• Title/Summary/Keyword: Knowledge framework

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A Context-Aware Entertainment Information Service Framework Architecture and Knowledge Representation (상황이해 엔터테인먼트 정보 서비스 프레임워크 구조 및 지식표현)

  • Lee, Keon-Myung;Lee, Sun-A;Ryu, Keun-Ho
    • Journal of Korea Entertainment Industry Association
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    • v.4 no.3
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    • pp.62-69
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    • 2010
  • As the information services are reachable by various terminals almost anytime, anywhere, much effort has been made to endow the users with context-aware services by utilizing available information. The increase in leisure time and wealth has made people pay more attention to hobby, entertainment, health, well-being, and so on. In these fields, the information services, if provided in a context-aware way, could largely enhance the user satisfaction. This paper identifies the essential components of context-aware entertainment service provision and proposes a service development framework. It also presents how to represent data, how to describe service selection knowledge for context-aware services, and how to conduct inference under the representation scheme.

Development of Skills Framework for Information Security Workforce (정보보호 분야 직무체계 개발)

  • Jun, Hyo-Jung;Kim, Tae-Sung;Yoo, Jin-Ho;Gee, Sang-Ho
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.19 no.3
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    • pp.143-152
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    • 2009
  • Successful industries that have maintained their competitiveness are characterized by well-established skills framework system. Skills framework establishes the agreed-upon, industry-identified knowledge, skills and abilities required to succeed in the workplace. Skills framework forms a solid foundation for the development of outcomes-based instruction and assessment, thus it benefits industry, students, educators and government. Each group has a major stake in the education of our students and in the efficient development of a productive workforce. Particularly in fast-changing fields like information security, relevant data that accurately reflect current and future knowledge and skills enable timely direction of resources, development and revision of industry-relevant curriculum, and efficient development of career information and job profiles. Skills framework occupies an indispensable position in any dialog concerning education or training in technical fields. In this study, we develop the skills framework for information security professionals.

Vision and Research Challenges of the Next Generation Knowledge Management Systems : A Pervasive Computing Technology Perspective (편재형 컴퓨팅 기술을 적용한 차세대형 지식경영시스템의 비전과 연구 이슈)

  • Yoo, Keedong;Kwon, Ohbyung
    • Knowledge Management Research
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    • v.10 no.1
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    • pp.1-15
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    • 2009
  • As pervasive computing technology, which aims to get linked to useful knowledge, information or services anytime, anywhere, using any devices and/or artifacts, is proliferating, desirable impacts on knowledge management systems are now available. The pervasive computing technology will potentially enable the knowledge management systems to realize individualization and socialization and ultimately increase the knowledge processing productivity. However, researchers who apply the pervasive computing methodologies to novel way of knowledge management have been very few. These result in unsatisfactory consideration of establishing pervasive knowledge management systems. Hence, the purpose of this paper is to cast the vision of pervasive knowledge management and search for a couple of possible research issues and possibilities. This paper suggests a framework of ubiDSS, an amended knowledge management system for the next generation deploying pervasive and autonomous knowledge acquisition capabilities of ubiquitous computing technologies. Also the CKAM, context-based knowledge acquisition module, is illustrated as a prototype of future knowledge management systems.

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Robust Face Detection Based on Knowledge-Directed Specification of Bottom-Up Saliency

  • Lee, Yu-Bu;Lee, Suk-Han
    • ETRI Journal
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    • v.33 no.4
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    • pp.600-610
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    • 2011
  • This paper presents a novel approach to face detection by localizing faces as the goal-specific saliencies in a scene, using the framework of selective visual attention of a human with a particular goal in mind. The proposed approach aims at achieving human-like robustness as well as efficiency in face detection under large scene variations. The key is to establish how the specific knowledge relevant to the goal interacts with the bottom-up process of external visual stimuli for saliency detection. We propose a direct incorporation of the goal-related knowledge into the specification and/or modification of the internal process of a general bottom-up saliency detection framework. More specifically, prior knowledge of the human face, such as its size, skin color, and shape, is directly set to the window size and color signature for computing the center of difference, as well as to modify the importance weight, as a means of transforming into a goal-specific saliency detection. The experimental evaluation shows that the proposed method reaches a detection rate of 93.4% with a false positive rate of 7.1%, indicating the robustness against a wide variation of scale and rotation.

Knowledge Structure for Cost Estimates Based on Standardized Cost Database (원가산정을 위한 표준분류체계 활용한 지식체계 개발)

  • Im, Haekyung;Kang, Namhee;Choi, Jaehyun
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2016.05a
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    • pp.235-236
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    • 2016
  • The importance of construction management has been increasing due to the fact that complex construction projects blend several different industries depending on the traits of the construction. This research was conducted to search for a method to enhance efficiency in cost management of construction project and meet the need for reusability of accumulated construction information. The process of detailed estimation and methodology for using standard unit price information has been developed to strengthen the interoperability in cost information by utilizing a standard classification system. The concept of ontology is proposed as a method of connecting construction information based on a standard breakdown structure to increasing the connectivity of the cost information in the construction project. Therefore, construction information knowledge framework is developed in order to improve the efficiency of the detailed estimation work process.

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Design of Cooperation Ontology by using PROLOG and Conceptual Graph (PROLOG와 개념 그래프를 이용한 협동 온톨로지의 설계)

  • Kim, Jin-Seong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2006.11a
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    • pp.314-317
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    • 2006
  • This study proposes an ontology design framework to support the cooperation among devices by using PROLOG, Conceptual Graph (CG), and Resource Description Framework (RDF). Quite a large number of representation languages for representing ontology on the Web have been established over the last decade. Most of these researches are focused on design of independent resources description. In Semantic Web, however, cooperation ontology will be needed. In this study, the CG could make an entire conceptual view of knowledge and RDF can represent that knowledge. Then the PROLOG could support the natural inference based on that knowledge. Therefore, our proposed ontology will be used in the designing of Semantic Web-based cooperation systems.

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Interaction Effects among Antecedents of Individual Knowledge Contribution (개인의 지식기여 선행요인 간 상호작용효과)

  • Kang, Minhyung;Lee, Jae-Nam
    • Knowledge Management Research
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    • v.16 no.1
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    • pp.55-69
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    • 2015
  • Employees' knowledge contribution is one of the critical activities that maximize internal capability of the firm and facilitate organizational innovation by sharing scattered internal knowledge. This study integrates antecedents of knowledge contribution based on the theory of planned behavior(TPB). Utilizing TPB as a theoretical framework, expected reciprocity, subjective norm, and self-efficacy's direct effects on knowledge contribution were assessed. Additionally, interaction effects among expected reciprocity, subjective norm, and self-efficacy were explored. As the results of analysis, all the antecedents significantly influenced knowledge contribution. Interestingly, when the knowledge source's self-efficacy was high, the influence of expected reciprocity on knowledge contribution was decreased. Similarly, when the knowledge source's subjective norm for knowledge contribution was high, expected reciprocity's effect was weakened. This implies that when facilitating knowledge contribution, interaction effects among antecedents of knowledge contribution, as well as their direct effects, should be considered.

Influences of intra- and inter-team networks on knowledge brokerage behavior (팀 내·외부 관계망이 지식 중개자 활동에 미치는 영향)

  • Kang, Minhyung;Kim, Byoungsoo
    • Knowledge Management Research
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    • v.19 no.4
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    • pp.19-37
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    • 2018
  • Knowledge transfer among employees integrates individual knowledge scattered within a firm, thus increases organizational effectiveness. In particular, the role of knowledge broker, which enables knowledge sharing across multiple teams or subunits, is critical for the success of knowledge management. This study classified the types of knowledge broker that facilitates knowledge flows among team, and examined the influences of various intra- and inter-team social networks. Survey responses from 128 employees of four R&D teams were gathered and analyzed using partial least square structural equation modeling. The results of analysis showed that all types of inter-team networks(i.e., emotional closeness network, frequency of interaction network, and perceived expertise network) had significant influences on related knowledge brokerage behaviors. In case of intra-team networks, only the emotional closeness network showed significant influence. These results proved the necessity of managing various types of intra- and inter-team networks to encourage knowledge brokerage behaviors within a firm.

Research into the Evaluation Framework of Environmental Education Programs through Lived Experience - A Case of '2001 Green Camp'- (자연체험교육 프로그램 평가틀에 관한 연구 -'2001 그린캠프'를 중심으로 -)

  • 박미선;지은경;김재현
    • Hwankyungkyoyuk
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    • v.14 no.2
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    • pp.51-67
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    • 2001
  • In this study we developed a framework to evaluate environmental education programs through lived experience in nature and the framework was applied to a neat case,'2001 Green Camp'. The framework consists of 4 items; goals and objectives, instructional planning, teaching and learning, methods and learning operation and environment. Learning outcomes such as changes to the levels of knowledge, attitude, participation and environmental sensitivity are not included in the evaluation framework but evaluated through direct questions to students. Two researchers observed and evaluated programs with the framework. This study reflected various perspectives of researchers, teachers, students and staff members.

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ebXML

  • Lee, Gyu-Cheol;Kim, Jong-Rak
    • Journal of Scientific & Technological Knowledge Infrastructure
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    • s.6
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    • pp.82-89
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    • 2001
  • ebXML의 근간을 이루는 XML은 현재 웹에서 사용하고 있는 HTML의 한계를 극복하고, 시스템 및 소프트웨어 독립적인 문서 및 메시지의 표현이 가능하도록 World-Wide Web Consortium(W3C)에서 1998년 2월에 제정한 표준이며, 특히 XML은 서로 상이한 시스템을 연동하는데 매우 유용하기 때문에 Mircosoft의 Bizta lk Framework이나 CommerceNet의 eCo Framework XML/EDI등 B2B 전자상거래 표준에 사용되고 있다.

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