examination of the Learning Motivational Process Models Based on Self-determination theory (자기결정이론을 토대로 한 학습동기 경로 모형 검증)

  • Min-hee Lee ;Taeyun Jung
    • Korean Journal of Culture and Social Issue
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    • v.14 no.1
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    • pp.77-99
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    • 2008
  • The purpose of this paper is to examine learning motivational process models, based on Self-Determination Theory(SDT) in academic settings. I examined if SDT's assumptions would fit for Korean adolescents, using a learning motivation scale(LMS), Basic Needs-autonomy, competence, and relatedness-Satisfaction Scale(BNSS), academic grades and life-quality scales, and also tried to search for the adequate motivational process models for Korean adolescents through regression analysis and structural equation model analysis. The results of this study are as follows. Basic needs satisfaction influences positively on the development of self-determinative motivation, which influences positively on academic achievement. But academic achievement and self-determinative motivation doesn't always influence on subjective well-being positively. And Korean adolescents who study autonomously or achieve good grades, are not better in a dimension of subjective well-being than others. Basic needs satisfaction while growing is more important than any other variables to improve adolescents' autonomous motivation, academic achievement and subjective life qualities.

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Adaptive Learning System using Real-time Learner Profiling (실시간 학습자 프로파일링을 이용한 적응적 학습 시스템)

  • Yang, Yeong-Wook;Yu, Won-Hee;Lim, Heui-Seok
    • Journal of Digital Convergence
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    • v.12 no.2
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    • pp.467-473
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    • 2014
  • Adaptive learning system means a system that provides adaptively learning materials according to the learning needs of learners. It consists of expert model, instructional model and student model. Expert model is that stores information which is to be taught. Student model stores the data of learning history and learning information of students. Instructional model provides necessary learning materials for actual leaners. This paper has constructed student model through learner's profile information and instructional model through dynamic scenario construction. After that, We have developed adaptively to provide learning to learners by constructing suitable dynamic scenario based on learners profile information. In the end, satisfaction result about this system showed a high degree of satisfaction and 88%.

Exploring the Possibility in Application of Community-Related Experiential Learning to Home Economics Education (가정과 교육에서 지역사회 연계 체험학습의 적용 가능성 탐색)

  • Kwon, Yoo-Jin;Jeon, Se-Kyung
    • Journal of Korean Home Economics Education Association
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    • v.21 no.3
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    • pp.83-98
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    • 2009
  • The purposes of this study were to provide fundamental ideas regarding community- related experiential learning and improve cognitive attentions in Home Economics Education based on the previous research. Even though Home Economists recognize community needs related to individuals and families, there has been little attention to teaching and research of community-related experiential learning in Home Economics Education. This study explored 1) educational meaning in community-related experiential learning, 2) conceptualization of community-related experiential learning in Home Economics Education, and 3) application of community-related experiential learning. In addition, the strategies for community-related experiential learning in Home Economics Education and the implications for future research and Home Economics practice were provided in this study.

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Accessibility and Improvements for Flash E-learning Contents (플래시 이러닝 콘텐츠의 접근성 문제점 및 개선방안)

  • Hwang, Yun-Ja;Ahn, Mi-Lee
    • The KIPS Transactions:PartA
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    • v.18A no.4
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    • pp.129-134
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    • 2011
  • E-learning in Korea supports different educational needs of diverse learners. E-learning became one of the major source of educational services for schools, higher education, lifelong learning, and for special education. Many e-learning contents offered by cyber universities use HTML, CSS, and Flash, and these are known to have limitations on accessibilities. People with disabilities or aged have problems accessing such contents. The purpose of this study is to evaluate accessibility of Flash e-learning contents offered by 9 cyber universities. AccChecker is used to assess accessibility of the contents. The result shows many errors and warning with Text Equivalents, Keyboard Navigation, Properties, Depth of Tree, and Structures that restrict access. In order to improve the quality and expansion of quality e-learning contents, we need aggressive measures to obtain accessibility of contents, and these should be designed at the planning phase rather than adjusted during the development stage. Furthermore, it is vital to train instructional designers, developers and the CEOs to realize the importance of accessibility and learn appropriate skills to increase accessibilities of e-learning contents.

Exploratory study on the information design of online dashboard for learner-centered learning (학습자중심 대시보드 설계를 위한 탐색적 연구: 학습정보를 중심으로)

  • Lim, KyuYon;Eun, JuHui;Jung, YoonJoo;Park, HaNa
    • The Journal of Korean Association of Computer Education
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    • v.21 no.3
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    • pp.35-50
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    • 2018
  • Online dashboard is designed to support learners' self-regulation of their learning process and activities to promote learner-centered learning. Given the dashboard usually provides information within a limited space, it is important to define which information should be presented in order to meet the various needs of online learners. We analyzed relevant literature, existing dashboards, and learners' dashboard experiences, and identified a list of information that should be provided by the dashboard. As a result, four categories including learning preparation, learning participation, interaction, and learning outcomes, and eleven sub-categories of dashboard information were extracted. The results suggest implications for the design of online dashboard for learner-centered learning.

The Recommendation System based on Staged Clustering for Leveled Programming Education (수준별 프로그래밍 교육을 위한 단계별 클러스터링 기반 추천시스템)

  • Kim, Kyung-Ah;Moon, Nam-Mee
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.8
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    • pp.51-58
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    • 2010
  • Programming education needs learning which is adjusted individual learners' level of their learning abilities. Recommendation system is one way of implementing personalized service. In this research, we propose recommendation method which learning items are recommended for individual learners' learning in web-based programming education environment by. Our proposed system for leveled programming education provides appropriate programming problems for a certain learner in his learning level and learning scope employing collaborative filtering method using learners' profile of their level and correlation profile between learning topics. As a result, it resolves a problem that providing appropriate programming problems in learner's level, and we get a result that improving leaner's programming ability. Furthermore, when we compared our proposed method and original collaborative filtering method, our proposed method provides the ways to solve the scalability which is one of the limitations in recommendation systems by improving recommendation performance and reducing analysis time.