• 제목/요약/키워드: Initial Search Point

검색결과 82건 처리시간 0.022초

모션 속도와 다양한 초기의 중앙점 예측에 기반한 빠른 비디오 모션 추정 (Fast Motion Estimation Based on Motion Speed and Multiple Initial Center Point Prediction)

  • 팽소호;뮤잠멜;윤병춘;김덕환
    • 한국정보과학회:학술대회논문집
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    • 한국정보과학회 2010년도 한국컴퓨터종합학술대회논문집 Vol.37 No.1(A)
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    • pp.246-247
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    • 2010
  • This paper proposes a fast motion estimation algorithm based on motion speed and multiple initial center points. The proposed method predicts initial search points by means of the spatio-temporal neighboring motion vectors. A dynamic search pattern based on motion speed and the predicted initial center points is proposed to quickly obtain the motion vector. Due to the usage of the spatio-temporal information and the dynamic search pattern, the proposed method greatly accelerates the search speed while maintaining a good predicted image quality. Experimental results show that the proposed method has a good predicted image quality in terms of PSNR with less search time as compared to the Full Search, New Three-Step Search, and Four-Step Search.

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이전 프레임의 시공간 모션 정보에 의한 예측 탐색 알고리즘 (A Prediction Search Algorithm by using Temporal and Spatial Motion Information from the Previous Frame)

  • 곽성근;위영철;김하진
    • 한국컴퓨터그래픽스학회논문지
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    • 제9권3호
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    • pp.23-29
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    • 2003
  • 비디오 시퀀스의 현재 블록의 모션 벡터와 이전 블록의 모션 백터는 시간적 상관성을 갖고 있다. 따라서 이전 프레임 블록들로부터 많은 정보를 얻을 수 있다면 현재 블록의 오션 추정에 대한 성능을 높일 수 있고 또한 탐색 횟수를 줄임으로써 계산 복잡도를 크게 줄일 수 있다. 본 논문에서는 이전 프레임 블록과 주위 블록들의 모션 벡터로부터 예측된 모션 정보를 구하여, 이를 탐색 원점으로 사용하지 않고, 탐색 구간에 따라 적응적으로 해당 초기점으로 탐색 원점을 이동시켜 고속 탐색 패턴을 이용하여 블록 정합을 수행하는 블록 정합 모션 추정 방식을 제안한다. 실험 결과 제안된 방식은 기존의 예측 탐색 방식들에 비해 PSNR 값에 있어서 평균적으로 0.33~0.37[dB] 개선되고 영상에 따라 최고 1.05[dB] 정도 우수한 결과를 나타내었다. 또한 탐색 횟수에서는 기존의 탐색 알고리즘보다 29~97%를 줄일 수 있었고, 정확한 모션 벡터를 찾는 비교에 있어서도 월등히 우수한 결과를 나타내었다. 제안된 방식은 정량적인 결과뿐만 아니라 부호화후 복호화한 영상의 화질에 있어서도 다른 고속 탐색 알고리즘보다 월등히 우수한 화질을 제공한다.

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다중 후보영역 탐색기반 고속 블록정합 움직임 추정 (Multiple Candidate Region Search Based Fast Block Matching Motion Estimation)

  • 조영창;윤정오;이태홍
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 하계종합학술대회 논문집(4)
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    • pp.47-49
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    • 2000
  • In this paper we propose the multiple local search method(MLSM) based on the motion information of the neighbor blocks. In the proposed method motions are estimated from the multiple searches of many candidate local search regions. To reduce the additional search points we avoid to search the same candidate regions previously visited using the distance from the initial search point to the recently found vector points. In the simulation the proposed method shows more excellent results than that of other gradient based method especially in the search of motion boundary.

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움직임 해석을 통한 고속 움직임 예측 알고리즘 (A Fast Motion Estimation Algorithm with Motion Analysis)

  • 전영현;윤종호;조화현;최명렬
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.339-342
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    • 2005
  • We present an efficient block-based motion estimation algorithm with motion analysis. The motion analysis determines a size of search pattern and a maximum repeated count of search pattern. In case of large movement in large image, we reduce search points and the local minimum which caused by low performance. The proposed algorithm employs with searching step of 2. The first step determines an initial search point with neighbor block vector and a size of initial search pattern. The second step determines a size of search pattern and a maximum repeated count with motion analysis. We improve motion prediction accuracy while reducing required computational complexity compared to other fast block-based motion estimation algorithms.

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원쌍대 내부점기법에서 초기해 선정과 중심화 힘을 이용한 개선 방향의 수정 (Finding an initial solution and modifying search direction by the centering force in the primal-dual interior point method)

  • 성명기;박순달
    • 한국경영과학회:학술대회논문집
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    • 대한산업공학회/한국경영과학회 1996년도 춘계공동학술대회논문집; 공군사관학교, 청주; 26-27 Apr. 1996
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    • pp.530-533
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    • 1996
  • This paper deals with finding an initial solution and modifying search direction by the centrering force in the predictor-corrector method which is a variant of the primal-dual barrier method. These methods were tested with NETLIB problems. Initial solutions which are located close to the center of the feasible set lower the number of iterations, as they enlarge the step length. Three heuristic methods to find such initial solution are suggested. The new methods reduce the average number of iterations by 52% to at most, compared with the old method assigning 1 to initial valurs. Solutions can move closer to the central path fast by enlarging the centering force in early steps. It enlarge the step length, so reduces the number of iterations. The more effective this method is the closer the initial solution is to the boundary of the feasible set.

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지하수 흐름특성 분석을 위한 동시 검색기반 파일럿 포인트 방법 적용 - 다양한 데이터 활용 기반 (Subsurface Characterization using the Simultaneous Search based Pilot Point Method (SSBM) in Various Data Applications)

  • 정용
    • 대한토목학회논문집
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    • 제39권5호
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    • pp.579-586
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    • 2019
  • 지하수의 흐름의 특성에 가장 큰 영향을 미치는 투수계수 정보에 대한 탁월한 추정 방법으로 파일럿 포인트 방법(Pilot Point Method: PPM)이 있다. 이는 투수계수 정보를 비교적 풍부한 측정자료(e.g. 지하수 수두 정보)를 활용하여 얻어내는 역함수 방법의 하나이다. 본 연구는 지하수 수두 정보에 추적자 정보를 활용하여 기 개발된 민감도 분석을 활용한 파일럿 포인트 방법(D-optimality based Pilot Point Method: DBM)과 동시 검색기반 파일럿 포인트 방법(Simultaneous Search based Pilot Point Method: SSBM)의 활용성을 검증하였다. 그 결과 지하수 수두 정보만을 활용하는 것에 비해 추적자 정보를 활용하는 것이 SSBM이나 DBM 모두 투수계수를 찾는 편차를 축소시켰다. 이는 동일한 조건하에 추적자 농도 정보가 투수계수를 찾는 범위를 한정할 수 있음을 보이는 한 예라고 할 수 있다. SSBM의 경우 민감도 분석이 없어 투수계수를 찾는 절차는 감소시켰지만 DBM에 비해 투수계수를 찾는 편차가 늘어나는 경향을 보였으며 초기 투수계수의 값에 의해 투수계수를 찾는데 영향을 받음을 보였다. 본 연구를 통해 동시 검색기반 파이럿 포인트 방법으로 지하수 수두와 추적자 농도를 활용하는 것이 투수계수를 추정하는 데 적합한 것으로 사료된다.

ALGORITHM FOR WEBER PROBLEM WITH A METRIC BASED ON THE INITIAL FARE

  • Kazakovtsev, Lev A.;Stanimirovic, Predrag S.
    • Journal of applied mathematics & informatics
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    • 제33권1_2호
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    • pp.157-172
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    • 2015
  • We introduce a non-Euclidean metric for transportation systems with a defined minimum transportation cost (initial fare) and investigate the continuous single-facility Weber location problem based on this metric. The proposed algorithm uses the results for solving the Weber problem with Euclidean metric by Weiszfeld procedure as the initial point for a special local search procedure. The results of local search are then checked for optimality by calculating directional derivative of modified objective functions in finite number of directions. If the local search result is not optimal then algorithm solves constrained Weber problems with Euclidean metric to obtain the final result. An illustrative example is presented.

순차적 다항식 근사화를 적용한 효율적 선탐색기법의 개발 (Development of an Efficient Line Search Method by Using the Sequential Polynomial Approximation)

  • 김민수;최동훈
    • 대한기계학회논문집
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    • 제19권2호
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    • pp.433-442
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    • 1995
  • For the line search of a multi-variable optimization, an efficient algorithm is presented. The algorithm sequentially employs several polynomial approximations such as 2-point quadratic interpolation, 3-point cubic interpolation/extrapolation and 4-point cubic interpolation/extrapolation. The order of polynomial function is automatically increased for improving the accuracy of approximation. The method of approximation (interpolation or extrapolation) is automatically switched by checking the slope information of the sample points. Also, for selecting the initial step length along the descent vector, a new approach is presented. The performance of the proposed method is examined by solving typical test problems such as mathematical problems, mechanical design problems and dynamic response problems.

구속조건식이 있는 비선형 최적화 문제를 위한 ALM방법의 성능향상 (Computational enhancement to the augmented lagrange multiplier method for the constrained nonlinear optimization problems)

  • 김민수;김한성;최동훈
    • 대한기계학회논문집
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    • 제15권2호
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    • pp.544-556
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    • 1991
  • The optimization of many engineering design problems requires a nonlinear programming algorithm that is robust and efficient. A general-purpose nonlinear optimization program IDOL (Interactive Design Optimization Library) is developed based on the Augmented Lagrange Mulitiplier (ALM) method. The ideas of selecting a good initial design point, using resonable initial values for Lagrange multipliers, constraints scaling, descent vector restarting, and dynamic stopping criterion are employed for computational enhancement to the ALM method. A descent vector is determined by using the Broydon-Fletcher-Goldfarb-Shanno (BFGS) method. For line search, the Incremental-Search method is first used to find bounds on the solution, then the bounds are reduced by the Golden Section method, and finally a cubic polynomial approximation technique is applied to locate the next design point. Seven typical test problems are solved to show IDOL efficient and robust.

Complete 3D Surface Reconstruction from Unstructured Point Cloud

  • Kim, Seok-Il;Li, Rixie
    • Journal of Mechanical Science and Technology
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    • 제20권12호
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    • pp.2034-2042
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    • 2006
  • In this study, a complete 3D surface reconstruction method is proposed based on the concept that the vertices, of surface model can be completely matched to the unstructured point cloud. In order to generate the initial mesh model from the point cloud, the mesh subdivision of bounding box and shrink-wrapping algorithm are introduced. The control mesh model for well representing the topology of point cloud is derived from the initial mesh model by using the mesh simplification technique based on the original QEM algorithm, and the parametric surface model for approximately representing the geometry of point cloud is derived by applying the local subdivision surface fitting scheme on the control mesh model. And, to reconstruct the complete matching surface model, the insertion of isolated points on the parametric surface model and the mesh optimization are carried out. Especially, the fast 3D surface reconstruction is realized by introducing the voxel-based nearest-point search algorithm, and the simulation results reveal the availability of the proposed surface reconstruction method.