• Title/Summary/Keyword: K2-learning algorithm

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Predicting compressive strength of bended cement concrete with ANNs

  • Gazder, Uneb;Al-Amoudi, Omar Saeed Baghabara;Khan, Saad Muhammad Saad;Maslehuddin, Mohammad
    • Computers and Concrete
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    • v.20 no.6
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    • pp.627-634
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    • 2017
  • Predicting the compressive strength of concrete is important to assess the load-carrying capacity of a structure. However, the use of blended cements to accrue the technical, economic and environmental benefits has increased the complexity of prediction models. Artificial Neural Networks (ANNs) have been used for predicting the compressive strength of ordinary Portland cement concrete, i.e., concrete produced without the addition of supplementary cementing materials. In this study, models to predict the compressive strength of blended cement concrete prepared with a natural pozzolan were developed using regression models and single- and 2-phase learning ANNs. Back-propagation (BP), Levenberg-Marquardt (LM) and Conjugate Gradient Descent (CGD) methods were used for training the ANNs. A 2-phase learning algorithm is proposed for the first time in this study for predictive modeling of the compressive strength of blended cement concrete. The output of these predictive models indicates that the use of a 2-phase learning algorithm will provide better results than the linear regression model or the traditional single-phase ANN models.

An Activity-based Instructional Design For Search Algorithm Expression of Elementary Students (초등학생의 알고리즘 표현을 위한 활동 중심의 검색 알고리즘 수업 설계)

  • Han, Byoungrae;Gu, Jungmo;Song, Taeok
    • Journal of The Korean Association of Information Education
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    • v.20 no.2
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    • pp.161-170
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    • 2016
  • Currently computer education has been emphasized improving thinking skill instead of practical education of applied software. There are various studies that are to teach algorithm with visualization learning materials or activitives-centered unplugged class. However, algorithm classes for elementary school have various difficulties. One of the reasons is insufficient learning materials and teaching methods. Therefore we designed a activities-centered algorithm class for elementary school students. We hope this study will contribute to the study of algorithm classes for improving kids' thinking skill.

Learning an Artificial Neural Network Using Dynamic Particle Swarm Optimization-Backpropagation: Empirical Evaluation and Comparison

  • Devi, Swagatika;Jagadev, Alok Kumar;Patnaik, Srikanta
    • Journal of information and communication convergence engineering
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    • v.13 no.2
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    • pp.123-131
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    • 2015
  • Training neural networks is a complex task with great importance in the field of supervised learning. In the training process, a set of input-output patterns is repeated to an artificial neural network (ANN). From those patterns weights of all the interconnections between neurons are adjusted until the specified input yields the desired output. In this paper, a new hybrid algorithm is proposed for global optimization of connection weights in an ANN. Dynamic swarms are shown to converge rapidly during the initial stages of a global search, but around the global optimum, the search process becomes very slow. In contrast, the gradient descent method can achieve faster convergence speed around the global optimum, and at the same time, the convergence accuracy can be relatively high. Therefore, the proposed hybrid algorithm combines the dynamic particle swarm optimization (DPSO) algorithm with the backpropagation (BP) algorithm, also referred to as the DPSO-BP algorithm, to train the weights of an ANN. In this paper, we intend to show the superiority (time performance and quality of solution) of the proposed hybrid algorithm (DPSO-BP) over other more standard algorithms in neural network training. The algorithms are compared using two different datasets, and the results are simulated.

A MODIFIED EXTENDED KALMAN FILTER METHOD FOR MULTI-LAYERED NEURAL NETWORK TRAINING

  • KIM, KYUNGSUP;WON, YOOJAE
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.22 no.2
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    • pp.115-123
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    • 2018
  • This paper discusses extended Kalman filter method for solving learning problems of multilayered neural networks. A lot of learning algorithms for deep layered network are sincerely suffered from complex computation and slow convergence because of a very large number of free parameters. We consider an efficient learning algorithm for deep neural network. Extended Kalman filter method is applied to parameter estimation of neural network to improve convergence and computation complexity. We discuss how an efficient algorithm should be developed for neural network learning by using Extended Kalman filter.

POSE-VIWEPOINT ADAPTIVE OBJECT TRACKING VIA ONLINE LEARNING APPROACH

  • Mariappan, Vinayagam;Kim, Hyung-O;Lee, Minwoo;Cho, Juphil;Cha, Jaesang
    • International journal of advanced smart convergence
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    • v.4 no.2
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    • pp.20-28
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    • 2015
  • In this paper, we propose an effective tracking algorithm with an appearance model based on features extracted from a video frame with posture variation and camera view point adaptation by employing the non-adaptive random projections that preserve the structure of the image feature space of objects. The existing online tracking algorithms update models with features from recent video frames and the numerous issues remain to be addressed despite on the improvement in tracking. The data-dependent adaptive appearance models often encounter the drift problems because the online algorithms does not get the required amount of data for online learning. So, we propose an effective tracking algorithm with an appearance model based on features extracted from a video frame.

Generating Cooperative Behavior by Multi-Agent Profit Sharing on the Soccer Game

  • Miyazaki, Kazuteru;Terada, Takashi;Kobayashi, Hiroaki
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.166-169
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    • 2003
  • Reinforcement learning if a kind of machine learning. It aims to adapt an agent to a given environment with a clue to a reward and a penalty. Q-learning [8] that is a representative reinforcement learning system treats a reward and a penalty at the same time. There is a problem how to decide an appropriate reward and penalty values. We know the Penalty Avoiding Rational Policy Making algorithm (PARP) [4] and the Penalty Avoiding Profit Sharing (PAPS) [2] as reinforcement learning systems to treat a reward and a penalty independently. though PAPS is a descendant algorithm of PARP, both PARP and PAPS tend to learn a local optimal policy. To overcome it, ion this paper, we propose the Multi Best method (MB) that is PAPS with the multi-start method[5]. MB selects the best policy in several policies that are learned by PAPS agents. By applying PS, PAPS and MB to a soccer game environment based on the SoccerBots[9], we show that MB is the best solution for the soccer game environment.

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A study on The Real-Time Implementation of Intelligent Control Algorithm for Biped Robot Stable Locomotion (2족 보행로봇의 안정된 걸음걸이를 위한 지능제어 알고리즘의 실시간 실현에 관한 연구)

  • Nguyen, Huu-Cong;Lee, Woo-Song
    • Journal of the Korean Society of Industry Convergence
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    • v.18 no.4
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    • pp.224-230
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    • 2015
  • In this paper, it is presented a learning controller for repetitive walking control of biped walking robot. We propose the iterative learning control algorithm which can learn periodic nonlinear load change ocuured due to the walking period through the intelligent control, not calculating the complex dynamics of walking robot. The learning control scheme consists of a feedforward learning rule and linear feedback control input for stabilization of learning system. The feasibility of intelligent control to biped robotic motion is shown via dynamic simulation with 25-DOF biped walking robot.

Takagi-Sugeno Fuzzy Model-based Iterative Learning Control Systems: A Two-dimensional System Theory Approach

  • Chu, Jun-Uk;Lee, Yun-Jung
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.169.3-169
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    • 2001
  • This paper introduces a new approach to analysis of error convergence for a class of iterative learning control systems. First, a nonlinear plant is represented using a Takagi-Sugeno(T-S) fuzzy model. Then each iterative learning controller is designed for each linear plant in the T-S fuzzy model. From the view point of two-dimensional(2-D) system theory, we transform the proposed learning systems to a 2-D error equation, which is also established in the form of T-S fuzzy model. We analysis the error convergence in the sense of induced 2 L -norm, where the effects of disturbances and initial conditions on 2-D error are considered. The iterative learning controller design problem to guarantee the error convergence can be reduced to linear matrix inequality problems. In comparison with others, our learning algorithm ...

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A Novel Algorithm for Face Recognition From Very Low Resolution Images

  • Senthilsingh, C.;Manikandan, M.
    • Journal of Electrical Engineering and Technology
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    • v.10 no.2
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    • pp.659-669
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    • 2015
  • Face Recognition assumes much significance in the context of security based application. Normally, high resolution images offer more details about the image and recognizing a face from a reasonably high resolution image would be easier when compared to recognizing images from very low resolution images. This paper addresses the problem of recognizing faces from a very low resolution image whose size is as low as $8{\times}8$. With the use of CCTV(Closed Circuit Television) and with other surveillance camera-based application for security purposes, the need to overcome the shortcomings with very low resolution images has been on the rise. The present day face recognition algorithms could not provide adequate performance when employed to recognize images from VLR images. Existing methods use super-resolution (SR) methods and Relation Based Super Resolution methods to construct from very low resolution images. This paper uses a learning based super resolution method to extract and construct images from very low resolution images. Experimental results show that the proposed SR algorithm based on relationship learning outperforms the existing algorithms in public face databases.

A Fast-Loaming Algorithm for MLP in Pattern Recognition (패턴인식의 MLP 고속학습 알고리즘)

  • Lee, Tae-Seung;Choi, Ho-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.3
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    • pp.344-355
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    • 2002
  • Having a variety of good characteristics against other pattern recognition techniques, Multilayer Perceptron (MLP) has been used in wide applications. But, it is known that Error Backpropagation (EBP) algorithm which MLP uses in learning has a defect that requires relatively long leaning time. Because learning data in pattern recognition contain abundant redundancies, in order to increase learning speed it is very effective to use online-based teaming methods, which update parameters of MLP pattern by pattern. Typical online EBP algorithm applies fixed learning rate for each update of parameters. Though a large amount of speedup with online EBP can be obtained by choosing an appropriate fixed rate, fixing the rate leads to the problem that the algorithm cannot respond effectively to different leaning phases as the phases change and the learning pattern areas vary. To solve this problem, this paper defines learning as three phases and proposes a Instant Learning by Varying Rate and Skipping (ILVRS) method to reflect only necessary patterns when learning phases change. The basic concept of ILVRS is as follows. To discriminate and use necessary patterns which change as learning proceeds, (1) ILVRS uses a variable learning rate which is an error calculated from each pattern and is suppressed within a proper range, and (2) ILVRS bypasses unnecessary patterns in loaming phases. In this paper, an experimentation is conducted for speaker verification as an application of pattern recognition, and the results are presented to verify the performance of ILVRS.