• Title/Summary/Keyword: Interactive performance

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Development and Uses of the ARS Server Application System for the Interactive Digital Performance (관객 참여형 디지털 퍼포먼스를 위한 ARS 서버 응용 시스템의 구현과 활용)

  • Son, Dong-Kwan;Kim, Do-Hyung;Ahn, Jong-Yoon;Lim, Chang-Young
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.103-108
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    • 2008
  • Art is an ongoing process of experimenting and challenging. The challenge and experiments of the artists encompass both the conceptual process and the expressive process of creating artworks. It is not mandatory to use cutting-edge technologies for interactive performances, since they can be realized by adapting pre-existing technologies. Using previous technologies reduces the difficulties in the production process and makes it easier for the audience to understand the way of participation. In this paper, propose an ARS-server-based control system in which a large audience can participate during a performance to control certain features on stage. This system was first proposed during the 'Ubiplay Workshop and Seminar' hosted by the GSCT, KAIST, and applied to the digital performance 'Syntasia' in June and July, 2007, hosted by the Goyang Culture Foundation.

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Interactive effect of dietary levels of calcium and 25-hydroxy vitamin D3 on the performance, serum biochemical concentration and digestibility of laying hens from 61 to 70 weeks of age

  • Lim, Chun Ik;Ryu, Kyeong Seon
    • Animal Bioscience
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    • v.35 no.9
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    • pp.1426-1433
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    • 2022
  • Objective: The present research was conducted to evaluate the interactive effect of dietary concentration of calcium (Ca) and 25-hydroxy vitamin D3 (25OHD3) on the performance, blood composition and digestibility of laying hens. Methods: A total of 540 Hy-line brown laying hens aged 61 to 70 weeks were randomly allotted in a 3×3 factorial arrangement, consisting of three levels of 25OHD3 (0, 25, and 50 ㎍/kg) and three levels of Ca (3.5%, 4.0%, and 4.5%). All diets had basal concentration of 3,000 IU/kg of vitamin D3 including the 2,800 kcal/kg of metabolic energy and 16% of crude protein. Results: The results showed that interactive effect (p<0.05) between Ca and 25OHD3 was such that dietary 25OHD3 linearly increased interleukin-6 at all levels of Ca inclusion. Interaction (p<0.05) occurred with the highest parathyroid hormone in laying hens that received dietary concentration of Ca (3.5%) with 25OHD3 (50 ㎍/kg), and Ca (4.0%) with 25OHD3 (50 ㎍/kg). Egg production and egg weight significantly (p<0.05) increased in the 4.5% Ca group compared to the 3.5% to 4.0% Ca groups. Egg shell thickness and tibia bone length also increased (p<0.05) in groups fed a high-Ca diet (4.0% to 4.5%). Phosphorus digestibility significantly (p<0.05) increased along with dietary Ca level. Among the tested 25OHD3 groups, higher (p<0.05) egg production and tibia thickness were present in hens fed 50 ㎍/kg of 25OHD3. Furthermore, Ca digestibility serum Ca and 25OHD3 were significantly increased in group offered 50 ㎍/kg of 25OHD3. Conclusion: The results gathered in this study indicate that dietary concentrations of 4.0% to 4.5% Ca and 50 ㎍/kg 25OHD3 improve the performance of hens from 61 to 70 weeks of age.

A Cost-Effective, Single-Phase Line-Interactive UPS System that Eliminates Inrush Current Phenomenon for Transformer-Coupled Loads

  • Bukhari, Syed Sabir Hussain;Atiq, Shahid;Lipo, Thomas A.;Kwon, Byung-il
    • Journal of Electrical Engineering and Technology
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    • v.11 no.3
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    • pp.675-682
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    • 2016
  • Sudden voltage drops and outages frequently disturb the operation of sensitive loads for domestic, commercial, and industrial use. In some cases, these events may even impair the functioning of relevant equipment. To maintain power under such conditions, a UPS system is usually installed. Once a disturbance happens at the grid side, the line-interactive UPS system takes over the load to prevent an interruption. But, due to magnetic saturation of the transformer, a significant inrush current may occur for the transformer-coupled loads during this transition. The generation of such transient currents may in turn decrease the line voltage and activates over-current protecting devices of the system. In this work, a cost-effective, line-interactive UPS system is proposed that eliminates the inrush current phenomenon associated with transformer-coupled loads. The strategy was implemented by connecting a standard current-regulated voltage source inverter (CRVSI) to the secondary winding of the load transformer. During any transient condition at the grid side, the load current is monitored and regulated to achieve either seamless compensation of the load current or complete transferal of load from grid to the inverter. Experimental results were obtained for a prototype under all possible operating conditions so as to validate the performance of the proposed topology.

Development of Low-Cost Vision-based Eye Tracking Algorithm for Information Augmented Interactive System

  • Park, Seo-Jeon;Kim, Byung-Gyu
    • Journal of Multimedia Information System
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    • v.7 no.1
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    • pp.11-16
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    • 2020
  • Deep Learning has become the most important technology in the field of artificial intelligence machine learning, with its high performance overwhelming existing methods in various applications. In this paper, an interactive window service based on object recognition technology is proposed. The main goal is to implement an object recognition technology using this deep learning technology to remove the existing eye tracking technology, which requires users to wear eye tracking devices themselves, and to implement an eye tracking technology that uses only usual cameras to track users' eye. We design an interactive system based on efficient eye detection and pupil tracking method that can verify the user's eye movement. To estimate the view-direction of user's eye, we initialize to make the reference (origin) coordinate. Then the view direction is estimated from the extracted eye pupils from the origin coordinate. Also, we propose a blink detection technique based on the eye apply ratio (EAR). With the extracted view direction and eye action, we provide some augmented information of interest without the existing complex and expensive eye-tracking systems with various service topics and situations. For verification, the user guiding service is implemented as a proto-type model with the school map to inform the location information of the desired location or building.

Interactive Information Retrieval: An Introduction

  • Borlund, Pia
    • Journal of Information Science Theory and Practice
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    • v.1 no.3
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    • pp.12-32
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    • 2013
  • The paper introduces the research area of interactive information retrieval (IIR) from a historical point of view. Further, the focus here is on evaluation, because much research in IR deals with IR evaluation methodology due to the core research interest in IR performance, system interaction and satisfaction with retrieved information. In order to position IIR evaluation, the Cranfield model and the series of tests that led to the Cranfield model are outlined. Three iconic user-oriented studies and projects that all have contributed to how IIR is perceived and understood today are presented: The MEDLARS test, the Book House fiction retrieval system, and the OKAPI project. On this basis the call for alternative IIR evaluation approaches motivated by the three revolutions (the cognitive, the relevance, and the interactive revolutions) put forward by Robertson & Hancock-Beaulieu (1992) is presented. As a response to this call the 'IIR evaluation model' by Borlund (e.g., 2003a) is introduced. The objective of the IIR evaluation model is to facilitate IIR evaluation as close as possible to actual information searching and IR processes, though still in a relatively controlled evaluation environment, in which the test instrument of a simulated work task situation plays a central part.

Utility-Interactive Four-Switch Three-Phase Soft-Switching Inverter with Single Resonant DC-Link Snubber and Boost Chopper

  • Ahmed, Tarek;Nagai, Shinichiro;Nakaoka, Mutsuo;Tanaka, Toshihiko
    • Journal of Power Electronics
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    • v.7 no.2
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    • pp.109-117
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    • 2007
  • In this paper, a novel proposal for a utility-interactive three-phase soft commutation sinewave PWM power conditioner with an auxiliary active resonant DC-link snubber is developed for fuel cell and solar power generation systems. The prototype of this power conditioner consists of a PWM boost chopper cascaded three-phase power conditioner, a single two-switch auxiliary resonant DC-link snubber with two electrolytic capacitors incorporated into one leg of a three-phase V-connection inverter and a three-phase AC power source. The proposed cost-effective utility-interactive power conditioner implements a unique design and control system with a high-frequency soft switching sinewave PWM scheme for all system switches. The operating performance of the 10 kW experimental setup including waveform quality, EMI/RFI noises and actual efficiency characteristics of the proposed power conditioner are demonstrated on the basis of the measured data.

An Interactive Image Transmission For Mobile Devices (모바일 시스템을 위한 인터랙터브 이미지 전송)

  • Lim, Nak-Won;Kim, Dae-Young;Lee, Hae-Young
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.2
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    • pp.17-26
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    • 2011
  • This paper presents an interactive progressive image transmission method, which enables a remote user to interactively select and transmit preferred regions from an index image. Our enhanced quadtree decomposition using PSNR-based rules and new implicit quadtree coding provide better rate-distortion performance than previous quadtree coders as well as leading bit plane methods. An adaptive traversal of child nodes is introduced for better visual display of restored images. Depth-first traversal combined with breadth-first traversal of the quadtree to accomplish interactive transmission as presented, results in a method that provides competitive performance at a low level of computational complexity. Moreover, our decoding requires only simple arithmetic which is enabling our method to be used for real-time mobile applications.

A Study on the Interconnection Technology between Tablet Device and Interactive White Board System (태블릿 기기와 전자칠판 시스템 간의 연동 기술 연구)

  • Choi, Yun-Su;Hwang, Min-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.7
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    • pp.1719-1727
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    • 2015
  • In this paper we have studied about the interconnection technology between tablet device and interactive white board(IWB) system. For this study we have implemented the board writing software for both tablet device and interactive white board system which has contents management, page turning and basic writing functions. Then we defined the data format to communicate the control information and board writing information between two devices, and implemented the communication module for the real-time bidirectional communication by using the Socket programming. The page turning or writing information on tablet device were transferred to the IWB system in real-time and vice versa. From the result of performance test based on the error rate, latency time and communication coverage we derived that our implementation software has good performance between tablet device and IWB system. Also from the result of field test we proved that our solution is well suitable to use in real education environment.

A User-Oriented Interactive Model for the Conceptual Design of Bulk Cargo Ships

  • Lee, Dong-Kon;Lee, Kyung-Ho;Han, Soon-Hung;Lee, Soon-Sub;Lee, Kyu-Yeul;Shin, Soo-Chol;Shin, Dong-Won;Lee, Jong-Chol;Kwon, Sung-Chil
    • Selected Papers of The Society of Naval Architects of Korea
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    • v.2 no.1
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    • pp.129-139
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    • 1994
  • This paper describes a design model for the conceptual design of ships. Existing design models have problems such that their operating mode of batch versions cannot reflect the design procedures in reality. Reliability of the results is low because the performance estimations are based mainly on empirical formulas. To improve the problems of existing design models, a new design model has been developed. The new model consists of an interactive user interface, a database of main engines, a database of particulars of existing ships, and ten modules for performance estimations. To develop such a user-oriented system, the concept of graphical user interface (GUI) is adopted.

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