• Title/Summary/Keyword: Internet of Things (IOT)

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A Study on the IOT-based devices for collaboration between algorithm design data (IOT 기반의 디바이스 간 협업데이터 전송을 위한 알고리즘 설계)

  • Lim, Hyeok;Kim, Hee-Yeol;Kim, Ho-Sung;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.603-605
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    • 2015
  • Recent IoT (Internet Of Things) development of the technology is growing rapidly. When multiple devices to perform operations on the IoT environment, it is possible to improve the efficiency of operations by different devices to join the collaborative relationship (Relation) between. Research on existing methods and has been used and the user to issue commands to each device P2M (Person to Machine) method, is now being replaced by effective M2M (Machine to Machine) manner than by way bring forth the relationship between the device P2M. In this paper, we define the relationship between the device and bring forth proposals for collaborative data transfer algorithms. To block the operation duplicated between different work through the proposed algorithm and is believed to improve the efficiency of work to do.

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A Study on the Mixed Reality (MR) Based Storytelling Convergence Coding Education (혼합현실(MR)기반 스토리텔링형 융합 코딩교육에 관한 연구)

  • Lee, Byong-Kwon;Jung, Doo-Yong
    • Journal of Internet of Things and Convergence
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    • v.5 no.2
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    • pp.27-32
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    • 2019
  • Recently, the introduction of the elementary and middle school software education essential courses in 2018, the emergence of educational solutions, and the need for digital content for software education rather than simple coding. In addition, in the case of current coding education, it is necessary to study how to induce interest in elementary, middle and high school students. In this study, we included the interactive (UX / UI) function using MR(Mixed Reality) and induced interest in coding education, and it was possible to cultivate logical thinking by applying storytelling coding rather than injection education. Suggested way. As a result of research, elementary, middle, and high school students easily proposed logical thinking education beyond the existing injection education method using mixed reality(MR) technology, and will break away from the injection coding education which is a problem of the school and school.

A Study on Workers' Risk-Aware Smart Bands System in Explosive Areas (폭발위험지역 근로자 위험 인지형 스마트밴드시스템에 대한 연구)

  • Lee, Byong-Kwon
    • Journal of Internet of Things and Convergence
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    • v.5 no.2
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    • pp.73-79
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    • 2019
  • Research is underway on services and systems that provide real-time alerts for suffocating gases and potentially explosive materials, but currently smart bend type services are lacking. This study supports real-time identification of explosion hazards due to static electricity in the workplace and immediate elimination of accident occurrence factors, real-time monitoring of worker status and workplace hazards (oxygen, hazardous chemical concentration), and immediate warning and data in case of danger. We propose a method of establishing an accident prevention system through analysis. In this way, various accidents that may occur in industrial sites are monitored using IoT-based intelligent sensor nodes, wireless network technology, data processing middleware, and integrated control system, and real-time risk information at the industrial sites is prevented and accidents are prevented. By supporting a safe working environment, the company can significantly reduce costs compared to post-procurement costs.

Study on Development of LED Camping Light Design Based on IOT and Emotional Lighting Contents (IOT 및 감성조명 콘텐츠 기반의 LED 캠핑등 디자인 개발에 관한 연구)

  • Kim, Hee-Jun
    • The Journal of the Korea Contents Association
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    • v.18 no.12
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    • pp.332-342
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    • 2018
  • This study is aimed at suggesting information about technical choices for designing LED camping lights based on emotional lighting contents of integrated IOT and design areas which take a central role in creation and knowledge based industries and the procedure for materializing them. 'i-Light,' a portable LED camping light, is 'connected lighting' connecting men, space and emotion and a smart camping light based on IOT and emotional lighting contents. 'i-Light' has two functions. One is about lighting for adjusting color and color temperature naturally and the other is about safety for detecting harmful gases. 'i-Light' also has various emotional functions for experiencing interaction and taste of light. For the purpose, portable LED camping lights were designed, first of all, and then a highly color rendering/full-color lighting module, a smart sensor module and an IOT device platform were developed. In addition, efforts were made to establish detailed data about emotional lighting contents and to develop a Web application based on them. Finally, prototypes of portable LED camping lights were made to get a test bench and usability evaluation from related organizations. According to the results, all of 12 developed emotional lighting contents and three IOT safety sensors were suitable and prototypes were satisfactory. This paper will suggest a direction about actual technical choices for development of contents and products integrating artificial intelligence and big data and about the procedure for materializing them.

The Classic Security Application in M2M: the Authentication Scheme of Mobile Payment

  • Hu, Liang;Chi, Ling;Li, Hong-Tu;Yuan, Wei;Sun, Yuyu;Chu, Jian-Feng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.131-146
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    • 2012
  • As one of the four basic technologies of IOT (Internet of Things), M2M technology whose advance could influence on the technology of Internet of Things has a rapid development. Mobile Payment is one of the most widespread applications in M2M. Due to applying wireless network in Mobile Payment, the security issues based on wireless network have to be solved. The technologies applied in solutions generally include two sorts, encryption mechanism and authentication mechanism, the focus in this paper is the authentication mechanism of Mobile Payment. In this paper, we consider that there are four vital things in the authentication mechanism of Mobile Payment: two-way authentication, re-authentication, roaming authentication and inside authentication. Two-way authentication is to make the mobile device and the center system trust each other, and two-way authentication is the foundation of the other three. Re-authentication is to re-establish the active communication after the mobile subscriber changes his point of attachment to the network. Inside authentication is to prevent the attacker from obtaining the privacy via attacking the mobile device if the attacker captures the mobile device. Roaming authentication is to prove the mobile subscriber's legitimate identity to the foreign agency when he roams into a foreign place, and roaming authentication can be regarded as the integration of the above three. After making a simulation of our proposed authentication mechanism and analyzing the existed schemes, we summarize that the authentication mechanism based on the mentioned above in this paper and the encryption mechanism establish the integrate security framework of Mobile Payment together. This makes the parties of Mobile Payment apply the services which Mobile Payment provides credibly.

Constructing Effective Smart Crosswalk Traffic Light Mechanism Through Simulation Technique (시뮬레이션 기법을 통한 효율적 스마트 보행신호등 메커니즘 구축)

  • Lee, Hyeonjun;Moon, Soyoung;Kim, R.Youngchul;Son, Hyeonseung
    • KIISE Transactions on Computing Practices
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    • v.22 no.2
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    • pp.113-118
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    • 2016
  • The walking speed of handicapped people generally is slower than that of normal people. So it is difficult for them to cross at crosswalks within the allotted time provided by the traffic light. This problem can be solved by expanding the time of the traffic light. However, if the latency of the traffic light is increased without distinguishing the handicapped among all other pedestrians, the efficiency of traffic signal lights will decrease. In this paper, we propose a smart traffic signal connecting mechanism between the previous pedestrian traffic signal and a pedestrian's device (smartphone). This Smart pedestrian traffic light, through this mechanism, minimizes traffic congestion by providing additional walking time only to the handicapped among pedestrians. This crosswalk traffic light recognizes the handicapped using a technique called Internet of things (IOT). In this paper, we extract the data necessary to build an effective smart crosswalk traffic light mechanism through simulation techniques. We have extracted different kinds of traffic signal times with our virtual simulation environment to verify the efficiency of the smart crosswalk pedestrian traffic light system. This approach can validate the effective delay time of the traffic signal time through a comparison based on number of pedestrians.

Implementation of IFTTT-based Server for Controlling Internet Devices (사물인터넷 디바이스의 제어를 위한 IFTTT기반의 서버 구현)

  • Kim, Dong-min;Lim, Ji-yong;Oh, Am-suk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.544-546
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    • 2018
  • Things Internet technology is rapidly becoming a reality in many parts of our lives through various product services. As the perception of Internet services for things has become more common and the intention to purchase Internet devices has begun to increase, various Internet devices have appeared and the need for a server to control them has been emphasized. In addition, IFTTT, a representative Internet automation service platform, is continuously diversifying related services such as home appliances, light bulbs, and smart homes, and has a variety of Internet information such as weather information and news, which can be utilized through IFTTT. And MQTT, which is designed for use in low-power, low-bandwidth environments. This paper implements a server for controlling and managing Internet devices and related services based on IFTTT and MQTT.

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A hybrid artificial intelligence and IOT for investigation dynamic modeling of nano-system

  • Ren, Wei;Wu, Xiaochen;Cai, Rufeng
    • Advances in nano research
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    • v.13 no.2
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    • pp.165-174
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    • 2022
  • In the present study, a hybrid model of artificial neural network (ANN) and internet of things (IoT) is proposed to overcome the difficulties in deriving governing equations and numerical solutions of the dynamical behavior of the nano-systems. Nano-structures manifest size-dependent behavior in response to static and dynamic loadings. Nonlocal and length-scale parameters alongside with other geometrical, loading and material parameters are taken as input parameters of an ANN to observe the natural frequency and damping behavior of micro sensors made from nanocomposite material with piezoelectric layers. The behavior of a micro-beam is simulated using famous numerical methods in literature under base vibrations. The ANN was further trained to correlate the output vibrations to the base vibration. Afterwards, using IoT, the electrical potential conducted in the sensors are collected and converted to numerical data in an embedded mini-computer and transferred to a server for further calculations and decision by ANN. The ANN calculates the base vibration behavior with is crucial in mechanical systems. The speed and accuracy of the ANN in determining base excitation behavior are the strengths of this network which could be further employed by engineers and scientists.

Plossom : Web-based Project Management System Using Spring Boot (Plossom : Spring Boot를 활용한 웹 기반 프로젝트 관리 시스템)

  • Lee, Han Seong;Jo, Bo Hyun;Kim, Hui Jung;Shin, Ji Yeong;Lee, Hyung-Woo
    • Journal of Internet of Things and Convergence
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    • v.2 no.3
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    • pp.17-24
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    • 2016
  • In this paper, we developed web based Plossom system, an efficient and convenient project management system. The development of Plossom consists of a web page using HTML and Bootstrap framework, and the logic is built using the algorithm suitable for web page by using JQuery. Additionally, Plossom is implemented to support interoperability with external system by using Spring's Thymeleaf and MySQL efficiently. The Plossom system developed in this study is expected to be very useful in the development process of IOT and ICT related projects.

A Framework for Internet of Things (IoT) Data Management

  • Kim, Kyung-Chang
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.3
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    • pp.159-166
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    • 2019
  • The collection and manipulation of Internet of Things (IoT) data is increasing at a fast pace and its importance is recognized in every sector of our society. For efficient utilization of IoT data, the vast and varied IoT data needs to be reliable and meaningful. In this paper, we propose an IoT framework to realize this need. The IoT framework is based on a four layer IoT architecture onto which context aware computing technology is applied. If the collected IoT data is unreliable it cannot be used for its intended purpose and the whole service using the data must be abandoned. In this paper, we include techniques to remove uncertainty in the early stage of IoT data capture and collection resulting in reliable data. Since the data coming out of the various IoT devices have different formats, it is important to convert them into a standard format before further processing, We propose the RDF format to be the standard format for all IoT data. In addition, it is not feasible to process all captured Iot data from the sensor devices. In order to decide which data to process and understand, we propose to use contexts and reasoning based on these contexts. For reasoning, we propose to use standard AI and statistical techniques. We also propose an experiment environment that can be used to develop an IoT application to realize the IoT framework.