• 제목/요약/키워드: Interface Program

검색결과 1,390건 처리시간 0.024초

새마을 열차의 소음 측정, 분석과 DB 구축을 위한 인터페이스 프로그램의 개발 (Measurement, Analysis on the Noise of the "Semaul" Train And Development of Interface Program for Database)

  • 신민철;김대성;왕세명;조준호
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2005년도 추계 학술대회논문집(수송기계편)
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    • pp.35-38
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    • 2005
  • It is widely recognized that train Is one of the most efficient and convenient ways for passenger and freight transportation. However, the environmental noise problem is occurred with the construction and service of train. The noise problems caused by train prevent people from living in a silent environment. Furthermore, this problem is related with the right to preserve one's environment. The objectives of this research are train noise measurement and analysis which might be a base-study for prediction of train noise. This paper mainly deals with the noise of the 'Semaul' train. The train noise shows distinct characteristics according to the variation of height and distance. Furthermore, the database and its interface program are developed for systematic analysis and future research.

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실용적인 비선형 비탄성해석을 이용한 강구조 설계기술 (Design Technique of Steel Structures using Practical Nonlinear Inelastic Analysis)

  • 김승억;이동호;장은석
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2006년도 정기 학술대회 논문집
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    • pp.971-976
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    • 2006
  • This paper presents a design technique of steel structures subjected to static and dynamic loadings using practical nonlinear inelastic analysis software. The beam-column approach using the stability functions and the plastic hinge concept enables the software to suitably predict second-order effects and inelastic behavior of beam-columns. For dynamic analysis. the incremental from of the equation of motion is solved by the use of a step-by-step numerical integration procedure in which the assumption of constant acceleration over a small time step is employed. The accuracy of the analysis program is validated using the results of ABAQUS program and experimental tests. A user-friendly graphic interface of the software is developed to facilitate the modeling process and result interpretation of the problem. A design example of large span bridge is presented to detail the direct design process using the practical advanced analysis software.

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Moment법을 이용한 사용자 중심의 Antenna 해석 프로그램에 관한 연구 (Study out Antenna Analysis Program of User Interface Using a Moment Method)

  • 임태서;이달호;김형석
    • 한국정보통신설비학회:학술대회논문집
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    • 한국정보통신설비학회 2006년도 하계학술대회
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    • pp.185-188
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    • 2006
  • 본 논문에서는 Moment 법을 이용한 안테나 해석 프로그램에 대해 다룬다. Delaunay 삼각화 알고리즘에 근거하여 pre-processor를 구현한다. Moment법을 이용하여 main-processor를 구현한다. S-parameter를 주파수 영역과 Smith Chart에 표시하고, 방사패턴을 다양한 각도에서 확인 할 수 있도록 post-processor를 구현한다. 해석 결과의 신뢰성을 위해 20GHz 에서 동작하는 고 이득 및 고지향성을 갖는 마이크로스트립 패치 안테나 어레이를 설계하고 이를 제작 및 측정한다. 측정결과와 상용 툴의 결과와 구현한 프로그램의 결과를 비교 및 분석한다.

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오프라인 프로그래밍을 이용한 스카라 로봇의 통합제어 시스템 설계 (Integrated Control System of SCARA Robot Based on Off-Line Programming)

  • 정경규
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2000년도 춘계학술대회논문집 - 한국공작기계학회
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    • pp.188-193
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    • 2000
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95' graphic user interface i\environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, y Silicon Graphics, Inc. were utilized for 3D graphics.

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오프라인 프로그래밍을 이용한 스카라 로봇의 통합제어 시스템 설계 (Integrated Control System Design of SCARA Robot Based on Off-Line Programming)

  • 정동연;한성현
    • 한국생산제조학회지
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    • 제11권3호
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    • pp.21-27
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    • 2002
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 ares SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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병렬기구형 CNC 공작기계의 개발 (Development of a Parallel-Typed CNC Machine)

  • 이민기;최병오;김태성;박근우
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2000년도 추계학술대회논문집A
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    • pp.535-540
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    • 2000
  • This paper presents the development of a Parallel-Typed CNC Machining Tool. It is specially designed to machine a complex shaped workpiece by controlling the orientation of the tool. The inverse/direct kinematics of a parallel mechanism is derived and implemented in a PC based controller. With graphics icons, the GUI (Graphic User Interface) program is developed for the CNC programing. The calibration is accomplished by geometric constraint motion, which is a parallel motion of the platform with respect to a table. The calibration result is introduced and the future study is proposed.

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An Embedded Multifunctional Media System for Mobile Devices in Terrestrial DTV Relaying

  • Huang, Jun;Yin, Haibing
    • Journal of Information Processing Systems
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    • 제14권5호
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    • pp.1272-1285
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    • 2018
  • The paper presents a novel embedded multifunctional media sever (EMMS) for mobile devices to receive various media programs. Being different from other contemporary system research, the paper mainly studies how to design a reception solution for terrestrial digital television (DTV) on mobile devices and how to enable mobile devices can receive DTV program, enjoy video-on-demand (VOD), achieve video surveillance and relay Internet video program via local Wi-Fi simultaneously. In the system design, we integrate broadcasting-terrestrial DTV tuner, streaming media re-transmission system, VOD disk, video camera and access interface to the Internet into EMMS, which can either receive terrestrial DTV radio signals and demodulate out digital transport stream (TS), or can read streaming media bit-stream from VOD disk, surveillance camera or access interface to the Internet. The experimental results show the proposed system is stable and quality-efficient. Comparing with the other systems, the proposed system has the least packet loss rate and response time.

소형 휴머노이드 로븟 시스템 개발 (The Development of a Miniature Humanoid Robot System)

  • 성영휘;이수영
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.43-43
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    • 2000
  • In this paper, we introduce a case study of developing a miniature humanoid robot that has 16 degrees of freedom and is able to perform statically stable walking. The developed humanoid robot is 37cm tall and weighs 1,200g. RC servo motors are used as actuators. The robot can walk forward and turn to any direction on even surface. It equipped with a small digital camera, so it can transmit vision data to a remote host computer via wireless modem. The robot can be operated in two modes; One is a remote-controlled mode, in which the robot behaves according to the command given by a human operator through the user-interface program running on a remote host computer, the other is a stand-alone mode, in which the robot behaves autonomously according to the pre-programmed strategy. The user-interface program also contains a robot graphic simulator that is used to produce and verify the robot's gait motion. In our walking algorithm, the ankle joint is mainly used lot balancing the robot. The experimental results shows that the developed robot can perform statically stable walking on even surface.

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OLP를 이용한 스카라 로봇의 통합제어 시스템 설계 (Integrated Control System Design of SCARA Robot Based on OLP)

  • 정경규;정동연;신행봉;장영희;한성현;이만형
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2000년도 추계학술대회논문집 - 한국공작기계학회
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    • pp.119-124
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    • 2000
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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새로운 신발 버핑로봇 매니퓰레이터 개발 (Development of a New Buffing Robot Manipulator for Shoes)

  • 황규득;조성덕;최형식
    • 한국정밀공학회지
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    • 제23권7호
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    • pp.76-83
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    • 2006
  • In this paper, an analysis on a new robot manipulator developed for the side buffing of the shoes is presented. The robot manipulator is composed of five degrees of freedom. An analysis on the forward and inverse kinematics was performed. Through the analysis, an analytic solution was derived for the joint angles corresponding to the position and orientation of the tool in the Cartesian coordinates. The hardware system of the robot composed of the control system, input/output interface system, and related electronic system was developed. The communication system was also developed to interact the robot with the related surrounding systems. A graphic user interface(GUI) program including the forward/inverse kinematics, control algorithm, and communication program was developed using visual C++ language.