'Heongbu and Nolbu 1' is a series of the on-line game 'Tales Runner.' It is based on a traditional Korean fairy tale. However, the game characters in Heongbu and Nolbu 1 wear casual clothes even though the game is set in the Joseon Dynasty. Therefore, this paper presents proposed game characters clothes based on traditional Korean costumes from the Joseon Dynasty. This work should help inspire gamers and game designers with the beauty of Korean traditional costumes and familiarize them with an aspect of Korean people's identity. A literature review of online games and game characters was carried out, and game characters' clothes were analyzed. The design motifs of historical relics of the Joseon era were evaluated. Three styles, one traditional and two "fusion" styles integrating traditional and modern elements were proposed for each of the 4 characters: Chowon, Ruff, Bada and Abell. The chulrik and jurip were used as design motifs for Chowon. A traditional chulrik, short chulriks and pants are suggested. Second, the dongari and jeonrip were used as design motifs for Ruff. A traditional dongdari, sapok pants, deck pants and a vest are suggested. Third, the jeogori and chima were used as design motifs for Bada. A traditional female hanbok, arm warmers, short-sleeved jeogori and dress are suggested. Fourth, the dang-ui and daeran-chima were used as design motifs for Abell. A traditional dang-ui and daeran-chima, blouse, skirt, jumper and tight Bermuda shorts are suggested. The length, shape and color were converted into new styles, but some traditional elements such as the git and goreum were retained.
The purpose of this study was to better assess and understand current needs and wearing sensation, including clothing behavior for early elderly women in the Korea and USA. The subjects in this study were 135 and 173 early elderly women in the Korea and USA. This research was done by a survey method and chi-square test. The major objectives of this study were as follows; First, it was found that the early elderly women of Korea utilize mostly human information as information source when purchasing clothing, whereas those of USA mostly media information. The women of Korea were found to put most emphasis in esthetic aspects of clothing, whereas those of USA in comfort. The most frequently worn clothes by the early elderly women of Korea were jumper, T-shirt and slacks, whereas jacket, sweater and slacks by those of USA. As for skirt, flare skirt was highly preferred in Korea, whereas A-line skirt in USA. Second, regarding the wearing sensation of ready-made clothing, the wearing sensation of jacket was found to be worst on the shoulder in Korea, whereas on the waist in USA. And the early elderly women of both Korea and USA had poor wearing sensations due to the length of sleeve, of trouser, of skirt and of one-piece dress. The comparison of the clothing behavior and wearing sensation of the early elderly women between Korea and USA showed a greater difference in clothing behavior than in wearing sensation.
Recently, in order to reduce the time required to replace an optical jumper cord, many researchers are using a field-installable connector and applying the ferrule polishing method, ferrule mechanical contact method, or ferrule fusion contact method. However, the process of arranging the length of the optical fiber, i.e., inserting the optical fiber into the ferrule by hand and checking its cross section, takes 60% of the time required for the entire process, which increases the overall cost. Therefore, in order to make this task more cost-effective, we will develop an automated inspection system with automatic cross-sectional arrangement of a field-installable connector. This system will be able to decrease the failure rate from 10% to 2% compared with the conventional method when cutting the optical fiber inserted into the ferrule. It will also improve the productivity by decreasing the test time by 28% compared with the conventional method. Our studies showed that it was possible to reduce the production costs and improve the quality of a field-installable connector, and we expect it to dominate the market.
The purpose of the study was to analyze the work clothes' clothing comfort and wearer mobility of painting workers with the consideration of the work environment features in the machine and shipbuilding industries in South Korea. A questionnaire survey was conducted for the study, which consisted of questions on the clothing comfort and wearer mobility aspects of painting work clothes by clothes types and body parts. The work clothes' clothing comfort and wearer mobility levels were scaled in 5 points i.e. 1(: very tight/very uncomfortable) to 5(: very slack/very comfortable). The painting work environmental hazardous features were considered as high impact levels of workplace temperature, oxygen deficiency, organic solvent, toxic gas factors while metal fragment factor only impacts 'low' in the painting processes with the findings throughout this study. Since the painting work consisted of surface washing and the spray and touch-up painting processes, which was carried out in an outdoor work place, the painting work clothes should meet high performance of waterproofing from the painting material and air permeability specially in summer as well as thermal performance in winter. The subjects painting workers' assessment of the existing work clothes' clothing oppression was in the levels between 3 (i.e. moderate) and 4 (i.e. comfortable) in a range of 1 to 5 points. The existing painting work clothes' wearer mobility was evaluated 'very uncomfortable' in all work clothes parts, especially, armhole length, biacromial breadth, sleeve length of the jumper; and body rise, waist, hip, thigh and knee circumferences of the pants.
There are no specific guidelines on how to control the heat input for the heat generating smart base layer. This study investigated the mode of actuating heat pad attached to the base layer by performing a human wear test in a cold environment. Subjects participating in the test wore T-shirts, jumper and pants on the base layer with heating pads. Skin temperature, total time of heating and the number of switching for the heating mode were observed as the subject controlled the heating mode voluntarily. The comfortable range of skin temperature on the abdomen was larger than on the lower back. The subject felt hot and turned off the switch when the mean skin temperature of the abdomen was $48.8^{\circ}C$ and the lower back was $40.1^{\circ}C$. The total heating time and the number of actuating switching were larger for women than men. The voluntary action of heating for men with high cold sensitivity was significantly different from men with low cold sensitivity. Therefore, it is necessary (depending on gender and cold sensitivity) to set the heating mode differently for the automatic heat control of a future smart base layer.
The purpose of the study is to show concretely the design features due to cltohes image after classifying the clothes image examining relations between clothes images and design factors. Samples of the study were 507 female university students. Materials of the study were 309 slide film using the spring and fall issues of magazines and catalogues in 1996 and 1997. SAS PC was used to analyze materials and finally priniciple component analysis the analysis by quantification theory 1. The results of the study were as follows. The most important images of clothes were fashion dignity activation and simplicity. In the relationship between the main image and item factor, one-piece jumper half-coat culotte skirt pantaloons and slim pants had an important effect on the fashion image while two-piece jacket, blouse, straight pants had an effect on the dignity image and three-pice, T-shirt, shirt-vest pantaloons normal pants culoote skirt and gather skirt strengthen active image. In the relationship between the main image and silhuette X-silhouette fitting upper and lower clothes upper clothes having waist line or hip bone length and mini-skirt were the factors that raisen fashion image. And in the A-, X-, Y-silhouette having normal fit upper clothes below the knee length skirt and the upper clothes below the hip line were main factors in dignity image. And H-silhouette big size sleeves mini-skirt the upper clothes below hip line were the factors that strengthened the active image. In the relationship between fashion image and detailed factors roll stand and sports collar set-in and shirt sleeves having 5-rate and long sleeves strengthened fashion image. And flat tailored collar boat and high nceckline and bow detail set-i sleeve had an important effect on the dignity image. And shirt collar boat and V-neckline shirt dolman and 7-rate sleeves were the factors that raise active image.
The purpose of this study is to examine the functionality with improved pattern-design working uniform(protocol, P) and current working uniform(control, C). Movement functionality evaluation of improved pattern-design working uniform was carried out through sensory evaluation of working uniform. Movements for the sensory evaluation consisted of four types of up and down and horizontal movements of the shoulders, four types of waist movements and five types of knee movements. The results have been shown as follows: The sensory value of back girth, wrist, side seam area of the "P" with the posture of raising an arm forward up to $90^{\circ}$ and the maximal arm's vertical movement significantly improved compared to the "C". Therefore, it can be concluded that movement functionality was increased with the improved pattern-design working uniform in the respect of arm's up and down movement. Furthermore, for P, Movement functionality improvements were shown in P with arm's horizontal movement, waist bending movement, and knee movement. Current working uniform(C) is jumper-type which wa designed without consideration for movement functionality of the arms and legs. But Pattern-design uniform(P) which was developed in this study. Therefore, the more patterns development, the better movement functionality in working uniform. The improved movement functionality improvements in working uniform will provide not only personal pleasantness but also efficiency of productivity at construction sites. In respect of human body's movement, further study for improved working uniform is required.
The purpose of this study was to perform a kinematic analysis of the high jump techniques of the three men's medalists at the 2011 IAAF Championships in Daegu (August 27-September 4, 2011). In particular, a three-dimensional coordinates method was used to analyze the last three strides before touchdown, the touchdown techniques, and the movements after takeoff toward the bar. An analysis of the, data for the biomechanical characteristics of the world's best high jumpers could contribute to an improvement in the performance of a national high jumper. The first conclusion of the data analysis was that the arm movements of the gold medalist, J. Williams, had a single arm form, whereas the arm movements of the other medalists were a double arm form. Second, the difference in the knee joint angles upon touchdown and toe-off was $10^{\circ}$. Third, J. Williams achieved his maximum CM height after takeoff (1.26 m) using the maximum flexion of his knee joint. Fourth, the foot contact duration of A. Dmitrik (0.11 s) was the shortest among the medalists, and the ratio for his transformation of horizontal velocity to vertical velocity was the greatest (75.25%) among the three. Last, the maximum CM height of T. Barry was the greatest, and his foot contact duration was the longest.
A solar jacket, which utilizes solar energy for generating electricity, is an example of clothing developed by the fusion of multiple technologies; such fusion of technologies can lead to further developments in the clothing industry and other industries in general. Many research institutes and garment manufacturing companies in Europe and America are developing solar garments; various solar-based products manufactured using solar cells, photovoltaic batteries, etc. are being sold at high prices. The purpose of this study was to investigate the development status of solar garments and their application for generating photovoltaic energy; the study also identified the type of design and upper body clothing preferred by Korean in their early 20s. The survey participants were 188 university students aged between 20 and 25. The design of the proposed six types of solar clothing was evaluated and rated; they were then ranked on the basis of the ratings. A survey on the management of solar garments was conducted, and ratings were assigned according to a 5-point Likert scale, with 5 indicating the strong affirmation. The survey results showed that among the six types of clothing, protective clothing (50%) and sportswear (22%) were more preferable than the others (working clothes (16%), casual clothes (3%), everyday wear(6%), and suits(1%)). Among the six proposed designs, the jumper design (22%) and jean jacket design (21%) were preferred over the others (casual jacket (19%), casual jacket I (15%), classic suit (14%), and climbing jacket (9%)). Factorial analysis of the management of solar garments revealed that the most important factors were the properties of the solar cell and time required for battery charging, and the second important factors were clothing weight and comfort.
The purpose of this study was to examine the relationship between the weight of seasonal garments worn by Korean women in their daily lives and thermal insulation. We selected a total of 121 garments(13 kinds of Under garments, 51 Upper garments, 32 Lower garments, 15 Headgear, 10 Gloves Footgear) based on our previous survey using questionnaire and interview. Thermal insulation of single garment was measured with a thermal manikin. Also we measured garment weight, covering area, thickness, air permeability on the each garment(chamber air temperature: $21.5{\pm}0.5^{\circ}C$, humidity: $50{\pm}5%R.H.$ air speed: 0.15m/s). The results are as follow: The very strong positive correlation(r=0.905, p<.01) was recognized between the weight of single garment and thermal insulation. The regression equation of thermal insulation can be represented as follows: Thermal Insulation(clo)=$0.03+0.0004{\times}Garment$ Weight(g)($r^2$=0.820, SEE =0.059). There are significant differences in the thermal insulation and garment weight by season and garment type(p<.05). The each garment category's thermal insulation and garment weight has as follows: Under garment(0.06clo, 89g), Blouse Shirt T-shirt(0.13clo, 200g), Cardigan Sweater Vest(0.14clo, 287g), Coat Jacket Jumper(0.41clo, 890g), Skirt(0.16clo, 276g), Trousers(0.20clo, 438g), Headgear(0.03clo, 102g), Gloves Footgear(0.03clo, 33g).
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