• 제목/요약/키워드: Knowledge based systems

검색결과 2,129건 처리시간 0.028초

CORBA를 이용한 멀티에이전트 기반 원격 학습프레임워크 (Multiagent-based Distance Learning Framework using CORBA)

  • 정목동
    • 한국정보처리학회논문지
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    • 제6권11호
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    • pp.2989-3000
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    • 1999
  • Until now, most Intelligent Tutoring Systems are lacking in the modularity, the extensibility of the system, and the flexibility in the dynamic environment due to the static exchanges of knowledge among modules. To overcome these flexibility in the dynamic due to the static exchanges of knowledge among modules. To overcome these problems, we will suggest, in this paper, a Distance Intelligent Tutoring Framework, called DELFOM, based on the multiagent to cope with the various and complicated learner's requests. We could make different types of learning systems by simply changing the contents of DELFOM External that is variant part of DELFOM. This framework, therefore, provides software reuse and the extensibility based on object-oriented paradigm. And we will propose two different distance learning systems using DELFOM. Therefore this framework gives the developer/the learner the effective and easy development/learning environment. DELFOM is implemented using CORBA and Java for the network transparency and platform independence.

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Additional Learning Framework for Multipurpose Image Recognition

  • Itani, Michiaki;Iyatomi, Hitoshi;Hagiwara, Masafumi
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2003년도 ISIS 2003
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    • pp.480-483
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    • 2003
  • We propose a new framework that aims at multi-purpose image recognition, a difficult task for the conventional rule-based systems. This framework is farmed based on the idea of computer-based learning algorithm. In this research, we introduce the new functions of an additional learning and a knowledge reconstruction on the Fuzzy Inference Neural Network (FINN) (1) to enable the system to accommodate new objects and enhance the accuracy as necessary. We examine the capability of the proposed framework using two examples. The first one is the capital letter recognition task from UCI machine learning repository to estimate the effectiveness of the framework itself, Even though the whole training data was not given in advance, the proposed framework operated with a small loss of accuracy by introducing functions of the additional learning and the knowledge reconstruction. The other is the scenery image recognition. We confirmed that the proposed framework could recognize images with high accuracy and accommodate new object recursively.

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전문가 시스템과 데이터 베이스를 사용한 지식 기반 시뮬레이션 환경 구축 (Construction of Knowledge-based Simulation Environment Using Expert System and Database)

  • 김형종;이주용;조대호
    • 한국시뮬레이션학회논문지
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    • 제9권3호
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    • pp.27-41
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    • 2000
  • As the application domains of rule-based systems become larger and more complicated, the integration of rule-based systems within the database systems has become the topic of many research works. This paper suggests a simulation modeling using expert system and database. The integration methods employed in this research are as follows. First, we defined new states and state transition functions to interrelate simulation model and expert system. Second, we designed and implemented FCL(Fact Class Library) as a interface of expert system and database. FCL has facilities of filtering data from database, and assigning a meaning to the filtered data. Also, FCL detects the violation of the integrity rules in database, as the result of inference is reflected. Some implementation problems are pointed out and the methods to solve these problems are discussed in this paper, We developed a simulation model of the grating production line and executed it to validate the functions of the proposed method.

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지식경영의 효율적인 운영방안에 관한 연구 (A Study on the efficient Operation Policy of Knowledge Management)

  • 문창수
    • 경영과정보연구
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    • 제14권
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    • pp.181-193
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    • 2004
  • This paper is concerned with the study of 'Knowledge Management', a paradigm of thought based on the idea that the future will be a knowledge-centered society. This paper also provides an overview of both 'what to manage' and 'how to manage' if an organization wants to develop in this environment. The process of 'Knowledge Management' begins with a decision. Presented with a myriad of information, of which we can't afford to obtain it all, what information is of value to the organization? Further, by systematically organizing not only the primary information but also that which was accumulated in the process, Knowledge Management is capable of suggesting a value-added plan of action. This research presents the necessary principles needed in order to successfully use Knowledge Management, specifically a harmony between the human and technological aspects. There cannot be a static solution to the problem, as the environment of the enterprise's problem is dynamic in nature. Throughout the process, the enterprise will constantly change its strategy and structure in order to adapt to variable knowledge, technology, strategy, regulations, consumer interest, etc... The essential constant of these problems is the importance of spending on education. Investments in educations help develope a infrastructure for Information Technology, the development of knowledge distribution strategies, and the creation of efficient Knowledge Management policy.

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A Multi-Resolution Radial Basis Function Network for Self-Organization, Defuzzification, and Inference in Fuzzy Rule-Based Systems

  • Lee, Suk-Han
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 1995년도 추계학술대회 95 KFIS Workshop Realization of Human Friendly System Based on Soft Computiong Techniques
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    • pp.124-140
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    • 1995
  • The merit of fuzzy rule based systems stems from their capability of encoding qualitative knowledge of experts into quantitative rules. Recent advancement in automatic tuning or self-organization of fuzzy rules from experimental data further enhances their power, allowing the integration of the top-down encoding of knowledge with the bottom-up learning of rules. In this paper, methods of self-organizing fuzzy rules and of performing defuzzification and inference is presented based on a multi-resolution radial basis function network. The network learns an arbitrary input-output mapping from sample distribution as the union of hyper-ellipsoidal clusters of various locations, sizes and shapes. The hyper-ellipsoidal clusters, representing fuzzy rules, are self-organized based of global competition in such a way as to ensute uniform mapping errors. The cooperative interpolation among the multiple clusters associated with a mapping allows the network to perform a bidirectional many-to-many mapping, representing a particular from of defuzzification. Finally, an inference engine is constructed for the network to search for an optimal chain of rules or situation transitions under the constraint of transition feasibilities imposed by the learned mapping. Applications of the proposed network to skill acquisition are shown.

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Development of Educational Program for Production Managers Based on a Symbiotic Competition with ABC-G Network

  • Ishihara, Masahiko;Nakano, Makoto;Ishii, Kazuyoshi
    • Industrial Engineering and Management Systems
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    • 제13권3호
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    • pp.258-266
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    • 2014
  • This paper proposes a management system for the educational program of production managers on the basis of value co-creation by the learner and the instructor. The program combines an intelligent knowledge-based approach with the kaizen activity program. The program helps individuals acquire knowledge and skills to ensure the total rather than the partial optimization of processes and operations facilitating continuous improvement in the workplace. To achieve these goals, the program uses models of a learning process and a swing of enlightenment. In addition, the program is supported by a framework of academic, business people, consultants, and government officers. The program was developed using an instructional design approach. This paper discusses the process of developing and managing the educational program between 2006 and 2012 as well as the results obtained.

손 제스쳐 인식을 위한 상호작용 시각정보 추출 (Interactive visual knowledge acquisition for hand-gesture recognition)

  • 양선옥;최형일
    • 전자공학회논문지B
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    • 제33B권9호
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    • pp.88-96
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    • 1996
  • Computer vision-based gesture recognition systems consist of image segmentation, object tracking and decision. However, it is difficult to segment an object from image for gesture in computer systems because of vaious illuminations and backgrounds. In this paper, we describe a method to learn features for segmentation, which improves the performance of computer vision-based hand-gesture recognition systems. Systems interact with a user to acquire exact training data and segment information according to a predefined plan. System provides some models to the user, takes pictures of the user's response and then analyzes the pictures with models and a prior knowledge. The system sends messages to the user and operates learning module to extract information with the analyzed result.

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모델기반 시스템공학을 응용한 대형복합기술 시스템 개발 (Application of Model-Based Systems Engineering to Large-Scale Multi-Disciplinary Systems Development)

  • 박중용;박영원
    • 제어로봇시스템학회논문지
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    • 제7권8호
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    • pp.689-696
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    • 2001
  • Large-scale Multi-disciplinary Systems(LMS) such as transportation, aerospace, defense etc. are complex systems in which there are many subsystems, interfaces, functions and demanding performance requirements. Because many contractors participate in the development, it is necessary to apply methods of sharing common objectives and communicating design status effectively among all of the stakeholders. The processes and methods of systems engineering which includes system requirement analysis; functional analysis; architecting; system analysis; interface control; and system specification development provide a success-oriented disciplined approach to the project. This paper shows not only the methodology and the results of model-based systems engineering to Automated Guided Transit(AGT) system as one of LMS systems, but also propose the extension of the model-based tool to help manage a project by linking WBS (Work Breakdown Structure), work organization, and PBS (Product Breakdown Structure). In performing the model-based functional analysis, the focus was on the operation concept of an example rail system at the top-level and the propulsion/braking function, a key function of the modern automated rail system. The model-based behavior analysis approach that applies a discrete-event simulation method facilitates the system functional definition and the test and verification activities. The first application of computer-aided tool, RDD-100, in the railway industry demonstrates the capability to model product design knowledge and decisions concerning key issues such as the rationale for architecting the top-level system. The model-based product design knowledge will be essential in integrating the follow-on life-cycle phase activities. production through operation and support, over the life of the AGT system. Additionally, when a new generation train system is required, the reuse of the model-based database can increase the system design productivity and effectiveness significantly.

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지식기반 데이터베이스 검색 시스템의 구축 (Building of Database Retrieval System based on Knowledge)

  • 박계각;서기열;임정빈
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 1999년도 추계종합학술대회
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    • pp.450-453
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    • 1999
  • 본 논문에서는 사용자와 시스템의 DB, 이미지데이터 및 언어적인 지식표현을 통해 구축된 지식기반 데이터베이스(KDB)와의 인터페이스 역할을 위한 협조적인 검색시스템을 구축하였다. 기존의 데이터베이스 검색시스템은 사용자의 요구에 정확히 일치하는 데이터가 시스템 내에 존재할 경우에만 해당 데이터를 제공하지만 그렇지 않은 경우에는 아무런 데이터도 제공할 수 없다. 이러한 문제점을 해결하기 위해 사용자의 요구에 일치하는 데이터가 데이터베이스 내에 존재할 때 인터페이스를 통해 해당 데이터를 제공하고, 만일 사용자의 요구에 일치하는 데이터가 존재하지 않을 경우에는 퍼지 클러스터링과 언어 레이블의 할당을 통한 지식기반 데이터베이스를 구축하여 사용사의 요구에 가장 근접한 데이터 및 이미지정보를 제시하도록 하였다.

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사례 기반 추론 시스템에서 적응 지식 자동 획득 모델에 관한 연구 (A Study on Adaptive Knowledge Automatic Acquisition Model from Case-Based Reasoning System)

  • 이상범;김영천;이재훈;이성주
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2002년도 춘계학술대회 및 임시총회
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    • pp.81-86
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    • 2002
  • In current CBR(Case-Based Reasoning) systems, the case adaptation is usually performed by rule-based method that use rules hand-coded by the system developer. So, CBR system designer faces knowledge acquisition bottleneck similar to those found in traditional expert system design. In this thesis, 1 present a model for learning method of case adaptation knowledge using case base. The feature difference of each pair of cases are noted and become the antecedent part of an adaptation rule, the differences between the solutions in the compared cases become the consequent part of the rule. However, the number of rules that can possibly be discovered using a learning algorithm is enormous. The first method for finding cases to compare uses a syntactic measure of the distance between cases. The threshold fur identification of candidates for comparison is fixed th the maximum number of differences between the target and retrived case from all retrievals. The second method is to use similarity metric since the threshold method may not be an accurate measure. I suggest the elimination method of duplicate rules. In the elimination process, a confidence value is assigned to each rule based on its frequency. The learned adaptation rules is applied in riven target Problem. The basic. process involves search for all rules that handle at least one difference followed by a combination process in which complete solutions are built.

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