• Title/Summary/Keyword: LVCG

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A Study on the the U.S. military's STE case and Research on application methods to the South Korean military (미군의 STE 사례 분석과 한국군 적용방안 연구)

  • Jungsub Lee;Yeonseung Ryu;Changgeun Son
    • Journal of The Korean Institute of Defense Technology
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    • v.6 no.1
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    • pp.7-12
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    • 2024
  • In March 2023, the Ministry of National Defense highlighted the Synthetic Training Environment (STE) platform for practical training of combatants between training exercises in its Defense Innovation 4.0 Basic Plan. However, there are many issues to be resolved, such as the use of different simulators and terrain information systems for each military. Therefore, this study examined the cases of the U.S. Army, Air Force, and Navy, each of which has an advanced synthetic training environment, to derive suggestions for the ROK military.

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Effectiveness Analysis and Utilization of Game System for Military Education and Training (국방 교육훈련을 위한 게임 효과분석 및 활용방안)

  • Park, Heungsoon;Lee, Yunho
    • Journal of Internet Computing and Services
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    • v.23 no.1
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    • pp.95-103
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    • 2022
  • The goal of education and training in military is to foster strong combatants who can fight and defeat enemies. The Korean military is deeply aware of the importance of education & training, and has been introducing various advanced training systems so far. Despite these efforts, however, the military environment to maintain and strengthen the level of training is becoming increasingly difficult. In this study, it was conducted on the effectiveness analysis and utilization of the game system for military education & training through literature review. As a result of literature analysis, the introduction of the game system could be expected to have various effects throughout the cognitive and behavioral areas. Based on this effect analysis, the concept and shape of game system operation for each purpose were derived, and an improved plan using the game system was proposed.