• Title/Summary/Keyword: Korean Design

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Development of a Design System for Multi-Stage Gear Drives Considering Configuration Design (배치설계를 고려한 다단 기어장치 설계 시스템 개발)

  • 정태형;김지철;배인호
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2000.10a
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    • pp.398-403
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    • 2000
  • The design of multi-stage gear drives is a time-consuming process that includes additional design problems, which are not considered in the design of single-stage gear drives. In the previous research works, the authors have proposed a new algorithm to design multi-stage gear drives at the preliminary design phase. The proposed design algorithm automates the design process by integrating the dimensional design and the configuration design process. In the configuration design process, the positions of gears and shafts are determined by minimizing the geometrical volume (size) of a gearbox. However, various types of spatial constraints should be satisfied in practical design situation. To locate input and output shaft in specified positions is the typical example of such problems. In this paper, the authors show the formulations of spatial constraints applied to the design of four-stage gear drives. The design solution shows considerably good results, and the design system is confirmed to be readily applicable to practical design situation.

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Development of a Design Ontology and Design Process Visualization Environment for the Analysis and Leaning of Conceptual Design (개념 설계과정의 설계정보가시화를 위한 온톨로지 개발과 환경구현)

  • Kim, Sung-Ah
    • Korean Institute of Interior Design Journal
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    • v.16 no.4
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    • pp.119-126
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    • 2007
  • A prototype design process visualization and guidance system, is being developed. Its purpose is to visualize the design process in more intuitive manner so that one can get an insight to the complicated aspects of the design process. By providing a tangible utility to the design process performed by the expert designers or guided by the system, novice designers will be greatly helped to learn how to approach a certain class of design. Not only as an analysis tool to represent the characteristics of the design process, the system will be useful also for learning design process. A design ontology is being developed to provide the system with a knowledge-base, representing designer's activities associated with various design information during the conceptual design process, and then to be utilized for a computer environment for design analysis and guidance. To develop the design ontology, a conceptual framework of design activity model is proposed, and then the model has been tested and elaborated through investigating the nature of the early conceptual design. A design process representation model is conceptualized based on the ontology, and reflected into the development of the system. This paper presents the development process of the visualization system, modeling of design process ontology, and how the system could be utilized for the analysis and learning of conceptual design methods using computer mediated design support environment.

The Analysis of Registration of Design Rights in Korean Apparel Industry - Design Rights Registered in Apparel (Classification B1) - (한국 의류산업의 의장(디자인) 등록 추세와 의장제도에 관한 연구 - 의복류(의장분류 B1)의 의장 등록을 중심으로 -)

  • 김용주
    • Journal of the Korean Society of Costume
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    • v.54 no.1
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    • pp.125-139
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    • 2004
  • The present study was to analyze the trend of registration of design rights in apparel products and tc point out problems of current protection law to design. The research data was total 1,850 design rights in apparel that have been registered to the Korean Patent and Trademark Office from the first design registered in March 1, 1963 through those registered in April 24, 2003. All design rights were analyzed by the year, by the type of product, and by the type of applicant. And also design rights registered under the revised design registration system(without examination) were analyzed by the trait. The results of the study were as follows: (1) Sweater & polo shirts, underpants, and the Korean traditional dress were three major single categories registered in apparel : (2) 54.3% of total design rights in apparel was registered since the legal system of design rights has been revised in March 1, 1998 : (3) Registration by individual applicant were 71.7% of total; (4) About 60% of total design rights were for aesthetic, but in some categories such as vest. brassiere, undershirts, designs for function were more frequently registered than others. And total 68 design rights for the symbol of the organization or uniform, were registered in upper outerwear and pants : (5) As problems of the current legal protection system for designs, the term of “design”(expressed in Korean), double registration of similar designs, malicious intention to register other's trademark as his/her own design. The current legal system for design rights were more used for the product that has relatively long life cycle. And the revised law has been effective in encouraging the registration of design rights. However. the current design law still has some problems to be revised to prevent design rights or trademark infringement.

The Analysis of Design Characteristics of Interior Styles Reflected in Contemporary Residential Spaces - Focus on US Interior Design TV Program - (현대 주거공간에 나타난 실내양식별 디자인 특성 분석 - 미국 실내디자인 방송 프로그램을 중심으로 -)

  • Lee Young-Ju;Park Young-Soon
    • Korean Institute of Interior Design Journal
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    • v.14 no.5 s.52
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    • pp.212-217
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    • 2005
  • This study focuses on understanding the design characteristics of interior styles reflected in contemporary residential spaces by choosing and analyzing some design cases, reflecting interior styles of various countries, which is broadcasted through an interior design cable television in the U.S. Moreover, this study is meaningful because it provides a chance to extend the scope of study to the improving and developing Korean interior style for clarifying Korean identity to make Korean image by the comparison with other cultural spheres. In this study, after sorting 10 interior- style types and 90 design cases from the 12 cable television that mainly manage interior design projects, I grasp interior-design characteristics of each cases classified by form/expression and material. Research objects of the form/expression part for the interior-design characteristics are limited to furniture, textile, and ornaments, and those of material part are limited to furniture and ornaments.

A Study on the Architectural Design Language by Design art and Cognitive science (디자인 예술과 인지과학을 활용한 건축 디자인언어의 분석)

  • Song, Suk-Hyun
    • Korean Institute of Interior Design Journal
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    • v.24 no.3
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    • pp.30-37
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    • 2015
  • The target of design is a harmony between Beauty and Usefulness. Design is a result from representation of visual language by designer's creative thinking system. also, As an ill-defined problem cannot be described completely. and subjectively interpret depend on the situation, it is very difficult to present a theoretical standard. There have been many Design Sciences researches in recent years. such as Rule Based Design, Parametric Design, Replacement Design, Analogy Design, Metaphor Design, Genetic Algorithm. but Objective research is still unsatisfactory condition to investigate true nature about Design. At this point, It is very important to formulating about meaning of Design Language and Thinking. This study will define about that, and based on this definition, Lay out a logical basis for Treatment design variable and materialization of process by "Elements", "Relationship", "Schema". ultimately it look forward to provide a framework and minimize the complexity about Design Thinking.

Environment Design for Digitalized Main Control Room in Nuclear Power Plant

  • Cha, Woo Chang
    • Journal of the Korean Society of Systems Engineering
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    • v.7 no.2
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    • pp.1-5
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    • 2011
  • The purpose of the Environment Design (ED) for Main Control Room (MCR) of Nuclear Power Plant (NPP) is to provide and create an optimal working space to be free from physical, physiological and mental stress as well as environmental discomfort, based on the previous environment design experiences and to recommend the best ED including the color, the lighting and the interior design. Environment Design consists of three main areas: Human factor engineering design, Interior design with color design, and Lighting design. These design areas have been interactively cooperated in a way that each design specialist would share the objectives and concepts of the Environment Design for MCR. The specialists for Human Factors Engineering design had a corporative role in such a way to provide the guidelines for MCR design suitability of Interior and Lighting design considering the Human System Interface (HSI) safety concerns. This paper describes fruitful efforts to create the best fit for MCR ED among several design proposals with the design recommendations, impacts, and contributions to NPP environment.

A Study on Web Database Construction for Interior Design Works (실내디자인 웹 데이터베이스 구축에 관한 연구)

  • 이현수;김경숙;정승연
    • Korean Institute of Interior Design Journal
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    • no.11
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    • pp.70-73
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    • 1997
  • This paper explores ways to develop efficient methods to construct the web-based interior design database based on hypermedia technology. First the role of hypermedia in design was investigated. We propose the structure of knowledge representation for interior design works. Also, we discuss how a design case can be retrieved from the design database. This paper also identified further research issues such as design case retrieval from numerous design cases and components of the virtual design studio.

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Examining Kansei design keywords in Human Design technology (1)

  • Matsunobe, Takuo;Doi, Atsushi;Yamaoka, Toshiki
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.04a
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    • pp.189-190
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    • 2000
  • The purpose of this study is to estimate of design and ambience of goods by using 5 Kansei design items (shape, color, sense of material, fit, functionality/convenience). This paper describe that effectiveness of 5 Kansei design items. selecting image words and correspondence of 5 Kansei design items with image words. Kansei design items, selecting image words and correspondence of 5 Kansei design items with image words. (image words: the word describing about item image)

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Furniture & Lighting Exhibition Design (가구/조명 전시 디자인)

  • Yim, Oh-Yon
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.11a
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    • pp.157-158
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    • 2007
  • This is an interior design for a furniture & lighting design exhibition. The concept of design is to secure the smooth flow planning of an audience and effective direction of an exhibit Design content include 1) installation(passage of light) to guide an audience from entrance to right side of the exhibition space to prohibit the flow dispersion and keep smooth continual circulation flow plan 2)image-wall to introduce exhibition 3)installation to help the global understanding of exhibit 4)exhibition stand design considering proper height of audience's eye.

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Development and Application of a Process Visualizer to Represent and Analyze Design Process (설계프로세스의 표현과 분석을 위한 프로세스 뷰어 개발과 적용)

  • Kim Sung-Ah
    • Korean Institute of Interior Design Journal
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    • v.15 no.3 s.56
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    • pp.193-200
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    • 2006
  • Any design process is interwoven with numerous intermediate design representations and information. On the other hand, designers proceed the design through various activities. It has always been a difficult task to model the design process, yet there are many significant research outputs that explain the design process through the cognitive approaches. This research started from the necessity of an interactive system which externalize the elements of design process in a visual or tangible manner. In order to do so, a design model, specifically a design process representation model was necessary to capture and represent design process. Several concepts such as design issue, design concept, and design form were defined through the empirical studies of design practices. The assumption is that the design process can be effectively captured by the presented system and it can help both designers and tutors review and analyze the design process. It should also help novice designers learn from expert designer's design process patterns. The system represents design process pattern in a interactive graphic environment. It also provides various useful features to enhance the analysis of design process. This paper presents theoretical groundwork and development process of the design process visualizer. The representation model is presented, and the application of the system is reviewed. Discussions on the further development directions include critical evaluation of the system.