• Title/Summary/Keyword: Internet of Things (IoT)

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Task Migration in Cooperative Vehicular Edge Computing (협력적인 차량 엣지 컴퓨팅에서의 태스크 마이그레이션)

  • Moon, Sungwon;Lim, Yujin
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.12
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    • pp.311-318
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    • 2021
  • With the rapid development of the Internet of Things(IoT) technology recently, multi-access edge computing(MEC) is emerged as a next-generation technology for real-time and high-performance services. High mobility of users between MECs with limited service areas is considered one of the issues in the MEC environment. In this paper, we consider a vehicle edge computing(VEC) environment which has a high mobility, and propose a task migration algorithm to decide whether or not to migrate and where to migrate using DQN, as a reinforcement learning method. The objective of the proposed algorithm is to improve the system throughput while satisfying QoS(Quality of Service) requirements by minimizing the difference between queueing delays in vehicle edge computing servers(VECSs). The results show that compared to other algorithms, the proposed algorithm achieves approximately 14-49% better QoS satisfaction and approximately 14-38% lower service blocking rate.

A Study on Idea and Implementation of Augmented Reality-based Guidance System (증강현실(Augmented Reality)기반 유도시스템 아이디어와 구현에 관한 연구)

  • Park, Myung-Suk;kwon, Soon-young;Kim, Kyung Uk;Kang, Dong-Hyeok;Kwon, Seung-Eon;Nam, Gung-Ung;Kwak, Seong-ju
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.989-991
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    • 2022
  • 최근 들어 기후변화와 함께, 화재 발생이 증가함에 따라 인명피해와 경제적 피해가 늘고 있다. 화재 발생시 인명 피해를 줄여주는 소방시설 중 경보설비와 유도등설비는 위험 상황시 경보와 함께 동선을 유도하는 유도등을 보고 재실자들이 안전한 공간으로 신속하게 대피할 수 있도록 하는 소방설비 이다. 이중에서 유도등설비는 화재발생 상황에서 매우 중요한 역할을 맡고 있다. 특히 복잡한 동선을 가지고 있는 복합건물 및 지하철, 고층건축물에 신속한 대피 유도에 필요한 설비이다. 그러나, 화재 초기에 신속한 대피를 해야 하는데 5분도 되지 않아 화재로 인해 발생한 가스는 검은 연기로 유도등의 역할과 효과를 저해하는 현상을 가져온다. 즉 유도등의 녹색빛이 보이지 않는다. 이는 저시력자 또는 시력에 장애를 가지고 있는 자들은 더욱더 유도등을 확인하고 대피 하기란 쉽지 않게 된다. 이런 단점이 있는 기존의 유도등에 IoT(Internet of Things)와 함께 증강현실 이미지를 스마트기기에 활성화 한다면, 진한 검은연기로 인한 빛의 가림으로 인한 유도장애에 대해서 개선 할 수 있을 거라 생각되어, 변류기의 전류 감지를 시작으로 그 신호를 스마트기기에 녹색의 유도 이미지를 활성화하여 골든타임에 대피가 신속하도록 설비를 구현하여 그 가능성을 확인하였다.

Development of flash flood guidance system for rural area based on deep learning (딥러닝 기반 농촌유역 돌발홍수 예경보 시스템 개발)

  • Ryu, Jeong Hoon;Kang, Moon Seong
    • Proceedings of the Korea Water Resources Association Conference
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    • 2018.05a
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    • pp.309-309
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    • 2018
  • 기후변화에 따른 강우의 규모와 발생빈도 증가로 농촌유역의 홍수 피해는 지속적으로 증가하고 있다. 하지만 우리나라의 홍수 피해 저감 대책은 도시지역의 대하천 주변으로 집중되어있으며, 소하천 및 농촌유역의 홍수 피해 저감에 대한 관리와 투자 노력은 부족한 실정이다. 특히, 최근 들어 갑작스런 집중호우 등으로 인한 농촌유역 돌발홍수 피해 사례가 증가하고 있으며, 이에 대응하기 위해서는 홍수 발생 등을 신속하게 파악하기 위한 돌발홍수 예경보 시스템 개발이 필요하다. 한편, 최근 산업의 혁신과 생산성 향상을 위한 새로운 패러다임으로 4차 산업혁명이 대두되고 있으며, 빅데이터와 인공지능 (Artificial Intelligence, AI)을 비롯하여 사물인터넷 (Internet of Things, IoT), 드론, 슈퍼컴퓨팅 등의 이른바 4차 산업혁명 기술을 활용한 연구가 수행되고 있다. 본 연구에서는 기후변화에 따른 농촌유역 홍수 피해를 저감하고 또한 사전에 대비하기 위해 빅데이터와 인공지능 등 4차 산업혁명 기술을 적용한 농촌유역 돌발홍수 예경보 시스템을 개발하고 그 적용성을 평가하고자 한다. 우선, 농촌유역의 홍수와 관련된 빅데이터 (기상 자료, 수문 자료, 기후변화 자료, 농업용 수리구조물 자료 등)를 토대로 정형 빅데이터와 비정형 빅데이터를 구분 추출하고 이를 연계 해석할 수 있는 시스템을 개발하였다. 추출한 정형 및 비정형 빅데이터를 활용하여 딥러닝을 기반으로 농촌유역의 홍수를 예측하고 홍수 예경보 기준에 따른 평가를 수행할 수 있는 시스템을 개발하였다. 과거 강우사상을 홍수 예경보 시스템에 적용하여 홍수 모의 결과를 도출하였으며, 재해연보 등과 비교 분석하여 시스템의 적용성을 분석하였다.

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A Study on Human-Robot Interaction Trends Using BERTopic (BERTopic을 활용한 인간-로봇 상호작용 동향 연구)

  • Jeonghun Kim;Kee-Young Kwahk
    • Journal of Intelligence and Information Systems
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    • v.29 no.3
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    • pp.185-209
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    • 2023
  • With the advent of the 4th industrial revolution, various technologies have received much attention. Technologies related to the 4th industry include the Internet of Things (IoT), big data, artificial intelligence, virtual reality (VR), 3D printers, and robotics, and these technologies are often converged. In particular, the robotics field is combined with technologies such as big data, artificial intelligence, VR, and digital twins. Accordingly, much research using robotics is being conducted, which is applied to distribution, airports, hotels, restaurants, and transportation fields. In the given situation, research on human-robot interaction is attracting attention, but it has not yet reached the level of user satisfaction. However, research on robots capable of perfect communication is steadily being conducted, and it is expected that it will be able to replace human emotional labor. Therefore, it is necessary to discuss whether the current human-robot interaction technology can be applied to business. To this end, this study first examines the trend of human-robot interaction technology. Second, we compare LDA (Latent Dirichlet Allocation) topic modeling and BERTopic topic modeling methods. As a result, we found that the concept of human-robot interaction and basic interaction was discussed in the studies from 1992 to 2002. From 2003 to 2012, many studies on social expression were conducted, and studies related to judgment such as face detection and recognition were conducted. In the studies from 2013 to 2022, service topics such as elderly nursing, education, and autism treatment appeared, and research on social expression continued. However, it seems that it has not yet reached the level that can be applied to business. As a result of comparing LDA (Latent Dirichlet Allocation) topic modeling and the BERTopic topic modeling method, it was confirmed that BERTopic is a superior method to LDA.

Improvement of Personal Information Protection Laws in the era of the 4th industrial revolution (4차 산업혁명 시대의 개인정보보호법제 개선방안)

  • Choi, Kyoung-jin
    • Journal of Legislation Research
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    • no.53
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    • pp.177-211
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    • 2017
  • In the course of the emergence and development of new ICT technologies and services such as Big Data, Internet of Things and Artificial Intelligence, the future will change by these new innovations in the Fourth Industrial Revolution. The future of this fourth industrial revolution will change and our future will be data-based society or economy. Since there is personal information at the center of it, the development of the economy through the utilization of personal information will depend on how to make the personal information protection laws. In Korea, which is trying to lead the 4th industrial revolution, it is a legal interest that can not give up the use of personal information, and also it is an important legal benefit that can not give up the personal interests of individuals who want to protect from personal information. Therefore, it is necessary to change the law on personal information protection in a rational way to harmonize the two. In this regard, this article discusses the problems of duplication and incompatibility of the personal information protection law, the scope of application of the personal information protection law and the uncertainty of the judgment standard, the lack of flexibility responding to the demand for the use of reasonable personal information, And there is a problem of reverse discrimination against domestic area compared to the regulated blind spot in foreign countries. In order to solve these problems and to improve the legislation of personal information protection in the era of the fourth industrial revolution, we proposed to consider both personal information protection and safe use by improving the purpose and regulation direction of the personal information protection law. The balance and harmony between the systematical maintenance of the personal information protection legislation and laws and regulations were also set as important directions. It is pointed out that the establishment of rational judgment criteria and the legislative review to clarify it are necessary for the constantly controversial personal information definition regulation and the method of allowing anonymization information as the intermediate domain. In addition to the legislative review for the legitimate and non-invasive use of personal information, there is a need to improve the collective consent system for collecting personal information to differentiate the subject and to improve the legislation to ensure the effectiveness of the regulation on the movement of personal information between countries. In addition to the issues discussed in this article, there may be a number of challenges, but overall, the protection and use of personal information should be harmonized while maintaining the direction indicated above.

Research on the touch points of city brand users based on M-ICT (M-ICT시대의 도시 브랜드 사용자의 터치포인트에 관한 연구)

  • Yao, Xiao-Dong;Pan, Young-Hwan
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.289-296
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    • 2019
  • In the era of M-ICT (mobile information communication technology), it is becoming more and more important to establish a city brand image that is "user-centered" and creates a new experience of "interaction between people, people and things, and people and space". The experience of city users on the brand image of a city is the key factor to determine the competitiveness of the city, among which the user's research on the touch point of the city brand is particularly important. The purpose of this study is to enhance the user's brand experience and enhance the city's brand competitiveness. The research methods of this paper are literature review and investigation. Firstly, the background and purpose of the study are expounded, then the characteristics and ways of user experience touch points are defined through the document review, and the multi-latitude composition model of city brand touch points is proposed. By means of user investigation, the structural characteristics of high frequency touch points between digital touch points and physical touch points are obtained. According to the problems found in the investigation, the optimal design strategy of touch point is put forward in combination with the case. The innovation of this study is to study the relationship between the city brand and the touch point of user experience from the perspective of user experience, and propose a multi-latitude model of the touch point of city brand.

An Exploratory Study on Smart Wearable and Game Service Design for U-Silver Generation: U-Hospital Solution for the Induction of Interest to Carry Out Personalized Exercise Prescription (U-실버세대를 위한 스마트 웨어러블 및 연동 게임의 서비스 디자인 방안 탐색: 개인 맞춤형 운동처방 실행을 위한 흥미 유도 목적의 U-Hospital 솔루션)

  • Park, Su Youn;Lee, Joo Hyeon
    • Science of Emotion and Sensibility
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    • v.22 no.1
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    • pp.23-34
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    • 2019
  • The U-Healthcare era has evolved with the development of the Internet of things (IoT) in the early stages of being connected as a society. Already, many changes such as increased well-being and the extension of human life are becoming evident across cultures. Korea entered the growing group of aging societies in 2017, and its silver industry is expected to grow rapidly by adopting the IoT of a super-connected society. In particular, the senior shift phenomenon has resulted in increased interest in the promotion of the health and well-being of the emergent silver generation which, unlike the existing silver generation, is highly active and wields great economic power. This study conducted in-depth interviews to investigate the characteristics of the new silver generation, and to develop the design for a wearable serious game that intends to boost the interest of the elderly in exercise and fitness activities according to their personalized physical training regimes as prescribed by the U-Hospital service. The usage scenario of this wearable serious game for the 'U-silver generation' is derived from social necessity. Medical professionals can utilize this technology to conduct health examinations and to monitor the rehabilitation of senior patients. The elderly can also use this tool to request checkups or to interface with their healthcare providers. The wearable serious game is further aimed at mitigating concerns about the deterioration of the physical functions of the silver generation by applying personalized exercise prescriptions. The present investigation revealed that it is necessary to merge the on / off line community activities to meet the silver generation's daily needs for connection and friendship. Further, the sustainability of the serious game must be enhanced through the inculcation of a sense of accomplishment as a player rises through the levels of the game. The proposed wearable serious game is designed specifically for the silver generation that is inexperienced in using digital devices: simple game rules are applied to a familiar interface grounded on the gourmet travels preferred by the target players to increase usability.

A study of Artificial Intelligence (AI) Speaker's Development Process in Terms of Social Constructivism: Focused on the Products and Periodic Co-revolution Process (인공지능(AI) 스피커에 대한 사회구성 차원의 발달과정 연구: 제품과 시기별 공진화 과정을 중심으로)

  • Cha, Hyeon-ju;Kweon, Sang-hee
    • Journal of Internet Computing and Services
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    • v.22 no.1
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    • pp.109-135
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    • 2021
  • his study classified the development process of artificial intelligence (AI) speakers through analysis of the news text of artificial intelligence (AI) speakers shown in traditional news reports, and identified the characteristics of each product by period. The theoretical background used in the analysis are news frames and topic frames. As analysis methods, topic modeling and semantic network analysis using the LDA method were used. The research method was a content analysis method. From 2014 to 2019, 2710 news related to AI speakers were first collected, and secondly, topic frames were analyzed using Nodexl algorithm. The result of this study is that, first, the trend of topic frames by AI speaker provider type was different according to the characteristics of the four operators (communication service provider, online platform, OS provider, and IT device manufacturer). Specifically, online platform operators (Google, Naver, Amazon, Kakao) appeared as a frame that uses AI speakers as'search or input devices'. On the other hand, telecommunications operators (SKT, KT) showed prominent frames for IPTV, which is the parent company's flagship business, and 'auxiliary device' of the telecommunication business. Furthermore, the frame of "personalization of products and voice service" was remarkable for OS operators (MS, Apple), and the frame for IT device manufacturers (Samsung) was "Internet of Things (IoT) Integrated Intelligence System". The econd, result id that the trend of the topic frame by AI speaker development period (by year) showed a tendency to develop around AI technology in the first phase (2014-2016), and in the second phase (2017-2018), the social relationship between AI technology and users It was related to interaction, and in the third phase (2019), there was a trend of shifting from AI technology-centered to user-centered. As a result of QAP analysis, it was found that news frames by business operator and development period in AI speaker development are socially constituted by determinants of media discourse. The implication of this study was that the evolution of AI speakers was found by the characteristics of the parent company and the process of co-evolution due to interactions between users by business operator and development period. The implications of this study are that the results of this study are important indicators for predicting the future prospects of AI speakers and presenting directions accordingly.

A Study on Termite Monitoring Method Using Magnetic Sensors and IoT(Internet of Things) (자력센서와 IoT(사물인터넷)를 활용한 흰개미 모니터링 방법 연구)

  • Go, Hyeongsun;Choe, Byunghak
    • Korean Journal of Heritage: History & Science
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    • v.54 no.1
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    • pp.206-219
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    • 2021
  • The warming of the climate is increasing the damage caused by termites to wooden buildings, cultural properties and houses. A group removal system can be installed around the building to detect and remove termite damage; however, if the site is not visited regularly, every one to two months, you cannot observe whether termites have spread within, and it is difficult to take prompt effective action. In addition, since the system is installed and operated in an exposed state for a long period of time, it may be ineffective or damaged, resulting in a loss of function. Furthermore if the system is installed near a cultural site, it may affect the aesthetic environment of the site. In this study, we created a detection system that uses wood, cellulose, magnets, and magnetic sensors to determine whether termites have entered the area. The data was then transferred to a low power LoRa Network which displayed the results without the necessity of visiting the site. The wood was made in the shape of a pile, and holes were made from the top to the bottom to make it easier for termites to enter and produce a cellulose sample. The cellulose sample was made in a cylindrical shape with a magnet wrapped in cellulose and inserted into the top of a hole in the wood. Then, the upper part of the wood pile was covered with a stopper to prevent foreign matter from entering. It also served to block external factors such as light and rainfall, and to create an environment where termites could add cellulose samples. When the cellulose was added by the termites, a space was created around the magnet, causing the magnet to either fall or tilt. The magnetic sensor inside the stopper was fixed on the top of the cellulose sample and measured the change in the distance between the magnet and the sensor according to the movement of the magnet. In outdoor experiments, 11 cellulose samples were inserted into the wood detection system and the termite inflow was confirmed through the movement of the magnet without visiting the site within 5 to 17 days. When making further improvements to the function and operation of the system it in the future, it is possible to confirm that termites have invaded without visiting the site. Then it is also possible to reduce damage and fruiting due to product exposure, and which would improve the condition and appearance of cultural properties.

Optimization Model for the Mixing Ratio of Coatings Based on the Design of Experiments Using Big Data Analysis (빅데이터 분석을 활용한 실험계획법 기반의 코팅제 배합비율 최적화 모형)

  • Noh, Seong Yeo;Kim, Young-Jin
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.10
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    • pp.383-392
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    • 2014
  • The research for coatings is one of the most popular and active research in the polymer industry. For the coatings, electronics industry, medical and optical fields are growing more important. In particular, the trend is the increasing of the technical requirements for the performance and accuracy of the coatings by the development of automotive and electronic parts. In addition, the industry has a need of more intelligent and automated system in the industry is increasing by introduction of the IoT and big data analysis based on the environmental information and the context information. In this paper, we propose an optimization model for the design of experiments based coating formulation data objects using the Internet technologies and big data analytics. In this paper, the coating formulation was calculated based on the best data analysis is based on the experimental design, modify the operator with respect to the error caused based on the coating formulation used in the actual production site data and the corrected result data. Further optimization model to correct the reference value by leveraging big data analysis and Internet of things technology only existing coating formulation is applied as the reference data using a manufacturing environment and context information retrieval in color and quality, the most important factor in maintaining and was derived. Based on data obtained from an experiment and analysis is improving the accuracy of the combination data and making it possible to give a LOT shorter working hours per data. Also the data shortens the production time due to the reduction in the delivery time per treatment and It can contribute to cost reduction or the like defect rate reduced. Further, it is possible to obtain a standard data in the manufacturing process for the various models.