• Title/Summary/Keyword: Java programming

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A Study on Object-Oriented Programming Education for Improving Logical Thinking Ability of Elementary School Students (초등학생의 논리적 사고력 향상을 위한 객체지향 프로그래밍 교육에 관한 연구)

  • Hong, Tae-Jin;Park, Kyeongmo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.11a
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    • pp.617-620
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    • 2007
  • 컴퓨터 프로그래밍 학습은 추상적인 개념을 이해하고 주어진 문제를 스스로 해결하도록 한다. 기존 초등학교 프로그래밍 교육에서 BASIC, C와 같은 절차적 프로그래밍 언어에 대한 연구는 많이 있지만 JAVA와 같은 객체지향 프로그래밍 언어를 통한 교육은 찾아보기 힘들다. 본 논문에서는 구조 중립적이며, 분산 인터넷 환경에 적합한 특성을 가지고 있는 객체지향 JAVA 프로그래밍 학습 시스템을 개발하여, 초등학교 학생들로 하여금 활용하도록 하였다. JAVA 학습 시스템 구현을 통한 객체지향 프로그래밍 교육은 초등학생들의 논리적 사고력을 향상시키고, 수학, 과학 과목의 학습 성취도에 긍정적인 영향을 준다는 것을 현장 학습 실험으로 확인하였다. 더불어 컴퓨터에 대한 흥미도가 상승하였다.

Design and Implementation of Java Crypto Provider for Android Platform (안드로이드 플랫폼을 위한 자바 보안 프로바이더 설계 및 구현)

  • Son, Mikyung;Kang, Namhi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.9
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    • pp.851-858
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    • 2012
  • Java crypto library such as SUN JCA/JCE or BC JCE is generally used to implement secure applications for smart devices using Android platform. Programming functions written by Java language are launched and executed inside Java Virtual Machine (JVM), thereby difficult to use system hardware specific functionalities and degrading performance as well. In case of crypto primitive, few secure applications can use crypto primitive executing in JVM because both amount of computing and complexity of such primitives are very high. From the aspect of performance, in particular, time sensitive real time applications such as streaming services or secure application frequently applying public key based crypto algorithm cannot use Java crypto library. To solve the problem, we design and implement crypto library which employ JNI and NDK methods to directly access functions that implemented by native language such as C or C++. The proposed Java Crypto provider supports faster execution. Also developer can use our provider in the same way by writing traditional Java crypto library.

JProtein : A Protein Structure Viewer based on Java3D Technology (JProtein : Java3D 기법을 이용한 단백질 구조 뷰어)

  • Moon Nam-Doo;Byun Sang-Hee;Kim Jin-Hong;Han In-Seob;Lee Myung-Joon
    • The KIPS Transactions:PartD
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    • v.11D no.7 s.96
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    • pp.1517-1526
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    • 2004
  • Entering the post genome era with an increasing amount of protein data available in public databases, the study of tertiary structure of pro-teins has been artively in progress. To analyze the structure of a protein effectively, it is necessary to visualize the tertiary structure of a protein. Rececntly, many visualization tools based on Java technology have been developed to visualize a protein whose structure has been known. In this paper, we describe a new protein visualization system, named JProtein. It is designed to be an easy-to-use, platform neutral melocular visualization tool. The JProtein system is developed using Java3D technology. Java3D is an API providing a programming interface for 3D representations. The system informs us the angle and the distance of the interacting atoms in amino acids which are visualized, providing several 3D representation models of a protein molecule. In particular, the JProtein system presents synchronous stereo view as well as asynchronous one.

An Improvement in Loading Speed Using RAM-based Java Card Installer (RAM기반 자바카드 인스톨러를 이용한 로딩속도 개선)

  • Jin, Min-Sik;Choi, Won-Ho;Lee, Dong-Wook;Kim, Han-Na;Jung, Min-Soo;Park, Kyoo-Seok
    • Journal of Korea Multimedia Society
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    • v.10 no.5
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    • pp.604-611
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    • 2007
  • Java Card has gained genera1 acceptance with standard for smart card and (U)SIM technology, and it is in distinction from native card by its post-issuance of an application and independence from hardware platforms. However, a main weak point of Java Card is its low execution speed caused by the hardware limitation and Java programming language itself. In this paper, we propose a new Java Card Installer to improve the download speed during the post-issuance of an application by resolving symbolic references to physical references in HAM. Our Resolution_In_RAM is based on the improved new RAM writing is 100,000 times faster than EEPROM writing and PageBuffer that is operated as block mode, rather than cell mode is used to write to EEPROM. Consequently, the total number of EEPROM writing are reduced 37%, and the times of downloading are reduced over 30% by using the Resolution_In_RAM-based Java Card Installer.

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Design and Implementation of a Language Supporting Compositional Approach to Multiparadigm Programming (결합 방식 멀티패러다임 프로그래밍을 지원하는 언어의 설계 및 구현)

  • Choi, Jong-Myung;Yoo, Chae-Woo
    • The KIPS Transactions:PartA
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    • v.10A no.6
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    • pp.605-614
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    • 2003
  • In this paper we introduce a new style multiparadigm language named Argos which applies a compositional approach [20] to multiparadigm programming. Argos is a superset of the Java, and its grammar has an extension point which allows other languages to be used in Argos programs. Therefore, Argos can support object-oriented programming and multiparadigm programming by enabling each method in a class to be implemented with one of the Java, C, Prolog, Python, and XML languages. Since Argos allows the existing languages to be used, it has advantages such as easiness of learning and high reusability. The Argos compiler is implemented according to the delegating compiler object (DCO) model[28,29]. The compiler partitions a program Into several parts according to the languages used in methods and delivers the parts the languages' processors which compile the parts.

Comparison of Design and Implementation for Distributed Active Objects based on RMI and CORBA environment (RMI와 CORBA 환경하의 분산 액티브 객체의 설계 및 구현에 대한 비교 분석)

  • Lee, Do-Hak;Kim, Shik;Hyun, Mu-Yong
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.11
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    • pp.2721-2731
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    • 1997
  • Distributed programming can be greatly simplified by language support for distributed communication. Many web-browsers now offer some form of active objects and the number and types of them are growing daily in interesting and innovative ways. Java applets are well known as one kind of active object related to web-browser. This paper focuses in distributed active objects which is one kind of active objects that can communicate with other active objects located in different machines across the Internet. Java RMI and CORBA IDL are two major programming environments for distributed active objects which are non compatible with each other. To make discussion concrete, we introduce a single application as implemented on two environments : the HORM, adopting RMI mechanism, and the OrbixWeb2.0.1, adopting CORBA specification, respectively. Binding, inheritance, polymorphism, object passing and callbacks across the machine boundary in distributed programming environments are issued. The results show that some differences in the implementation of distributed active objects can have a significant impact on how distributed applications are structured. The comparison between two implementations on the programming environments will be the basis for building the translation system between HORB to OrbixWeb and vice versa.

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An Internet-based Self-Learning Educational System for Efficient Learning of Java Language (효율적인 자바언어 학습을 위한 인터넷기반 자율학습시스템의 구현)

  • Kim Dong-Sik;Lee Dong-Yeop
    • Journal of Engineering Education Research
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    • v.8 no.1
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    • pp.71-83
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    • 2005
  • This paper presents an internet-based self-learning educational system which can be enhancing efficiency in the learning process of Java language. The proposed self-learning educational system is called Java Web Player(JWP), which is a Java application program and is executable through Java Web Start technologies. Also, three important sequential learning processes : concept learning process, programming practice process and assessment process are integrated in the proposed JWP using Java Web Start technologies. This JWP enables the learners to achieve efficient and interesting self-learning since the learning process is designed to enhance the multimedia capabilities on the basis of various educational technologies. Furthermore, internet-based on-line voice presentation and its related texts together with moving images are synchronized for efficient language learning process. Also, a simple and useful Java compiler is included in the JWP for providing language practice environment such as coding, editing, executing and debugging Java source files. Finally, repeated practice can make the learners to understand easily the key concepts of Java language. Simple multiple choices are given suddenly to the learners while they are studying through the JWP and the test results are displayed on the message box. This assessment process is very essential to increase the learner's academic capability.

A Development of the Evaluation Metrics and Analysis of the Object-Oriented Visual Programming Education Using Alice Programming (Alice 프로그래밍을 통한 객체 지향 시각 프로그래밍 교육의 평가 지표 개발 및 유용성 분석)

  • Jung, Deok-Gil;Jung, Min-Po;Cho, Hyuk-Gyu;Lho, Young-Uhg
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.742-748
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    • 2014
  • The research of the object-oriented visual programming education is related to investigate the instructional method for computer programming, the process for program development for students, and the suitability analysis and design methodology for program development. In order to develop the educational methodology for the students who have the difficulties to study the computer programming and to enhance the abilities for the development of object-oriented programs, in this paper, we suggest the evaluation metrics to apply and assess for the object-oriented programming education. Also, we introduce the visual programming education methodology and curriculum using Alice programming. The evaluation metrics for the visual programming education suggested in this paper, is accepted when the visual programming languages/tools are used in the programming education to assess and analyze the suitabilities for the programming education for students, so to utilize the analyses for abilities of understanding, abstraction, and program implementation by level.

Integrated Development Environment for Java Native Methods (자바 네이티브 메소드를 위한 통합 개발 환경)

  • Kim, Sang-Hoon
    • The Journal of the Korea Contents Association
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    • v.10 no.7
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    • pp.122-132
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    • 2010
  • As a result of a growing demand for various mobile devices, the demand for application programs on the devices is on the rise. The Java language that is platform-independent rapidly rose as the best programming language for mobile devices. However, the Java has a problem that does not support platform-dependent features needed by the application. To solve this problem, the JNI technology was introduced by Sun Microsystems. Programmers using the JNI to write native methods need to have a lot of knowledge about the JNI and the internal structure of the JVM. Also, the increased load by using a number of JNI functions may decrease software productivity and quality. Demands for tools writing native method without understanding of JNI are progressively increasing. To develop these tools, it is necessary to translate automatically the differences between Java and C/C++. In this study, I suggested a way to overcome differences between both languages and developed JNI editor that is an integrated develope environment on the basis of this.