• Title/Summary/Keyword: IoT:Internet of Things

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Process-Aware Internet of Things: A Conceptual Extension of the Internet of Things Framework and Architecture

  • Kim, Meesun;Ahn, Hyun;Kim, Kwanghoon Pio
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.8
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    • pp.4008-4022
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    • 2016
  • This paper tries to extend the conventional conceptual framework of the Internet of Things (IoT) so as to reify an advanced pervasive IoT-community collaboration concept, which is called the process-aware Internet of Things. The extended conceptual framework is embodied as a referential architecture that can be a standardized reference model supporting the conceptual integration of the Internet of Things and the process awareness. The extended referential architecture covers the full range of the architectural details from abstracting the process-aware behavioral semantics to reifying the IoT-process enactments. These extended framework and architecture ought to be the theoretical basis for implementing a process-aware IoT-community computing system supporting process-aware collaborations of Things in pervasive computing environments. In particular, we do point up that the proposed framework of the process-aware Internet of Things is revised from the Internet of Things framework announced in ITU-T SG133 Y.2060 [26] by integrating the novel concept of process awareness. We strongly believe that the extended conceptual framework and its referential architecture are able to deliver the novel and meaningful insight as a standardized platform for describing and achieving the goals of IoT-communities and societies.

Internet of Things Fundamentals, Architectures, Challenges and Solutions: A Survey

  • Abdelhaq, Maha
    • International Journal of Computer Science & Network Security
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    • v.22 no.1
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    • pp.189-198
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    • 2022
  • As the number of people using the Internet increases, a new application known as the Internet of Things (IoT) has been emerged. Internet of Things makes it easier for machines and objects to exchange, compute, and coordinate information autonomously without human interference. It is a tool for attaching intelligence to a variety of contemporary objects in houses, hospitals, buildings, vehicles, and even cities. As a new emerging technology, the focus in current IoT surveys does not shed the light on deep understanding for IoT fundamentals, architectures, challenges, and solutions. For this reason, the objective of this paper is to introduce specifications for IoT definitions, characteristics, functional blocks, and different architectures as a cement for better understanding. Additionally, we present current documented IoT challenges, with the existing available solution for each challenge.

Beginning of a New Standard: Internet of Media Things

  • Kim, Sang-Kyun;Sahu, Nevadita;Preda, Marius
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5182-5199
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    • 2017
  • Recently, Internet of Things (IoT) drives a large variety of research, development, and new type of markets. All type of devices and sensors will be part of the Internet of Things and will be able to communicate not only plain data, but also audio-visual, olfactory, and haptic media data. In addition, as the devices and sensors getting smarter, it is highly probable that they can process acquired media and metadata to extract higher level of information (e.g., semantics). To support such enhanced functionalities, ISO/IEC SC29 WG11 (MPEG) starts a new standard project, ISO/IEC 23093, called Internet of Media Things (IoMT) to provide standard data formats and APIs for media things. This paper presents the standardization activities of IoMT focusing on explaining terms, standard scopes, and major media things with their use cases. One of the use cases, an IoT system for a blind pedestrian navigation assistance, is evaluated to prove its effectiveness.

Things Recommendation Method using Social Relationship in Social Internet of Things (소셜 사물인터넷에서 소셜 관계를 이용한 사물 추천 기법)

  • Kim, Sung Rim;Kwon, Joon Hee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.3
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    • pp.49-59
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    • 2014
  • The Internet of Things(IoT) is a new promising technology made from a variety of technology. The IoT links the objects or people, then enabling anytime, anywhere connectivity for anything and not only for anyone. Social networking services have changed the way people communicate. Recently, new research challenges in many areas of Internet of things and social networking services are fired. In this paper, we propose things recommendation method using social relationship in social Internet of Things. We study previous researches about social network service, IoT, and social IoT. We proposed SIoT_FW(Social IoT Friendship Weight) using static and a dynamic social friendship weight. Also, our method considers four social relationships (Ownership Object Relationship, Co-Location Object Relationship, Social Object Relationship, Parental Object Relationship). We presents a music device scenario using our proposed method.

Novus-io: An Internet of Things Platform for Academic Projects

  • Lozoya, Camilo;Aguilar-Gonzalez, Alberto;Favela-Contreras, Antonio;Zamora, Arturo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.12
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    • pp.5634-5653
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    • 2018
  • Internet of things (IoT) is based on a global dynamic information network with cloud services where a great number of devices (things) exchange data to provide added-value services and products. There are several commercial and open source IoT platforms available in the market to connect devices to internet; however, they have cost and operational constraints that make them not suitable for academic projects. In this work, an IoT platform, known as Novus-io, is introduced in order to support academic projects for undergraduate students. With this platform and proper training, undergraduate students from different majors (not only from information technology and electronics) are capable to upgrade their school projects with IoT functionalities. The objective of this approach is to provide to any undergraduate student skills and knowledge on IoT, so they will be prepared, in their imminent step toward professionalism, to understand the relevance of digital services in today's world.

A Game Design for IoT environment (IoT 환경을 위한 게임 기획)

  • Lee, MyounJae
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.133-138
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    • 2015
  • The basic idea of IoT(Internet of Things) is interconnection and cooperation with a variety of things in real life such as Radio-Frequency Identification(RFID) tags, sensors, mobile phone, etc, through internet. IoT technologies which applied to these fields consist of sensor network technology and middleware, application. Currently, IoT technology is applied to various fields such as health care, home care, automotive, transportation, construction, agriculture, environment, food, and etc, based on its technologies. This paper focuses on discussion of the game planning method in IoT environment. In order to achieve this purpose, first, introduce the IoT technologies. Second, propose a game design elements and considerations in IoT environments. It can help for game developers by using IoT technologies.

Past, Present, and Future of IoT (IoT의 과거, 현재 그리고 미래)

  • Kim, H.;Hwang, S.K.
    • Electronics and Telecommunications Trends
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    • v.33 no.2
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    • pp.1-9
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    • 2018
  • In the past, the Internet connected people together; recently, however it has been extended to the Internet of Things (IoT), allowing all things in the physical world to be connected. We call a new society in which everything is connected through IoT a 'hyper-connected society'. IoT for a hyper-connected society is more than just connecting things to the Internet, it is an infrastructure providing intelligent services without human intervention by connecting things to the Internet using sensors and communication functions, collecting data from connected things, and analyzing and predicting information. Therefore, IoT is a convergence technology that includes not only sensors and communication networks but also big data and AI. This paper examines the short history of IoT, reviews its current trends, and finally, discusses its future direction.

Understanding the Internet of Things: Education and Experience

  • Yun, Jaeseok
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.12
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    • pp.137-144
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    • 2018
  • In this paper, we propose an well-organized lecture note for giving a better understanding on the Internet of Things (IoT) to people including non-computer majors without computing and communication knowledge. In recent years, the term 'IoT' has been popularized, and IoT will make a huge impact on our industries, societies, and environments. Although there are large amount of literature on presenting IoT from technological perspectives, few are published that are organized for teaching students having non-computer-related majors. Based on research and education experiences on IoT, we tried to make a lecture note focusing on the process of collecting data from everyday objects, transmitting and sharing data, and utilizing data to create new values for us. The proposed lecture note was employed in teaching a liberal arts class, and it was shown that students could have an understanding of what IoT really means and how IoT could change our world.

IoT data analytics architecture for smart healthcare using RFID and WSN

  • Ogur, Nur Banu;Al-Hubaishi, Mohammed;Ceken, Celal
    • ETRI Journal
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    • v.44 no.1
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    • pp.135-146
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    • 2022
  • The importance of big data analytics has become apparent with the increasing volume of data on the Internet. The amount of data will increase even more with the widespread use of Internet of Things (IoT). One of the most important application areas of the IoT is healthcare. This study introduces new real-time data analytics architecture for an IoT-based smart healthcare system, which consists of a wireless sensor network and a radio-frequency identification technology in a vertical domain. The proposed platform also includes high-performance data analytics tools, such as Kafka, Spark, MongoDB, and NodeJS, in a horizontal domain. To investigate the performance of the system developed, a diagnosis of Wolff-Parkinson-White syndrome by logistic regression is discussed. The results show that the proposed IoT data analytics system can successfully process health data in real-time with an accuracy rate of 95% and it can handle large volumes of data. The developed system also communicates with a riverbed modeler using Transmission Control Protocol (TCP) to model any IoT-enabling technology. Therefore, the proposed architecture can be used as a time-saving experimental environment for any IoT-based system.

IoT-enabled Solutions for Tour Photography Services

  • Jeong, Isu;Baek, Seungwoo;An, Eunsol;Kim, Yujin;Choi, Jiwoo;Yun, Jaeseok
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.5
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    • pp.127-135
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    • 2020
  • In this paper, we propose an IoT-enabled solution for tour photography services with small-size investment and resources in the travel and tourism industries, being able to impact on economic, social, and cultural values. An IoT-enabled camera is developed based on an open hardware and software platform complying with oneM2M, which can make traditional embedded systems oneM2M-compliant devices due to a middleware solution called TAS (thing adaptation software). IoT cameras deployed around photo zones in a tour site could be remotely controlled via an IoT gateway with a Web-based application on a smartphone. Users would perform a pan and tilt camera control if they want and then take and download a perfect photo picture (even though they are away from the tour site). We expect that the proposed solution will promote the deployment IoT-enabled technologies in tour and travel industries which are important parts of the tertiary sector.