• 제목/요약/키워드: Korean traditional outdoor play

검색결과 11건 처리시간 0.026초

실외 전래놀이가 유아의 정서지능에 미치는 영향 (The Effect of Korean Traditional Outdoor Play on Children's Emotional Intelligence)

  • 김영주;이진숙;오미숙
    • 한국생활과학회지
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    • 제12권5호
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    • pp.635-645
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    • 2003
  • To examine the effect of traditional outdoor play on children's emotional intelligence, the effectiveness of the traditional outdoor play program was evaluated in the kindergarten. Participants were 44 kindergartners randomly divided into two groups: experimental group and control group. The activities of traditional outdoor play were carried out twice in a week in the experimental group, and only the regular activities of kindergarten program in the control group for 12 consecutive weeks. The data were analyzed by paired t-test, independent t-test. Major findings are as follows: First, the program affected on the children's emotional recognition and expression about the self identity and importance, while there were no significant differences in the children's emotional regulation and self-motivation. Second, traditional outdoor play program affected on the children's emotional recognition and empathy in others, relationship and social skill significantly. These results showed that educational and funny traditional outdoor play contributes to children's emotional intelligence and development.

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유아 전통 놀이의 현장 적용을 위한 기초 연구 (The Educational Application of Children's Traditional Play in the Kindergarten Setting)

  • 신동주
    • 아동학회지
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    • 제19권1호
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    • pp.141-154
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    • 1998
  • This study investigated how kindergarten teachers apply children's traditional play to educational curriculum and how kindergarten children engaged in traditional play. The subjects of this study were 120 kindergarten teachers and their 2930 5-year-old kindergarten children. Data were gathered through questionnaires. The results showed that most teachers included children's traditional play in educational curriculum as indoor and outdoor play activities, but they had difficulties in this process by lack of play materials and their knowledge of children's traditional play. The results also showed that kindergarten children played "Yut" most frequently and, in most cases, they engaged in traditional play in ways which were adjusted to their developmental level and life style.

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아파트 옥외공간 차별화 요소에 대한 주민 만족도 분석에 관한 연구 (A Study on Residents' Satisfaction Degree of Differentiated Elements in Outdoor Space of Apartment Housing)

  • 서주환;김도경;최성숙;김대환
    • 한국조경학회지
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    • 제27권3호
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    • pp.98-108
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    • 1999
  • The purpose of this research is to help outdoor space planning reflected real needs of apartment residents in the differentiation elements of outdoor space, by using USC trade-off game in three apartment complexes in Seoul. This game method was used to evaluate their preference, reliability of preference degree, satisfaction degree, requirement elements such as improvement, sacrifice, maintenance of present condition, and payment possibility for improving and maintaining present condition, in addition to their preference and payment possibility of differentiation of outdoor space in the apartment complex in the future. From the statical analysis, we found the following results: 1. Reliability of preference degree was valid, inasmuch as the first elements they preferred were the almost same as the last things. 2. Elements of preference were pedestrian ways, pedestrian security facilities, various athletic facilities, and variety and high-class facilities in a play ground. 3. Satisfaction degree of differentiation elements of outdoor space was low not only in total complexes but also in each complex. As a result of analysis, these elements were not satisfied with residents. 4. Most of the differentiation elements of outdoor space in three apartment complexes, except planting traditional trees, were required to improve and maintain present condition. The cost to improve and maintain these elements able to pay by them was about 2.18 million won. Through this result, these elements were not options but prerequisites for planning outdoor space in apartment complexes. 5. In the future preference elements of differentiation of outdoor space in apartment complexes were pedestrian and jogging ways, places with water, various athletic places and facilities, multi-function resting places, green spaces in experiences, pedestrian security facilities, various athletic facilities, variety and high-class facilities in a play ground, and payment possibility for these elements was about 3.20 million won.

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한국 전통 탈의 조형성을 활용한 분장 디자인 - 거리 공연 '오늘 같은 날'을 중심으로 - (Make-up Design that Incorporates the Features of Traditional Korean Masks - Focusing on the Road Performance 'Day like Today' -)

  • 이정민
    • 복식
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    • 제59권4호
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    • pp.98-110
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    • 2009
  • Performance art is an integrated genre of different art areas, and make-up is a visual art area to give lively effects to the performance art, which makes actors and actresses changed into the characters of plays. It can be said to be a kind of deliverer of idea to help effectively understand the contents of the performance. When we are in the world abundant in various cultures and innumerable styles of expression of different countries, we should rediscover the value of the beauty of our traditional masks that have represented the emotion and thought of Han nation, which we can find in play culture of our ancestors that has kept our ancestors' value system. That's the way we can get continuous life force and competitive power of our traditional culture. The Korean traditional masks haven't only been for the prevention of bad luck and the prayer of fortune, but also well expressed Korean people's looks, features and personalities according to the roles. They are excellent artistic works in themselves, and many studies have been performed on the analyses and uses of the features of the masks in various fields due to their good expression of different cultural aspects, while the studies in the light of make-up are rarely performed. Therefore, this article aims to analyze the features of the Korean traditional masks and, by using this analysis, to present effective make-up designs in outdoor performances through a stage performance. In addition, this article also tries to present the orientation of make-up as an expression of artistic image, and to expand the expression area of make-up by using the Korean traditional masks in the light of make-up. For this purpose, I examined the related literature and the precedent study materials to find the origin and kinds of the Korean traditional masks, and analyzed the features of the masks. Furthermore, I established the make-up design plan using the material features of the Korean traditional masks by analyzing the characters in actual performance works, and presented the photos of works actually performed.

통영오광대 복식의 의도성에 관한 연구 : 대사를 중심으로 (A Study on Intentions of Tongyeng Ogwangdae Costume : Focused on dialogs)

  • 김초영;김은정
    • 한국의류산업학회지
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    • 제17권4호
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    • pp.541-549
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    • 2015
  • Korean traditional mask play was done at outdoor to let spectators join the play and take mask at performance and to have disadvantage of poor transfer of dialog to the spectators. Performers transferred dialog directly and/or indirectly by using visual costume, and Tongyeong Ogwangdae with many dialogue expressions concerning the costume made use of proper intention to help spectators understand. In this study, the author watched performance of Tongyeong Ogwangdae to collect and investigate not only image material but also photograph material and to classify intention of the costume into three: First, contents of the dialog were intended to make shape. The costumes of Hongbaek Yangban, Meoktal Yangban and Jorijung of the 2nd section gave spectators contents of the play, and the costume of Halmi Yangban of Nochangtal of the 4th section described dialog of Halmi. Second, dialog had connotative metaphor. The costume of Yeongno of Yeongnotal of the 3rd section symbolized an unfinished dragon, while that of Halmi of Nongchangtal of the 4th section did sacred of Halmi. And, Nongchagtal Ai's costume of the 4th section prayed for value of Ai, richness of the life and fecundity. Third, conflict between characters was intended by indirect media. The costume of Maltukee of metaphor mask of the 2nd section became base of the assertion supporting that Maltukee had better birth history than Yangban had, and the costume of Yeongnoyangban of Yeongnotal of the 3rd section produced conflict at disclosure of identity.

인사동의 물리적 심리적 이미지의 평가 (An Evaluation on the Physical and Psychological Image of Insa-Dong)

  • 조정숙;김남조
    • 한국조경학회지
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    • 제30권2호
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    • pp.12-22
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    • 2002
  • This study examines the visitors'evaluations of tourism resources in Insa-dong, which the Seoul metropolitan government has improved recently. This study adopted the method of Importance-Performance Analysis by collecting data through questionnaires. A random sampling of visitors to Insa-dong was conducted in June and July,2001. The survey included questions on the physical and psychological components of Insa-dong's tourism resources. In the case of physical components, eight factors(ancient arts shop, art gallery, atelier, calligraphy shop, pottery arts, traditional tea house, antique shop, traditional clothes) out of thirteen were categorized as 'keeping up the good work'. None of the Physical components was shown as 'low priority'or'possible overkill'. In particular, four factors(restaurant, heritage, Korean-style house and alley, traditional cultural festival) need to be impoved most urgently in terms of visitors'satisfaction. Survey results realize them as high priority in importance but low in performance, thereby designated as, 'concentrate here'. An image of the 'street' showed to be high in importance and identical in performance, so can be categorized between'keeping up the good work'and 'concentrate here'. The results show that unusual outdoor spaces and the festivals of Insa-dong have a significant meaning to the visitors. In the case of psychological components, three factors(general atmosphere experience of unusual atmosphere, appropriateness of stroll time) out of seventeen were categorized as 'keeping up the good work'. Ore factor (shopping) was designated as 'low priority'and not found to be 'possible overkill'. Thirteen factors (various events, possibility of various activity, various flood, richness of play, new experience, education cultural inheritance, parking facilities, resting places, green spaces, meeting places, guide map and information, cleanliness of facilities/convenience) need to be improved mast urgently in terms of visitors' fulfillment. They are perceived as areas of 'concentrate here'. This confirms that attractive events are essential for the recent visitor satisfaction. Furthermore, visitors are not satisfied with its amenity and acccss in Insa-dong despite the improvements. In conclusion, positive impressions, both physical and psychological, should be maintained while factors mentioned to be lacking should be prioritized in order of necessity to improve the image of Insa-dong and solutions need to be found and implemented. The results of this study would be helpful in the planning and management of nsa-dong considering the visitors'requirements.

한국 농촌자연부락의 녹지체계에 관한 연구 (A Study on the Open Space System in Korean Rural Settlement.)

  • 문석기
    • 한국조경학회지
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    • 제15권2호
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    • pp.43-56
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    • 1987
  • The concept of ‘Open Space’ is conceived to be very valuable subject of interest in developing modern settlement system. In Korea, many new and old residential sites have been developed or renewed to fulfil the housing demands. And such trends seem to continue for the time being. What is more, the requirments for more comfortable residential environments, that is deeply concerned with ‘Open Space’, inorease gradually. As a basis for designing more efficent residential environments to fit Korean morden life style, self - grown, traditional and agricultural villages are studied. This study is concenturated on the Open Space System with its socio - cultural and physical backgrounds. For this, data and materials are some widely collected and are analysed focused on the systems and structures of ‘Open Spaee’. Some results from this study are summarized as follow ; 1. It is assumed that the number of houses per village is around 60, and that its area reaches to the radious of 3-4km. 2. ‘POONGSU’is a generally adopted theory based on natural elements like mountians, waters, and orientations when locating villages and composing their spatial structures. As a result of this, the basic structures of villages and Open Space are defined. 3. Circulation system is integrated to the hierachyal order system ; that is, Passing Road \longrightarrowEntry Road\longrightarrowCentral Read\longrightarrowDisperse and Access Road. 4. The natural and agricultural land uses are overlapped with diverse outdoor activities - religious services, play and recreation, relaxation, etc - without any physical modification. 5. At each villages, several artificial and spot - like green facilities are found. And distinctive functions, meanings, and locationalities are given to each of them. On that, they become a visual and psychological centers of each village. 6. In addition to its basic function of circulation, Central Road takes the sence of place for outdoor activities. Because of this charactor, it plays an important role of activating the village life and binding the various Open Space elements.

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한국 정치극의 전개 양상 - 1920년대부터 80년대까지의 정치극운동을 중심으로 - (The Development Aspects of Korean Political Theatre Movement)

  • 김성희
    • 한국연극학
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    • 제52호
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    • pp.5-59
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    • 2014
  • This paper investigates the development and aesthetics of Korean political theatre from its quickening period 1920s to democratization era 1990s. Political theatre before 90s developed an antithesis resistant movement toward Korean modern history that had been scattered with suppressing political circumstances such as colonial era and dictatorial government, the movement has powerful activity and social influences. Just like the 20 century political theatre had been quickened under the influence of Marxism at Russia and Germany in 1920s, Korea's political theatre began in socialism theatre movement form around the same time. Proletarian theatre groups had been founded in Japan and Korea, and developed into practical movement with organized connection. However, the political theatre movement in Japanese colonial era was an empty vessel makes great sound but not much accomplishments. Most performance had been canceled or disapproved by suppression or censorship of the Japanese Empire. The political theatre in liberation era was the left drama inherited from Proletarian theatre of the colonial era. Korean Theatre alliance took lead the theatrical world unfold activities based on theatre popularization theory such as 'culture activists' taking a jump up the line and 'independent theatre' peeping into production spot as well as the important event, Independence Movement Day Memorial tournament theatre. Since 1947, US army military government in Korea strongly oppressed the left performances to stop and theatrical movement was ended due to many left theatrical people defection to North Korea. The political theatre in 1960s to 70s the Park regime, developed in dramatically different ways according to orthodox group and group out of power. The political theatre of institutional system handled judgment on sterile people and had indirect political theatre from that took history material and allegory technique because of censorship. In political theatre out of institution, it started outdoor theatre that has modernized traditional performance style and established deep relationship with labor spot and culture movement organizations. Madangguek(Outdoor theatre) is 'Attentive political theatre', satirizing and offending the political and social inconsistencies such as the dictatorial government's oppression and unbalanced distribution, alienation of general people, and foreign powers' pillage sharply as well as laughing at the Establishment with negative characters. The political theatre in 1980s is divided into two categories; political theatre of institutional system and Madangguek. Institutional Political theatre mainly performed in Korea Theatre Festival and the theatre group 'Yeonwoo-Moudae' led political theatre as private theatre company. Madangguek developed into an outdoor theatrical for indoor theatre capturing postcolonial historical view. Yeonwoo-Moudae theatre company produced representative political plays at 80s such as The chronicles of Han's, Birds fly away too, and so on by combining freewheeling play spirit of Madangguek and epic theatre. Political theatre was all the rage since the age of democratization started in 1987 and political materials has been freed from ban. However, political theatre was slowly declined as real socialism was crumbling and postmodernism is becoming the spirit of the times. After 90s, there are no more plays of ideology and propaganda that aim at politicization of theatre. As the age rapidly entered into the age of deideology, political theatre discourse also changed greatly. The concept 'the political' became influential as a new political possibility that stands up to neoliberalism system in the evasion of politics. Rather than reenact political issues, it experiments new political theatre that involves something political by deconstructing and reassigning audience's political sense with provocative forms, staging others and drawing discussion about it.

Flying Cake: 모바일 단말기를 이용한 실감형 게임 (Flying Cake: An Augmented Game on Mobile Device)

  • 박안진;정기철
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제34권1호
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    • pp.79-94
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    • 2007
  • 언제, 어디서, 누구나 대용량 네트워크를 사용할 수 있는 유비쿼터스(ubiquitous) 시대가 다가오면서, 카메라가 장착되어 있고 무선 통신이 가능한 PDA, 웨어러블(wearable) 컴퓨터와 같은 휴대용 장치가 가까운 미래에는 일상의 한 부분이 될 것이다. 이런 상황을 반영하듯, 휴대용 장치를 이용한 실감형 게임(augmented game)에 관한 다양한 연구가 진행되어 왔다. 기존의 실감형 게임들은 전통적으로 'backpack' 시스템이나 패턴마커(pattern marker)를 이용하였다. 'backpack' 시스템은 비싸고, 거추장스러우며, 사용하기 불편한 단점이 있으며, 패턴마커를 사용하면 미리 정한 장소에서만 게임을 해야 하는 단점을 가지고 있다. 본 논문에서 소개하는 게임 Flying Cake는 거추장스러운 장비 대신, 가볍고 휴대 가능한 PDA를 이용하며, 실제 세계에서 가상의 물체를 접목(overlay)하기 위해, 수동적인 패턴마커 대신 얼굴 영역을 이용한다. Flying Cake는 PDA만을 이용하여 실제 세계를 돌아다니며 카메라에 의해 입력된 영상에 접목된 가상의 캐릭터를 공격하는 일인용과 무선 랜을 통해 전송되는 상대방의 영상에 접목된 가상의 캐릭터를 공격하는 이인용을 제공하는 실감형 슈팅 게임이다. 얼굴 추출 기술을 이용하여 입력 영상의 얼굴영역에 가상의 캐릭터를 접목하며, 사용자는 가상의 캐릭터를 공격하며 게임을 즐긴다. Flying Cake는 얼굴 추출 기술을 이용하여 PDA카메라를 통해 입력된 실제 세계와 가상의 물체 사이의 상호작용을 제공하는 새로운 패러다임(paradigm)을 제공함으로써 사용자에게 새로운 즐거움을 제공할 것이다.

향토성에 의한 울산덧배기춤의 형상화에 관한 연구 (A Study on its Formation of the Ulsan Dutbeki Dance: Focusing on Local Features in the Ulsan District.)

  • 최흥기
    • 공연문화연구
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    • 제41호
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    • pp.187-218
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    • 2020
  • 덧배기는 경상도에서 풍속으로 전래된 향토춤이다. 이 연구는 울산지역의 덧배기춤이 향토성에 의해 어떻게 형상화되었는지를 고찰하였다. 그 진행으로 첫 장은 울산지역의 향토성에 의한 풍속을 지역적으로 한반도 동남부 해안지역의 풍속, 역사적으로 군사문화에서 전래된 풍속, 그리고 사회적으로 마을 동제와 들놀음에서 전래된 풍속, 울산사람들이 가진 말투와 몸짓에서 본 풍속 등에서 고찰하였다. 다음 장은 지역적 풍속에 의한 울산덧배기춤의 형상화를 환경적으로 군사 문화적인 풍속에서 무예의 숭상과 군사훈련과 연관된 울산덧배기의 형상, 지리적으로 경상도 해안지역의 특성에 의한 울산덧배기 춤의 형상, 그리고 사회적으로 울산마을축제에서 주민들의 몸짓에서 본 울산덧배기의 형상으로 고찰하였다. 이 연구에서 경상도 지역 간의 향토성과 덧배기 춤 유산의 비교는 차후 연구에서 연계한다. 연구 성과는 울산덧배기 춤의 형상화를 지역 향토성에서 전래된 풍속으로 고찰한 것이다.