• Title/Summary/Keyword: Integrated Experience

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Contents Experience according to Deformation Types of Smart Device (스마트 디바이스의 형태 변화 유형에 따른 콘텐츠 경험)

  • Han, Sugyo;Yoo, Hoon Sik;Ju, Da Young
    • Proceedings of the Korea Contents Association Conference
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    • 2015.05a
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    • pp.411-412
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    • 2015
  • 형태 변형이 가능한 스마트 디바이스 관련 기술이 급성장하고 있다. 스마트폰과 스마트패드의 등장이 사용자들의 콘텐츠 활용방식에 큰 영향을 끼쳤던 것과 같이 스마트 디바이스의 형태 변형은 사용자들의 콘텐츠 활용 경험에 많은 영향을 미칠 것이다. 이에 이 연구에서는 미래 디바이스의 형태변화 유형을 Bendable, Foldable, Stretchable, Squishable로 정의하고 형태 변형을 인터랙션 관점에 따라 Input과 Output의 영역으로 분류하며, 분류된 유형별 특성을 기존 연구를 기반으로 콘텐츠 경험의 관점에서 분석하여 향후 각 유형별로 형태 변화가 콘텐츠 조작 및 소비에 미치는 영향을 정립 및 예측하였다.

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Management of Technology(MOT)-based Optimization Technology Sector Planning and the Construction of an Integrated Management System for Building Research (기술경영(MOT) 기반의 건설기술부문 최적화 기획 및 통합관리 시스템 구축에 대한 연구)

  • Kim, Dae-Gun;Jung, Sin-Young
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2014.05a
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    • pp.190-191
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    • 2014
  • Recent construction sector integration and fusion technologies in various areas of research and planning systemis being maintained by the system. Past experience of conservative management in this emerging technology-driven business management through the convergence of various technologies and to find synergies to secure the future of construction technology because it is a need. The purpose of this study is builton the basis of technical and Technology Management Contact optimized system for integrated management of the area you want to build.

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Integrated Service Platform for High Quality Interactive Multimedia Service, Digital Broadcasting, and Internet Services

  • Park, Taesang;Park, Young-Duk;Jaewooo-Yang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.73-78
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    • 1998
  • Our platform introduced in this paper is based on DAVIC specifications which define high quality multimedia services with some extensions to provide user friendly and uniform interface to its users. We designed and implemented an integrated service platform for high quality interactive multimedia services, swithed digital broadcasting, and Internet services. The integration in terms of a service provider system, a delivery system, and a service user system is taken into account. Our research results in the development of integrated high quality interactive and digital broadcasting multimedia services with web-based common user interface and its experience will be feedback to the field trial service which will be launched from next year.

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Developing Computer Integrated Construction Methodologies to Improve Quality of Asphalt Pavement (아스팔트 포장의 품질향상을 위한 정보화 시공법 개발)

  • Lee Heejune
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • autumn
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    • pp.208-213
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    • 2001
  • The current progress in computer and electrical engineering has enabled the construction industry to implement innovative technologies in design and engineering. However, the construction segment is still largely based on experience, and this makes it difficult to meet the recent rigorous specifications, especially in the highway construction. This paper describes the current progress and the findings in the development of the computer integrated asphalt paving system, which is expected to assist the equipment operators to construct the quality pavement. The technologies to collect the required information, preferably in real-time, were reviewed comprehensively, and the selected technologies are proposed for the future development. Positional and thermal data were collected at the sample project in real-time to verify the capability of the available technologies. The collected data was analyzed using multiple regression method to confirm the significant factors for the compaction of the sample project, and to develop the empirical model, which can be adopted in the future system.

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Structural Design of Interactive Storytelling (인터렉티브 스토리텔링의 구조적 디자인)

  • 이준희
    • Archives of design research
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    • v.16 no.4
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    • pp.375-384
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    • 2003
  • Interactive storytelling is a scenario created "on the fly" with digital content through user interaction. Every time interaction occurs between the user and content, a brand new story is created. Interaction intrigues people because it provides different story from same content. Through conventional media, people shared same content and experience. However through interactive media, people encounter unique experience, over same content possibly everytime they use it. People we, by their nature, very interactive being. However, interacting with media is not an activity that people are accustomed to. Hence, designing content has been all migrating experience from existing media to an unfamiliar ground. Unique and adoptive ways of designing content for digital interactive media is being sought out from the need as the result of the evolution of integrated society and emerging information technology. People are already used to some of interactive storytelling through hyper text in CD-ROM and web sites. More complicated and different structured models were born through games that offered graphics, virtual spaces and interactivity. When drawn onto a structural graph, few attributes and similarities seem to occur. This paper will try to outline and discuss structural graphs of interactive storytelling methods and suggest some ways for better storytelling design.

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Illness Experience of Adolescents with Hematologic Malignancies (혈액종양 청소년의 질병 경험)

  • Son, Sun-Young
    • Journal of Korean Academy of Nursing
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    • v.41 no.5
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    • pp.603-612
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    • 2011
  • Purpose: The purpose of this study was to describe the experience process of adolescents with hematologic malignancies. The question for the study was "What is the experience of adolescents with hematologic malignancies like?" Methods: The grounded theory methodology was used for this study. The data were collected through in-depth interview from 10 adolescents with hematologic malignancies. Data collection was done from January to June 2007. Theoretical sampling was used until the data reached saturation. Results: As a result of the analysis, "Reconstructing self-image from deviated and suspended life" was identified as the core category. And 11 subcategories were identified and they were integrated to the core category. 'Establishment of expanded and matured self' was identified as the consequence. Conclusion: The results of the study provide a frame for effective individualized nursing intervention strategies in helping adjustment of the adolescents with hematologic malignancies.

Problems of Discipline Centered Science Education and a Method of the Utilization of Everyday Materials in Science Education (학문 중심 과학 교육의 문제점과 생활 소재의 과학 교재화 방안)

  • Kwon, Jae-Sool
    • Journal of The Korean Association For Science Education
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    • v.11 no.1
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    • pp.117-126
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    • 1991
  • The new movement in science education in America and Europe has been heavilly oriented into technological and soceital aspect of science since 1970. However, this spirit has not been well informed in Korea and not adapted in science education. This paper aimed to arouse Korean science educators attention to everyday situation as a science education context. In this paper, the discipline centered science education was briefly reviewed and problems related to the philosophy was pointed out. At the same time the researcher introduced STS context as a science education objective, and elaborated the three elements(physical situation, technological situation. and societal situation) of the context. In the paper, the advantages of the use of everyday context in science education were examined. THe advantages were analysed in terms of the nature of science, learning psychology, integrated science, and societal aspect of science education. The paper also suggested the criteria to select teaching materials from STS context. The suggested criteria were the degree of science concepts involvement, frequency of experience, strength of experience, and possibility of direct experience.

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A Phenomenological Study on the Infertility Experience of Women of Childbearing Age in South Korea: Caring for My Marginalized Identity

  • Im, Young Soon;Noh, Gie-Ok
    • International Journal of Advanced Culture Technology
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    • v.10 no.2
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    • pp.21-27
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    • 2022
  • Background: While the application of procedural methods to solve the infertility problem has increased, the decline in the quality of life of women who experience infertility has been disregarded. Methods: This qualitative study used phenomenological analysis of data collected from 13 women with infertility in South Korea to reveal the subjective meaning of physical experiences perceived by women over the course of treatment. Results: Upon analyses of the treatment experiences of women with infertility in South Korea via a phenomenological analysis method, 10 themes were extracted and integrated into four theme clusters ("Perceiving infertility," "The body that gives birth," "A process in an endless tunnel," "Caring for my marginalized identity"). Conclusion: The results of this study suggest that women with infertility in South Korea perceived their own bodies as givers of birth living in traditional and patriarchal societies. A contextual flow proceeded to the final stage of women caring for their marginalized identity, which had suffered throughout the course of their infertility journey.

Networked Robots using ATLAS Service-Oriented Architecture in the Smart Spaces

  • Helal, Sumi;Bose, Raja;Lim, Shin-Young;Kim, Hyun
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.8 no.4
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    • pp.288-298
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    • 2008
  • We introduce new type of networked robot, Ubiquitous Robotic Companion (URC), embedded with ATLAS Service-oriented architecture for enhancing the space sensing capability. URC is a network-based robotic system developed by ETRI. For years of experience in deploying service with ATLAS sensor platform for elder and people with special needs in smart houses, we need networked robots to assist elder people in their successful daily living. Recently, pervasive computing technologies reveals possibilities of networked robots in smart spaces, consist of sensors, actuators and smart devices can collaborate with the other networked robot as a mobile sensing platform, a complex and sophisticated actuator and a human interface. This paper provides our experience in designing and implementing system architecture to integrate URC robots in pervasive computing environments using the University of Florida's ATLAS service-oriented architecture. In this paper, we focus on the integrated framework architecture of URC embedded with ATLAS platform. We show how the integrated URC system is enabled to provide better services which enhance the space sensing of URC in the smart space by applying service-oriented architecture characterized as flexibility in adding or deleting service components of Ubiquitous Robotic Companion.

Development of effective convergence type medical tourism platform

  • Park, Jong-Youel;Chang, Young-Hyun
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.115-120
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    • 2018
  • Current medical tourism is focused on the services of large hospitals and it is hard to find ways to attract the users. Users collect information for medical tourism through various paths in order to receive the medical consultations and customized tour services. To expand medical tourism to small and medium sized hospitals, it is necessary to have the customized medical consultations, tours and interpreter services, which are the key elements of medical tourism. This study suggests ways to provide the services based on information on medical consultations, tours and interpreter services that users had experienced directly, and also based on the platform for the essential items integrated from users, hospitals and guides' viewpoints. With information on hospitals that provide medical consultations and guides who are able to provide professional services in translation, interpretation and customized tour, users may accumulate and share the information about hospitals and customized tours verified by other users from the integrated platform. To match the contents provided by hospitals and guides with information experienced by users into a system, this study suggests the construction plan for the service model that can match the experience information between users and hospitals, between users and guides and between hospitals and guides systematically by operating the data in the universal container.