• Title/Summary/Keyword: Interface requirements

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Research for the interface circuit to reduce static current and rising time (접속 속도 향상 및 전력소모를 줄인 위성용 접속회로 연구)

  • Won, Joo-Ho;Ko, Hyoung-Ho
    • Journal of Satellite, Information and Communications
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    • v.11 no.3
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    • pp.114-118
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    • 2016
  • In this paper, we present the advanced open collector circuit, interface circuit between aerospace electronics. Satellite is composed of a number of electronics, which were provided from various manufacturers. Each company manufactured its own electronics for satellite using its heritage and requirements for their electronics. Therefore each electronics may use different internal supplies. It make a problem between electronics because the supply is different from other electronics, such as the increasing of power dissipation because of the static current and the mismatch of interface voltage, the offset. Proposed circuit can reduce the static current and rising time, and also decrease the useless power dissipation caused by the static current for open collector circuit

Interface Horizontal Shear Strength between UHPC Deck and Concrete Girder with Stirrups (스터럽을 이용한 UHPC 바닥판과 콘크리트 거더 연결부의 수평전단강도)

  • Yoo, Dong-Min;Hwang, Hoon-Hee;Kim, Sung-Tae;Park, Sung-Yong
    • Composites Research
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    • v.25 no.5
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    • pp.164-168
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    • 2012
  • The purpose of this experimental research was to evaluate interface shear requirements between UHPC deck and concrete girder with stirrups according to Korean Highway Bridge Design Code and AASHTO LRFD Bridge Design Specifications. The push-out tests are performed to analize the composite behavior in interface of connection. The test results were compared to the values of interface horizontal shear strength predicted by current codes. As the results, it was observed that the test results provided more conservative estimate for horizontal shear strength than the values by current codes equation.

Visual Cohesion Improvement Technology by Clustering of Abstract Object (추상화 객체의 클러스터링에 의한 가시적 응집도 향상기법)

  • Lee Jeong-Yeal;Kim Jeong-Ok
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.61-69
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    • 2004
  • The user interface design needs to support the complex interactions between human and computers. It also requires comprehensive knowledges many areas to collect customer's requirements and negotiate with them. The user interface designer needs to be a graphic expert, requirement analyst, system designer, programmer, technical expert, social activity scientist, and so on. Therefore, it is necessary to research on an designing methodology of user interface for satisfying various expertise areas. In the paper, We propose the 4 business event's abstract object visualizing phases such as fold abstract object modeling, task abstract object modeling, transaction abstract object modeling, and form abstract object modeling. As a result, this modeling method allows us to enhance visual cohesion of UI, and help unskilled designer to can develope the higy-qualified user interface.

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WCDMA Simulator Engine for 3G Wireless Network

  • Rashld Zainol Abidin Abdul;Ramaiah Karamchand Babu Atchitha
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.2 no.3
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    • pp.36-47
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    • 2003
  • Wideband Code Division Multiple Access (WCDMA) is one of the air interface techniques proposed for the third generation (3G) mobile communication system. WCDMA was selected because it fulfills the IMT-2000 requirements for higher data rate trans mission, support of multimedia capabilities and other flexible services due to its variable bit rates and larger bandwidth, improved capacity and coverage, efficient power control and support for advanced and improved detector structures. Performance evaluation of 3G wireless network through simulation plays an important role in the design and implementation of the actual system, aiding the wireless system designer by providing them the necessary performance conformance statistics prior to implementation. In accordance with this goal, a simulator engine was developed entirely on a MATLAB platform to emulate the behaviour of the WCDMA air interface for both the uplink and downlink in a real world fading mobile environment. This paper discuss the development of the simulator along with a brief description of its functionalities and user interface. The WCDMA air interface mode focused in this paper is in accordance to the 3GPPs frequency division duplex (FDD) mode and restricted to the physical layer description. Performance results for the selected cases for the downlink, uplink, varying mobile velocity and sampling rates are also provided.

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A Development of the Knowledge-Based CAD Interface Systems in Offshore Industry-The Interface Between Material Control System and CAD System (해양구조물산업에서의 지식기반 CAD 인터페이스 시스템 구축-자재관리시스템과 CAD시스템 간의 인터페이스)

  • Hwang, Sung-Ryoung;Kim, Jae-Gyun;Jung, Kui-Hun;Yang, Young-Tae
    • IE interfaces
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    • v.12 no.2
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    • pp.319-328
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    • 1999
  • Today, offshore design field is concerned with system integration such as CIM(Computer Integrated Manufacturing), PDMS(Product Data Management System) and EDMS(Engineering Data Management System) in order to cope with the change of engineering specification as owner's requirements during construction stage of the project. This paper deals with the case study that describes about the efficient interface between material control system and 3D CAD system to support the design process in offshore industry using design rules involved the designer's knowledge. In this paper, we constructed an information system, called knowledge-based CAD interface systems, which is composed material code management system and 3D specification generator which automatically creates 3D catalogue anti specification by linking the material code, called short code, and the specification components of the 3D CAD system. As a result of the construction, it is possible to maintain consistency of the design process, and through reduction of the design processing time and improvement of the design process, competitiveness is improved.

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Analysis and Requirement of Model-based User Interface Model (모델 기반의 사용자 인터페이스 모델 분석 및 요구사항 도출)

  • Yu, So-Ra;Kim, Sung-Han;Lee, Seung-Yun;Lim, Han-Gil;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.512-513
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    • 2012
  • User interface technology due to the user interface to manipulate the menu system is changing technology. Recently a user interface for the convenience of users at home and abroad for the study is underway. In this paper, we study the model-based interface technology, which is fundamental to develop UI for the user's convenience. For this we study the verification process by analyzing elements of the user interface technology, analyzing the standards of the UI, and finding requirements for the model-based user interface model. This will be used in order to secure the technology for web-application measures and to apply next-generation web-application.

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DESIGN AND REALIZATION OF UNIVERSAL DATA INTERFACE SIMULATOR FOR INTERNATIONAL SPACE STATION (국제우주정거장 범용 데이터인터페이스 시뮬레이터 설계 및 검증)

  • Kim, Jong-Woo;Seo, Suk-bae;Kim, Kyung-Tae
    • Journal of Astronomy and Space Sciences
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    • v.22 no.1
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    • pp.59-68
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    • 2005
  • KARI studied data interface of Space Applications for developing Space Experimental Instrument in International Space Station, designed, and manufactured the UDIS (International Space Station Universal Data Interface simulator) according to requirements of the data interface. This paper explains the design and implementation of UDIS for space application. UDIS is the instrument which simulate to interface the data from ISS to experiment module, payload and habitation module and use the development of a experiment system in the space. This simulator will be used to the GSE (Ground Support Equipment) for test of experiment system. By realization of the simulator, we ensure data interface skills for a manned-space data communication system.

A Study for the Accessibility of Camera-Based Mobile Applications on Touch Screen Devices for Blind People (스마트기기에서 시각장애인을 위한 카메라기반 인식 소프트웨어 인터페이스의 접근성 연구)

  • Choi, Yoonjung;Hong, Ki-Hyung
    • Journal of the HCI Society of Korea
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    • v.7 no.2
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    • pp.49-56
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    • 2012
  • The camera-based mobile applications such as color, pattern and object reading can improve the living quality of blind people. However currently available camera-based applications are uncomfortable for the blind, since these applications do not reflect accessibility requirements of the blind especially on touch screen. We investigated accessibility requirements about rapidly growing camera-based mobile applications on touch screen devices for the blind. In order to identify accessibility requirements, we conducted a usability testing for color reading applications with three different types of interfaces on Android OS. The results of the usability testing were as follows: (1) users preferred short depth of menu hierarchy, (2) the initial audio help was more useful than just-in-time help, (3) users needed both manual and automatic camera shooting modes although they preferred manual to automatic mode, (4) users wanted the OS supported screen reader function to be turned off during the color reading application was running, and (5) users required tactile feedback to identify touch screen boundary. We designed a new user interface for blind people by applying the identified accessibility requirements. From a usability testing of the new user interface with 10 blind people, we showed that the identified accessibility requirements were very useful accessibility guidelines for camera-based mobile applications.

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The NNI Interface Model of the ATM-Based Information Infra-Network of Korea (국내 ATM 기반 초고속정보통신망의 NNI 적용 모델 연구)

  • Yang, Seon-Hui;Jeong, Tae-Su;Kim, Eun-A;Choe, Jun-Gyun
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.3
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    • pp.729-741
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    • 1999
  • ATM networks are widely deployed as the network that is capable of supporting multimedia services efficiently now. To date, a large portion of ATM connections, particularly in the WAN environment, have been of a permanent virtual circuits-requiring management intervention for set-up and tear-down. However, switched virtual circuits are required to support a range of desired characteristics on demand, to a reachable end user. To establish, maintain and release on-demand call/connections, the user-network interface(UNI) and node-node interface(NNI) signalling capabilities are required. Two protocols have been specified for NNI signalling within a public network: the broadband integrated-services user part(B-ISUP) protocol specified by the ITU-T, and the private network-network interface(PNNI) protocol specified by the ATM Forum. PNNI offers different type of internetwork or internodal interface from the traditional B-ISUP approach favored to date public network operators. In spite of its name, PNNI may find its place in network service provide networks as well as in private networks. Thus many public network operators and ATM equipment manufacturers are still unable to choose the NNI interface architecture of their system. In this paper, we survey the characteristics of the B-ISUP and PNNI protocols, and investigate the applicability issue of these specifications to the ATM-based Information Infra-Network of Korea. Analyzing the characteristics of the two protocols and clarifying the NNi requirements of the ATM-based Information Infra-Network of Korea, we propose that the B-ISUP protocol is more suitable than PNNI.

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Design Study of Digital Map Architecture for AAV (미래형 항공기체(AAV)용 전자지도 아키텍처 설계 연구)

  • Kyung-Chul Choi;Ji-Hun Kim;Nak-Min Choi;Gyong-Hoon Baek
    • Journal of Advanced Navigation Technology
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    • v.28 no.4
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    • pp.393-399
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    • 2024
  • The digital map computer for advanced air vehicles (AAV) must be high-performance, lightweight, portable, and modular. It should receive data on terrain, weather, and obstacles from external modules to display digital maps accurately. This necessitates robust communication capabilities with external devices via an Ethernet interface and the ability to output digital map visuals clearly through an high-defintion multimedia Interface (HDMI) or digital visual interface (DVI) interface. This paper presents the design of both hardware and software architecture that fulfills these critical requirements for an AAV digital map system. Additionally, it establishes the minimum specifications needed and verifies the suitability of the designed digital map computer through rigorous performance measurements and testing. By ensuring these standards, the digital map computer can reliably support the complex navigational needs of AAV, enhancing operational efficiency and safety.