• 제목/요약/키워드: Inverse dynamics model

검색결과 116건 처리시간 0.025초

다층신경망을 이용한 전단모드 회전형 MR 댐퍼의 모델링 (Modeling of Shear-mode Rotary MR Damper Using Multi-layer Neural Network)

  • 조정목;허남;조중선
    • 한국지능시스템학회논문지
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    • 제17권7호
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    • pp.875-880
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    • 2007
  • 자기변성유체(magnetorheological fluid)에 관한 연구는 MR 장치의 개발, MR 장치의 수학적 모델링 및 시뮬레이션, 그리고 MR 장치를 채용한 시스템의 제어 알고리즘 개발에 관한 연구로 구분된다. 시뮬레이션을 통한 제어 알고리즘 개발을 위해서는 MR 장치의 비선형 응답을 예상하기 위한 신뢰성 높은 수학적 모델이 요구된다. 또한 MR 장치 시스템을 제어하기 위해서는 제어기에서 요구하는 댐핑력을 출력하기 위한 MR 장치의 전류(또는 전압) 입력 값이 필요하며, 이 입력값을 얻기 위해서는 역댐퍼 모델이 필요하다. 이러한 이유로 MR 장치의 모델링 및 역댐퍼 모델링은 MR 장치개발의 중요한 역할을 담당하며 이에 관한 많은 연구가 요구되고 있다. 본 연구에서는 전단모드 회전형 MR 댐퍼의 모델링을 위해 개발된 MR 댐퍼를 이용하여 동특성 시험기를 제작하였으며, 전단모드 회전형 MR 댐퍼의 특성을 연구하기 위한 실험을 수행하였다. 시험기 시험결과를 통해 모델링에 필요한 시험 데이터들을 획득하였으며 다층신경망을 이용하여 전단모드 회전형 MR 댐퍼의 모델 및 역모델을 구하였다.

인공신경회로망에 기초한 직류모터제어에 관한 연구 (A Study on DC Motor Control based on Artificial Neural Networks)

  • 박진현;김영규
    • 전자공학회논문지B
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    • 제31B권10호
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    • pp.44-52
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    • 1994
  • In this paper, we assume that the dynamics of DC motor and nonlinear load are unknown. We propose an inverse dynamic model of DC motor and nonlinear load using the artificial neural network and construck speed control system based on the proposed dynamic model. We also propose another dynamic model with speed prediction scheme using the artificial neural network that removes the undesirable time delay effect caused by the computation time during the real-time control. We suggest a dynamic model which has arbitrary number of speed arguments and is especially effective when the motor and load has large moment of inertia. Next, we suggest a controller that combine the neurocontrol and PID control with constant gain. We show that the proposed neurocontrol systems have capabilities of noise rejection and generalization to have good velocity tracking through computer simulations and experiments.

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Design and Evaluation of the Model Based Controller for a U-tube Steam Generator Level

  • Kim, Keung-Koo;Lee, Doojeong;John E. Meyer;David D. Lanning;John A. Bernard
    • Nuclear Engineering and Technology
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    • 제29권1호
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    • pp.15-24
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    • 1997
  • The design and evaluation of a digital U-tube steam generator level controller of nuclear power plants, which uses model-based compensators to offset the inverse response behavior of water level, is described. Included is a review of steam generator level dynamics, a simulation model that replicates the effects of feedwater and steam flowrate as well as temperature on steam generator level, the design of both the compensators and the overall controller, and the results of simulation studies in which the performances of this model-based controller and existing analog ones were compared. The proposed digital steam generator level controller is stable and its use significantly improves the controllability of steam generator level.

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분자동역학 전산모사와 미시역학 모델을 이용한 질화붕소 나노튜브/고분자 복합재의 역학적 물성 및 계면특성 예측 (Molecular Dynamics and Micromechanics Study on Mechanical Behavior and Interfacial Properties of BNNT/Polymer Nanocomposites)

  • 최서연;양승화
    • Composites Research
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    • 제30권4호
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    • pp.247-253
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    • 2017
  • 본 연구에서는 분자동역학 전산모사와 이중 입자 모델을 이용하여 질화붕소 나노튜브-폴리메틸메타크릴레이트 나노복합재의 기계적 물성과 계면특성을 규명하였다. 단일 벽 나노튜브가 고분자 기지에 함침된 가로등방성 나노복합재 단위 셀 구조를 모델링한 후, 각 방향으로의 일축인장 및 전단 전산모사를 통해 나노복합재의 강성행렬을 예측하였다. 또한 강성행렬의 방향 평균을 취해 나노튜브가 기지 내에 랜덤 분포하는 경우의 등방성 탄성계수를 도출하였다. 분자동역학 해석 결과를 계면의 완전 결합을 가정한 이중 입자 모델 예측해와 비교한 결과, 질화붕소 나노튜브와 고분자 기지간의 계면이 불완전한 것으로 확인되었다. 나노튜브 주위에 형성되는 흡착계면의 물성을 예측하기 위해 2단계 영역 분할 기법을 도입하였고 계면의 불완전 결합을 선형 스프링으로 묘사하였다. 그 결과 다양한 스프링 컴플라이언스 값에 따른 흡착계면의 물성을 역 해석을 통해 확인할 수 있었다.

보행 시 발생되는 하지근육의 힘의 변화에 대한 해석 (Analysis of Muscle Force Variation in the Lower Extremity during the Gait)

  • 김영은;전응식
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 춘계학술대회논문집A
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    • pp.261-267
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    • 2000
  • A mathematical model was developed to calculate the muscle force of lower extremity during the gait. We constructed a model of human locomotion, which includes a muscle-skeletal system with 7 segments and 16 lower limb muscles. Using a optimization technique, muscle forces variation of the lower extremity during the gait were generated and its result was verified by comparing a experimental results of EMG analysis. Moreover. the walking movement of the model could be compared quantitatively with those of experimental studies in human by inverse dynamics.

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Adaptive Predistortion Compensation for Nonlinearity of High Power Amplifiers

  • Ding, Yuanming;Ohmori, Hiromitsu;Sano, Akira
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.122-127
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    • 2003
  • In this paper, an adaptive predistortion scheme is proposed to compensate nonlinear distortions caused by high power amplifiers (HPA) in OFDM systems. A complex Wiener-Hammerstein model (WHM) is used to describe input-output relationship of HPA with linear dynamics. The predistorter is directly identified by complex power series model with memory, which is an approximate inverse of the HPA expressed by the WHM. The effectiveness of the proposed adaptive compensation scheme is validated by numerical simulation for 64QAM-OFDM systems.

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오프라인 프로그래밍을 이용한 스카라 로봇의 통합제어 시스템 설계 (Integrated Control System Design of SCARA Robot Based on Off-Line Programming)

  • 한덕기;김휘동;조흥식;한성현
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2002년도 춘계학술대회 논문집
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    • pp.398-403
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    • 2002
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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산업용 로봇의 3차원 오프라인 그래픽 시뮬레이터 개발 (Development of a 3D Off-Line Graphic Simulator for Industrial Robot)

  • 장영희;한성현;이만형
    • 한국공작기계학회논문집
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    • 제10권3호
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    • pp.19-25
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    • 2001
  • In this paper, we developed a Windows 98 version Off-Line Programming System which can simulate a Robot model in 3D Graphics space. 4 axes SCARA Robot (especially FARA SM5) was adopted as an objective model. Forward kinemat-ics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the OLP system in the Windows 98s GUI environment was also studied. The developing is Microsoft Visual C++. Graphic libraries, OpernGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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무모형 로봇을 위한 신경 회로망 제어 방식 (A non-model based robot manipulator control using neural networks)

  • 정슬
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.698-701
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    • 1996
  • A novel neural network control scheme is proposed to identify the inverse dynamic model of robot manipulator and to compensate for uncertainties in robot dynamics. The proposed controller is called reference compensation technique(RCT) by compensating at reference input trajectory. The proposed RCT scheme has many benefits due to the differences in compensating position and learning algorithm. Since the compensation is done outside the plant it can be applied to many control systems without modifying the inside controller. It performs well with low controller gain because the operating range of input values is small and the output of the neural network controller is amplified through the controller gain. The back-propagation algorithm is used to train and simulations of three link robot manipulator are carried out to prove the proposed controller's performances.

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산업용 로봇의 3차원 오프라인 시뮬레이터 개발 (Development of 3D Off-line Simulator for Industrial Robots)

  • 김홍래;신행봉;한성현
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.1731-1734
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    • 2003
  • We propose a unmaned integrating control system based-on Windows XP version Off-Line Programming System which can simulate a Robot model in 3D Graphics space in this paper. The robot with 4 and 6 axes modeled SM5 and AM1 respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off-line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for 3D Graphics.

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