• Title/Summary/Keyword: Learning Environment Design

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Analysis of e-Learning Style Based on Learner Characteristics

  • In-Suk RYU;Jin-Gon SHON
    • Fourth Industrial Review
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    • v.4 no.2
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    • pp.1-9
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    • 2024
  • Purpose: While most studies focus on learning styles in face-to-face education, research on online learning environments, especially by age in lifelong education, is limited. This study aims to propose a direction for online learning by analyzing digital literacy and e-Learning learning styles by age in lifelong education. Research design, data and methodology: The study surveyed 100 online learners from an open university in Seoul. Using an e-Learning learning styles test, frequency analysis was conducted by gender, age, and digital literacy. A learning plan was then proposed based on the results. Results: The study found no age-related differences in digital literacy. Both men and women shared similar ratios of Environment-dependent and self-directed learning styles, reflecting the characteristics of online learners using digital devices. Conclusions: In lifelong education, e-Learning design should accommodate diverse learning styles: web/app designs for Environment-independent and self-directed learners, short/long formats for Passive learners, real-time (LMS)/non-real-time (ZOOM) systems for Positive and cooperative learners, and AI/human tutors for Environment-dependent and self-directed learners.

A Study on Learning Space for Open Education - Focusing on the Form of an Open Classroom and an Independent Classroom - (열린 교육을 위한 학습 공간에 관한 연구 -교실 개방형과 교실 독립형을 중심으로-)

  • Chung, Ho-Keun;Yu, Woong-Sang
    • The Journal of Sustainable Design and Educational Environment Research
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    • v.3 no.1
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    • pp.15-23
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    • 2003
  • Focusing on both the form of open classroom and that of independent one which have been most planned and being built, this study was designed to see if the educational environment of their inner space, structure, and facilities gives a proper support to classroom activities during the various classes based on open education. Selecting representative teaching methods in elementary school, such as open simultaneous learning, learning through a medium, learning in the corner, subject learning, team teaching and learning hardening basics, this study surveyed problems and improvements using literature works, questionnaires, observing, and interviews. Through the study on learning space for open education, it has been known that the form of independent classroom fits into one classroom learning and open classroom into small group learning and individual learning, and that the form of open classroom connecting open space with a classroom are more desirable when there is change from large to small group.

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A Study on Characteristics of Digital Learning Contents Space and Suggestion on Design Directions (디지털 학습콘텐츠 공간특성 분석과 디자인 방향 제시)

  • Kim, Mi-Shil;Moon, Jeong-Min
    • Korean Institute of Interior Design Journal
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    • v.19 no.6
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    • pp.11-19
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    • 2010
  • Technological development of information and communication have brought sharp changes to every sector such as society, culture, economy and education because of knowledge and information-oriented society. The number of classes has decreased, and some schools are closed or incorporated due to decrease of the population. Such phenomenon has brought changes to learning using digital technology and space. A change called digital innovation is characterized by interactive communication centering on the internet network. Therefore, it is very important to predict educational environment to be changed according to digital environment and to note how real learning space is changed. The development of digital technology in society in general presents two concepts of digital and contents, digitalized information. Such technology is recognized as a new paradigm in education sector and a new space is created through participation of instructors and learners in learning space. This study analysed cases of learning space of elementary schools based on bibliographical examination and related bibliography including data from academic presentations and news release to present developed leaning space. To present healthy and creative learning environment which can lead knowledge and information-based society in the future, the preface described the background, purpose, methods and range of the study, and analysed transitional processes of society and culture, digital learning contents, and learning space in education of elementary schools. Finally the study identified trends and cases of research on learning space and suggested digital learning contents space.

Eliciting and Analyzing Requirements for Smart Environment for Future-Oriented Learning and Coaching (스마트 배움터 시스템 설계에 관한 연구)

  • Lee, Jungwoo;Lee, Hyejung;Kim, Min Sun
    • Knowledge Management Research
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    • v.14 no.1
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    • pp.121-132
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    • 2013
  • In education, innovative ways of teaching and learning are always under development and keep being proposed with advanced concepts since the ancient times. Student-centered learning, problem-based learning and cooperative learning have been three major trends under development in secondary education research and practice more than a decade or so. Combined with advanced information and communication technologies, these trends will greatly transform the way we teach and learn in classroom environment and may change the classroom environment itself, into a more interactive and self-centered coaching type environment. In this study, a smart environment that utilizes advanced information technology devices and network is conceptualized, accommodating requirements contained and proposed in the recent trendy pedagogies. Pedagogical cases discussed in these trends are analyzed in detail, producing requirements for such a learning and coaching environment. These requirements are modeled using unified modeling language, leading to a proposal of a basic architecture for an information system supporting this environment.

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Design of Learning Courses of Sorting Algorithms using LAMS

  • Yoo, Jae-Soo;Seong, Dong-Ook;Park, Yong-Hun;Lee, Seok-Jae;Yoo, Kwan-Hee;Cho, Ja-Yeon
    • International Journal of Contents
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    • v.4 no.1
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    • pp.20-25
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    • 2008
  • The development of communication technology and the spread of computers and internet have affected to the field of education. In this paper, we design a learning process with LAMS to make the new education environment which is required in an information age. We made the learning environment with LAMS which develops the learner's algorithmic thinking faculty on some sorting algorithm, especially such as selection sort, bubble sort and insertion sort algorithm. In addition, we analyse the effectiveness of the learning environment. The designed contents were applied to elementary school students' learning and a questionnaire survey was conducted after a learning course. The research of the questionnaire shows that the learning system using LAMS motivates a learner for learning and provides a convenient learning environment.

Community Design Education for Sustainable Environment (건축교육헌장에 기초한 커뮤니티 디자인교육에 관한 연구)

  • Kimm, Woo-Young;Kang, Tae-Woong;So, Kab-Soo;Kim, Seung-Je
    • Journal of the Korean Institute of Educational Facilities
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    • v.19 no.2
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    • pp.59-66
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    • 2012
  • Community design education has covered the worldview dimension of the collaborative courses for sustainability draws on the architectural expertise developed in a network of community projects and therefore case studies of design education by the collaborative project-based learning in terms of participants, students, teachers and architects, such as 'Learning By Design' for the K-12 comprehensive program in Massachusetts addresses how a local society can make its community sustainable by both design and education. To understand that community design and education can provide professional development in all levels of skills and knowledge across disciplines and opportunities for collaborative learning and problem-solving, this research consists of case studies of the community design education including social systems that assist in organizing the local educational program as well as promoting the programs with public awareness of the community. It covers the UNESCO-UIA agenda of the community design and education that is to enhance the physical environment relating to human interaction by developing innovative alternatives of existing community and contributing voluntarily to neighborhoods through design. As the community design collaborative of design professionals and users is a structural approach to assess design quality, the cases address how to set up the architectural program in order to share pro bono design service and provide high-quality design resources available for sustainable environment.

A Study on Design and Implementation of the Ubiquitous Computing Environment-based Dynamic Smart On/Off-line Learner Tracking System

  • Lim, Hyung-Min;Jang, Kun-Won;Kim, Byung-Gi
    • Journal of Information Processing Systems
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    • v.6 no.4
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    • pp.609-620
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    • 2010
  • In order to provide a tailored education for learners within the ubiquitous environment, it is critical to undertake an analysis of the learning activities of learners. For this purpose, SCORM (Sharable Contents Object Reference Model), IMS LD (Instructional Management System Learning Design) and other standards provide learning design support functions, such as, progress checks. However, in order to apply these types of standards, contents packaging is required, and due to the complicated standard dimensions, the facilitation level is lower than the work volume when developing the contents and this requires additional work when revision becomes necessary. In addition, since the learning results are managed by the server there is the problem of the OS being unable to save data when the network is cut off. In this study, a system is realized to manage the actions of learners through the event interception of a web-browser by using event hooking. Through this technique, all HTMLbased contents can be facilitated again without additional work and saving and analysis of learning results are available to improve the problems following the application of standards. Furthermore, the ubiquitous learning environment can be supported by tracking down learning results when the network is cut off.

Design and Implementation of Multimedia Learning System based PDA (PDA기반 멀티미디어 학습시스템 설계 및 구현)

  • Lee, Sun-Ki;Kim, Chang-Soo;Shim, Kyu-Bark
    • Journal of Fisheries and Marine Sciences Education
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    • v.16 no.2
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    • pp.163-170
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    • 2004
  • The rapid exchanges of mobile computing environment and development of wireless communication are providing many effects for learning activity of students. Recently, PDA system developers which are studying memory capacity, communication speed and size of screen support techniques to be capable of learning from students in the wireless or moving environment. In this viewpoints, this paper has a purpose to design multimedia learning system to be able to do with sound lecture contents. The implemented system largely consists of two parts which have the teacher module and students module. The one manages learning progress of students, class management, bulletin board and etc. The other is capable of using studying and bulletin functions. The main idea of this research is focus to upgrade the effect of learning without almost treating the existing studies, which can be listening sound lecture and also seeing text and image at the same time.

Development of an e-Learning Environment for Blended Learning

  • Ahn, Jeong-Yong
    • Journal of the Korean Data and Information Science Society
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    • v.17 no.2
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    • pp.345-353
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    • 2006
  • Over the past few years, training professionals have become more pragmatic in their approach to technology-based media by using it to augment traditional forms of training delivery, such as classroom instruction and text-based materials. This trend has led to the rise of the term blended learning. Blended learning, an environment of e-learning, is a powerful learning solution created through a mixture of face-to-face and online learning delivered through a mix of media and superior learning experiences. In this article we design and implement an e-learning environment for blended learning. The environment focused on following factors: learning activity and participation of learners, and real time feedback of instructor.

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A Study on Healing Environmental Elements of a Unit of Learning Space of Herman Herztberger's Educational Facility Works (헤르만 헤르츠버거 교육시설에 나타난 단위학습공간의 치유환경적 요소 도출에 관한 연구)

  • Lee, Hyun-Ji;Lee, Hae-Kyung
    • Korean Institute of Interior Design Journal
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    • v.23 no.3
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    • pp.3-10
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    • 2014
  • School age is the period when forms the most of physical, spiritual and behavioral developmental characteristics. And those are kept for lifetime. Since each of developmental characteristics is created through the interaction with physical environment, the learning space which is children's main playground should be designed as healing environment. Therefor, the purpose of this research is to find the healing environmental elements for learning space that help school children's developmental characteristics. For that, we researched the physical, spiritual and behavioral developmental characteristics of school children. And we found the healing environmental characteristics for learning space along with each developmental characteristics, by the analysis of Herman Hertzberger's elementary schools' classroom environment.