• Title/Summary/Keyword: Intellectual disability

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The Reality of Transitional Services Provided to People with Intellectual Disabilities from the Point of View of Parents

  • AL Zahrani, Mohammed Abdullah;Alqudah, Derar Mohammed
    • International Journal of Computer Science & Network Security
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    • v.22 no.11
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    • pp.338-347
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    • 2022
  • The current study aimed to identify the reality of the transitional services provided to people with intellectual disabilities from the parent's point of view. The results indicated an average level, with an arithmetic mean (3.66) of the reality of transitional services provided to students with intellectual disabilities through the response of the study participants to the questionnaire consisting of (20) items. The dimension (social and societal skills) ranked first with an arithmetic average (4.03) with a high degree, through the response of the participants in the study to the items of the dimension consisting of (10) items. It was followed by the dimension (self-determination skills) with an arithmetic average of (3.29) to a medium degree, through the response of the participants in the study to the items of the dimension consisting of (10) items. The researchers recommend the necessity of joint planning by all relevant authorities, to solve the legal, societal, technical, and administrative problems and challenges that impede the provision of transitional services for students with intellectual disabilities.

Effects of Computer Pointing Game on Visual Perception Ability of Children with Intellectual Disability (컴퓨터 포인팅 게임이 지적장애아동의 시지각 능력에 미치는 효과)

  • Kim, Kyoung-Joo;Kim, Sung-Wan
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2010.07a
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    • pp.449-452
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    • 2010
  • 이 연구는 컴퓨터 포인팅 게임이 중도(重度) 지적장애아동의 시지각 능력에 미치는 효과를 알아보는데 목적이 있다. 이를 위해, 시지각 능력에 효과적인 컴퓨터 포인팅 게임을 난이도 수준에 따라 3단계로 설계 및 개발하였다. 효과를 최대로 이끌기 위해, 1, 2주와 3주에 적용할 교수 학습 모형을 다르게 설계하였다. 그 효과를 알아보기 위해, 성남의 지적장애 H학교 초등부 재학생 중, 중도 지적장애아동이면서 낮은 시지각 능력을 보이지만, 교정시력과 손가락 사용에 어려움이 없는 4명의 아동을 대상으로 3주간 1회에 15분씩, 15회 실험을 실시하였다. 양적인 평가를 위해, 표준화 검사 도구인 한국판 시지각 발달검사(K-DTVP-2)를 4차에 걸쳐 진행하였고, 질적 평가를 위해, 관찰평가일지를 매주 실험이 끝난 후 작성하였다. 연구결과, 컴퓨터 포인팅 게임은 지적장애아동의 시지각 능력을 양적 질적 측면에서 향상시키는 것으로 나타났다.

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Dopa-responsive dystonia with additional unusual clinical features: A case report confirmed by molecular genetics

  • Lee, Woong-Woo;Choi, Jong-Moon;Lee, Cha Gon
    • Journal of Genetic Medicine
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    • v.17 no.1
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    • pp.34-38
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    • 2020
  • The term dopa-responsive dystonia (DRD) is used to describe a group of neurometabolic disorders, which are characterized by dystonia, and are typically associated with diurnal fluctuations and respond to levodopa treatment. Autosomal dominant DRD (DYT5a, MIM# 128230) is caused by a heterozygous mutation in the GTP cyclohydrolase 1 (GCH1) gene (MIM# 600225). GCH1 encodes an enzyme, which is involved in the biosynthesis of tetrahydrobiopterin, an essential co-factor for tyrosine hydroxylase. Herein, we report the case of a 16-year-old girl who was diagnosed with DYT5a. She exhibited additional unusual clinical features, including intellectual disability, depression, multiple skeletal anomalies, and short stature, which are not commonly observed in patients with DYT5a. The patient harbored a heterozygous missense variant, c.539A>C, p.Gln180Pro, in the GCH1 gene, which was identified by targeted gene panel analysis using next-generation sequencing.

A Study on The Gamification Elements of Eye-tracker for Improving Attention Concentration of Children with Quadratic Palsy with Intellectual Disability (지적장애를 동반한 사지마비형 뇌성마비 아동의 주의집중력 향상을 위한 아이트래커기반 게임화 요소 연구)

  • Jeong, Yoona;Woo, Tack
    • Journal of Korea Game Society
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    • v.20 no.4
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    • pp.57-66
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    • 2020
  • In this paper, we analyze the interaction features using eye-tracker and the characteristics of attention concentration of children with intellectual disabilities, and present gamification elements that can be used when designing digital contents for them. For children with quadriplegic cerebral palsy, eye-trackers will increase the accessibility of digital contents. Foreground gamification can be used for selective attention concentration, background gamification and intrinsic motivation to sustain attention concentration, and foreground gamification and extrinsic motivation for mobility.

The Effects of Therapeutic Horseback Riding on Equilibrium for Children with Disabilities

  • Kang, Ok-Deuk;Kang, Anna;Ryu, Youn-Chul;Lee, Wang-Shik
    • Journal of Animal Science and Technology
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    • v.55 no.2
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    • pp.141-146
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    • 2013
  • This study was performed on 26 disabled adolescent participants (16 male, 10 female) with the objective of testing changes in equilibrium after engagement in horseback riding. Participants of total 26 persons were divided into three groups as follows: 6 children with Cerebral Palsy (CP), 14 children with Intellectual Disability (ID) and 6 children with Autism (AT). Participants engaged in therapeutic horseback riding (TR) two times per week for 30 minutes per session. The 26 participants demonstrated a considerable increase in equilibrium ability, with an average increase in equilibrium time of $44.22{\pm}50.70$ sec after TR. Equilibrium also increased according to disability group: CP (P < 0.05), ID (P < 0.001), and AT (P < 0.05). TR should be considered as a possible method for improving functionality in the physically disabled. This data may also be usefully applied to the development of a horseback riding program for the improvement of equilibrium in the disabled.

Case Studies and Interviews to Review Public Library Services for People with Intellectual Disability (사례와 면접을 통해 본 국내 공공도서관의 지적장애인서비스)

  • Song, Kyeong-Jin;Lee, Juengeun;Son, Ji-Young
    • Journal of the Korean Society for Library and Information Science
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    • v.47 no.1
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    • pp.197-219
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    • 2013
  • This study focused on current status of Korean public library services for people with intellectual disabilities, as well as problems associated with managing the services, in order to suggest future directions for implementation. To analyze the current status, the researcher conducted a case study of current Korean public library services for people with intellectual disabilities. This research also conducted a focus group interview with librarians experienced in providing such services. The results show that the services are provided with the support of a community welfare center, in the form of a program over short periods of time. The librarians agreed on the appropriateness of the services but emphasized various difficulties associated with service management. Based on the results, we suggest possible points of consideration, including support for increased funding, more qualified personnel, adequate policies, and development of a model service for people with intellectual disabilities.

Effect of Sensory Integration Video Modeling on Self-initiation and Task Performance in Children with Intellectual Disability (감각통합활동 동영상이 지적장애아동의 자발성과 과제 수행율에 미치는 효과)

  • Hong, Mi-Young;Kim, Jin-Kyung;Kang, Dae-Hyuk
    • The Journal of the Korea Contents Association
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    • v.11 no.5
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    • pp.260-269
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    • 2011
  • The aim of this research was to examine whether the sensory integration video modeling intervention would be beneficial to the children with intellectual disabilitiy. Four children with intellectual disabilitiy participated and the A-B-A design was utilized in this study. In the intervention phase, each individual watched his/her own 8 minutes long previously recorded video which was the independent variable in this study. The dependent variables were (1) the self-initiation and task performance of the four sensory integration activities, (2) performance time of Grooved Pegboard. During the intervention period, each individual participated in the occupational therapy session twice a week. The result showed that sensory integration video modeling increased self-initiation and task performance of the participants. Self-initiation and the task performance scores of the participants were maintained even after the intervention period. When Grooved Pegboard was administered, the performance time decreased. The findings indicated that sensory integration video modeling may be an effective intervention for improving self-initiation and task performance and reducing inattentiveness in children with intellectual disabilitiy. In the future research, it is suggested that the level of cognition and sensory processing capabilities of the participants be considered to validate the effectiveness of sensory integration video modeling.

The Effect of Computer-Based Cognitive Rehabilitation Program on Visual Perception and ADL in Children with Intellectual Disaility (전산화 인지프로그램(코트라스)이 지적장애 아동의 시지각과 일상생활에 미치는 효과)

  • Kim, S.Y.;Rhee, K.M.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.9 no.2
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    • pp.105-113
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    • 2015
  • The purpose of the study was to verify the clinical effect of Computer-based cognitive rehabilitation program for Children for recovering the visual perception and ADL ability in intellectual disability. For this purpose, 3 intellectual disabilities with visual perception and ADL disorders participated in a clinical experiment to verify the effect of Computer-based cognitive rehabilitation program. They all have 5 common conditions in intellectual disability for objective experimental result. All participant were evaluated with Korean-Development Test of Visual Perception-2(K-DTVP-2), Wee Functional Independence Measure(Wee-FIM) before and after the planned intervention sessions. All intervensions were intensively carried out for 20weeks, 1 time a week. The result were as follows. K-DTVP and Wee-FIM scores were improved significantly compared to pre-intervention. Further studies are needed to verify the effect on various group and lots of participants.

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Review on the Kampo Treatment and Education Program for Children with Developmental Disabilities in Japan (일본에서 발달장애아를 대상으로 Kampo치료 및 교육프로그램의 제공에 대한 연구동향)

  • Kim, Mi-Suk;Ko, Byoung Seob
    • The Journal of Pediatrics of Korean Medicine
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    • v.33 no.4
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    • pp.60-73
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    • 2019
  • Objectives This study reviewed the effects of a combined treatment with Kampo and Western medicine for Developmental disability in Japan, and the provision of education programs in clinical care. Methods The search database includes J-STAGE. To narrow the search, the following key words were used: 'pervasive developmental disorders, Attention-Deficit/Hyperactivity Disorder, Learning Disorders or Learning Disabilities, Intellectual Disability, and Kampo'. The search was limited to the publication date from 2001 to 2019. Results 1. Japan analyzed five sections: The usage of the Kampo medicine ranges from 25.2% to 71.6%, and the Kampo medicine was highly used in large cities. 2. In Japan, the educational programs were provided for the caregiver and special educational programs were available for children with disabilities. 3. In Japan, there were 9 studies regarding developmental disability treating with herbal remedies. There were seven clinical trial reports, and two were published in a review or report form. 4. The results showed benefits of using Kampo for patients with lack of Yin in blood in treatment of developmental disorder. It is also important to control the liver qi and Yin in blood. 5. Seven papers reported no side effects or abnormal findings. They have reduced the use of antipsychotics. Conclusions These review studies in regards to the combined treatment of Kampo and Western medicines can be helpful to improve long term side effects of the antipsychotics used in developmental disorders.

The Effects of Nordic Walking on Body Composition and Physical Fitness in Obese Women with Intellectual Disability (비만 지적장애 성인여성의 노르딕워킹이 신체조성 및 체력요인에 미치는 영향)

  • Kim, Seok-Jin;Kang, Yoo-Seok
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.427-435
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    • 2018
  • The purpose of the study was to investigate the effects of nordic walking on body composition and physical fitness in obese women with intellectual disability(ID). The subjects in experimental group(n=12) participated in nordic walking program for 12 weeks while those in control group(n=9) was controled not to participate in physical activities. After the training, weight, muscle mass and fat mass% showed significant improvement in experimental group. In physical fitness, strength, balance and coordination in experimental group showed significant improvement. In conclusion, these results suggest that nordic walking can be recommended as an effective intervention program to change body composition and to improve physical fitness in obese women with ID.