• Title/Summary/Keyword: Interaction techniques

검색결과 697건 처리시간 0.026초

Employing a fiber-based finite-length plastic hinge model for representing the cyclic and seismic behaviour of hollow steel columns

  • Farahi, Mojtaba;Erfani, Saeed
    • Steel and Composite Structures
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    • 제23권5호
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    • pp.501-516
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    • 2017
  • Numerical simulations are prevalently used to evaluate the seismic behaviour of structures. The accuracy of the simulation results depends directly on the accuracy of the modelling techniques employed to simulate the behaviour of individual structural members. An empirical modelling technique is employed in this paper to simulate the behaviour of column members under cyclic and seismic loading. Despite the common modelling techniques, this technique is capable of simulating two important aspects of the cyclic and seismic behaviour of columns simultaneously. The proposed fiber-based modelling technique captures explicitly the interaction between the bending moment and the axial force in columns, and the cyclic deterioration of the hysteretic behaviour of these members is implicitly taken into account. The fiber-based model is calibrated based on the cyclic behaviour of square hollow steel sections. The behaviour of several column archetypes is investigated under a dual cyclic loading protocol to develop a benchmark database before the calibration procedure. The dual loading protocol used in this study consists of both axial and lateral loading cycles with varying amplitudes. After the calibration procedure, a regression analysis is conducted to derive an equation for predicting a varying calibrated modelling parameter. Finally, several nonlinear time-history analyses are conducted on a 6-story steel special moment frame in order to investigate how the results of numerical simulations can be affected by employing the intended modelling technique for columns instead of other common modelling techniques.

Ajax 기반의 웹2.0 서비스를 위한 인터랙션 디자인 가이드라인에 대한 연구 (A Study on the Interaction Design Guideline for Web2.0 Service Based on Ajax)

  • 이지현
    • 대한인간공학회지
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    • 제29권4호
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    • pp.569-574
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    • 2010
  • After the beginning of Web2.0 era, newly developed interaction design patterns based on Ajax(Asynchronous JavaScript and XML) have been tried in various Web2.0 services. These new interaction design patterns enable web service to provide rich experience for users. However, it is very hard to find organized task based guideline about Web2.0 interaction design even though there are a lot of complicated interaction design techniques and patterns. It is essential to have Web2.0 interaction guide based on Ajax because it can guide designers to use appropriate interaction design patterns and to keep usability for ordinary users. Therefore, this research aims to establish task based interaction design guideline for Web2.0 service based on Ajax. The reason why this research focused on Ajax is that Ajax is most widely used language for Web2.0 service. First, primary five interaction design patterns were defined through analysis of various interaction design patterns from Web2.0 services. Second, detail interaction design tasks from five major patterns were analyzed based on the study of major Web2.0 services such as Gmail, Twitter, YouTube and Google maps. Third, general design guidelines such as heuristic guidelines for web service are studied through literature review. After all, this study proposed task based interaction design guide for Web2.0 service with Ajax. With this guide, designers and developers can choose appropriate Web2.0 interaction patterns and apply to their service and provide service to users with enhanced usability and satisfaction.

Forced vibration analysis of a dam-reservoir interaction problem in frequency domain

  • Keivani, Amirhossein;Shooshtari, Ahmad;Sani, Ahmad Aftabi
    • Interaction and multiscale mechanics
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    • 제6권4호
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    • pp.357-375
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    • 2013
  • In this paper, the forced vibration problem of an Euler-Bernoulli beam that is joined with a semi-infinite field of a compressible fluid is considered as a boundary value problem (BVP). This BVP includes two partial differential equations (PDE) and some boundary conditions (BC), which are introduced comprehensively. After that, the closed-form solution of this fluid-structure interaction problem is obtained in the frequency domain. Some mathematical techniques are utilized, and two unknown functions of the BVP, including the beam displacement at each section and the fluid dynamic pressure at all points, are attained. These functions are expressed as an infinite series and evaluated quantitatively for a real example in the results section. In addition, finite element analysis is carried out for comparison.

온라인 게임 캐릭터의 상호작용 연구 (The Study of Interaction for On-Line Game Characters)

  • 이승욱
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2009년도 춘계 종합학술대회 논문집
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    • pp.204-207
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    • 2009
  • 디지털 미디어 기술에 기반 한 멀티미디어 기술의 등장은 미디어의 수용형태에 변화를 가져왔다. 이 변화의 가장 큰 특징은 미디어 분야에 대한 상호작용 수단을 제공하게 된 것이다. 인간은 다양한 의사 표현 수단을 이용하여 상호작용을 표현하고 있다. 이 논문은 온라인 게임 환경에서의 게임 참여자들의 상호작용을 증가시키기 위한 방법을 제안할 것이다. 이를 위해 온라인 게임 UI를 분석하고 인터페이스를 확장 할 것이다. 온라인 게임의 상호작용 증가는 다양한 연령대의 게임 참여자들을 확대시키고 게임을 다양한 영역에 활용할 수 있는 기회를 제공하게 될 것이다.

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Investigation on the Interaction of Gabapentin with Bovine Serum Albumin by Spectroscopic Techniques

  • Ashoka, S.;Seetharamappa, J.;Kandagal, P.B.;Shaikh, S.M.T.
    • Journal of Photoscience
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    • 제12권3호
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    • pp.113-117
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    • 2005
  • Spectroscopic investigations on the interaction of gabapentin (GBP) with bovine serum albumin (BSA) were reported. The association constant of GBP-BSA system was determined at different temperatures (298, 302, 306 and 311 K) based on the fluorescence quenching results. The GBP was found to quench the fluorescence of BSA through static mechanism. Thermodynamic parameters, the standard enthalpy change, $({\Delta}H^o)$ and the standard entropy change $({\Delta}S^o)$ were observed to be $-9.61{\pm}0.008\;kJ\;mol^{-1}$ and $3.58{\pm}0.011\;Jmol^{-1}K{-1}$ respectively. These indicated that the hydrophobic and electrostatic forces played a role in the interaction of GBP with BSA. The negative value of ${\Delta}G^o$ revealed that the binding reaction is spontaneous. The circular dichroism studies indicated the conformational changes in BSA upon interaction with GBP. The effect of some metal ions on the binding constant was also investigated.

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ALE 기반의 고체 로켓 내부 유체-구조 연계 해석 (ALE-Based FSI Simulation of Solid Propellant Rocket Interior)

  • 한상호;최희성;민대호;김종암;황찬규
    • 한국전산유체공학회:학술대회논문집
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    • 한국전산유체공학회 2008년도 춘계학술대회논문집
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    • pp.510-513
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    • 2008
  • The traditional computational fluid or structure dynamics analysis approaches have contributed to solve many delicate engineering problems. But for the most of recent engineering problems which are influenced by fluid-structure interaction effect strongly, traditional individual approaches have limited analysis abilities for the exact simulation. Owing to above-mentioned reason, nowadays fluid-structure interaction analysis has become a matter of concern and interest. FSI analysis require several unprecedented techniques for the combining individual analysis tool into integrated analysis tool. The Arbitrary Lagrangian-Eulerian(ALE, in short) method is the new description of continum motion,which combines the advantages of the classical kinematical descriptions, i.e. Lagrangian and Eulerian description, while minimizing their respective drawbacks. In this paper, the ALE description is adapted to simulate fluid-structure interaction problems. An automatic re-mesh algorithm and a fluid-structure coupling process are included to analyze the interaction and moving motion during the 2-D axisymmetric solid rocket interior FSI phenomena simulation.

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공동주택 주동출입구의 인터랙션 디자인 적용가능성 (Applicability of Interaction Design at Main Entrance in Apartment House)

  • 박미소;강순주
    • 한국주거학회:학술대회논문집
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    • 한국주거학회 2008년도 춘계학술발표대회 논문집
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    • pp.319-322
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    • 2008
  • Designing of the apartment house in present has been contributing to private unit reflected demands and characteristics of residents. However, common space hasn't been designed in various ways compared to unit. Though the main entrance is place to link inner space and out space, to make resident identity and to communicate with neighbors, It has been produced the same type. The space design in 21st century is focusing on contents of space with the development of techniques, and we need to find applicability of new design related to digital technology in apartment house. The purpose of this study is to find applicability of interaction design at main entrance in apartment house for improvement functions of entrance. The results of this study were as follows; The main entrance is possible more active place through the interaction design that would be satisfied with residents needs and functions.

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Effect of angulation on the 3D trueness of conventional and digital implant impressions for multi-unit restorations

  • Ozay Onoral;Sevcan Kurtulmus-Yilmaz;Dilem Toksoy;Oguz Ozan
    • The Journal of Advanced Prosthodontics
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    • 제15권6호
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    • pp.290-301
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    • 2023
  • PURPOSE. The study aimed to determine the influence of implant angulation on the trueness of multi-unit implant impressions taken through different techniques and strategies. MATERIALS AND METHODS. As reference models, three partially edentulous mandibular models (Model 1: No angulation; Model 2: No angulation for #33, 15-degree distal angulation for #35 and #37; Model 3: No angulation for #33, 25-degree distal angulation for #35 and #37) were created by modifying the angulations of implant analogues. Using a lab scanner, these reference models were scanned. The obtained data were preserved and utilized as virtual references. Three intraoral scanning (IOS) strategies: IOS-Omnicam, ISO-Quadrant, and IOS-Consecutive, as well as two traaditional techniques: splinted open tray (OT) and closed tray (CT), were used to create impressions from each reference model. The best-fit alignment approach was used to sequentially superimpose the reference and test scan data. Computations and statistical analysis of angular (AD), linear (LD), and 3D deviations (RMS) were performed. RESULTS. Model type, impression technique, as well as interaction factor, all demonstrated a significant influence on AD and LD values for all implant locations (P < .05). The Model 1 and SOT techniques displayed the lowest mean AD and LD values across all implant locations. When considering interaction factors, CT-Model 3 and SOT-Model 1 exhibited the highest and lowest mean AD and LD values, respectively. Model type, impression technique, and interaction factor all revealed significant effects on RMS values (P ≤ .001). CT-Model 3 and SOT-Model 1 presented the highest and lowest mean RMS values, respectively. CONCLUSION. Splinted-OT and IOS-Omnicam are recommended for multi-unit implant impressions to enhance trueness, potentially benefiting subsequent manufacturing stages.

컴퓨터 그래픽 User Interface 설계에서의 Human Factor (The human factors in user interface design of computer graphics)

  • 최윤철
    • 대한인간공학회지
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    • 제6권2호
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    • pp.29-37
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    • 1987
  • This paper discusses the gereral principles to be considered in the design of usef interfaces of graphics packages and presents a top-down design process in systematic way. The effective and convenient user interfaces are analyzed based on human factors criteria and we discuss the properties and application requirements of typical interaction techniques which support primitive tasks. The choice of an interaction technique has a set of input device prerequisites to be met.

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