• 제목/요약/키워드: Internet-based Education

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사물인터넷 기반 스마트교육 전자보드 프로토타입 설계 (Design of Smart Education e-Board Prototype Based on Internet of Things)

  • 전민영;차훈
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2019년도 춘계학술대회
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    • pp.15-17
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    • 2019
  • 학교 행사나 취업정보, 진학정보, 주요학사일정 등 중요한 정보를 현재는 가정통신문만을 통하여 정보를 전달 받기 때문에 일부 정보의 사각지대가 발생하고 있었다. 이러한 문제를 해결하기 위해 사물인터넷 기반 스마트 교육에 대한 자료조사를 바탕으로 유무선 네트워크에서 P2P방식의 사물인터넷 기술을 접목 전자보드 프로토타입을 설계하였다. 각 교실에서 학교 행사 등 필요한 정보를 교무실에서 실시간으로 자료를 받아 교실에서 공유 받을 수 있도록 하였다. 또한 전자보드 사용 방법을 잘 알지 못해도 누구나 손쉽게 이용할 수 있기 때문에 사물인터넷 기반 스마트교육용 전자보드 프로토타입을 설계 하고자 한다.

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인터넷 윤리의식의 실태 분석 및 교육 효과 측정 (Measuring the Effectiveness of Teaching and Actual Condition of Internet Ethics of the Undergraduate Students)

  • 김태희;강문설
    • 한국정보통신학회논문지
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    • 제14권5호
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    • pp.1257-1269
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    • 2010
  • 삶의 전 영역에 걸쳐서 빠르게 확산되고 있는 인터넷은 효율성과 생산성, 오락성의 편익을 제공하는 반면, 익명성과 비대면성의 매체 특성으로 인해 이를 악용한 인터넷 윤리의식이 심각한 사회문제가 되고 있다. 이에 인터넷으로 인한 부작용을 예방하고 보다 인간 중심의 인터넷 문화를 창달하기 위해 인터넷 윤리교육의 중요성이 부각되고 있다. 본 논문에서는 대학 신입생들을 대상으로 인터넷 윤리의식에 대한 실태를 조사하여 분석한 결과를 바탕으로 바람직한 인터넷 윤리교육 방안을 제안하였다. 인터넷 윤리의식 실태를 개인정보 침해, 지적 재산권 침해, 유해정보, 인터넷 대화문화, 사이버 폭력, 인터넷 중독, 인터넷 사기 등으로 분류하고 설문조사를 실시하여 분석하였다. 그리고 인터넷 윤리의식의 분석 결과를 기초로 대학생들에게 바람직한 인터넷 윤리교육 방안을 제안하였다. 제안한 인터넷 윤리교육 방안을 적용하여 인터넷 윤리 교육을 실시하고, 교육의 효과를 측정하였다. 측정한 교육의 효과를 통계적으로 검증한 결과, 제안한 인터넷 윤리교육 방안이 대학생들의 인터넷 윤리의식을 개선시키는데 효과가 있음이 확인되었다.

인터넷 기반의 정보시스템이 경영과학 교육성과에 미치는 영향에 관한 연구 - 수정된 정보기술수용모형과 자기효능을 중심으로 - (The Contribution of Internet-Based Information Systems to the MS Education Performance - An Extension to the Revised Technology Acceptance Model and Self Efficacy -)

  • Kim, Jin-Sung
    • 경영과학
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    • 제19권2호
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    • pp.25-39
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    • 2002
  • This study suggests a revised TAM (Technology Acceptance Model)-based performance evaluation model in MS (management science) education. Recently, many MS education programs are developed on the basis of computer and Internet communication technology. Previous researchers used TAM as an individual performance evaluation model, and proved that perceived usefulness and perceived ease of use are the substantive successful factors. This study provides a revised TAM-based conceptual framework for understanding what is involved in improving university MS education and what might be implied by conducting research on its improvement. It is argued in this research that three sets of forces and conditions have a direct and indirect impact on MS education ; first, each student has self efficacy and it is a critical determinant of behavior next, the use of Internet-based information system at MS education affects on the renewal of MS education : and finally, perceived usefulness and perceived ease of use have impacts on behavioral intention and actual system usage. This research concludes with suggestions for which direction this framework provides for future research on the premise and limits of efforts to renew MS education in university.

The effects of Internet addiction on the lifestyle and dietary behavior of Korean adolescents

  • Kim, Yeon-Soo;Park, Jin-Young;Kim, Sung-Byuk;Jung, In-Kyung;Lim, Yun-Sook;Kim, Jung-Hyun
    • Nutrition Research and Practice
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    • 제4권1호
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    • pp.51-57
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    • 2010
  • We performed this study to examine lifestyle patterns and dietary behavior based on the level of Internet addiction of Korean adolescents. Data were collected from 853 Korean junior high school students. The level of Internet addiction was determined based on the Korean Internet addiction self-scale short form for youth, and students were classified as high-risk Internet users, potential-risk Internet users, and no risk Internet users. The associations between the students' levels of Internet addiction and lifestyle patterns and dietary behavior were analyzed using a chi-square test. Irregular bedtimes and the use of alcohol and tobacco were higher in high-risk Internet users than no risk Internet users. Moreover, in high-risk Internet users, irregular dietary behavior due to the loss of appetite, a high frequency of skipping meals, and snacking might cause imbalances in nutritional intake. Diet quality in high-risk Internet users was also worse than in potential-risk Internet users and no risk Internet users. We demonstrated in this study that high-risk Internet users have inappropriate dietary behavior and poor diet quality, which could result in stunted growth and development. Therefore, nutrition education targeting high-risk Internet users should be conducted to ensure proper growth and development.

문제중심학습 기반의 인터넷 윤리 학습 모형 (An Internet Ethics Learning Model based on PBL)

  • 박정미;강오한
    • 컴퓨터교육학회논문지
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    • 제15권2호
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    • pp.29-36
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    • 2012
  • 본 논문에서는 문제중심학습(Problem-based Learning)에 기반한 인터넷 윤리 학습 모형을 개발하고 수업에 적용한다. 새로운 학습 모형은 토론과 글쓰기를 통한 학습자 참여 중심의 수업으로 이루어진다. 새로운 학습 모형을 수업에 적용한 후 인터넷 윤리의식의 변화를 조사하고 분석하였다. 연구 결과에 따르면 자율, 존중, 참여, 책임 영역에서 학습자의 인터넷 윤리의식이 향상된 것으로 확인되었다. 특히 자율과 책임 영역이 통계적으로 유의미한 향상이 있는 것으로 확인되었다.

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사춘기 청소년의 성교육 활성화를 위한 인터넷기반 교수-학습 프로그램의 내용설계 및 평가도구 개발 (Design and Evaluation of the Program on the Internet for Sexuality Education of Adolescences)

  • 강남미;김영란;박영숙;손인숙;이성호
    • 여성건강간호학회지
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    • 제8권4호
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    • pp.595-607
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    • 2002
  • Sexuality education in the period of adolescents need much care and attention. The programs of sexual education through the Internet are excellent resources for adolescents to gain the information related to their sexual health. And systematic program which is necessary for adolescents to manage their sexual health has been rarely found in Korea. The purpose of this study was to offer valuable database for program design and evaluation on sexual education of middle school students through the Internet. Needs assessment for the information of sexual education on the internet among middle school students were carried out. A questionnaire survey was conducted with respondents of 602 middle school students from January to March in 2002. In the sexual counseling center for middle school students, counseling cases through internet were analyzed and evaluated from October, 2001 to September, 2002, We have selected 16 Sexual educational websites in Seoul confirmed Korean Educational Human Resource. Contents which was illustrated in 16 sexual educational websites were analyzed and evaluated by 12 sexual counselors. Design and evaluation of the program on the internet for sexuality education of adolescences was conducted on the basis of this study results by middle school expert teachers, sexual counselors, sexuality education professionals. Data was statistically analyzed using dBSTAT 4.0 for Windows. The extent and phase of the teaching-learning program of the sexuality education on the internet was seen as follows : 1. We evaluated to need for sexuality education on the internet by middle school student. 2. We assessed the properness of sexuality education curriculum on the internet frequently used by middle school students. 3. We designed teaching strategy and learning program for sexuality education of the middle school students. 4. We developed the assessment method for the teaching-learning program of the sexuality education in adolescences on the internet. Middle school students responded that sexual education through Internet is needed in the order of programs related to acquaintances with opposite sex, Sexual culture and ethics, Sexual health, Reproductive health structure and development, Marriage and family, Psychology of Sexuality, Pregnancy and birth. In the internet counseling, cases on the 'reproductive health structure and development' was ranked as the top. In short we have found the most needs as follows; Meaning of the marriage life and having family, Sexes and Love, Human relation, Sexual Culture.We recommend as follows on the basis of this study results: 1. It is necessary for sexuality education program on the internet to specify according to age and target the specific individual needs. 2. Sexual educators have to employ various educational materials such as flash, cartoon, multimedia in order to provide effective sexuality education. 3. Internet based sex education need to be evaluated regularly through reassessment of the effectiveness of sexuality education for content quality and richness.

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Design and Implementation of SDN-based 6LBR with QoS Mechanism over Heterogeneous WSN and Internet

  • Lee, Tsung-Han;Chang, Lin-Huang;Cheng, Wei-Chung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권2호
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    • pp.1070-1088
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    • 2017
  • Recently, the applications of Internet of Things (IoTs) are growing rapidly. Wireless Sensor Network (WSN) becomes an emerging technology to provide the low power wireless connectivity for IoTs. The IPv6 over low-power wireless personal area networks (6LoWPAN) has been proposed by IETF, which gives each WSN device an IPv6 address to connect with the Internet. The transmission congestion in IoTs could be a problem when a large numbers of sensors are deployed in the field. Therefore, it is important to consider whether the WSN devices have be completely integrated into the Internet with proper quality of service (QoS) requirements. The Software Defined Network (SDN) is a new architecture of network decoupling the data and control planes, and using the logical centralized control to manage the forwarding issues in large-scale networks. In this research, the SDN-based 6LoWPAN Border Router (6LBR) is proposed to integrate the transmission from WSNs to Internet. The proposed SDN-based 6LBR communicating between WSNs and the Internet will bring forward the requirements of end-to-end QoS with bandwidth guarantee. Based on our experimental results, we have observed that the selected 6LoWPAN traffic flows achieve lower packet loss rate in the Internet. Therefore, the 6LoWPAN traffic flows classified by SDN-based 6LBR can be reserved for the required bandwidth in the Internet to meet the QoS requirements.

웹기반 교육에 관한 연구 (A Study on Web-Based Education)

  • 고성규;신용철
    • 대한예방한의학회지
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    • 제11권2호
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    • pp.113-120
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    • 2007
  • The Internet is increasingly changing our lives and enables the ordinary person to have access to never-ending quantities of information and knowledge. Technology and the Internet empower individuals and facilitate a more active role in the educational process. The webcast is a media file distributed over the Internet using streaming media technology and is used extensively in the commercial sector for investor relations presentations, in e-learning, and for related communications activities. And relating to computers, technology, and news are particularly popular and many new shows are added regularly. Especially e-learning is a general term used to refer to computer-enhanced learning and has the ability to level the learning playing field. So that the e-learning experience will be second nature to the growing Internet population. And this study intends to develop web-based education.

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초등학교 교육활동 기반 그룹웨어의 설계 및 구현 (Design and Implementation of Educational Activity Based Groupware for Elementary School)

  • 김영식;김영복;유선택
    • 정보교육학회논문지
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    • 제4권1호
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    • pp.12-23
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    • 2000
  • Education using the internet, such as a virtual school and distance education, has been limited to the studies of content and method in learning, It has been less studied to make advantage of internet with regard to school administration, teachers' research, and efficient communication within a school. Therefore, it is suggested to implement groupware which can be used in a school environment. For this purpose, this study attempts to design and implement groupware on that purpose. The main content consists of 7 areas: introduction of the school(including children's room), notice room, working room, room for educational materials, individual information, parents' room, internet journey. The basic tool for a groupware is implemented on Windows NT 4.0 Server and subsequent IIS 2.0. DB management based on SQL Server 6.5 makes it enable to manage various information.

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Design of STEAM Education Process applying 3D Printer for Computational Thinking

  • Kim, Woo Yeol
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권1호
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    • pp.23-30
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    • 2018
  • Many practitioners in educational field, recently, are seeking to improve Computational Thinking through SW education. The purpose of this paper was, for promotion of SW education, to design the STEAM education process utilizing 3D printer. The project-based education process emphasized the cooperation in the process of producing common results and proposed a new STEAM education process. The designed products are expected to be used in the elementary school classes by linking with the camp and teacher training programs and the curriculum.